Author Topic: In-game Perspective  (Read 10055 times)

0 Members and 1 Guest are viewing this topic.

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
well you can do it in real life with your hand... so mabey:p
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
I always thought that effect was done by moveing the camera back while zooming or something like that
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
yeah
you can half replicate the idea anyway by putting your hand in front of something then moving your headback and you hand toward your head faster than your head is moving. Your hand will get bigger while the scenery gets smaller. Its not great but it demostrates it I suppose :)
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by Bobboau
I always thought that effect was done by moveing the camera back while zooming or something like that


nah, that would result in the picture to stay about the same, assuming both speeds are equal :)
SCREW CANON!

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
"hand toward your head faster than your head is moving"

:rolleyes:

its a good idea to read all of my post... they might even makesense...:eek:

EDIT: based on that its better to just guess at what im saying!:doubt:

you dont have to read all of my POSTS just the one:nod:

and if they were the same speed it would stay the same but the scenery would just get smaller and thats kinda pointless the moving hand is supposed to replicate the zooming effect.
« Last Edit: August 08, 2003, 11:14:16 pm by 307 »
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Sandwich

  • Got Screen?
  • 213
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Brainzipper
Quote
Originally posted by LAW ENFORCER
yeah
you can half replicate the idea anyway by putting your hand in front of something then moving your headback and you hand toward your head faster than your head is moving. Your hand will get bigger while the scenery gets smaller. Its not great but it demostrates it I suppose :)


Actually quite close. ;) Anyway, yes, I guess the effect increases the shrinking factor of distant objects while also increasing the apparent size growth of objects coming closer.

Hmm, when I put it that way, I'm not sure that's wat we want at all. :-/
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed