Author Topic: MODELVIEW32 Source Code  (Read 10428 times)

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Offline Rampage

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MODELVIEW32 Source Code
It's pretty self-explanatory.  In order to improve the Freespace 2 Source Code, I want to obtain the source code for MODELVIEW32.  If you support me, reply with [some] message.
« Last Edit: November 18, 2002, 07:46:30 am by 255 »

 

Offline Solatar

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Request: MODELVIEW32 Source Code Petition
:wtf:Have you asked the creator for the proggy? It says in the program that he'll help you/give you the code.

EDIT: How does the source for MODELVIEW32 help with the SCP.

 

Offline Bobboau

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Request: MODELVIEW32 Source Code Petition
becase it is used to veiw and edit models, wich we currently can't realy do with new data types, like glow points,
if he doesn't want to do the stuff himself it would be nice to have the ability to do it our selves
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Solatar

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Request: MODELVIEW32 Source Code Petition
Well, e-mail the guy who wrote the program. He should give you the source code. It says so in one of the startup help hints.

 

Offline RandomTiger

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Request: MODELVIEW32 Source Code Petition
May not be able to release the code for legal reasons.

 

Offline Solatar

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Request: MODELVIEW32 Source Code Petition
Why not? It's his program? Heiko Herrman I think.

 

Offline Bobboau

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Request: MODELVIEW32 Source Code Petition
but not all his stuff
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Solatar

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Request: MODELVIEW32 Source Code Petition
Oh, well, I'll sign:nervous:

]-[ades

 

Offline RandomTiger

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Request: MODELVIEW32 Source Code Petition
Why dont you send him an e-mail first?

 

Offline EdrickV

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Request: MODELVIEW32 Source Code Petition
The source code for PCS is available via CVS, and the latest version of PCS is supposed to include support for glowpoints.
http://sourceforge.net/projects/alliance

With the source code for POFView available, I think combining the two to make a complete replacement for ModelView32 would be a good idea. (And ModelView32 I believe is Visual Basic so if you don't have that, you may not be able to do anything with it.)
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

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Offline EdrickV

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Request: MODELVIEW32 Source Code Petition
Ok, these error messages (and this resulting double post) are getting annoying. :)
« Last Edit: October 29, 2002, 02:19:49 pm by 657 »
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

 

Offline Kazan

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Request: MODELVIEW32 Source Code Petition
the POFCS CVS has a version of PCS with properly working GLOW support, and the dots even show up in the preview renderer, albeight primative representations
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Solatar

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Request: MODELVIEW32 Source Code Petition
I always hated PCS. It was always crashing, and the controls were too hard to use.

 

Offline Kazan

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Request: MODELVIEW32 Source Code Petition
cry about it why dont you - you should have come on here and given me bug reports while it was my main coding project, you should also keep to date on the version [althought the latest is in CVS and im not making a build until i replace the GLUT with SDL and fix taht damn renderer memory leak]
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Solatar

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Request: MODELVIEW32 Source Code Petition
I didn't say anything 'cause loads of people were already saying what I wanted to address. To many people saying the same thing in terms of errors isn't a good thing usually.

Back on topic, does anybody want to get the source for ModelView32?

 

Offline mikhael

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Request: MODELVIEW32 Source Code Petition
Quote
Originally posted by Hades
I didn't say anything 'cause loads of people were already saying what I wanted to address. To many people saying the same thing in terms of errors isn't a good thing usually.

Back on topic, does anybody want to get the source for ModelView32?

Yes.
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline Solatar

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Request: MODELVIEW32 Source Code Petition
Quote
Originally posted by mikhael

Yes.


Yes to what? My first, or second paragraph?

 

Offline Galemp

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Request: MODELVIEW32 Source Code Petition
Yes, we want the Modelview source so we can integrate glow point editing, thrusters, dockpoints, paths, and eyepoints. Then we can further integrate PCS into Modelview, including POF2COB and COB2POF, so we will have one fully functional WYSIWYG POF editor.
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Offline mikhael

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Request: MODELVIEW32 Source Code Petition
Quote
Originally posted by Hades


Yes to what? My first, or second paragraph?


Both.
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline Solatar

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Request: MODELVIEW32 Source Code Petition
Quote
Originally posted by GalacticEmperor
Yes, we want the Modelview source so we can integrate glow point editing, thrusters, dockpoints, paths, and eyepoints. Then we can further integrate PCS into Modelview, including POF2COB and COB2POF, so we will have one fully functional WYSIWYG POF editor.


An all in one tool for making ships. Maybe somebody who has too much free time could make a real constructor. You could make a .pof, then skin it, and add everything. All in one tool.