Author Topic: Problems with the latest CVS...  (Read 943 times)

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Offline starfox

  • 28
Problems with the latest CVS...
Ok, I tried the latest CVS-build (1/23/06) and experienced the following...oddities.

1. The AI of the fighters was minimal. I played on Insane, and enemies just jumped in and did nothing. When I fired those "sitting ducks" they ignited their afterburners and moved away slightly, only to stop again.

2. The Iceni on the mission "the romans blunder" was almost completely white. On the same mission, debris from one of the freighters was cube-like objects with only one side textured. One word of the Iceni, it was OK on the preceding mission...

3. The next training mission, where I have to order epsilon wing to destroy a transport...the fighters do not comply, because of the AI problem...

The AI is the one bugging me most, or is there a new AI system on the works ?
« Last Edit: January 24, 2006, 10:05:59 am by starfox »
Rig:
A8N-SLI Premium
AMD 64 X2 4200+
GF 7950 GT
X-FI ExtremeMusic
HEC 550W
2 Gt RAM
Win XP

 

Offline starfox

  • 28
Re: Problems with the latest CVS...
Ooops...apparently I accidently used a little older build....it's OK now
Sorry for the inconvienience...
Rig:
A8N-SLI Premium
AMD 64 X2 4200+
GF 7950 GT
X-FI ExtremeMusic
HEC 550W
2 Gt RAM
Win XP

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
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Re: Problems with the latest CVS...
Which build. For reference purposes.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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