Hard Light Productions Forums
FreeSpace Releases => Mission & Campaign Releases => Topic started by: Lepanto on August 20, 2012, 08:10:50 pm
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"Feint, Parry, Riposte!" Remake
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My first released FreeSpace mission, a BoE-style remake of "Feint, Parry, Riposte!" from the main campaign. I was inspired by the "High Noon" remake and by the legendary "Nemesis" from Inferno [ironic, considering that I can never beat that particular mission without cheating.] Please give me any constructive criticism you can think of or report any errors you find. Hope you enjoy!
Version 1.1 [made the battle bigger, swapped out the enemy Artemis wing for Zeus bombers, other stuff]
http://www.mediafire.com/?19hy5twexuc61ba (http://www.mediafire.com/?19hy5twexuc61ba) [7-Zipped]
Extract folder to your FreeSpace 2 directory, run mission in tech room
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I will check this one out
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inspired by ... "Nemesis" from Inferno
Does this have swarm torpedoes and lots of beam disarming (please say yes)
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when you said boe, i thought it would be something more chaotic like the fs2 intro. still i enjoyed this and got at least i got to see the aquitane in action.
if this mission was canon, i think the 242nd would need another something to earn their reputation.
for the sake of fiction i don't think artemis bombers belong here.
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inspired by ... "Nemesis" from Inferno
Does this have swarm torpedoes and lots of beam disarming (please say yes)
There are no custom assets, so no swarm torpedoes, but a bit of beam disarming.
when you said boe, i thought it would be something more chaotic like the fs2 intro. still i enjoyed this and got at least i got to see the aquitane in action.
if this mission was canon, i think the 242nd would need another something to earn their reputation.
for the sake of fiction i don't think artemis bombers belong here.
Admittedly, it's a bit small-scale for a "BoE," but I think there's enough stuff happening in this mission right now without adding many more ships.
I'd say the Aquitaine could have used a bit more time in the spotlight, given that it's the player's home base.
Good point on the Artemises, they don't make much sense in Koth's fleet now that you mention it.
Thanks for your comments.
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The Prometheus-S is also unavailable at that point in the story.
The one thing I think would be nice gameplay-wise would be if the Colossus would deploy some fighters to mop up any leftover enemies.