Hard Light Productions Forums
Community Projects => The FreeSpace Campaign Restoration Project => Topic started by: Admiral Nelson on October 31, 2010, 11:38:48 am
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This is a campaign originally created by Robert Carroll for FS1 in 1998. It is a 4 mission campaign chronicling the birth of Eagle Security Services, a small mercenary corporation. This was the first campaign to employ custom weapon ANIs, and one of the earliest to employ TBL changes. It has been converted to FSO and updated with new graphics, custom cbanis, and title music along with FREDDing tweaks and debugging. This is one of the more entertaining old FS1 campaigns, which I had wanted to polish up ever since finding an Amazon drone reskin amongst the TVWP files.
Just released from GTA service due to budget cuts, you and a friend strike out on your own to earn a living. Eagle Security Services Inc. is born and it's going to take a skilled pilot to make your company a success:
(http://farm5.static.flickr.com/4052/5131773963_b1080fd633_b.jpg) (http://www.flickr.com/photos/54961853@N04/5131773963/)
Requires FSO 3.6.12, mediavps 3.6.12 and FSPort media vps.
Installation: Unzip to your FS2 folder and select the mod "EagleTakesFlight" in the launcher.
Download Link: Freespace Mods (http://freespacemods.net/download.php?view.910)
Credits:
Robert Carrol: Original campaign creator
Macfie: Conversion to FS2, FREDing, testing
Mobius: FREDing, testing
Admiral Nelson: FREDing, backgrounds, custom cbanis, modular tables, testing
Freespaceking: Updated maps for Amazon reskin
Black Wolf: Head Anis
Special thanks to Galemp for the pallete conversion tool used in converting the cbanis
Special thanks to achtung for hosting at FSMods
Title music "Capitol W" Composed by:Stuart Kollmorgen, ASCAP, Scott P. Schreer, BMI and published by: Freeplaymusic, BMI, Freeplaynjj, ASCAP
Version 2.1 Updated 11/4/2013
Changes:
updated mod.ini
new asteroid model
minor bugfixes
fix missing nameplate
minor table edits / fixes
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Downloading now. I'll be playing this as soon as I finish Uncharted Territory.
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Wait so how much does this have to do with Mad Bomber's camapign of the same name on Sectorgame?
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Wait so how much does this have to do with Mad Bomber's camapign of the same name on Sectorgame?
Mad Bomber's one was based on the concept of this one.
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actually madbomber wanted to improve on that... He's posted at sectorgame recently...
wasn't that the campaign where you actually got to fly a modified amazon drone?
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Nice little campaign, great work. :yes:
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Glad you enjoyed it. :)
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I actually liked this one. Fun to play.
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I really hope there will be a sequel. :)
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Thanks for the restoration! :)
Downloading now!
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has anyone contacted madbomber regarding what he intends to do with his storyline scripts for his extended version of ETF?
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has anyone contacted madbomber regarding what he intends to do with his storyline scripts for his extended version of ETF?
He was talking about it on SectorGame.
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You can find the discussion here (http://www.sectorgame.com/forums/viewtopic.php?t=3394).
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You don't need to read the whole thread, just from here (http://www.sectorgame.com/forums/viewtopic.php?p=67302#67302) down.
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That's right, thanks. :)
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D'oh. Tried to download it, got File Not Found. :(
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Ditto, file not found. I'm a big fan of mini-campaigns, short stories, miniseries'. Bring on the link!
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where is madbomber? did he give the files? there was the antaeus model aosl he wanted to preserve here!
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I have sent a note to Swantz. Not sure why it vanished from FS Mods.
Starlord, this is the original old FS1 campaign, not Mad Bomber's new one.
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true, but several members here expressed acquiring the files madbomber was planning to use for his remade campaign, including the antaeus...
Speaking of which, I've sent him an email: we'll see what happens!
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I'll give the files to whoever wants 'em when I get back to my apartment tomorrow evening.
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Per Swantz the download link is now fixed. :)
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any files yet bomber?
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No one volunteered, so...
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Could one of you guys contact me on AIM or Skype or something that i can send files with? I don't want the files to be publicly downloadable.
AIM = Suralin0
Skype = suralin
In fact if you see a Suralin anywhere it's probably me.
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Has anyone contacted you, Mad Bomber?
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Nope. Poke me on skype.
There aren't many people who use Suralin as a handle online, chances are you can find me with little to no effort.
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Have a strange issue.
The laser bolts does not emerge from my guns.
For all intents and purposes, they are functional, but they lack of laser bolts is quite annoying.
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Uhm, that shouldn't be happening. Are you sure you installted ETT correctly? Are you using the latest version of the FSPort? Did you experience any slowdowns?
P.S.
"die" should be "dice" in your signature. :)
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"die" should be "dice" in your signature. :)
No it shouldn't, 'die' is the singular, 'dice' is the plural, and Wikipedia in its omnipotence tells me he definitely said 'die'
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That's correct. :)
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still no one? If not, I don't know, perhaps I could host the files... until someone else proposes to. It would be a shame to leave this falter...
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I have sent a message to madbomber to host the files (so far, should he agree), However I'm sure someone else than I could have much better use for them... I'll ask again: might anyone be interested? the files also contain a WIP model called the antaeus (essentially a fenris design with fighter docking points)...
awaiting your advice!
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well... if no one, you might consider just dumping them to FreeSpaceMods.
If you don't want that, I guess I could take them!
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@ktistai: ok then, that's fine!
I'll send them to you as soon as I get them from madbomber...
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Any updates on this?
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Madbomber has to access his old laptop first, then he'll send me the files which I'll give to ktistai
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Good. Don't forget to let us know what you'll be doing! ;)
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good news! mad bomber himself is back on the sectorgame forums discussing the modalities under which the ETF files should be released... many of them include fiction consistent with the ETF timeline... you should take a look!
EDIT: news on the forum: Ktistai will host the files!
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Have a strange issue.
The laser bolts does not emerge from my guns.
For all intents and purposes, they are functional, but they lack of laser bolts is quite annoying.
It's probably been a while since anyone bothered with this one, but I started it tonight and noticed the same problem. With the ML-22, there is no graphic for the weapons fire.
The muzzle flashes are fine, and the ML-16 works fine when I start the FS1 campaign on the Eagle mod.
This is on a fresh, clean install of FSPort 3.4 and this mod. Zacam suggested it was a mod order issue in mod.ini, but placing fsport in the Primary modlist did not solve the problem.
Debug log here. (http://pastebin.com/g7ehg031)
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According to your log you don't have the fsport_mediavps file.
'E:\Games\FreeSpace2\fsport_mediavps\' ... 0 files
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Well, problem solved. By default, this campaign looks for "fsport_mediavps." Every other FSPort campaign I have looks for "fsport-mediavps" with a dash instead of an underscore, and I also name my MVPs folder with a dash.
Changed that one typo in the mod.ini and it seemed to solve the problems. Unfortunately it also causes the campaign's custom mainhall music to revert back to the FS1 theme, but it's hardly a deal breaker. Sometimes the most simple things are overlooked.
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The older releases of the FSPort Media VPs used the underscore because FSOpen wouldn't process files with a dash. It's an FS1 campaign so it should have FS1 music.
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It's an FS1 campaign so it should have FS1 music.
Except this campaign has a custom mainhall theme that should be playing instead. The problem is that fsport_mediavps is in the primarylist, meaning it takes precedence over the files in the mod, including the mainhall theme. SSX-Kahn, try changing the [multimod] section of the mod.ini to this:
[multimod]
primarylist = ;
secondarylist = fsport-mediavps,fsport,mediavps_3612;
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You are correct, I missed that he had modified the MOD.ini. It has been awhile since I looked at this campaign.
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Thanks, this seems to be the ideal mod.ini! :yes: Perhaps it would be a good idea to edit the release thread (http://www.hard-light.net/forums/index.php?topic=72357.0) with the proper code so that others know the included mod.ini is a bit broken.
Edit: Okay, this is the release thread. :P
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Re-release is up! Adds new and improved model, bugfixes, proper mod.ini and more!
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added the upgrade to the overview thread, good job
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i hope there will be more missions to play
4 missions is to short
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I have posted a version of Eagle Takes Flight compatible with current builds out on Knossos. That which was old is new again!
INSTALL AND PLAY USING KNOSSOS (https://fsnebula.org/mod/Eagle_Takes_Flight)