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Just Another Troubleshooting Thread

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jedi19941:
This showed up when the game was in loading screen half way.
Could not find a usable bitmap (railgun_p) for weapon 'OnlyMyRailgun#LightNovel'!

ntdll.dll! KiFastSystemCallRet
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
fs2_open_3_7_5_SSE2-DEBUG_apng.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes

Clicked on YES and the game will crash, hit NO 2 times and it loads normally.
Here's the log.

[attachment DELETED!! by Strong Bad]

Axem:
Well shoot, that's just me forgetting to include a graphics file. But it shouldn't be the cause of completely missing models... (Coders, any insights?)

Spoon:
Could not find a usable bitmap (railgun_p) for weapon 'OnlyMyRailgun#LightNovel'!

Brilliant weapon name :lol:

niffiwan:

--- Quote from: jedi19941 on April 05, 2016, 10:01:30 am ---Could not find a usable bitmap (railgun_p) for weapon 'OnlyMyRailgun#LightNovel'!

--- End quote ---

You can ignore this warning, it shouldn't cause the issue you're seeing.

I can't see any obvious errors in the logs, and I'm going to assume that all the VPs have been installed corrected (did you use the installer?)

I noticed that your video card isn't exactly a speed demon; one website I read says that its about the same as an Intel HD 4000.  Could you try;

1) updating your video card drivers
2) select "Disable GLSL (Shader) Support in the launcher; on the Advanced Setting tab, under the heading Troubleshooting

I acknowledge that since the models seem to work OK on 3.7.2, this is not likely to be directly caused by your PC; but I'm fairly sure there's been some shader updates since 3.7.2 which might have introduced these issues for you. Disabling GLSL should eliminate the effects of the changes to the shaders.

AdmiralRalwood:
Given that 3.7.2 was pre-deferred renderer, that's almost certainly why the models worked.

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