First off, I think there may be a problem with the mission parser, as I have encountered a problem. In the mission "Straight, No Chaser" (SM3-04), some of the voice files arent playing. Specificly, the SM3-04_Any* files. Some other files arent playing either, but I cant determine which. So could you guys look at the mission parser and find out what is wrong, so that this doesnt happen again?
Also, about the memory leak, is it possible for a temporary fix to flush the engine caches after the end of each mission? This would take a few seconds, I would imagine, but it would prevent the leak from getting out of hand, as well as preventing my hard drive from working like it's on crack whenever the program exits because of a OoM error. I think this should be done in the mean time until you have isolated and fixed the memory leak.
Finally, I'd hate to sound like a dick, but when was the last time the codebase was optimized? I assume because of the bug-hunting there were
of redundancies and extra stuff put in that would have unoptimized the code. Just as well as adding new features and fixes. Please dont bite my head off
.
All concerns are based off the current builds (tested 7-7-04 thru 7-20-04).
-Scuddie
EDIT: And can someone PLEASE fix the new posts icons? Some read threads are appearing as new, and some new threads are appearing as read. It's a bit irritating.