well, for that, Nobody expects seems to work.
For the background issues:
During load of Preemtive measures I:
Warning: Trying to add a bitmap that does not exist in stars.tbl!
File:J:\src\cvs\fs2_open_3_6_9.final\code\Starfield\StarField.cpp
Line: 3127
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
stars_load_background() stars_load_first_valid_background() parse_bitmaps() parse_mission() parse_main() mission_load() game_start_mission() game_enter_state() gameseq_set_state() game_process_event() gameseq_process_events() game_main() WinMain() WinMainCRTStartup() kernel32.dll 7c816d4f()
------------------------------------------------------------------
Warning: Failed to add starfield bitmap 'neb_grene4' to the mission!
File:J:\src\cvs\fs2_open_3_6_9.final\code\Starfield\StarField.cpp
Line: 3459
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
stars_load_first_valid_background() parse_bitmaps() parse_mission() parse_main() mission_load() game_start_mission() game_enter_state() gameseq_set_state() game_process_event() gameseq_process_events() game_main() WinMain() WinMainCRTStartup() kernel32.dll 7c816d4f()
------------------------------------------------------------------
question: is that the broken Brakiri vessel you are refering to ? During loading of Nightmare Scenario:
Warning: Ship "BK Cassan" has an invalid ship type (ships.tbl probably changed). Making it type 0
File:J:\src\cvs\fs2_open_3_6_9.final\code\Mission\MissionParse.cpp
Line: 3315
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
parse_objects() parse_mission() parse_main() mission_load() game_start_mission() game_enter_state() gameseq_set_state() game_process_event() gameseq_process_events() game_main() WinMain() WinMainCRTStartup() kernel32.dll 7c816d4f()
------------------------------------------------------------------
And again, I want to repeat that I had a CTD on "Hell and back" but without a error message in debug, can anyone confirm ?
Additionally, I played through "Slipping the nose" now multiple times and it worked (???). Just got one crash, during the "Brakiri Cruiser(...)fire" message, but again, with no error message even in debug.