Hard Light Productions Forums

Hosted Projects - FS2 Required => Blue Planet => Topic started by: CT27 on August 21, 2012, 02:14:28 pm

Title: Combining GTVA and UEF technology
Post by: CT27 on August 21, 2012, 02:14:28 pm
For the sake of argument here, assume the GTVA wins the war.

The GTVA will probably want to use some of the military technology of the UEF to either enhance their own stuff or combine it with their own to make an entirely new product.


How do you see the GTVA using UEF technology in the following areas?:

Fighters

Bombers

Cruisers

Corvettes

Destroyers (for instance, let's say 10 years down the road a new destroyer class is created, what would a new destroyer class look like?  Whether the GTVA uses UEF stuff to improve Hecates/Raynors/Titans etc. of creates a whole new class)
Title: Re: Combining GTVA and UEF technology
Post by: MatthTheGeek on August 21, 2012, 02:26:37 pm
Well you'll probably see much more antimatter warheads once they seize the Mercury farms, for one.

I doubt they'll ever follow the high-performance/low-duration/high-cost philosophy we see in UEF fighters, for obvious reasons (not reduced to a single system, better more fighters than better fighters to fight endless waves of poorly-defended shivan bombers). Most of the fighter-grade tech will probably be studied but not adapted to the current or even next generation of fighters.

Beam jamming might be further developed, assuming it actually has any effect on Shivan beams (which is far to be guaranteed).

That's about it. Tevs already have superior warship firepower (beams), about equivalent armor and ECM tech, they have sprint drives.
Title: Re: Combining GTVA and UEF technology
Post by: headdie on August 21, 2012, 02:51:11 pm
Short of WiH ptII radically changing the order of things, which given AoA is entirely possible, I have to agree with MatthTheGeek on this one.  The biggest UEF advantages are ones that don't translate well into the GTVA military.

The design of the GTVA organisational and asset structure is based on battling the Shivans which have in the past proven to be high intensity, often chaotic, high casualty events so the high cost of UEF fighters would push up the material cost of the war while not providing significant increase in survivability for the pilots, also UEF designs are built to the numbers needed for one system, the GTVA has to provide fighters for a considerably larger area.

As for their capital ships, widespread use of the UEF weaponry would increase the logistics demand of the warship as no rounds means useless guns and given the shivan love for smashing logistics convoys.  Personally I see an application for UEF weapons on a small number of ships to be used in hit and run strikes on Juggernaut and above scale threats prior to a main strike hitting.
Title: Re: Combining GTVA and UEF technology
Post by: The E on August 21, 2012, 03:00:56 pm
UEF ships do one thing very well, and that is patrolling a fortified system. And while the addition of Sols' economy base would alleviate some of the cost-cutting measures the GTVA armed forces operate under, the main weapons of UEF ships just do not fit into the mission profile the GTVA fleet is built against.

That being said, while primary weapons may not be a big factor, the story is somewhat different when it comes to secondary ones. I would not be surprised if the GTVA were to adopt the Burst Flak/PD combo instead of or in addition to their AA beams.

As for fighter concepts, well, some of them, like the Kentauroi or the Uriel, may be of interest to GTVA planners.
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on August 21, 2012, 03:09:19 pm
Weapons wise, the UEF has a few things to offer the GTVA:

The UEF's strikecraft missile lineup is generally superior.  The only GTVA missiles that compare favorably to their UEF equivalents are the Harpoon and the Trebuchet.  And that last one really depends on whether you prefer an extra km of range or extra damage.  Slammers and Paveways are a given. The UEF's diverse bomb loadout is also worth looking at.  The Jackhammer's a good replacement for the Cyclops, but it's entirely possible that it wouldn't fit in the internal bays of GTVA bombers.  Same goes for the Sledgehammer.  Warhammers seem more easily adapted, and it might even be possible to equip a modified version on fighters.

As for the primaries, it's hard to say.  The Kayser and Rapier are almost identical, and the UEF doesn't really have an equivalent to the Balor, which appears to be the future of GTVA primary weapons.  The heavier UEF primaries; the Archer, Redeemer, and Vajra, all have one big flaw: Ammo.  More ammo-reliant weapons means more ammo to be carried by the support ships, which either means less ammo overall or bigger (and more vulnerable) support ships.  Their sheer effectiveness might be worth it, or it might not.  Like I said, it's hard to say.

Strikecraft.  The low endurance of UEF fighters means they wouldn't integrate all that well into GTVA doctrine.  As defensive craft, maybe.  The exception to this is the Lapith.  Bombers are already low endurance craft, and unlike the overly heavy Durga and Vajradhara, the Lapith wouldn't be quickly swarmed and torn to pieces by Shivan fighters.  I don't think it would replace the Artemis, but used as an offensive escort for capital ships, striking at targets of opportunity in a capital ship battle, it could be very effective.  The same could be said of the Uriel.  As purely offensive tools, hitting Shivan capitals in big formations, though, I don't know.

The Kentauroi might have potential as a short range interceptor for installations and destroyers, but it doesn't have the endurance to do much else.  The Uhlan has no chance whatsoever of replacing the Perseus.  They're already near identical in a straight up fight, but the Perseus has the advantage of already being completely integrated into the fleet.  The Uhlan just isn't worth the trouble.


Most of the UEF capital fleet is well suited to being system monitors, acting in defensive operations where logistics matter less.  A Solaris could make an excellent fighter base and command center for a system.  Throw a sprint drive on one, and it could also be useful to deliver a hammer blow when you urgently need more firepower, like the Toutatis in Aristeia.

On weapons, the Khatvanga (UEF PD turret) is a natural choice.  It's better than the TT2, and doesn't rely on ammunition.  Burst flak less so, mainly because Standard Flak exists (if you're like me and try to look at Standard Flak as some sort of newly developed rotary flak cannon that still has issues to work out.  Ignore that it was on vanilla FS2 ships).  For non-PD weapons, the UEF doesn't have that much to offer.  GTVA torpedoes are tertiary weapons, and the Eos is generally better than the various Apocalypses except the Narayana's (which is bigger than a Supernova).  Mass Drivers might work as heavy turret-mounted tertiary weapons for destroyers, and/or as replacements for every SGreen in existence.  But again, ammo.
Title: Re: Combining GTVA and UEF technology
Post by: Dragon on August 21, 2012, 03:25:48 pm
Don't forget that there are Mass Drivers that have a range advantage over beams. A good artillery unit is something GTVA lacks, and SSMs are expensive. In general, they could be long range tertiary weapons, supplementing torpedoes.
Title: Re: Combining GTVA and UEF technology
Post by: headdie on August 21, 2012, 03:47:17 pm
the only issue I personally have with the GTVA deploying UEF based ammo weapons on a large scale is that with the implementation of the large logistics vessels I get the impression that the GTVA is trying reduce logistics chain dependency at the Battlegroup level and with beam cannons apparently not requiring ammo introducing additional ammo dependant weaponry means you you have to compensate for this by either:
1.) reduce the other types of ammo a battle group takes into the operation.
2.) reduce other supplies carried by the battle group
3.) split the difference between the different supply types
4.) increase the frequency that supply ships rendezvous with the battle group

all scenarios I imagine look unattractive to both the logistics planning and strategic planning elements of the fleet
Title: Re: Combining GTVA and UEF technology
Post by: Col.Hornet on August 21, 2012, 04:36:58 pm
The gauss cannons and mass drivers require ballistic ammo, and their supplying cycle may cause some problems, but they have one HUGE advantage. They can easily snipe the beams on enemy capital ships. Of course the logistic difficulties may not allow a big scale usage of them( For example it could be carried by special forces and the vital units of the fleet to minimize the supplying problems.), but in my opinion beam cannons supported by several long range guns is a deadly combination. Gauss cannons disarm the enemy and the beams could finish the job.  That could relieve escorts a little bit.

Title: Re: Combining GTVA and UEF technology
Post by: Klaustrophobia on August 21, 2012, 05:01:26 pm
IIRC, beams in fact DO use ammo in the BP continuity, because they are actual streams of plasma.  "kilotons" of it according to one tech room entry i think.  seems to me that projectiles might actually be MORE space/weight efficient than beams.  it's at least explainable in the fluff if the writers want to go that way.

i also think the uriels would be a great asset to the GTVA as cruiser-killers.  and then you could scale back (or just get rid of) the cruiser classes that aren't fighter-supression, since cruisers aren't really effective against anything bigger.
Title: Re: Combining GTVA and UEF technology
Post by: headdie on August 21, 2012, 05:28:49 pm
IIRC, beams in fact DO use ammo in the BP continuity, because they are actual streams of plasma.  "kilotons" of it according to one tech room entry i think.  seems to me that projectiles might actually be MORE space/weight efficient than beams.  it's at least explainable in the fluff if the writers want to go that way.

i also think the uriels would be a great asset to the GTVA as cruiser-killers.  and then you could scale back (or just get rid of) the cruiser classes that aren't fighter-supression, since cruisers aren't really effective against anything bigger.

Beams look to use Reactor plasma, also I can only find reference to Kilotons of plasma in the Sathanas main beams, "Winter King" beams use metric tons of coolant and a dedicated reactor but no mention of plasma volume is mentioned so it depends on the plasma output of a meson reactor per volume of fuel used
Title: Re: Combining GTVA and UEF technology
Post by: yomi on August 21, 2012, 06:06:25 pm
no one mentioned slammers? they would make any GTVA pilot an Alpha 1
Title: Re: Combining GTVA and UEF technology
Post by: Alex Heartnet on August 21, 2012, 07:58:31 pm
UEF bomber technology is a dead end.  The GTVA is moving in the direction of making bombers into fighters, if the deployment of the GTB Rhea is any indication.  Soon we might be looking at anti-capship weapons being fired off of heavy and even medium fighters.  The Lapith just won't fit within GTVA bomber doctrine.

Additionally, bombers are far more economical to use against capital ships then other capital ships are.  This alone doesn't make snubcraft the end-all-be-all against everything (especially if your fighter complement is running low), but surely it would be cheaper to restock a fighter squadron then it would be to repair a capital ship.

And of course, the GTVA don't have an equivalent of the Custos.  We haven't seen it in action yet, but since cruisers are only good in an anti-fighter role at this stage, perhaps we will start seeing cruisers becoming lighter and lighter.

It goes without saying that GTVA researchers will benefit greatly from the UEF's slightly different techbase.  The end result of this research might be a piece of technology totally different from what the UEF OR the GTVA currently have.  Beam jamming technology?  If you can jam a beam, then you might also be able to change the shape of the beam or somesuch.  Imagine a trio of corvettes combining their beams into one stupidly powerful weapon.  Or an offensive shield based on beam technology, for ramming, anti-fighter, or point defense purposes.

As for using UEF technology, just because the GTVA might publicly declare the technology of the defeated UEF as 'inferior' doesn't mean that they can't be a hypocrite about it and implement UEF technology anyway.  In fact, that might be the most sensible approach the GTVA could take - they get all the associated propaganda benefits while not neglecting a major opportunity to improve their capabilities against the Shivans.
Title: Re: Combining GTVA and UEF technology
Post by: Scotty on August 21, 2012, 08:12:30 pm
I forget exactly what the name of it is, but there's a very, very large GTVA bomber that's popped up around this board before that's supposed to coordinate drone flights of older bombers.  It's massive.

I wouldn't say that UEF bomber development is a dead end.
Title: Re: Combining GTVA and UEF technology
Post by: An4ximandros on August 21, 2012, 09:06:05 pm
That was a modified (Old) Diomedes with it's fighter squadron replaced by the drones.

As far as the logistical chain goes... the GTVA is essentially cheating the system with beams, since these would produce heat which would raise the internal temperature of the ship to melting point and disable them since GTVA ships have no radiators (at least canonically [same for the shivs... unless those giant claws actually had a point other than looking scary]) but we overlook that and simply say beams are better, essentially giving them unlimited ammo, as they don't have a need for radiators that would need to be cooled down or replaced by others after heavy beam usage.
Title: Re: Combining GTVA and UEF technology
Post by: Scotty on August 21, 2012, 09:24:28 pm
No, it was not.  You're thinking of something entirely different.  I want to say it was called the... Stheno, or something like that.  It was a really ****ing big bomber, not a Diomedes.
Title: Re: Combining GTVA and UEF technology
Post by: Droid803 on August 21, 2012, 10:12:38 pm
No, it was not.  You're thinking of something entirely different.  I want to say it was called the... Stheno, or something like that.  It was a really ****ing big bomber, not a Diomedes.
The only Stheno bomber i know of is the one that esarai made with the 4 turrets. It's not that big (56m, the same as the Vajradhara).
Or maybe it's because I've been staring at the Inferno Uberbombers a bit too much.
Title: Re: Combining GTVA and UEF technology
Post by: Alex Heartnet on August 21, 2012, 11:31:16 pm
As far as the logistical chain goes... the GTVA is essentially cheating the system with beams, since these would produce heat which would raise the internal temperature of the ship to melting point and disable them since GTVA ships have no radiators (at least canonically [same for the shivs... unless those giant claws actually had a point other than looking scary]) but we overlook that and simply say beams are better, essentially giving them unlimited ammo, as they don't have a need for radiators that would need to be cooled down or replaced by others after heavy beam usage.

The Age of Aquarius techroom states in the description for the Shivan Juggernaut Beam that the Shivans might be outright violating the known laws of thermodynamics, suggesting that they might be doing something like dumping the waste heat into subspace.
Title: Re: Combining GTVA and UEF technology
Post by: Droid803 on August 22, 2012, 12:23:25 am
The Shivans are dirty cheaters!
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on August 22, 2012, 12:57:34 am
UEF bomber technology is a dead end.  The GTVA is moving in the direction of making bombers into fighters, if the deployment of the GTB Rhea is any indication.  Soon we might be looking at anti-capship weapons being fired off of heavy and even medium fighters.  The Lapith just won't fit within GTVA bomber doctrine.
The Lapith is pretty much the UEF version of the Artemis.  It's a bit on the large side, but it's both fast and maneuverable.  It might actually work.

Quote
And of course, the GTVA don't have an equivalent of the Custos.  We haven't seen it in action yet, but since cruisers are only good in an anti-fighter role at this stage, perhaps we will start seeing cruisers becoming lighter and lighter.
Yes they do: the Cretheus.  We haven't seen either in action, so we can't say which is better.

Quote
As for using UEF technology, just because the GTVA might publicly declare the technology of the defeated UEF as 'inferior' doesn't mean that they can't be a hypocrite about it and implement UEF technology anyway.  In fact, that might be the most sensible approach the GTVA could take - they get all the associated propaganda benefits while not neglecting a major opportunity to improve their capabilities against the Shivans.
When did they declare UEF tech was inferior?  It is in a lot of cases, but that's a conclusion drawn from observation, not propaganda.

As far as the logistical chain goes... the GTVA is essentially cheating the system with beams, since these would produce heat which would raise the internal temperature of the ship to melting point and disable them since GTVA ships have no radiators (at least canonically [same for the shivs... unless those giant claws actually had a point other than looking scary]) but we overlook that and simply say beams are better, essentially giving them unlimited ammo, as they don't have a need for radiators that would need to be cooled down or replaced by others after heavy beam usage.
We overlook that because most science-fiction has magic heat disposal tech.  Mass Effect is pretty much the only popular universe that doesn't.
Title: Re: Combining GTVA and UEF technology
Post by: TwentyPercentCooler on August 22, 2012, 02:20:40 am
The biggest thing that I can think of is that the GTVA would be a bit silly not to take a good, hard look at the Archer and Paveway. It always surprised me that they never developed any better anti-subsystem weapons than the energy-hogging Akheton and the short ranged Stiletto/Stiletto II. Despite relying on ammunition, the Archer is superior to the Akheton in almost every way. Much longer range, much more accurate. The Uriel is basically like an Athena with everything turned up to 11. And the Paveway beats the pants off of the Stiletto II.

Also, it's already been mentioned, but the Slammer. Dear god the Slammer.
Title: Re: Combining GTVA and UEF technology
Post by: MatthTheGeek on August 22, 2012, 02:24:15 am
It always surprised me that they never developed any better anti-subsystem weapons than the energy-hogging Akheton and the short ranged Stiletto/Stiletto II.
*cough*Trebuchet*cough*Maxim*cough*
Title: Re: Combining GTVA and UEF technology
Post by: The E on August 22, 2012, 02:47:21 am
Well, here's a scary thought for you: A Deimos with its missile launchers loaded with Slammers :P
Title: Re: Combining GTVA and UEF technology
Post by: TwentyPercentCooler on August 22, 2012, 02:50:44 am
It always surprised me that they never developed any better anti-subsystem weapons than the energy-hogging Akheton and the short ranged Stiletto/Stiletto II.
*cough*Trebuchet*cough*Maxim*cough*

Technically, the Treb is an anti-bomber warhead, and the Maxim is anti-armor. Of course, it doesn't stop us from using them for anti-subsystem work, but especially in the case of the Maxim, it's merely passable in that role - the Archer shines. Trebs are good for getting rid of turrets, but Paveways are a lot more convenient when you have to take out some actual subsystems. The Maxim and Treb weren't used in an anti-subsystem capacity during the main FS2 campaign, which suggests to me that they weren't really intended for it (again, not to say they weren't useful, though).

Well, here's a scary thought for you: A Deimos with its missile launchers loaded with Slammers :P

I've actually tried it in FRED. It's terrible. Almost as sadistic as giving them EMP missiles.
Title: Re: Combining GTVA and UEF technology
Post by: Dragon on August 22, 2012, 06:37:27 am
The problem with Archer is that it's huge. It wouldn't fit on any existing GTVA strikecraft, and the concept of a hardmounted weapon is new to them. It seems that GTVA had a problem with developing a good anti subsystem weapon, because they always had to make sure it wouldn't damage the hull. Notice that both best anti-subsystem weapons in GTVA are quite destructive and can bring smaller ships (transports and cruisers) down if you're not careful. Archer is better than Maxim in that regard, but still suffers from the same problem. The reason Paveway is better might be that UEF needed such weapons a lot more than GTVA, and thus better developed them.
Title: Re: Combining GTVA and UEF technology
Post by: headdie on August 22, 2012, 06:54:11 am
The problem with Archer is that it's huge. It wouldn't fit on any existing GTVA strikecraft, and the concept of a hardmounted weapon is new to them. It seems that GTVA had a problem with developing a good anti subsystem weapon, because they always had to make sure it wouldn't damage the hull. Notice that both best anti-subsystem weapons in GTVA are quite destructive and can bring smaller ships (transports and cruisers) down if you're not careful. Archer is better than Maxim in that regard, but still suffers from the same problem. The reason Paveway is better might be that UEF needed such weapons a lot more than GTVA, and thus better developed them.

indeed until the invasion given Ubuntu I imagine disabling problematic craft is preferable to shooting them down
Title: Re: Combining GTVA and UEF technology
Post by: TwentyPercentCooler on August 22, 2012, 08:07:35 am
Well, if they were to win the war, they'd have all the production facilities for the Archer AND the Uriel. It probably wouldn't take the TEI engineers long to modify the Uriel to make it fit in with GTVA tactical doctrine, or perhaps to modify the frame. Failing that, maybe they could jury rig some Archers to fit on the bottom of an...Erinyes, maybe? I know the bloody Uriel is twice as long, but it doesn't look as if the Archer runs the entire length. You Blue Planet devs would know a lot more about that than I, though. Just a thought.

At the very least, throw some Paveways in a wing of Ares and, instead of pop-up Treb strikes against enemy fightercraft, pop-up Paveway strikes against turrets, or perhaps engines. Crippling Shivan vessels would be especially effective because of their emphasis on forward firepower (personally, it also explains to me one of the reasons why the UEF was able to hold on as long as it did, and why the GTVA in the Sol theatre was reluctant to commit assets at first - Steele was not only crazy, but he was commanding one of the few ships that wouldn't be completely helpless while temporarily disabled). Having the capability to disable and disarm from obscene ranges, in a more or less fire-and-forget capacity, seems to me like it'd be a heck of an addition to the GTVA's tactics.
Title: Re: Combining GTVA and UEF technology
Post by: Black_Yoshi1230 on August 22, 2012, 09:50:53 am
Thirded for the Slammer. The UEF definitely beat the GTVA in the area of field suppression weaponry (well, cluster warheads at any rate, the only other missile I believe holds that distinction is the Trebuchet, used for the "shoot first, ask later" philosophy).

I wonder what the GTVA did with all of their Piranha and Infyrno missiles, did they realize they were crap as fighter mounted weaponry and say "screw it, Trebuchet everything?"

Also, while it may seem unconventional and untested yet (as in, nobody bothered to write a test mission for it), I was also thinking adapting the Sidhe. Basically the UEF's shotgun in space, I mean, on paper, all that buckshot could theoretically take down Seraphim and Nephilim bombers in a few shots, because of the havoc wreaked on multiple sections of the shields and hull (not to mention with such a spread, the odds of getting into a prolonged confrontation with a Dragon could be potentially shorter).


As for the primaries, it's hard to say.  The Kayser and Rapier are almost identical, and the UEF doesn't really have an equivalent to the Balor, which appears to be the future of GTVA primary weapons.  The heavier UEF primaries; the Archer, Redeemer, and Vajra, all have one big flaw: Ammo.  More ammo-reliant weapons means more ammo to be carried by the support ships, which either means less ammo overall or bigger (and more vulnerable) support ships.  Their sheer effectiveness might be worth it, or it might not.  Like I said, it's hard to say.


You have a point there. Although the Rapier is more or less the UEF's second [or third]-generation Prometheus, and in some franchises (the BattleTech universe stands out for one), typically ammo-based weapons can do a metric ton of damage, but are offset by logistics (for any of you BT nuts, Battle of Tukayyid, 3052). I highly doubt the UEF can make something equal to the Balor, but that was a derivative of the UD-8 Kayser, and if the UEF could get their hands on the latter, they could make something work, but given the timeframe, it'd be damn near impossible.
Title: Re: Combining GTVA and UEF technology
Post by: MatthTheGeek on August 22, 2012, 09:57:24 am
I wonder what the GTVA did with all of their Piranha and Infyrno missiles, did they realize they were crap as fighter mounted weaponry and say "screw it, Trebuchet everything?"
You need to play WiH more. Most if not all bombers fielded by the Tevs carry Piranhas, and will use em when attacked.

As for the Infyrno, well, not only is it not very efficient, and the AI sucks at using it, but it is designed to wipe out thick bomber formations, which isn't exactly the typical UEF deployment doctrine now is it.
Title: Re: Combining GTVA and UEF technology
Post by: Alex Heartnet on August 22, 2012, 12:21:06 pm
When did they declare UEF tech was inferior?  It is in a lot of cases, but that's a conclusion drawn from observation, not propaganda.
Well, they haven't yet, because the war is still going on :P  But propaganda is a significant part of the GTVA's doctrine, if the Colossus is any indication.
Title: Re: Combining GTVA and UEF technology
Post by: headdie on August 22, 2012, 12:25:43 pm
my impression is that the GTVA's issue is with UEF's more relaxed military readiness as opposed to their equipment.
Title: Re: Combining GTVA and UEF technology
Post by: Dragon on August 22, 2012, 02:11:52 pm
As for the Infyrno, well, not only is it not very efficient, and the AI sucks at using it, but it is designed to wipe out thick bomber formations, which isn't exactly the typical UEF deployment doctrine now is it.
I think they still keep the Infyrno, and are ready to use it if the need arises. It simply didn't arise yet. UEF aren't usually deploying bombers and heavy fighters in large formations, not to mention their bombers are quite well armored, so a Trebuchet is a better weapon against them. Infyrno can make mincemeat of Shivan bomber and Basilisk formations, but isn't too well suited for use against UEF.
Title: Re: Combining GTVA and UEF technology
Post by: Klaustrophobia on August 22, 2012, 06:57:08 pm
i tried using the infyrno a couple times.  it is horrible.  you rarely encounter tight formations unless you're on top of where they jump in.  which outside of the game, is VERY unlikely.
Title: Re: Combining GTVA and UEF technology
Post by: An4ximandros on August 23, 2012, 02:19:13 am
Mass Effect does have magic disposal tech, we are never shown it, but the Codex states one thing and they did another in the cutscenes (they never show any radiators or anything get hot on the ships...) in fact the only Sci-Fi game that I've seen to have radiator-"like" parts is AFF:PS... (I believe it would be best if we took this part of the discussion elsewhere for the sake of the thread)

On topic, I think it would be foolish of the GTVA to use fed weaponry, they have been developed for entirely different theaters (GTVA to fight Shivans across multiple systems, UEF for a single one.)
We have infinite beamz as the GTVA, the only good thing out of the UEF arsenal would be the AM-Missile farms, customized for GTVA missile armaments (something like a Supernova MK2 comes to mind.)

All other weapons on the UEF arsenal would be a drag on GTVA tactics as they require ammo, the only thing that would require little adaption are missiles, hence it being the only logical choice, with all that AM it's not unfeasible to thing the GTVA could come up with enhanced designs for Trebs and other missiles.

All of the UEF's (Military) ship designs are useless to the GTVA since they don't fit with their tactics, which would mean time and money spent on making new strategies, refitting UEF ships and other things that would be a waste of resources when you could use them to build already optimized designs.
Title: Re: Combining GTVA and UEF technology
Post by: TwentyPercentCooler on August 23, 2012, 02:45:34 am
Mass Effect does have magic disposal tech, we are never shown it, but the Codex states one thing and they did another in the cutscenes (they never show any radiators or anything get hot on the ships...) in fact the only Sci-Fi game that I've seen to have radiator-"like" parts is AFF:PS... (I believe it would be best if we took this part of the discussion elsewhere for the sake of the thread)

On topic, I think it would be foolish of the GTVA to use fed weaponry, they have been developed for entirely different theaters (GTVA to fight Shivans across multiple systems, UEF for a single one.)
We have infinite beamz as the GTVA, the only good thing out of the UEF arsenal would be the AM-Missile farms, customized for GTVA missile armaments (something like a Supernova MK2 comes to mind.)

All other weapons on the UEF arsenal would be a drag on GTVA tactics as they require ammo, the only thing that would require little adaption are missiles, hence it being the only logical choice, with all that AM it's not unfeasible to thing the GTVA could come up with enhanced designs for Trebs and other missiles.

All of the UEF's (Military) ship designs are useless to the GTVA since they don't fit with their tactics, which would mean time and money spent on making new strategies, refitting UEF ships and other things that would be a waste of resources when you could use them to build already optimized designs.

The part about not quite fitting in with GTVA tactical doctrine is true in a few ways, BUT...those "optimized designs" have been getting completely trashed by the UEF fighter corps. Considering that most Shivan fighters (barring, perhaps, the Mara) are even weaker individually, well...I personally think they'd be stupid not to at least experiment with some UEF craft. It's not as if the GTVA doesn't need logistical support at all. In fact, they're only so dependent on it in the Sol Theatre because they're on the offensive. If they were defending the GTVA systems from a Shivan attack, they'd have the same logistical luxuries that the UEF enjoyed.

It's all about tradeoffs, really. If they save even one destroyer because they spent the time adapting the Uriel to GTVA technology, so that it could rapidly and effectively render Shivan capital ships useless, would it have been worth it? I'm not making those decisions, so I don't know what they'd say. But a destroyer, that's a lot of expensive kit...and more importantly, a lot of not-easily-replaceable personnel.

I've actually been, for my own amusement, going through some of the retail FS2 missions and replacing GTVA ships with UEF ones. I know that it's not that simple, because those missions don't have all the incredibly brilliant scripting work of the BP team, and I don't know crap about FRED, but even without the fancy tricks, it's scary how much more effective the UEF ships are against the Shivans. But, it's against FS2 era ships, which isn't a fair comparison with the post-TEI GTVA. So, I went through some of them again, and used the fancy new stuff. The Atalanta is beautifully capable, and the Nyx makes the weak Shivan fighters piss their pants. In comparison, the Kent is an interception machine. Both the Balor and the Vulcan chew up and spit out bombs. All of the warships have massively improved point defenses, to a point where I had to give the Shivan ships better AI classes and stronger weapons just to make anything a challenge.

I think there's a lot to be said for integrating UEF technology, though. There is nothing like the Uriel for a heavy assault role; nothing in the GTVA arsenal even comes close to being as effective as crippling enemy warships. Plus, despite its size, it's really not all that ungainly - I never had a problem defending myself. 6 Rapiers eat up anything that gets in the way, and Gattlers in the first bank make it good at shooting bombs, too. It does everything, far better than the Herc II, Ares, or Erinyes could ever dream of, and its ability to stay the hell away from enemy AAA beams while it goes about its job gives it excellent survivability. I think that's well worth having to carry around Gattler and Archer ammo - given that the Gattler is a mass driver, and the Archer a gauss cannon, the projectiles are likely very small.

Sending in Narayanas and Uriels against a large strike force of Shivans could eat major threats (large beam cannons, especially) and clear the way beautifully for a hunter-killer group like Serkr Team to jump in at just the right place, with coordinates verified by the artillery units, to wipe the floor with said strike force. The potential for some unique combined-arms tactics is there.
Title: Re: Combining GTVA and UEF technology
Post by: An4ximandros on August 23, 2012, 03:13:30 am
According to BP canon, all Shivan weapons are operating at reduced efficiency, in fact, it says the Shivans could have wiped out the GTVA even with the TEI developments (got this for the AoA Techroom), it's not unbelievable they could also stomp the UEF, BP seems to be the time when the Shivans decided they had it with these m*********ing Humans & Vasudans on this m*********ing Milky Way.
Title: Re: Combining GTVA and UEF technology
Post by: MatthTheGeek on August 23, 2012, 03:24:55 am
This has been said again and again, but it can't be said enough : logistics are the true problem here. UEF ships are high-efficiency / low-duration concepts. They can't operate more than a few hours straight before needing to dock and resupply (for fighters, probably days for capital ships). Tev crafts can hold up weeks in the wild until it becomes a problem (remember that Kappa wing fighter in the nebula beyond Gamma Draconis ? Remember the Imperieuse hiding for weeks without any sort of logistical support while already being short on supplies in WiH ?).

The Tevs have an entirely different ship-building philosophy than the UEF. I wouldn't be surprised if they already have the technology, resources and means to build ships equivalent or even superior to the Uriel or the Narayana in term of efficiency/firepower/whatever. But they don't. Why ? Because it's expensive, because their pilots aren't so great, you can find all the reasons you want. But ultimately, the Tevs fight a marathon while the UEF fights a sprint, and that doesn't only show in their tactics, or in the state of their fighter corps, but also very heavily in the ship designs on both sides.
Title: Re: Combining GTVA and UEF technology
Post by: TwentyPercentCooler on August 23, 2012, 04:09:09 am
This has been said again and again, but it can't be said enough : logistics are the true problem here. UEF ships are high-efficiency / low-duration concepts. They can't operate more than a few hours straight before needing to dock and resupply (for fighters, probably days for capital ships). Tev crafts can hold up weeks in the wild until it becomes a problem (remember that Kappa wing fighter in the nebula beyond Gamma Draconis ? Remember the Imperieuse hiding for weeks without any sort of logistical support while already being short on supplies in WiH ?).

The Tevs have an entirely different ship-building philosophy than the UEF. I wouldn't be surprised if they already have the technology, resources and means to build ships equivalent or even superior to the Uriel or the Narayana in term of efficiency/firepower/whatever. But they don't. Why ? Because it's expensive, because their pilots aren't so great, you can find all the reasons you want. But ultimately, the Tevs fight a marathon while the UEF fights a sprint, and that doesn't show only in their tactics, or in the state of their fighter corps, but also very heavily in their ship design on both sides.

It is worth mentioning that both stated cases happened while the GTVA was on the offensive, Kappa wing through Knossos I and Imperieuse in the Sol Theatre. Going on the offensive into systems you don't control, in the FS 'verse, is essentially choking yourself. It makes sense that the GTVA was developing greater autonomy, even in retail FS2, because they were first attacking the NTF-controlled systems, and then, into the Knossos (although that was unexpected, I'm sure they didn't mind having offensively-minded doctrines in that case). It also makes sense, when you're up against a wall (like they believe they are, with the next Shivan invasion just a matter of time), to stick with that you know and improve on what you have. But, one of the biggest strengths we humans have, something that's touched on in a lot of great media, is that we're endlessly creative and adaptable. The GTVA ran into the Shivans, saw how well their technology worked, and decided to assimilate it. Shielding systems, beam weaponry, weapons technology...all advanced in a big way because of contact with the Shivans. They didn't copy most of Shivan technology outright (they could have built Dragons after capturing Arjuna I in FS1, and definitely Maras during the course of FS2), but they decided to cherry-pick and integrate the best aspects of the captured technology with their own.

Something I've been wondering about after discussing all this: not to imply anything negative against any of the BP team or the direction in which it's being taken - it's one of my favorite things to play, even after I've beaten the darn campaigns like a dozen times now - but, why DID the TEI design very offensively-minded ships when tasked with better defending the GTVA systems? They have the choke points, they have their own systems behind them for support. In the case of another Shivan attack, the Shivans would be running the marathon, running the gauntlets. We'd be ready for them. Mobile beam cannons, artillery and missile platforms, space mines, sentry guns...those are the kind of things I'd expect. Is the TEI's philosophy partially related to  :v: mentioning that if there was a FS3, there'd be an attack on "Shivantown?"
Title: Re: Combining GTVA and UEF technology
Post by: MatthTheGeek on August 23, 2012, 04:16:25 am
why DID the TEI design very offensively-minded ships when tasked with better defending the GTVA systems?
The answer should be obvious. The Shivans are hunters. They are swift, powerful, and they have endless numbers. Any defensive posture against them is fundamentally flawed. What do you think even 3 or 4 Tev fleets massed to blockade a single node could do against a couple of Dantes with Sath escort ? Or anything worse the Shivans could come up with ? After Capella, the GTVA cannot afford the risk of believing they can sustain and win against a full-scale Shivan assault.

The Tev standard contingency in case of the Shivan incursion would be to attack on all fronts in order to break the Shivan momentum, and gain enough time to meson bomb the nodes.

Failing that, exodus. Why do you think they designed Anemois if their actual objective was to hold at all costs their controlled systems, which have secure and abundant supply lines ? If they can't stop the Shivans quick enough, I'm pretty sure the GTVA has contingencies for BSG-like exodus as a last resort to preserve mankind and zodkind.

Capella has demonstrated that the Shivans can't be defeated conventionally. Any encounter with the Shivans is not a battle for victory, it's a battle for survival. A desperate one.
Title: Re: Combining GTVA and UEF technology
Post by: TwentyPercentCooler on August 23, 2012, 04:38:31 am
why DID the TEI design very offensively-minded ships when tasked with better defending the GTVA systems?
The answer should be obvious. The Shivans are hunters. They are swift, powerful, and they have endless numbers. Any defensive posture against them is fundamentally flawed. What do you think even 3 or 4 Tev fleets massed to blockade a single node could do against a couple of Dantes with Sath escort ? Or anything worse the Shivans could come up with ? After Capella, the GTVA cannot afford the risk of believing they can sustain and win against a full-scale Shivan assault.

The Tev standard contingency in case of the Shivan incursion would be to attack on all fronts in order to break the Shivan momentum, and gain enough time to meson bomb the nodes.

Failing that, exodus. Why do you think they designed Anemois if their actual objective was to hold at all costs their controlled systems, which have secure and abundant supply lines ? If they can't stop the Shivans quick enough, I'm pretty sure the GTVA has contingencies for BSG-like exodus as a last resort to preserve mankind and zodkind.

Capella has demonstrated that the Shivans can't be defeated conventionally. Any encounter with the Shivans is not a battle for victory, it's a battle for survival. A desperate one.

They weren't expecting the Shivans to pop out in Gamma Draconis, though. I understand that the warships themselves have to be fast, agile, and capable of swift strikes and equally swift retreats. I'm not suggesting they should be stupid enough to park a blockade in front of an incoming Shivan attack, no matter how large or capable that blockade happens to be. But, sentry platforms and mines and things like that aren't meant to blockade indefinitely, even in strict FS2 canon. They're basically stalling tactics. Think about a nice, fat cluster of anti-subsystem homing mines planted in a node. They disable the first few large ships that jump through, and all of a sudden, you've got a traffic jam. A Sathanas dead in the water takes up a lot of real estate, and thus buys a lot of time.

Perhaps I should rephrase, although I'm not actually expecting an answer this time, since it might be privileged information: did the TEI think along those lines? I know why it's even a question - it's not the kind of thing that would have shown up in either the alternate timeline or the Sol Theatre, but perhaps in the GTVA-controlled systems.
Title: Re: Combining GTVA and UEF technology
Post by: MatthTheGeek on August 23, 2012, 04:47:10 am
Well the Tevs aren't bad at sentry guns. The Zods themselves let them handle it. It has been said that one of the yet-unseen use for Tev cruisers was as potential minelayers, deploying clusters of sentry guns to defend strategical positions or cover retreats.

Those would be, however, support tools first and foremost. Sentry guns are only efficient in very specific circumstances, and easily destroyed. That holds true for both small sentries like Cerberus guns, and Mjolnirs.
Title: Re: Combining GTVA and UEF technology
Post by: TwentyPercentCooler on August 23, 2012, 05:41:00 am
Well the Tevs aren't bad at sentry guns. The Zods themselves let them handle it. It has been said that one of the yet-unseen use for Tev cruisers was as potential minelayers, deploying clusters of sentry guns to defend strategical positions or cover retreats.

Those would be, however, support tools first and foremost. Sentry guns are only efficient in very specific circumstances, and easily destroyed. That holds true for both small sentries like Cerberus guns, and Mjolnirs.

Oh, absolutely. Like I said, it's just to buy time while the warships plot jumps and escape vectors, collect remote targeting data, etc. I get the feeling from canon FS1/FS2 that the sentry guns were always intended to be used in that fashion. They can't guard a depot by themselves, but they can prevent enemy fighters from popping up in the middle of the depot and going to town, maybe buy some time for a response team to launch.

Long-range anti-subsystem cannon turrets, torpedo platforms, Paveway/Stiletto missile launchers, EMP mines...I always felt like those kind of tactics were never adequately explored in the Freespace 'verse. When you're facing an overwhelming force like the Shivans, you've got to get creative. And sneaky. I think some very specific UEF technology could be useful for that sort of thing.
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on August 23, 2012, 06:19:12 am
It's not as if the GTVA doesn't need logistical support at all. In fact, they're only so dependent on it in the Sol Theatre because they're on the offensive. If they were defending the GTVA systems from a Shivan attack, they'd have the same logistical luxuries that the UEF enjoyed.

Careful with that comparison.  The Tevs in Sol have been going out of their way to avoid damage to logistical infrastructure.  The Shivans would give them no such courtesy.

Even on the defensive, the GTVA would have to worry about logistics far more than the pre-Blitz UEF did.
Title: Re: Combining GTVA and UEF technology
Post by: redsniper on August 23, 2012, 08:50:27 am
Antimatter cored maxim rounds.  :cool:
Title: Re: Combining GTVA and UEF technology
Post by: -Norbert- on August 23, 2012, 10:12:37 am
It's not as if the GTVA doesn't need logistical support at all. In fact, they're only so dependent on it in the Sol Theatre because they're on the offensive. If they were defending the GTVA systems from a Shivan attack, they'd have the same logistical luxuries that the UEF enjoyed.

Careful with that comparison.  The Tevs in Sol have been going out of their way to avoid damage to logistical infrastructure.  The Shivans would give them no such courtesy.

Even on the defensive, the GTVA would have to worry about logistics far more than the pre-Blitz UEF did.

In addition to what Aesaar already pointed out, the GTVA has roughly the same industrial base as the UEF, but spread out over several systems, so their transports and freighters might have need to pass through one or several nodes, before they can resupply the front line, even when the GTVA is on the defensive.
And on top of that, the UEF also had the gate network.
Title: Re: Combining GTVA and UEF technology
Post by: Colonol Dekker on August 23, 2012, 10:18:55 am
On the subject of Alliance incorporating Federation technology into the mainstream....

Relaxing Kitty pictures on GTVA Fleet-net during the Capellan evacuation may have saved more lives than the colossus by negating much unecessary panic...
Title: Re: Combining GTVA and UEF technology
Post by: X3N0-Life-Form on August 23, 2012, 10:39:43 am
Antimatter cored maxim rounds.  :cool:
Good thing that in Freespace, there is no such thing as overkill :)
Also, kittens.
Title: Re: Combining GTVA and UEF technology
Post by: Alex Heartnet on August 23, 2012, 09:55:49 pm
We have infinite beamz as the GTVA, the only good thing out of the UEF arsenal would be the AM-Missile farms, customized for GTVA missile armaments (something like a Supernova MK2 comes to mind.)
UEF beam jamming tech isn't of any use?  As I stated before, beam 'jamming' technology might be re-purposed to HELP the beamz do stuff rather then hinder the beamz.  Imagine what kinds of exotic weapons the GTVA could come up with if they had the ability to bend beam cannon fire.
Title: Re: Combining GTVA and UEF technology
Post by: -Norbert- on August 24, 2012, 03:19:18 am
Mass Effect does have magic disposal tech, we are never shown it, but the Codex states one thing and they did another in the cutscenes (they never show any radiators or anything get hot on the ships...)
No magic involved there, just something you seem to have overread. In ME the ships "store" the heat in some reservoirs, mostly in the not otherwise used compartments right below the armor of a ship. Only outside of battle do they start to dissipate the heat.
Besides how would you visually show heat in a vaccum? By the time a substance is starting to glow cherry-red from heat, it is also starting to get softer... not something you want for external structure in the middle of a battle.

Besides a lot of the logical stuff that's in the codex didn't make it into the cutscenes... just like the cutscenes of FreeSpace don't match up with techroom and even ingame data on many accounts!
Title: Re: Combining GTVA and UEF technology
Post by: The E on August 24, 2012, 03:28:03 am
Remember the Geth dreadnaught mission in ME3? There are heat stores all over the place, all of them glowing red-hot.
Title: Re: Combining GTVA and UEF technology
Post by: -Norbert- on August 24, 2012, 05:41:57 am
Yes, internal ones.
Title: Re: Combining GTVA and UEF technology
Post by: An4ximandros on August 24, 2012, 06:16:20 am
I personally wonder if the GTVA would make SSMs modified to launch EMPs, that could be an effective response to Shivan attack groups of fighters and cruisers (from what I remember of EMP mechanics on FS2)

Or even better, a wave of EMP missiles followed by AM SSMs, bam! Shiv killer right there.

The E: Ah! I never bothered playing Mass Effect 3, I honestly got bored of the franchise after the second game.

Spoiler:
That and I heard of the endings of the game and how schit they used to be/are, so I didn't bother wasting my money on getting the middle finger after so much time to be put into a game franchise. :P
Title: Re: Combining GTVA and UEF technology
Post by: The E on August 24, 2012, 06:40:11 am
I personally wonder if the GTVA would make SSMs modified to launch EMPs, that could be an effective response to Shivan attack groups of fighters and cruisers (from what I remember of EMP mechanics on FS2)[/quote]

Not very likely. As shown in WiH, SSMs are a rather complicated piece of weaponry, one that requires active TAGs and on-scene AWACS craft. As such, using them against anything smaller than a frigate is almost certainly not a good use.

Also, killing shivan fighters and bombers is easy. Capella-era craft can do that job perfectly well. It's shivan capital and supercapital ships that are the issue.
Title: Re: Combining GTVA and UEF technology
Post by: Fury on August 24, 2012, 08:54:17 am
Also, killing shivan fighters and bombers is easy. Capella-era craft can do that job perfectly well. It's shivan capital and supercapital ships that are the issue.
Easy until Shivans decide to bring their strike craft capabilities up to their full capabilities. As BP's own fluff states, their weapons operate at reduced efficiency. It might even be true for shields too.
Title: Re: Combining GTVA and UEF technology
Post by: MatthTheGeek on August 24, 2012, 09:17:51 am
The GTVA can only prepares for what they know. Wild guesses aren't very appreciated in the military.

Also, the whole point of the GTVA doctrine is that they can fight the Shivans, at least long enough to run their contingencies. If they start assuming the Shivans are all-powerful and can't be stopped, better just throw yourself through the nearest airlock.
Title: Re: Combining GTVA and UEF technology
Post by: redsniper on August 24, 2012, 06:44:14 pm
start assuming the Shivans are all-powerful and can't be stopped, better just throw yourself through the nearest airlock.

And this is how the Shivans win their wars...
Title: Re: Combining GTVA and UEF technology
Post by: headdie on August 24, 2012, 07:28:28 pm
start assuming the Shivans are all-powerful and can't be stopped, better just throw yourself through the nearest airlock.

And this is how the Shivans win their wars...

thats how the ancients went out judging from the tone of the last intermission
Title: Re: Combining GTVA and UEF technology
Post by: NGTM-1R on August 26, 2012, 10:36:30 pm
Easy until Shivans decide to bring their strike craft capabilities up to their full capabilities. As BP's own fluff states, their weapons operate at reduced efficiency. It might even be true for shields too.

It's not clear they can or would even think to do so. The idea was kicked around several times outside of BP that Shivan fighter weapons, or even their entire fighters, are similar to autonomic processes in the human body and are essentially beyond the conscious control of the Shivans, thus accounting for their relatively poor material performance.
Title: Re: Combining GTVA and UEF technology
Post by: Klaustrophobia on August 26, 2012, 11:05:53 pm
wut
Title: Re: Combining GTVA and UEF technology
Post by: NGTM-1R on August 26, 2012, 11:22:34 pm
wut

Battuta actually proposed it I think.

Basically Shivan fighters/fighter weapons = white blood cells. You can't improve your white blood cells.
Title: Re: Combining GTVA and UEF technology
Post by: MatthTheGeek on August 27, 2012, 12:52:21 am
There's also that hidden text on nuRayana textures which speaks 'bout it IIRC.
Title: Re: Combining GTVA and UEF technology
Post by: Droid803 on August 27, 2012, 01:15:58 am
There's also that hidden text on nuRayana textures which speaks 'bout it IIRC.

I'll quote it:

Quote from: Narayana Texture
There is no question that Shivan tactical behaviour is often poorly optimized. The local structure absorbs losses that could otherwise be deflected, applies force to surfaces instead of gaps, and deploys weapons and craft which the perform well below the parameters that their engineering is capable of. Witness the primary weapons on Shivan fighters, which could outstrip the Kayser special issue weapon in every aspect yet consistently do not; or the enhanced performance of the Mara fighters that SOC captured during the second incursion. We raise these points in light of successes of our colleague and respected friend, Admiral Chiwetel Steele in combat with the Federation in Sol. It is our contention that his tactics, often compared to that of the Shivans, are in fact their antithesis and that widespread adpotion of his doctrines could doom any warfighting effort against a notional third incursion.

Shivan behaviour is not locally optimized. We advance the notion that it is instead globally optimized: globally optimized for the task of not winning battles but of destroying entire species, empires far vaster than we, the Alliance, could achieve in the next thousand years. Admiral Steele's success relies on honing a specific set of tactics aimed directly at an enemy's weakness, exploiting superior information and denying the enemy knowledge of his own movements and plans. The Shivans, conversely, are adapted to fight and win a very different scenario: engaging a foe capable of simulating all possible outcomes, with perfect information on Shivan capabilities, and with the Shivans possessing no such advantage. Like a cancer or an immunity plague, the Shivans seek to diversify their strategies, to present as many different vectors of attacks as possible and allow the enemy, through their responses, to select those which they fear the most and those which will do the most harm.

To use a metaphor from an old story - Steele is Batman, with a single linear plan; but the Shivans are the Joker, or an entire Hive of Jokers, enacting madness in every direction - wasteful locally, but globally impossible to counter, for any adaptation to one strategy simply renders the defender vulnerable to the next...

They are godslayers, built as an infinitely broad and deep reactive organism, converting all losses into information and then to ultimate victory. They begin, intentionally, from nothing, free of all exploitable preconceptions; to attack them is to teach them.

How "BP canon" is this? No clue.


Though from the looks of this, the Shivans rely on having vastly superior production to be able to "afford" inefficient strategies to probe the weaknesses of an adversary. I'm intrigued at the concept what would happen if they ran into another race with a similarly large logistics base but had a single highly-optimized strategy how they would fare...

By the time they find it's 'weakness' through trial and error, would they have spent too much for it to matter?

Neither the UEF nor the GTVA have such a production base capable of matching the Shivans.
The Vishnans however...
Title: Re: Combining GTVA and UEF technology
Post by: Dragon on August 27, 2012, 05:10:48 am
Remember that Shivans and Vishnans are no stranger to each other. From what we know about them, I'd say they're unlikely to go on an all-out war with each other. That said, knowing them, everything could change after they appear again, and after humans mess with their affairs a second time.
Title: Re: Combining GTVA and UEF technology
Post by: headdie on August 27, 2012, 06:27:33 am
Remember that Shivans and Vishnans are no stranger to each other. From what we know about them, I'd say they're unlikely to go on an all-out war with each other. That said, knowing them, everything could change after they appear again, and after humans mess with their affairs a second time.

After AoA are we meddling in their affairs or are they in ours?
Title: Re: Combining GTVA and UEF technology
Post by: The E on August 27, 2012, 07:04:29 am
Quote
How "BP canon" is this? No clue.

It is canon in so far as that it is a text that exists in-universe.
Title: Re: Combining GTVA and UEF technology
Post by: MatthTheGeek on August 27, 2012, 07:06:10 am
It's probably about as canon as Conversations from War in heaven.
Title: Re: Combining GTVA and UEF technology
Post by: redsniper on August 27, 2012, 08:44:09 am
Quote
How "BP canon" is this? No clue.

It is canon in so far as that it is a text that exists in-universe.

It's painted on every Naryana, don'tcha know? Why in FRED's name the feds decided to do that is anyone's guess. :p
Title: Re: Combining GTVA and UEF technology
Post by: Rodo on August 27, 2012, 11:13:48 am
So Steele is Batman, eh?

Nice, ****ing Batman.
Title: Re: Combining GTVA and UEF technology
Post by: An4ximandros on August 27, 2012, 09:43:51 pm
So that explains all the a**pulls Steele has been able to do, he's the god**mn Batman, he can probably beat the Shivans too.
Title: Re: Combining GTVA and UEF technology
Post by: Colonol Dekker on August 28, 2012, 01:16:25 am
Only if he remembers his Bat-Shivan repellant....
Title: Re: Combining GTVA and UEF technology
Post by: Ravenholme on August 28, 2012, 10:05:43 am
And it was my friend Useful Dave who created that infamous "Steele = Batman" image back shortly after the release of WiH
Title: Re: Combining GTVA and UEF technology
Post by: ^Graff on September 02, 2012, 07:22:59 pm
While UEF tech does run into logistics problems, I don't see why the GTVA couldn't keep a few designs in reserve as force multipliers.  An all-Buntu fleet would run out of steam after a few days in an enemy system, true, but if you had a Tev fleet that carried an Uriel squadron or two with enough gear for a dozen sorties each, you could keep the Buntu ships in reserve until the Shivans sortied their heavy ships and use them then.
Title: Re: Combining GTVA and UEF technology
Post by: SaltyWaffles on September 21, 2012, 01:25:31 am
Slammers, armor coagulant and active armor (though the GTVA seems to already have the latter), the Scalpel, PAVEWAY, Shrike, Archer (and the Uriel-gunship, at least its role and general capability; a wing of Uriels might be able to actually disable a Sath's forward beams given enough time and some cover), REDEEMER (and, if made more practical, the Vajra), beam jamming if actually effective against Shivans, Burst Flak, Point Defense Turret's (works great against warheads, decently against fighters/bombers, and does a little damage to other ships with accuracy), and the Narayana.

Narayana...now there's an interesting one. Its mass drivers and gauss cannons are actually powerful enough and practical enough to be a decent Sathanas counter. With a sprint drive, more gauss cannons/mass drivers in place of the torpedoes, and give it some AWACS support, and you've got a pretty effective (if niche) platform.

And the Dart. And the Dirk. The former for obvious reasons, but the latter for its effectiveness against unescorted bombers and moderate utility against larger targets and fighters as well. Though I can't remember if the Tornado does similar damage and has similar cargo size...because then the Tornado would just be the obvious winner there.

The Grimler is just...I'm not sure, but it just seems too similar to the Trebuchet but not powerful enough to make up for its lesser range (and larger cargo size?).

The Durga bomber, if made cheaper (likely through reducing maneuverability, some secondary capacity, and other non-essentials; maybe just make it a Redeemer and Warhammer platform), may be a viable heavy bomber unit. Redeemers aren't limited by the stupid aspect-lock, refire times, snail-like speed and interceptability of bombs, so they're actually much more practical. And they're better against subsystems, too.

As far as primary cannons go, aside from the Scalpel (and not counting the Redeemer or Archer), it's hard to justify taking anything over the Balor (or an updated version of the Balor), with the only possible exception being the Rapier. It has enough punch, ROF, range, and not too much energy consumption to be practical for space superiority and SOC operations.

The Custos is somewhat interesting in one aspect--if it can affordably house decent AWACS capability as a standard, alongside its other standard armament, then it could be a cheap, effective, and versatile asset to be used alongside groups of fighters/bombers. Not just fire support against craft and ships alike, but limited AWACS capability, major boon to convoy escort (warhead interception, Warhammers against cruisers, AWACS, etc.). The Cretheus is still far superior against craft and ships with lighter armor, though, on top of being significantly smaller (and probably cheaper, too?) and having better turret coverage.

The Sanctus cruiser/corvette is an interesting notion in the sense that, if cheap enough to produce/use, could effectively double as military freight, transport, convoy escort, antipiracy duty, and major supporting roles in wartime operations.

The Karuna Mk2 is also rather interesting. If it can be constructed (and operated) under the cost of a Diomedes, it would seem like a worthy replacement. The normal Karuna, though, is just plain impractical and innefficient in most roles outside of Sol. Unless antipiracy duty would really benefit from a few Karunas, it's hard to imagine it being useful outside of a fire support and minor carrier capability.

As for the Solaris-class....well, the key is how much it would cost to construct even a watered-down version. But as far as potential goes--large carrier, sure, but imagine if you converted it into a massive SSM platform. Just...think of the possibilities. Slap a sprint drive on there, pair it with an AWACS, and you've got insane levels of SSM artillery available in whatever system it's in, along with the fleet-carrier's worth of strike craft it brings along with it.

Oh, duh. Of course.

The Sidhe.

Man, that gun. That's how you make the Draco practical (if even more niched); this gun is pretty damn impressive when used correctly. And it doesn't even use ammo, making it practical (I think) by GTVA standards. The UX Accelerator is also a great weapon, but being an ammo-based one that requires a decent amount of skill and getting used to, it's probably less likely to get adopted.

Ah, right. The Lapith. A very interesting craft. Practical, beautiful, and fairly versatile for a bomber. If it has/could be modified for adequate endurance and affordability, this might be the ideal mainstay Terran bomber--even if you'd run escorted formations of two or three instead of four, it'd be much more effective regardless.

The armor coagulant is a brilliant piece of tech--if it could be affordably/practically applied to GTVA ships, it would be godsend. You could send a ship to a fight that you're confident it would win, and then have it repair itself by a major degree in as little as a minute or two of lull in the action. Of course, it wouldn't be a true substitute for dedicated repair time in dock, but it would save tremendous amounts of lives and assets, while boosting overall combat effectiveness and morale.


Still waiting to see the Arquebus in its intended action; depending on where its mounted and its final stats, it may or may not be that useful.

The Hydra...well, an interesting weapon at least. Not sure if it's that practical against Shivan forces. I'll wait until we see it in action to judge.

The Vindicator...I'm very curious as to what this is, exactly. Seems to be a ship or craft of some kind, but it may also just be an outdated name for an existing ship, or a craft/ship that got cut.

Hellfires....not sure if it's worth adopting over the Tempest.

The Oculus might be a better electronic warfare platform than the Charybdis--it's probably much more expensive, but having a small number of them may be handy for dedicated beam jamming. If the design and capabilities were entirely dedicated to beam jamming, its potential against the Shivans may be worth looking into.

The UEI Kumari, as well as the UEI Bretonnia, seem rather practical and useful.

The Vajra fleet bombers might be useful if the design could be adapted to a dedicated anti-beam-cannon platform (pretty much for use against Sathanas Juggs), and made cheaper, likely forgoing most of its secondary capacity, and a bit of maneuverability. Its Vajra cannon, if it could be adapated to a more Archer-like role and performance, might make it practical.

The Izra'il assault fighter is an interesting and powerful craft, but its practicality beyond Sol depends on info we just don't have yet (cost, flexibility to be modified for more practical GTVA roles, if it could mount Maxims ( >:) .) without much trouble, or Archer-like cannons, etc.).

UEF probably has some useful terraforming tech, come to think of it.

As for why beams are better--even with the heat issues, it's undeniable that the shear damage output, accuracy, general range, and field of fire makes beam cannons a vastly more preferable option than all but the best mass driver setups (when it comes to killing ships). Even a Karuna Mk2's damage output, with its sixteen mass driver cannons, is roughly equivalent to an MBlue with a refire time of 10 seconds, maybe with an SBlue thrown in. Definitely respectable, but compared to even a Chimera, it's relatively weak (and nowhere near as practical for shock-jump tactics).

And as far as torpedoes go, it just seems like they're a lot less effective and practical as a primary armament than beam cannons, especially because of how easily they can be intercepted by diligent fighters or good point defenses. It works well for the UEF because they've got a giant stockpile of antimatter torps all ready to go, so spamming them isn't nearly as expensive as it might otherwise be. Even then, though, just ask the Akula and Ranvir how much their torpedoes helped in the face of beam cannons, especially from a distance greater than 4 km. It does good damage over time, but against the Shivans that's only useful as a secondary/followup armament, not a main one.

Hopefully the UEF has some good construction/applied sciences that can make the production of ships and craft cheaper and/or faster for the GTVA; it's far better to have three Chimeras than a Bellerophon if you can do it for equal cost and time. And the Shivans seem to have lots and lots of ships. Almost ludicrous numbers, if AoA's Shivan/Vishnan warfare was only indicating a minority of Shivan forces (though why they'd make anything other than Liliths, Sathanas's, and maybe Demons is a tad puzzling. Then again, Liliths are absurdly and jarringly OP, given their corvette-level hull, decent point defenses, a freaking LRED, all in a Cain-sized and proportioned cruiser---seriously, wut? Why even bother with building Rhakshasa's if you can build a Lilith, even at double the cost? And why is the Ravana the epitome of a glass cannon in order to mount two LReds when you can feasibly mount them on cruisers with the durability of a corvette?).


Okay, wrapping up here. The Ainsarii--not enough info. If it's affordable enough, it might work as a niche unit for the SOC, where you need both stealth/recon capability alongside good combat capability. If its stealth and recon capability is leagues better than the Pegasus, then it's a whole 'nother ball game entirely.

Lao Tze--yyyyyeah. Don't really see the appeal for this fighter. It's huge, its gun placement is poor (except for its Cavalier pair in the nose), its secondary banks are oddly positioned and very picky about what you can put in each one, its speed is merely equivalent with the Draco and Kent, and its maneuverability is--while great--not enough to make up for its huge profile, awkward gun placement, and obvious expense for a role that could be just as effectively performed by a pair of Kents or a wing of Nyx's. And in the face of a wing of Atalantas with Balors and Tornadoes, I'd rather be in a Kent (so I could run away...and lob missiles at them while reverse afterburning).

Angel Flares...still no info on how effective, affordable, or practical they are. So wait and see.

Ah, and one other thing. An Archer variant (or just different ammo) that is effective against bombers. Though it would lack the range of a Trebuchet, being able to carry 70 rounds at a time, with a refire rate of one second, certainly intrigues me. Against unescorted wings of large, slow bombers, getting within 3 km and lobbing shot after shot until each of the four are down (or in total disarray) has a certain kind of appeal.

And whatever needs to be done to increase the max range of the Balor. Not its velocity, just its range--to make it a better anti-warhead tool against waves of lumbering bombers. And, well, a slight increase in damage in exchange for a small increase in energy consumption wouldn't be at all unwelcome.

//sorry, I'll end this stupidly long post now.
Title: Re: Combining GTVA and UEF technology
Post by: TwentyPercentCooler on September 21, 2012, 02:39:35 am
Drop a Uriel into Bearbaiting. It makes that mission loltastically easy. The Uriel, Archer, and Paveway, at least, are so ridiculously more awesome than anything the GTVA has for that role that it's not even funny.
Title: Re: Combining GTVA and UEF technology
Post by: Colonol Dekker on September 21, 2012, 04:55:07 am
" Drop a Uriel..." http://bit.ly/S8RyXs
 :P
Title: Re: Combining GTVA and UEF technology
Post by: SaltyWaffles on October 01, 2012, 03:13:57 am
UEF bomber technology is a dead end. 

In some ways, maybe. But put Redeemers in your loadout for a Durga bomber and see how fast you can tear apart capships. Ammo isn't even that big of a concern; you've got plenty, far more than you'd need in terms of huge torpedoes. They have much better range, much better efficiency, better damage, better utility, and are far safer for a bomber pilot to use.

The biggest problem with conventional bomber tech is that it requires enemy resistance to be light in order to succeed. If the point defense turrets aren't down, they will intercept some of the bombs (perhaps all of them), and can then take a swipe at the bombers. If there's still a fighter screen, then few warheads will get through even if you have a fighter escort of your own. And it's rather rare, at least in FS2, for bomber wings to have a real fighter escort.

With torpedo tech remaining the same in BP, heavy bombers become irrelevant in terms of how many torpedoes they can carry--if they can loiter next to its target and spend minutes lobbing pair after pair of torpedoes until the target is dead, then it's just plain more efficient to use four light bombers instead, in every way. And if you don't expect bombers to survive getting off more than one or two pairs of bombs off before disengaging, what's the point of heavy bombers at all?

Title: Re: Combining GTVA and UEF technology
Post by: ^Graff on October 07, 2012, 05:32:04 pm

With torpedo tech remaining the same in BP, heavy bombers become irrelevant in terms of how many torpedoes they can carry--if they can loiter next to its target and spend minutes lobbing pair after pair of torpedoes until the target is dead, then it's just plain more efficient to use four light bombers instead, in every way. And if you don't expect bombers to survive getting off more than one or two pairs of bombs off before disengaging, what's the point of heavy bombers at all?
Heavy bombers are only a dead-end if you don't adapt your doctrine and tech to match.  Take the swarm-launch capability of a warhammer, slap it on a larger torpedo, and give it a stand-off range.  It's a huge bomb, and heavy bombers can't carry very many of them at all, but they don't need to.  You end up with heavy bombers being able to jump in, fire a single massive salvo of heavy torpedoes from stand-off range, and jump out before enemy interceptors can respond.  Make them a follow-up to an Ares wing using Trebs against point defense (instead of against fighters) and you can easily take out large ships without losing your people.
Title: Re: Combining GTVA and UEF technology
Post by: Veers on October 07, 2012, 06:25:24 pm
" Drop a Uriel..." http://bit.ly/S8RyXs
 :P

Ummm.....  :confused:

 :yes:

My 2 cents, I think that the benefit of knowledge is always something to look into. While in current forms of both GTVA and UEF Tech, direct compatability etc might not be viable without some minor or major changes. Future tech has the advantages of being based on both forms of technology here. Assuming there is a future of course.

Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on October 08, 2012, 10:10:38 am
Would it be useful to mount mass drivers alongside beams to cripple subsystems during a fight? It seems like it'd give GTVA ships an extreme advantage to be able to defang Shivan capships quickly and from a distance.
Title: Re: Combining GTVA and UEF technology
Post by: -Norbert- on October 08, 2012, 11:00:05 am
It wouldn't really fit into the GTVAs current doctrine.
Right now it's pretty much "early reconnaisance, shockjumping in and blowing the enemy up before they can retaliate". Or in other words "You don't need to destroy the turrets of a ship that was blown up in less than 30 seconds".

Apart from that, you can't just switch a plasmaweapon or beam out with a long-barreled ammunition fed gun without some major changes to the structure underlying the turret . Wether you provide a gun with plasma or electricity from the main reactor, or ammunition coming from the magazine is quite different.


It might be a nice idea to put massdrivers on the front of a ship to take out enemy turrets while closing and finishing the enemy with a broadside of sidemounted beams, but that would require completely new ships to be designed specifically for that tactic.
But that would only be usefull against ships with very resilient hulls (which the Shivans do not have, except for the Sathanas - but against that beast mass drivers won't be much help anyway).
Another downside would be that those new ships would be more reliant on ammunition, which cuts down on the time they can operate independently.
Title: Re: Combining GTVA and UEF technology
Post by: headdie on October 08, 2012, 11:06:19 am
not to mention the increased logistics demand, especially for high tempo operations which shivans love to disrupt.
Title: Re: Combining GTVA and UEF technology
Post by: Mars on October 08, 2012, 11:59:36 am
Hugely expensive and logistically demanding bombers don't work when one is going up against a horde of cheap destroyers.
Title: Re: Combining GTVA and UEF technology
Post by: headdie on October 08, 2012, 12:28:30 pm
Hugely expensive and logistically demanding bombers don't work when one is going up against a horde of cheap destroyers.

bombers are significantly more flexible both in the fact that a squadron of bombers can be spread across multiple battle locations where as a warship cant, It is easier to vary the loads on bombers and lastly take out a squadron of bombers then thats 12-24 people, take out a warship and you are looking at 100s-1000s of death, not to mention the material loss.

edit

also if the situation changes then bomber jump drives charge faster than a warship making redeploying them to a new location a lot faster
Title: Re: Combining GTVA and UEF technology
Post by: Mars on October 08, 2012, 02:27:04 pm
What I'm saying is that UEF bombers wouldn't do very well against anti-shivan warfare compared to cheaper, faster bombers en masse.
Title: Re: Combining GTVA and UEF technology
Post by: headdie on October 08, 2012, 03:01:43 pm
What I'm saying is that UEF bombers wouldn't do very well against anti-shivan warfare compared to cheaper, faster bombers en masse.

ahh fair enough, I missed the context.
Title: Re: Combining GTVA and UEF technology
Post by: crizza on October 08, 2012, 04:27:22 pm
Then the shivans will screw around with logistic ships too.
Title: Re: Combining GTVA and UEF technology
Post by: headdie on October 08, 2012, 04:34:36 pm
the thing is if you are still going to operate bombers then the Ballistic weapon parts and ammo go on top of the existing logistics demand rather than instead of and imho dropping bomber support would be a poor choice for the GTVA.

also consider this, how many turrets have you shot off warships in your time playing FS?  if they are mission critical then ballistic turrets will die just as fast as beams and bombers, perhaps faster than bombers given the existence of very effective anti subsystem weapons and the lack of effective dedicated anti bomber weapons.
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on October 08, 2012, 05:31:03 pm
I would not be surprised in the least if 3 Artemises cost less than a Durga or a Vajradhara.  At the same time, 3 Artemises are harder to destroy by both fighters and point defenses, and carry more ordnance.  The only thing they can't do is carry heavy bombs like the Helios, but I'm pretty sure that a situation that requires Helios use would be better handled by deploying Supernova SSMs instead of heavy bombers.

Title: Re: Combining GTVA and UEF technology
Post by: CT27 on October 08, 2012, 07:03:19 pm
If/when the GTVA wins the war and gains access to UEF technology, might they decide to use Paveways instead of Stilettos from then on?
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on October 08, 2012, 08:51:27 pm
Considering Stiletto-IIs suck, almost certainly.


Although I do think the Paveway should be interceptable.  It's just weird to have an unstoppable, unerringly accurate, almost guaranteed subsystem-kill weapon that can be fired from 3 km away without effort.  Feels cheap.  At least the Archer requires accuracy and takes up a ****load of space.   Making the Paveway less unstoppable might actually make the Uriel's Archer more special.

Hell, I wouldn't mind it if every missile had a $Weapon Hitpoints entry.
Title: Re: Combining GTVA and UEF technology
Post by: X3N0-Life-Form on October 09, 2012, 01:59:09 am
It's just weird to have an unstoppable, unerringly accurate, almost guaranteed subsystem-kill weapon that can be fired from 3 km away without effort.  Feels cheap.
The Trebuchet says hi. Except if BP nerfed it, then I withdraw my comment.
And if you want to disable a weakly armored ship, the Paveway would fit better, though civilian ships are easy to disable with anti-sub primaries and the days of paper-thin cruisers are somewhat gone in the BP-verse.
Hell, I wouldn't mind it if every missile had a $Weapon Hitpoints entry.
This would surely make an interesting mod balance. I'd expect warships to pack much more CIWS-like point defence to compensate for the number of targets.

Also, something that just crossed my mind: do turrets intercept any bomb they can target, or just those targeting their ship? I can't check in-game right now.
Title: Re: Combining GTVA and UEF technology
Post by: General Battuta on October 09, 2012, 06:55:50 am
This would surely make an interesting mod balance. I'd expect warships to pack much more CIWS-like point defence to compensate for the number of targets.

Wings of Dawn is already like this. But the AI doesn't know how to attack weapons with a hitpoint total; it'll still only shoot at bombs.
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on October 09, 2012, 08:32:04 am
It's just weird to have an unstoppable, unerringly accurate, almost guaranteed subsystem-kill weapon that can be fired from 3 km away without effort.  Feels cheap.
The Trebuchet says hi. Except if BP nerfed it, then I withdraw my comment.
  It wasn't an intentional nerf, but if you have a subsystem with an armor class better than Heavy Armor 100, Trebuchets become almost useless because they aren't Puncture weapons like Paveways and Stilettos are.  That makes sense, because the Treb is a multi-role missile, but it somewhat kills its anti-subsystem capabilities.  Add Trebs to Aristeia and try to shoot down the Medea's beams with them and you'll see what I mean.

I admit I wouldn't really mind the Treb (or all heavy missiles) having the bomb flag either, but I don't care enough to lobby for it. :)

Wings of Dawn is already like this. But the AI doesn't know how to attack weapons with a hitpoint total; it'll still only shoot at bombs.
That's a shame.  Adding the bomb flag to everything would horribly clutter up the B target queue.  Oh well.
Title: Re: Combining GTVA and UEF technology
Post by: General Battuta on October 09, 2012, 08:37:34 am
I am not super against the idea of giving the Treb and Paveway bomb flags. It's unfortunately just a little late now. :(
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on October 09, 2012, 08:46:53 am
I thought so.  Even if the AI doesn't shoot at missiles with hitpoints, can it still target them if specifically told to?  If so, adding that flag could be worth it, if only to add the possibility of a scripted intercept during a mission.
Title: Re: Combining GTVA and UEF technology
Post by: General Battuta on July 15, 2015, 10:10:14 pm
Bumpin cause CT27 wants to talk about something
Title: Re: Combining GTVA and UEF technology
Post by: CT27 on July 15, 2015, 10:18:20 pm
http://www.hard-light.net/forums/index.php?topic=89926.0

This recent thread by the General got me thinking about my old thread that just got bumped here.  He also said in the thread that GTVA bomber doctrine would be reformed and the GTVA was thinking of superbombers.



Assuming the GTVA wins the war militarily, will they try to change their bombers or incorporate any of the things the UEF does in GTVA bombers?
Title: Re: Combining GTVA and UEF technology
Post by: Mars on July 16, 2015, 12:21:13 am
I kind of doubt it. The GTVA uses bombers for target softening and light anti-shipping. They use corvettes for anti-warship work. Bombers just don't nearly have the same niche in the GTVA.
Title: Re: Combining GTVA and UEF technology
Post by: Celendil on July 16, 2015, 01:13:02 am
Bombers just don't nearly have the same niche in the GTVA.

That's not to say that the GTVA can't take tactics from it's opponents and work on them - the TEI is a pretty good example, in my opinion. They took what they learnt from Shivan corvette and destroyer tactics and then ran with it - who's to say they wouldn't recognise the abilities that the UEF Bombers have and work to upgrade/enhance their own bombers?

From a certain point of view, a loss of a wing of bombers for the destruction of a Corvette (or larger) class ship is a fairly good (well, except for the poor bomber pilots) trade on the strategic, cost, infrastructure, and morale levels, assuming you can develop bombers that aren't ridiculously expensive for the work they do.

I think the question isn't 'will they', it's more 'do they have time to design and then rush new bombers in to the Sol theatre?'

E: sorry, missed the 'assuming they win the war militarily' bit, this is a question about after the war? Then yeah, I think they definitely will. If for no other reason than the UEF has demonstrated a potential weakness of the shock jump & beam spam strategies in regards to AWACS jamming.
Title: Re: Combining GTVA and UEF technology
Post by: T-Man on July 16, 2015, 02:28:07 am
If they did, it may not necessarily be a universal shift. As Mars commented the GTVA in BP does seem to focus more on corvettes for tackling enemy capitals and deploy their own bombers against lighter targets, but the GTVA could still develop/incorporate the capacity to operate superbombers as an option alongside that standard.

Having some fleets sticking to corvette focus and some switching to superbomber focus (whether it be by choice of the Admirals themselves or the choice of command) gives a bit of flexibility, which may help in situations where the enemy expose a weakness in a tactic (such as the UEF jamming beams to counter shock-jumps). Alternatively the superbombers could be introduced as a sort of specialist detachment (so a squadron on their own light carrier, not unlike how Inferno's old canon had the Notus IIRC) that gets assigned to fleets when felt needed.

(Both these would likely also make the fleet a logistical nightmare of course, so pinch of salt 'n' all :lol:)
Title: Re: Combining GTVA and UEF technology
Post by: Celendil on July 16, 2015, 07:25:04 am
From a command point of view, despite the inherent risks in lessening the Battlegroup's focus on the forward heavy damage role that seems popular post-TEI, I think I would prefer to have the tactical flexibility available. If I had sacrifice having a Deimos, or even a Diomedes in my battlegroup to have a wing of very heavy bombers with multirole tactical training and the ability to do damage to targets ranging from cruisers through to Destroyers, I'd probably take that trade, because of the additional flexibility they'd give me.

Can I use them as a versatile strike package (with a fighter escort) to harass enemy logistics without needing capital support? Yep.
Can I use them as a medium to heavy strike package to deliver ordinance and then warp out before being picked off by defending fighters? Yep.
Can I keep them in reserve to jump after retreating damaged vessels to potentially finish them if the main battle situation allows me to? Yep.
Title: Re: Combining GTVA and UEF technology
Post by: CT27 on July 16, 2015, 08:39:09 pm
When the GTVA sees tactical successes by Durgas and Vajra bombers, would that cause them (whether during or after the war) to reform their own bomber doctrine?

Would a new generation of GTVA superbombers be successful against the Shivans or should they stick to the direction they're going now?
Title: Re: Combining GTVA and UEF technology
Post by: An4ximandros on July 16, 2015, 09:18:21 pm
We have yet to see how many new exhaust ports shivans can tear into UEF bombers, I doubt the GTVA would care.
At best, they will adopt UEF tactics, but using their own tech. The most the GTVA is going to take from the UEF is those anti-matter famrs... to make their own rockets, not the UEFs.
Title: Re: Combining GTVA and UEF technology
Post by: Mars on July 17, 2015, 02:51:35 am
I think that the Tevs would lose a lot of resources producing flights of super-bombers.

They would necessitate perhaps only a little research (years) into buntu technology as frankly we haven't seen anything that makes Buntu bombers superior-tech, only different tech, with lots of access to anti-matter.  Once some probably designs are selected, there's the matter of what infrastructure to retool and which factories to take off of Perseus spamming in order to produce this super bomber. They most likely take up a lot of space in the Tevs ultra-dense hangers, meaning that a Vaj sized bomber potentially eliminates the possibility of an entire wing of lighter combatants. All of this to fill a role that the Tevs have an arguably more elegant solution for.

Perhaps if Shivan warships that we've seen so far were a little better defended from air attacks, tougher combatants would be called for. Maybe if Tev beam tech hadn't reached the point of destroying ANYTHING with a few good hits, bombers could reasonably compete with corvettes in an anti-capital role. Hypothetically if the Shivan's solution to a wing of bombers wasn't a massive hoard of cheap interceptors, and was instead a wing of super-Dragons turreted tank-like bombers would make more sense. The GTVA being what it is, and the situation they're in being what it is, it doesn't make sense for them to make that transition. Not unless you count their new escorts.
Title: Re: Combining GTVA and UEF technology
Post by: Celendil on July 17, 2015, 08:21:01 pm
True, but remember that the Shivans, technologically speaking, aren't static, and I don't believe we've seen their full capabilities by any means.

If they can extrapolate that post-Capella GTVA research would focus on strong beam weaponry, it would make sense for the next response to include deploying powerful AWACS and neutralising the advantage the GTVA thinks they have. If someone in the GTVA has predicted that as a possible scenario, then the goal for preventing that next step in the game is developing a strike package powerful enough to get into a heavy fire pocket and destroy/eliminate the AWACS to allow the GTVA Corvettes and Destroyers to bring their main weaponry to bear. Current gen strike fighters don't have enough survivability, and the GTVA hasn't anything like the Uriel, so I think they'd need to look at bombers for that role.
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on July 17, 2015, 08:28:03 pm
If they can extrapolate that post-Capella GTVA research would focus on strong beam weaponry, it would make sense for the next response to include deploying powerful AWACS and neutralising the advantage the GTVA thinks they have.
This isn't how Shivan adaptation works.  It's completely reactive, not proactive.
Title: Re: Combining GTVA and UEF technology
Post by: Celendil on July 17, 2015, 08:47:16 pm
If they can extrapolate that post-Capella GTVA research would focus on strong beam weaponry, it would make sense for the next response to include deploying powerful AWACS and neutralising the advantage the GTVA thinks they have.
This isn't how Shivan adaptation works.  It's completely reactive, not proactive.

So the upgrade in beam tech shown by the GTVA initially in the Deimos class and the Colossus wouldn't be enough to trigger a counter from the Shivans, given that the second Sathanas encounter ended the Colossus threat?
Title: Re: Combining GTVA and UEF technology
Post by: crizza on July 18, 2015, 07:16:50 am
The shivan beams would simply become evem more powerfull :D
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on July 18, 2015, 08:32:52 am
I wouldn't say it's completely reactive. The Shivans had shields and beams in FS1, after all.
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on July 18, 2015, 09:47:57 am
So the upgrade in beam tech shown by the GTVA initially in the Deimos class and the Colossus wouldn't be enough to trigger a counter from the Shivans, given that the second Sathanas encounter ended the Colossus threat?
The whole Sathanas swarm thing was the counter to the Colossus and other advances made by the GTVA in the interwar years.

In the event of a third incursion, chances are the GTVA would be fairly successful in the initial stages, then the Shivans would counter.  Maybe that would be enough, maybe not.
Title: Re: Combining GTVA and UEF technology
Post by: AdmiralRalwood on July 18, 2015, 03:57:58 pm
I wouldn't say it's completely reactive. The Shivans had shields and beams in FS1, after all.
And how do we know those weren't "leftover" reactions to the Ancients?
Title: Re: Combining GTVA and UEF technology
Post by: Luis Dias on July 18, 2015, 06:19:15 pm
This is a Blue Planet thread. It assumes BP canon. We basically know as a fact that they were effectively leftover from the Ancients war.
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on July 19, 2015, 07:34:40 pm
The Ancients were completely unable to pierce the Lucifer's shielding, so they a) still weren't at true parity and b) were arguably unlikely to have had beams of their own.

The nebular Shivans were also probably around for the Ancient holocide. To paraphrase Ben Goldacre, it's a bit more complicated than you think.
Title: Re: Combining GTVA and UEF technology
Post by: AdmiralRalwood on July 19, 2015, 11:26:32 pm
The ancients could have had no shield or beam technology and Shivan shields and beams could still be purely reactive developments.
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on July 20, 2015, 08:45:28 pm
The broader argument against Shivan capabilities being 'purely reactive' is that it's way too predictable and so in some sense controllable. They don't work in terms of 'counters' formulated in response to observations of the enemy; that's too analytical and mindful. I suppose it's true that they mirrored GTVA actions in the nebula, but remember that that only represents the default threat response. Their anima-oriented behaviour is quite different: the Sathanas swarm, for instance, wasn't a response to the Colossus but the first move of the apatic anima that took Bosch.
Title: Re: Combining GTVA and UEF technology
Post by: AdmiralRalwood on July 20, 2015, 10:51:19 pm
The broader argument against Shivan capabilities being 'purely reactive' is that it's way too predictable and so in some sense controllable. They don't work in terms of 'counters' formulated in response to observations of the enemy; that's too analytical and mindful. I suppose it's true that they mirrored GTVA actions in the nebula, but remember that that only represents the default threat response. Their anima-oriented behaviour is quite different: the Sathanas swarm, for instance, wasn't a response to the Colossus but the first move of the apatic anima that took Bosch.
How do we know it wasn't purely a reaction to Bosch's input?
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on July 21, 2015, 05:21:08 am
I suppose it's a semantic distinction. But there's a very, very abrupt change from tit-for-tat trading of blows to an overwhelming, apparently goal-oriented surge literally minutes after that Azrael leaves, one which is explicitly noted in the GH leaks. The input just doesn't match the response the way it did in the first half of the incursion.

We also know that SJ Sathanas 01 contained some sort of horrifically destructive ecosystem and that this is apparently used as an input into general Shivan behaviour, which suggests a sort of directionless initiative to their actions rather than direct reaction.
Title: Re: Combining GTVA and UEF technology
Post by: AdmiralRalwood on July 21, 2015, 07:13:19 am
I suppose it's a semantic distinction. But there's a very, very abrupt change from tit-for-tat trading of blows to an overwhelming, apparently goal-oriented surge literally minutes after that Azrael leaves, one which is explicitly noted in the GH leaks. The input just doesn't match the response the way it did in the first half of the incursion.
Without actually knowing what the input was, exactly, or the... "decision-making", for lack of a better term, that led to the response, we can't know that the response didn't match it.

(Not that I think it's likely that the juggernaut fleet was a simple response heuristic; just saying that we don't actually know.)

We also know that SJ Sathanas 01 contained some sort of horrifically destructive ecosystem and that this is apparently used as an input into general Shivan behaviour, which suggests a sort of directionless initiative to their actions rather than direct reaction.
Similarly, the purpose of the "Nightmare Furnace" is only guessed at by Terran (and possibly Vasudan) analysts. Whether or not their guesses match reality is an open question.
Title: Re: Combining GTVA and UEF technology
Post by: CT27 on July 23, 2015, 01:49:04 pm
Maybe I've been using wrong terminology here.

Perhaps the GTVA won't try to jury-rig UEF technology onto their stuff but maybe a better term would be how would the GTVA incorporate lessons learned in the UEF war into their own stuff?
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on July 23, 2015, 02:40:22 pm
They wouldn't be as direct as you imagine. The war in Sol is profoundly different to the Shivan incursion scenarios that the GTVA fleet is built around, and the GTVA's analysts know this: for instance, the old Narayana easter egg seems to be framed as one of them arguing that Steele's tactics would founder quickly if used against Shivans. The doctrine of the TEI is very clear-cut, and I really doubt the war would affect it at all. The Terran fleet would become a lot larger and perhaps better-equipped with the economic juggernaut of Sol behind it. There'd be a lot more antimatter warheads around. Some bits of UEF bomber doctrines might get incorporated. I can't see of any of the UEF's characteristic quirks like gauss cannons or really buff gunships being adopted, though.
Title: Re: Combining GTVA and UEF technology
Post by: Bobboau on July 23, 2015, 10:56:32 pm
I could see it possibly being incorporated for elite squadrons. There are missions where UEF doctrines are flat out better, they just are not war winning against the Shivans, but they could be battle winning.
Title: Re: Combining GTVA and UEF technology
Post by: The E on July 24, 2015, 04:10:24 am
I don't think the GTVA will ever go for something that has superior performance and high maintenance costs when they can get good performance and long endurance.

The thing is, UEF ships are built with the implicit assumption that depot/shipyard level maintenance is just a single intrasystem jump away. GTVA ships on the other hand are built to operate away from major bases for months at a time; I would argue that the two MOs are absolutely incompatible. Even if UEF-style fighters or gunships are restricted to elite squadrons, the risk that these ships will be down when you really need them is probably far too high for a sane GTVA commander to take.
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on July 24, 2015, 04:28:13 am
You also need to remember that having ultra buff UEF ships in your fleet has a certain constant overhead that makes it uneconomical to keep only a small number of them. Someone has to maintain the factories for all the specialised parts, someone has to know how to maintain them:
Title: Re: Combining GTVA and UEF technology
Post by: General Battuta on July 24, 2015, 07:53:23 am
The GTVA probably has aggressor squadrons and simulations gaming out the utility of UEF ships and tactics even now.
Title: Re: Combining GTVA and UEF technology
Post by: Luis Dias on July 24, 2015, 08:33:32 am
The GTVA probably has aggressor squadrons and simulations gaming out the utility of UEF ships and tactics even now.

Imagine a mission where you are flying all these alternative squadrons and tactics against the Shivans... in some classic FS2 mission within a simulator. That'd be dope.
Title: Re: Combining GTVA and UEF technology
Post by: crizza on July 25, 2015, 05:49:13 am
I'm asking myself:
The loss of Capella was a blow for the GTVA, with all the lost infrastructure etc.
With the large logistic vessels travelling between supply depots and the task forces, does the GTVA use large factory ships?
Title: Re: Combining GTVA and UEF technology
Post by: IcemanFreespace on July 25, 2015, 06:46:18 am
There's too much talk about logistics in this thread. Canonically, they did what they needed to support the military operations. You could assume your way even into cutting the existing military, but historically, military developments always found a way into the battle. 
Title: Re: Combining GTVA and UEF technology
Post by: crizza on July 25, 2015, 08:01:00 am
Yes, but the UEF simply cannot fight for a prolonged period of time, because they need to return to their supplydepots to load new torpedos, railgun/massdriver/whatever-ammo.
Though it would be funny to see a Karuna running out of ammo just once :D
Title: Re: Combining GTVA and UEF technology
Post by: General Battuta on July 25, 2015, 08:06:41 am
There's too much talk about logistics in this thread. Canonically, they did what they needed to support the military operations. You could assume your way even into cutting the existing military, but historically, military developments always found a way into the battle.

What, no
Title: Re: Combining GTVA and UEF technology
Post by: IcemanFreespace on July 25, 2015, 02:23:50 pm
Come on. There is no consistency at all, no clear structure of how resources and logistics work. They only used it sparringly to tell a part of a story sometimes. At other times, it seemes like a non factor. BP takes it a step further but you still couldn't make any claims based off of that. I'm quite certain GTVA would use a whole bunch of UEF goodies and would find a way to support it.
Title: Re: Combining GTVA and UEF technology
Post by: IcemanFreespace on July 25, 2015, 02:27:05 pm
Yes, but the UEF simply cannot fight for a prolonged period of time, because they need to return to their supplydepots to load new torpedos, railgun/massdriver/whatever-ammo.
Though it would be funny to see a Karuna running out of ammo just once :D
Not in 10 days. But in a reasonable ammount of time they would find ways, they would adjust. They can't now because they never planned for such a thing.
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on July 25, 2015, 02:56:06 pm
Yes, but the UEF simply cannot fight for a prolonged period of time, because they need to return to their supplydepots to load new torpedos, railgun/massdriver/whatever-ammo.
Though it would be funny to see a Karuna running out of ammo just once :D
Not in 10 days. But in a reasonable ammount of time they would find ways, they would adjust. They can't now because they never planned for such a thing.
They can't because their ships aren't designed for it.  A UEF fleet wouldn't have survived the events of AoA.  Constantly harassed by Shivans the way the 14th BG was, they'd have run out of ammo in a matter of hours and fuel in a couple of days.

This isn't something that can be resolved with refits.  It's a fundamental issue with the way UEF ships and weapons are designed.  To turn, say, a Karuna into something with comparable endurance to a Diomedes, you'd need to change pretty much every meaningful component, from the reactor, to the thrusters, to the weapons.  You'd basically be designing a new ship.

Come on. There is no consistency at all, no clear structure of how resources and logistics work. They only used it sparringly to tell a part of a story sometimes. At other times, it seemes like a non factor.
Cite examples.  As far as I can tell, logistics have been an issue in BP from the start.
Title: Re: Combining GTVA and UEF technology
Post by: Damage on July 25, 2015, 03:10:46 pm
Look, I don't want to start a whole thing here, but here it is:  Logistics is important to military operations, and any good military leader will factor that into their planning for the coming campaign.  Failure to do so will usually guarantee a failure in the campaign to follow.

In short; if you can't supply your army, they're not going to last.


As regards the situation here:
The UEF has by virtue of the situation a very short supply chain.  Except for the stations under GTVA control, every resupply point for the UEF fleet is only a jump away, and their production base is in the immediate vicinity.  The GTVA has almost the opposite situation, their supplies in Sol are dependent almost entirely on the logistics ships, which have finite supplies, and their production is on the other side of Delta Serpentis, several jumps away at best.

(Side Note:  The GTA almost certainly does not have a heavy resupply capacity near the Sol-Delta Serp node; this is strategically unwise, should UEF forces make a successful push through the node.  Likely there are at least some supply points there, but most of it is either spread out in Delta Serpentis, or more likely in Beta Aquila, Vega, and Antares.)

As said, the GTVA supply situation is almost totally reliant upon the Anemoi-class ships, one of which the UEF has already captured.  (Do we have a number for how many of these are available?)  Indigenous supplies of weapons and equipment will usually be useless for GTA forces. (Though the foodstuffs will probably be kept if only for the novelty value.  Soldiers sending pictures of themselves eating actual real-live Earth food back to the family in Laramis.)  Basic electronics parts may be of use, too, however in all, this will represent a minimum of supply potential for the GTA--they will much prefer to be using their own equipment from their own resupply ships--all of which is already spec'd for use and doesn't need to be half-reverse-engineered before installation.

At the same time, the GTA is an invading force, which historically is much more costly than defense.  Unless they have several aces up their sleeves, which they would've been foolish to have held back this long, they needed to prepare ahead of time for a potentially long and violent campaign.  The 14th's successful entrance into Sol (which somebody fouled up for them in AoA) would've probably countered this dilemma, if they could've pulled it off.

All this ties back to the points made previously in this thread and forum--the difference in design philosophies between the GTA Terrans and the UEF Terrans.  To use a modern times metaphor; the GTVA is a deepwater navy, while the UEF is a littoral (coastal) navy.  Both are good at what they are designed to do, and have a little overlap in terms of purpose.  When it comes to one challenging the other on its home turf there will be advantages for each.  The metaphor breaks down a little, because in the end, they're all spaceships that can operate apparently anywhere in deep space, but bear with me here.  The essential premise seems to be the GTVA has adequate performance and long range/duration.  The UEF has very high performance potential, but short legs.


In keeping with the original premise of this thread, let's assume the GTVA wins the war.  What do they do with the remnant UEF navy?

Well, for the most part, most of it will probably stay in Sol under new management.  Almost immediately, some examples of each ship class will be taken to Fleet R&D for testing and analysis.  See what works, what doesn't.  Find out how compatible each ship is with existing GTVA systems, and what the costs of retrofitting would be.  I suspect a few of the fighter/bomber designs could be reworked to incorporate Balors or Maxim cannons, just as an example.  The cruisers and frigates would probably be retained until the end of their operational lifetime as patrol ships and defense escorts, if only because they're already built and in place.  As for the Solaris destroyers, I suspect they would be kept around by the GTVA as carrier ships, not unlike the Hecate-destroyers.  Without back-checking, I can think of no reason they couldn't be loaded with GTVA fighter designs and repair equipment.  Retrofitting them with GTVA weapons (not necessarily beams, either) could prove problematic, though.

I didn't want to make a whole long post here, but it just sort of mutated as my thoughts came up.  I haven't fully thought all out, but I'm sure somewhere on here this discussion has been had at least once already.
Title: Re: Combining GTVA and UEF technology
Post by: IcemanFreespace on July 25, 2015, 03:22:22 pm
The first part of Aesar's post, I'm obviously in agreement. The reasons are well known, you listed some.

As for the second part, the worst approach would be to retrofit and ruin the ships so beautifully made. So they aren't made for certain types of situations, sure. They would need to work around that in other ways. I saw someone speak on robots and reducing the number of people in destroyers recently. Well, if UEF needs logistics, that sure is a lot less of an obstacle than creating new pilots and warships.  They can inflict incredible pain in short amounts of time. There are enough elite pilots and vessels to be a huge pain in your butt even if you're dominant.
But it seems that there's an underlying thought here that UEF school of thought is inferior here. They were just late to the party, military wise. I view the events of WiH as tremendously successful for UEF school of thought. I can't even see a way to dispute their defensive prowess. Offensively, it's good to have a very sharp knife as a starting point, but that's another story.



Title: Re: Combining GTVA and UEF technology
Post by: IcemanFreespace on July 25, 2015, 03:40:02 pm
There are too many points to reply to, so some random thoughts.

We know precise capabilities of all GTVA and UEF spacecrafts.
We know very basic outlines of logistics of both forces.
These facts alone are enough to put credibility of logistics talk in the air.
So you're already assuming some very grim scenarios for the sake of argument, but ok. Otherwise it wouldn't be fun.

What we're talking about here is GTVA with their logistics taking over. And already the discussion is drawing to a close. Just take the superior weaponry and roll with it. Integrate as quick as you can. They have the support for UEF's short legged crafts, in many ways better than UEF has in Sol. And UEF has been incredibly successfull in a war they never prepared for in any way.

The other assumption made to keep this discussion alive is that UEF is unable to provide logistics for their ships. They do just fine for what they are made, in Sol. If requirements change, why wouldn't they rise to the challenge ? In a reasonable timeframe, obviously.

And if we assume all these worst case scenarios, in the end, I have to ask-what missions in FS2 would UEF have problems with ? And in what missions would they absolutely blitz the Shivans? With all their shortcomings and on short notice.
Title: Re: Combining GTVA and UEF technology
Post by: AdmiralRalwood on July 25, 2015, 03:43:04 pm
I can't even see a way to dispute their defensive prowess.
Other than the fact that they're losing the war?

The other assumption made to keep this discussion alive is that UEF is unable to provide logistics for their ships. They do just fine for what they are made, in Sol. If requirements change, why wouldn't they rise to the challenge ? In a reasonable timeframe, obviously.
The best way to meet that kind of change in requirements is to design an entirely new class of ship.
Title: Re: Combining GTVA and UEF technology
Post by: IcemanFreespace on July 25, 2015, 04:48:37 pm
I can't even see a way to dispute their defensive prowess.
Other than the fact that they're losing the war?

The other assumption made to keep this discussion alive is that UEF is unable to provide logistics for their ships. They do just fine for what they are made, in Sol. If requirements change, why wouldn't they rise to the challenge ? In a reasonable time frame, obviously.
The best way to meet that kind of change in requirements is to design an entirely new class of ship.

That's like saying an MMA fighter is weak because he's losing a fight against 20 armed men, who ambushed him in his sleep. UEF never planned for an invasion of their home system. Plus they were ambushed. Plus they have no experienced personnel. And they're not in an alliance with a superior alien race. Not getting run over in three days is a success in itself. Actually dragging on with the war is an immense success on their part and on the part of their ship design and philosophy which enabled them to achieve such results.
I don't get how you arrive at the second conclusion. There is no knowledge of specific requirements for maintaining a ship, or sustaining maximum readiness in a war. There is also no knowledge of UEF's capabilities of meeting new requirements (let alone GTVA's, hence my original post). They've been very successful in supporting their fleet in a scenario way worse  than what they designed it for.

Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on July 25, 2015, 05:01:39 pm
If you want to write your own fiction about the UEF adapting to the logistical realities of a Shivan incursion, that's fine and it could be pretty cool. Telling the BP team that they're wrong about their own setting is pretty dumb though.
Title: Re: Combining GTVA and UEF technology
Post by: X3N0-Life-Form on July 25, 2015, 05:06:34 pm
But it seems that there's an underlying thought here that UEF school of thought is inferior here.
Citation needed.

I think pretty much everybody here agrees that UEF ships are very good at what they do. The discussion here is that what they do and how they do it would be impractical outside of Sol.

I think you mentionned the usefulness of high performance crafts for elite units. I believe the problem here is that the mission profile of these units would be likely to send them behind enemy lines at some point, which we know the GTVA school of thought is better at handling. I could see it happen, with the GTVA designing its own ultra-high performance crafts that would be able to get all the parts they need from the regular supply line or something, but it does seem at odds with their current fleet doctrine.

Quote
So you're already assuming some very grim scenarios for the sake of argument, but ok.
OK, that bit made me smile a bit, I'll admit :). The "grim scenarios" we are assuming are called the final parts of Freespace 2 and Age of Aquarius, but potentially without the part where 95 % of the Shivan forces' strength doesn't give a crap about us. This is, in my opinion, the kind of scenario the GTVA wants to be ready to deal with in one way or another, so I'd say it's reasonable to assume that further encounters with the Shivans would go very grim very fast.

Quote
And if we assume all these worst case scenarios, in the end, I have to ask-what missions in FS2 would UEF have problems with ? And in what missions would they absolutely blitz the Shivans? With all their shortcomings and on short notice.
Now that is something I like to think about. It's likely that the UEF would have trouble conducting extended operations in Gamma Draconis, and would be incapable of maintaining an expeditionary force in the nebula or beyond. Assuming that Capella, being 3rd Fleet HQ and all that, would be a very well-supplied system, I think early Shivan incursions, such as Sathanas #1, would be dealt with rather quickly. However, as more Shivan poor into the system and their infrastructure gets more and more damaged, they would crumble faster than the GTVA fleet.

Basically, their metaphorical flame would burn brighter and hotter, but extinguish faster, potentially too early into the evacuation.

PRE-POST ADDENDUM
Quote
There is no knowledge of specific requirements for maintaining a ship, or sustaining maximum readiness in a war.
We don't have specific numbers or anything, if that's what you are saying. What we do have is the techroom explicitly stating that the UEF fleet is taylored for high performance operations where supply is only a jump away, which bears the implication that these crafts would not last as long as the more balanced designs of the Alliance in a situation where supply is scarse. And given how immensly important logistics is said to be for the Alliance fleet, it again has implications regarding that fleet's ability to operate outside it's home system, or in a different logistics framework.

Also keep in mind that in WiH both fleets are pulling their punches. The UEF has been committed to wage a purely defensive war for 18 months, with all aggressive ops being a response to GTVA attacks (see the Meridian's ambush) until the Wargods came along. Even now, 1st fleet is maintaining that posture. On the other hand, the Tevs want Sol's infrastructure intact, which is why they haven't committed to more than one large-scale blitz operation against Earth, and hope to force the UEF into surrender rather than just destroy them.
Title: Re: Combining GTVA and UEF technology
Post by: Damage on July 25, 2015, 05:27:25 pm
Quote
And if we assume all these worst case scenarios, in the end, I have to ask-what missions in FS2 would UEF have problems with ? And in what missions would they absolutely blitz the Shivans? With all their shortcomings and on short notice.
Now that is something I like to think about. It's likely that the UEF would have trouble conducting extended operations in Gamma Draconis, and would be incapable of maintaining an expeditionary force in the nebula or beyond. Assuming that Capella, being 3rd Fleet HQ and all that, would be a very well-supplied system, I think early Shivan incursions, such as Sathanas #1, would be dealt with rather quickly. However, as more Shivan poor into the system and their infrastructure gets more and more damaged, they would crumble faster than the GTVA fleet.



Seconded.  I think this deserves its own topic.


Another possibility I just considered, would there be a black market for UEF fighter designs for mercenary or pirate groups?
Title: Re: Combining GTVA and UEF technology
Post by: IcemanFreespace on July 25, 2015, 05:39:54 pm
Regarding the last passage, I was thinking along the same lines as XN30. Nebula would be troublesome for UEF, and as the fighting drags on their lines would be much thinner than GTVA's. Knowing what we know now about Shivans, they'd be hopelessly outmatched, of course, but, some battles would prove to be a walk in the park and would give the fleet much needed time to rest and regroup which again throws some of the balance their way. 

Again, too many points and people to answer specifically, some are even getting way ahead of themselves, so I'd like to reset this and get to the main points.

Damage made a nice analogy about 'short legs' on UEF fighters. And we're talking mainly about small craft here, because that's where the majority of UEF's fleet advantage lie.
So when did GTVA need long legs exactly? Sol invasion, sure, don't send UEF stuff to Sol. Send something else. Use some of UEF craft for strategic attacks.
Going through the portal? Send something which will last a month in the wilderness. Fight hard for your life? Use better craft with better weapons, whichever those may be. They combined Vasudan technology with Terran. Decades on, they can't use UEF stuff? Hey, maybe those Hecates can finally be of some real use...


edit-I just have to clarify one thing, when talking about 'grim' scenarios, it was not about Shivans or other invaders, but about potential inability to supply and maintain ships. No one tested the UEF in such circumstances so no one knows for sure. But let's assume the worst scenario because otherwise this discussion does not exist.
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on July 25, 2015, 05:54:00 pm
As far as the GTVA are concerned anything that wouldn't perform well in the scaled-up worst-case Capella scenario that the TEI is designed for is a liability. As I and others said before, they might look at certain UEF doctrines for certain highly specialised roles. UEF craft in the fleet? Forget it.
Title: Re: Combining GTVA and UEF technology
Post by: IcemanFreespace on July 25, 2015, 06:02:46 pm
If you want to write your own fiction about the UEF adapting to the logistical realities of a Shivan incursion, that's fine and it could be pretty cool. Telling the BP team that they're wrong about their own setting is pretty dumb though.
It is, if GTVA doesn't have any bases from which it could deploy UEF craft and if it is going to lead many offensive wars, attacking well defended hostile systems from now on. But until now, they led mostly short, defensive battles, sometimes attacking first for tactical advantage. It could use UEF's stuff, and in a big way.

I'm suggesting that designing an Uriel or a Karuna is way, way harder than maintaining it and supplying it. That's pretty much where I came in into the topic.
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on July 25, 2015, 07:05:59 pm
Honestly it doesn't sound like you've absorbed enough of the background material if you think the TEI fleet is geared towards 'fighting offensive wars, attacking well defended hostile systems'. GTVA doctrine is completely focused on defence, against an enemy so overwhelming that your bases will be in hostile territory almost immediately.
Title: Re: Combining GTVA and UEF technology
Post by: IcemanFreespace on July 25, 2015, 07:42:38 pm
I suggest you read my post again.
Title: Re: Combining GTVA and UEF technology
Post by: niffiwan on July 25, 2015, 08:28:47 pm
I'm suggesting that designing an Uriel or a Karuna is way, way harder than maintaining it and supplying it. That's pretty much where I came in into the topic.

Of course this is true, design is very hard. However, it's equally true that adding a new spaceframe to the combat roster, where the new spaceframe has very low parts & consumables commonality with every other spaceframe on the combat roster, is hard enough to not be worth adding it.
Title: Re: Combining GTVA and UEF technology
Post by: The E on July 26, 2015, 03:24:56 am
So when did GTVA need long legs exactly? Sol invasion, sure, don't send UEF stuff to Sol. Send something else. Use some of UEF craft for strategic attacks.
Going through the portal? Send something which will last a month in the wilderness. Fight hard for your life? Use better craft with better weapons, whichever those may be. They combined Vasudan technology with Terran. Decades on, they can't use UEF stuff? Hey, maybe those Hecates can finally be of some real use...

Consider this. The GTVA is in a war against an enemy with no known limit on ressources, with no known strategical vulnerabilities to exploit. In the long run, the GTVA will lose, unless it can find something that substantially changes the equation. Until then, the GTVA's mandate is to ensure human/vasudan survival.

Now, Consider Sanctuary. Even in the "prime" universe, the Sanctuary plan was likely put into motion during the first incursion. They didn't go through with it, given how quickly the shivan threat evaporated after the Lucifer was shot down. That plan is still one of many contingencies in the GTVA playbook.

Further, take a look at the Anemoi class. Sure, they're incredibly useful. But they're assets geared for expeditionary warfare, something the GTVA actively discourages. Their capabilities are far beyond what a logistics vessel for a long-term patrol of known space would need.

Yes, there are obvious reasons why the GTVA favours endurance and ease of maintenance. Transparent ones for easy dissemination and consumption by the populace. However, there are also other reasons that people in the GTVA rarely talk about because noone wants to raise the specter of having to pack a couple thousand people into cryo and flee into the wilderness.
Title: Re: Combining GTVA and UEF technology
Post by: Celendil on July 26, 2015, 06:55:09 am
Further, take a look at the Anemoi class. Sure, they're incredibly useful. But they're assets geared for expeditionary warfare, something the GTVA actively discourages. Their capabilities are far beyond what a logistics vessel for a long-term patrol of known space would need.

Yes, there are obvious reasons why the GTVA favours endurance and ease of maintenance. Transparent ones for easy dissemination and consumption by the populace. However, there are also other reasons that people in the GTVA rarely talk about because noone wants to raise the specter of having to pack a couple thousand people into cryo and flee into the wilderness.

You're saying that at least some part of the development of the Anemoi - covertly - was to act as sleeper ships to disperse into unknown space if the situation was overwhelmingly unwinnable? Interesting, that's not an aspect of their development or a use for them I'd considered before. No wonder that's never been a widely-suggested alternative use for them - the admission that they were built as a last-ditch survival option would, uh, not be great for GTVA morale, right?
Title: Re: Combining GTVA and UEF technology
Post by: Luis Dias on July 26, 2015, 07:54:21 am
They do seem somewhat defenseless for that role, though. Even Sanctuary was an actual destroyer and they didn't have the time to implement an actual anti-genocide ship. One would wonder that they should, at least, have some kind of special abilities, like highly complex stealth capabilities, making it extremely difficult to detect. Something like borrowing key techs from the Pegasus project, or new power sources that do not give out any heat signature whatsoever. Perhaps some subtler subspace engine. As it is, it's almost like a glorified civilian ship that will be a sitting duck once shivans discover its tracks.
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on July 26, 2015, 07:59:58 am
IIRC even the team acknowledge that the Anemoi's seriously undergunned for its purpose, and I think they were talking about upgrading it at one point.
Title: Re: Combining GTVA and UEF technology
Post by: crizza on July 26, 2015, 08:41:38 am
But you would still need factory ships to get a refugee fleet supplied. The 14th logistic ships had run dry or were nearly out of supplies after they managed to return to Sol.
Title: Re: Combining GTVA and UEF technology
Post by: The E on July 26, 2015, 08:55:44 am
But you would still need factory ships to get a refugee fleet supplied. The 14th logistic ships had run dry or were nearly out of supplies after they managed to return to Sol.

They ran out of their supplies of pre-made parts, but they do have facilities to build parts from scratch if necessary.
Title: Re: Combining GTVA and UEF technology
Post by: crizza on July 26, 2015, 08:58:41 am
Ah, ok.
I thought about large factory ships which are being fed be a small fleet of mining ships etc :D
Title: Re: Combining GTVA and UEF technology
Post by: NGTM-1R on July 26, 2015, 09:42:32 am
They do seem somewhat defenseless for that role, though.

I don't know about this. They might, but on the other hand at that point the only real answer is to get away into the night undetected. It's not as though the GTVA has any reason to believe that, once detected, the Shivans will ever stop looking. The Sanctuary seemed to have that exact problem.

Guns aren't going to help at that point.
Title: Re: Combining GTVA and UEF technology
Post by: Luis Dias on July 27, 2015, 04:25:32 am
That precise reasoning is why I followed it up with the following sentences:

Quote
One would wonder that they should, at least, have some kind of special abilities, like highly complex stealth capabilities, making it extremely difficult to detect. Something like borrowing key techs from the Pegasus project, or new power sources that do not give out any heat signature whatsoever. Perhaps some subtler subspace engine.

And my only point there isn't even to say that these would "solve" their problem, but that they would signal to us that this was thought through and that the world building isn't ad hoc, but pervasive. A simple sentence on the techroom highlighting some high tech developments in order to make this ship invisible in many situations (or at least "more invisible" than its counterparts) would be enough to give a "wink wink" in The_E's direction.
Title: Re: Combining GTVA and UEF technology
Post by: Celendil on July 30, 2015, 03:18:54 am
One piece of tech that it does strike me that the GTVA being very interested in acquiring is their AWACS beam jamming abilities. Given how effective it was against Serkr and the Carthage (with the obvious vulnerabilities, of course), it would make sense for the GTVA to be interested in adapting that to combat Shivan beam spam.
Title: Re: Combining GTVA and UEF technology
Post by: X3N0-Life-Form on July 30, 2015, 04:34:37 am
In general, I would believe that the GTVA is going to closely study the UEF's handling of hostile beam weaponry, including the various beam jamming and EM warfare tricks.
Title: Re: Combining GTVA and UEF technology
Post by: NGTM-1R on July 30, 2015, 10:45:33 am
That precise reasoning is why I followed it up with the following sentences:

If these are possible for a logistics vessel, they are possible for combat craft. The bottom line is that if you give it to Anemoi and nothing else it stretches disbelief. (c.f Star Trek Voyager and the holodecks once being said to run on a power source that is apparently less compatible with the rest of the ship than entirely alien technology.) Worse, they'd give the logistics vessel possible combat application, making us wonder why it wasn't a part of the GTVA's strategy in Sol.

Easier and simpler to just say that in that situation guns won't solve their problems, so they were not a design emphasis. Occam's Razor works on storytelling.
Title: Re: Combining GTVA and UEF technology
Post by: Luis Dias on July 30, 2015, 10:54:03 am
You're right, perhaps "new high end technology" does prop up those questions. It probably has more to do with design choices than "new tech". More of X, necessrily less of Y. For instance, a ship that sacrifices weapon power and engine speed, in order to be able to function with a much smaller heat signature power source, or a subtler subspace engine that is slower, but again, uses less power and is more discreet. Priority is stealth, sacrificing almost everything else that the rest of the fleet must be good at.
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on July 30, 2015, 11:13:17 am
They do seem somewhat defenseless for that role, though.
They're defenseless for the role because they aren't combat vessels and under no circumstances are they meant to be left alone.  Any exodus situation would have them accompanied by actual combat vessels and probably a very sizable civilian fleet.  You know, ships to support.  Anemois aren't transport ships, they're support vessels and mobile factories.
Title: Re: Combining GTVA and UEF technology
Post by: Luis Dias on July 30, 2015, 11:26:09 am
Right, I took the Sanctuary analogy too much literally, I'm sorry.
Title: Re: Combining GTVA and UEF technology
Post by: -Sara- on August 07, 2015, 06:03:33 am
If they ever find out about it, the GTVA may badly want that shielding technology of the Custos-X. It'd be best applied on a Cain-esque cruiser, giving it a swiveling single heavy beam-cannon to hit fast and hard, while its shields would give major protection against UEF capital long-range gauss and mass-driver weapons. Or on a satelite network, capable of erecting a 'shield screen' to block UEF gauss and mass-driver projectiles.
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on August 07, 2015, 08:19:16 am
The GTVA probably won't be fielding any new ships before the end of the war, and they don't want ships that are good against the UEF anyway; they want ships which are good against the Shivans.
Title: Re: Combining GTVA and UEF technology
Post by: CT27 on August 07, 2015, 01:09:52 pm
Wouldn't that idea Sara mentioned work against the Shivans too?
Title: Re: Combining GTVA and UEF technology
Post by: -Sara- on August 07, 2015, 01:43:08 pm
No, beams pierce through shields. The purpose isn't good shields, it's showing "Look, your one offensive weapon is useless now, it's time to sit around the table and hammer out a rather disfavourable agreement for you." In reverse, it'd be interesting if the UEF gets their hands on a beam cannon. If they already had some insight on maybe one of the Lucifer's cannons, filling in the missing bits of info with GTVA beams might make for a superior beam, if both are compatible.
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on August 07, 2015, 06:02:50 pm
No, beams pierce through shields. The purpose isn't good shields, it's showing "Look, your one offensive weapon is useless now, it's time to sit around the table and hammer out a rather disfavourable agreement for you." In reverse, it'd be interesting if the UEF gets their hands on a beam cannon. If they already had some insight on maybe one of the Lucifer's cannons, filling in the missing bits of info with GTVA beams might make for a superior beam, if both are compatible.
I don't see why the UEF would be able to build a superior beam.  Yes, the UEF probably has the Lucifer's beam cannons stored somewhere.  The GTVA, on the other hand, probably has SReds and LReds taken from the wrecks of countless Shivan destroyers and cruisers, not to mention the BFReds off the Sathanas (not saying they have the BFReds for sure, but it's just as likely as the UEF having the Lucifer's HReds).

More importantly, the GTVA has been actively developing beam technology for the past 50 years.  Reverse engineering just can't make up for that kind of experience.
Title: Re: Combining GTVA and UEF technology
Post by: Klaustrophobia on August 10, 2015, 04:45:54 am
The UEF DOES have the beams of the GTVA defectors.
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on August 10, 2015, 01:07:20 pm
So?
Title: Re: Combining GTVA and UEF technology
Post by: Damage on August 10, 2015, 02:13:52 pm
It seems to me the UEF just might manage to field a warship (maybe even a few) with beam cannons--and those might even be the equivalent of anything the GTVA has in the field.  They probably have salvaged parts, either from the Lucifer, GTVA ships destroyed in Sol, or defectors.  They have GTVA personnel with working knowledge of GTVA technology who defected at the beginning of the war.  (More on this later.)  But it's highly likely that beyond a ship or two that might have the tech, beam cannons are just not going to be in the UEF's wheelhouse anytime soon.

BP lore and word of god suggest that reverse-engineering beam weapons would be cost-prohibitive for the UEF, especially as regards the newer "blue beams" Terran ships use; it's not just a matter of swapping out a few parts in the weapons turrets.  They lack the tech base for beam cannon production on any scale, though as I said, they might salvage a few as "prototypes."  It's a whole different tech tree they may have never considered.

A Word Regarding GTVA Defectors:

  After Age of Aquarius, three ships and an unspecified number of personnel defected to the UEF.  This included a cruiser, a corvette, one logistics ship, and at least some high-level command personnel.  There were several examples of blue-beam technology available to study*, and at least point UEF researchers in the right directions.  Repair technicians might be forthcoming about information concerning these weapons and their predecessors.  Higher level personnel such as Bei Sr and Jr might have known enough to point the research teams to even more specific things.  (I'm assuming that GTVA officers have at least some cross-training in the science and engineering of their ships, not unlike modern naval personnel.)

Admiral Bei has been in Sol for 18 months and change.  He's on speaking terms with at least one Council member.  I find it likely that if Bei, the Council Elders, the UEF Admiralty, the Fedayeen, and whatever others would be privy to the information he has--if most of those people thought beam weapons would save the UEF from the GTVA's invasion, they would have fast-tracked its development as quickly as they could.


*Did GTVA planners specifically not include older designs to keep older beam weapons away from the UEF--on the off chance those beam weapons could be easily swapped in?
Title: Re: Combining GTVA and UEF technology
Post by: Klaustrophobia on August 12, 2015, 06:27:37 pm
So?

Well I kept seeing "if they were able to get their hands on a GTVA beam."  Just pointing out that they already have.
Title: Re: Combining GTVA and UEF technology
Post by: procdrone on August 13, 2015, 01:44:45 pm
*Did GTVA planners specifically not include older designs to keep older beam weapons away from the UEF--on the off chance those beam weapons could be easily swapped in?

Lopez battlegroup doesn't have any post cappella warship in it. (so consider it old ships green beams)
Title: Re: Combining GTVA and UEF technology
Post by: Damage on August 13, 2015, 05:01:59 pm
*Did GTVA planners specifically not include older designs to keep older beam weapons away from the UEF--on the off chance those beam weapons could be easily swapped in?

Lopez battlegroup doesn't have any post cappella warship in it. (so consider it old ships green beams)

I meant in the 14th BG, during AoA--before the invasion.  Orestes, Temeraire, etc--those were all newer designs with newer weapons, etc.  Yes, there are several older ships with older systems in-system as part of the war effort (we see that in the first few missions of WIH) but that's months later and during an ongoing campaign with losses, replacements, etc, all thrown in the mix.

But my question was regarding the original "invasion plan" before Age of Aquarius screwed it up--Did the GTVA planners intend it to work out that way, or was it more because the 14th was one of the more advanced battle groups in the fleet, and thus selected on that basis?  (Or am I just reading too much into it?)
Title: Re: Combining GTVA and UEF technology
Post by: niffiwan on August 13, 2015, 06:28:09 pm
I reckon it was selected because, being more advanced it was better able to enact the "surrender at gunpoint" plan. i.e. they were planning for success, not for failure
Title: Re: Combining GTVA and UEF technology
Post by: procdrone on August 14, 2015, 03:50:34 pm
14th plan was to quickly enter Earth orbit using supreme firepower, technology, and make FEDs to surrender under threat of orbital bombardment (as far as im remember, could be wrong)
Title: Re: Combining GTVA and UEF technology
Post by: CT27 on October 20, 2015, 12:57:40 pm
In act 4 (or even post-war), what direction do you think the GTVA will go in regards to bombers?
Title: Re: Combining GTVA and UEF technology
Post by: Scotty on October 20, 2015, 01:11:00 pm
Mixed light strike bombers for surgical warship disarmament and super-heavy fortress bombers that can survive anti-fighter screens to deliver massive, punishing payloads that kill destroyers.

I know this because it has been discussed in threads passed. :P
Title: Re: Combining GTVA and UEF technology
Post by: CT27 on October 21, 2015, 01:12:59 pm
super-heavy fortress bombers that can survive anti-fighter screens to deliver massive, punishing payloads that kill destroyers.


So the GTVA will try to come up with a Dugra/Vadra equivalent?
Title: Re: Combining GTVA and UEF technology
Post by: Scotty on October 21, 2015, 09:01:47 pm
Think less Durga/Vadra, more B-29.

In role, not in shape.
Title: Re: Combining GTVA and UEF technology
Post by: crizza on October 22, 2015, 06:49:56 am
So...the Stehno?
Title: Re: Combining GTVA and UEF technology
Post by: CT27 on October 27, 2015, 10:29:02 pm
Think less Durga/Vadra, more B-29.

In role, not in shape.

So a potential GTVA superbomber could be like the B-29 "Enola Gay" and deliver a 'superbomb' to a UEF destroyer?
Title: Re: Combining GTVA and UEF technology
Post by: JerichoDeath on October 27, 2015, 11:42:30 pm
IIRC, the B-29's role was to travel further than any other bomber of the time, covered by its own turrets, without needing a fighter escort... and completely failed at that. They were re-purposed for other things afterward, though they could certainly take a beating.

EDIT:
Oh, wait. That's wrong. I was thinking of the B-17 before the redesign.
Title: Re: Combining GTVA and UEF technology
Post by: mr.WHO on October 28, 2015, 04:05:32 pm
Wasn't B-29 capable of flying higher than any Japanese fighter and most of german fighters of that time?
Title: Re: Combining GTVA and UEF technology
Post by: Mars on October 28, 2015, 09:51:52 pm
Yes. German fighters could get kills, but in the Pacific only big anti-aircraft guns could reliably take them down. I'm guessing these bombers are long range.
Title: Re: Combining GTVA and UEF technology
Post by: QuakeIV on October 28, 2015, 10:24:10 pm
Reliable is also probably the wrong term for anti-aircraft guns back then.
Title: Re: Combining GTVA and UEF technology
Post by: Rheavatarin on October 29, 2015, 08:09:00 am
Reliable is also probably the wrong term for anti-aircraft guns back then.

I think that accurate is the word you are looking for. At the height B-29s flew (up to 10,000m) was within the effective range of several types of Japanese AA guns. Their tracking was never very effective though. Besides, most B-29 sorties during the war were low altitude (~1500m) night missions, firebombing Japanese cities. That was within the range of 20mm autocannon. But it is very difficult to target something moving at 500+ kph at 1500 meters when your radar sucks.
Title: Re: Combining GTVA and UEF technology
Post by: CT27 on October 29, 2015, 12:48:09 pm
Think less Durga/Vadra, more B-29.

In role, not in shape.


Could you elaborate a little on that please...how are the Durga/Vadra different than the B-29 in role?
Title: Re: Combining GTVA and UEF technology
Post by: General Battuta on October 29, 2015, 01:13:39 pm
Imagine the Durga as a TU-22M and the Vajradhara as, uh, there isn't really a clear bomber analog: it's like an A10, almost a pocket warship, a weapons platform designed to hit harder than a modern cruiser (by sacrificing most of the survivability, operational independence, and cost effectiveness of a cruiser — no lone Vajradhara is going to get anything done).

The Tev fortress bomber concept is neither of those things.
Title: Re: Combining GTVA and UEF technology
Post by: Mars on October 29, 2015, 05:21:32 pm
Vaj is buntu though - original question was about Tev bomber tactics. Though I think you've said before they're going to pop-up attacks and drones.
Title: Re: Combining GTVA and UEF technology
Post by: crizza on October 29, 2015, 07:53:39 pm
Well, the TEVs have no need to design a bomber like the Buntu did. This bombers most likely were designed after the great war, to take down Demons and most likely the Lucifer, the latter in subspace.
A TEV fleet bomber would be something along the line of the Stheno... massive primary firepower, cavernous secondarys and turrets, to fend of fighters...
Scripting, plot armor or whatever, a Stheno with Balors/Maxim tears apart anything up front, making sure to smash her way towards the intended target.
Title: Re: Combining GTVA and UEF technology
Post by: Scotty on October 30, 2015, 12:05:27 am
Think less Durga/Vadra, more B-29.

In role, not in shape.


Could you elaborate a little on that please...how are the Durga/Vadra different than the B-29 in role?

I mean to say that the GTVA bomber concept is closer to gunboat than gunship, in BP parlance.  Massive, covered in turrets, and with capabilities that fighters just plain don't have.
Title: Re: Combining GTVA and UEF technology
Post by: CT27 on October 30, 2015, 12:36:03 am
Think less Durga/Vadra, more B-29.

In role, not in shape.


Could you elaborate a little on that please...how are the Durga/Vadra different than the B-29 in role?

I mean to say that the GTVA bomber concept is closer to gunboat than gunship, in BP parlance.  Massive, covered in turrets, and with capabilities that fighters just plain don't have.

Sorry for not getting it again, but in BP terms as you put it...what's the difference between gunboat and gunship?  (A wiki article I saw recently said the two terms are virtually identical)
Title: Re: Combining GTVA and UEF technology
Post by: Darius on October 30, 2015, 12:46:40 am
Gunship - a heavily armed aircraft with heavy ordnance as its defining feature. Examples: A-10 or attack helicopters.

Gunboat - small warship (usually littoral) with artillery.
Title: Re: Combining GTVA and UEF technology
Post by: ZeroCooL on November 02, 2015, 03:24:40 pm
Logistics it´s a big stuff..
imagine a karuna withot torpedos.
Easy prey.

-Things that the GTVA need to take from UEF in order to survive (or at least do more damage).

-Maxim (no ammo required) + Gauss cannon (Long range + Heavy damage).  =  A  good long range weapon withot Ammo.

-Slammer is an excellent addition. dat weapon can eat shivans bombers.

-Rapier is a must possible advancing to a next prometheus Tier.

-Reverse Thurst can be a feature in new fighters designs.

-Fleet net is a must.

-Tevs have ETAK., and the UEF have some Beam jamming., come on.. an effective jamming its possible.

-Flak burst can be partially take in mixed defense formations on ships ( i think a nightmare ).

-Paveway is a must to check in order to kill dat nasty BFRed cannons.


*************************************************************



P.S. ( Totally/Offtopic).
I´d like to see new shivan ships fighting an UEF/GTVA United.,  that could be great.



 
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on November 02, 2015, 03:32:13 pm
Maxims are getting an ammo cap with the director's cut, actually. The Slammer is exceptionally good, but even a ridiculous overbuilt UEF gunship can only carry a handful; it might not scale well in the Nahemastorm scenarios the TEI anticipates.
Title: Re: Combining GTVA and UEF technology
Post by: Mars on November 02, 2015, 08:59:44 pm
UEF and Tev fighters are built with vastly different requirements in mind, so many of these things may not be compatible. Rapier might be a great gun, but perhaps its draw is too high for a fighter meant to travel multiple nodes solo, for example.
Title: Re: Combining GTVA and UEF technology
Post by: SmashMonkey on November 03, 2015, 02:15:25 am
UEF and Tev fighters are built with vastly different requirements in mind, so many of these things may not be compatible. Rapier might be a great gun, but perhaps its draw is too high for a fighter meant to travel multiple nodes solo, for example.

Not to mention that UEF stuff likely has a shorter mean time before repair since their logistical footprint is limited to a single system.
Title: Re: Combining GTVA and UEF technology
Post by: Aesaar on November 03, 2015, 04:02:51 am
The Balor and the Rapier are already very comparable weapons.  The Rapier does a bit more damage and has longer range, but the Balor draws less power, it's more easily mass produced, and it's already integrated into the fleet.  It also has an upgrade in the works.  The Rapier isn't enough of an improvement to justify the expense of adopting it.
Title: Re: Combining GTVA and UEF technology
Post by: General Battuta on November 03, 2015, 07:34:07 am
I really can't overstate how good (and tactically important) the Balor's low power draw is.
Title: Re: Combining GTVA and UEF technology
Post by: FrikgFeek on November 03, 2015, 01:44:31 pm
Fighters equipped with Balors can perform above their specifications due to the ETS system. This isn't as apparent in the Sol theatre due to shorter engagements and lower number of opponents where you can get away with relying on your energy reserves.
In an engagement against the Shivans however, the Balor truly shines, nothing else can chew through endless wings of Shivan bombers so quickly without stopping to let your energy recharge.
Title: Re: Combining GTVA and UEF technology
Post by: CT27 on November 03, 2015, 01:59:49 pm
The Balor and the Rapier are already very comparable weapons.  The Rapier does a bit more damage and has longer range, but the Balor draws less power, it's more easily mass produced, and it's already integrated into the fleet.  It also has an upgrade in the works.  The Rapier isn't enough of an improvement to justify the expense of adopting it.

What kind of upgrade is in the works for the Balor?
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on November 03, 2015, 02:09:25 pm
a transposition and a 'g'
Title: Re: Combining GTVA and UEF technology
Post by: X3N0-Life-Form on November 03, 2015, 03:29:46 pm
a transposition and a 'g'
... a Balrog ?
Title: Re: Combining GTVA and UEF technology
Post by: Phantom Hoover on November 03, 2015, 06:42:35 pm
the director's cut's out now, check the techroom (ctrl+shift+s if you can't find it)