We need more UEF pilot personas, and we're too busy to write them!
If you want a shot at getting your own voice acted pilot persona into the War in Heaven director's cut, now's your chance. Simply take the following sample and rewrite each line, then submit in this thread. Don't forget to assign new message filenames and a head ani.
#Personas
$Persona: Your Persona Name Goes Here - this is an example persona for UEFMale
$Type: wingman
#Messages
; ALL CLEAR
$Name: All Clear
$Message: XSTR("Battlespace is secure.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-allclear.ogg
; ARRIVAL (Enemy)
$Name:Arrive Enemy
$Message: XSTR("Hostile contact, heads up!", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-incoming.ogg
; ATTACK MY TARGET
$Name: Attack Target
$Message: XSTR("Weapons hot. Going for the merge.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-attack.ogg
; BACKUP ARRIVAL (previously named "REINFORCEMENTS")
$Name: Backup
$Message: XSTR("Reinforcements on station, what's your situation?", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-backup.ogg
; BETA WING ARRIVAL
$Name: Beta Arrived
$Message: XSTR("Beta wing, on the line.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-beta.ogg
; CHECK YOUR SIX
$Name: Check 6
$Message: XSTR("Threat at your six! Break! BREAK!", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-checksix.ogg
; DEATH (previously wingman scream)
$Name: Death
$Message: XSTR("Someone help me!", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-death.ogg
; DELTA WING ARRIVAL
$Name: Delta Arrived
$Message: XSTR("Delta wing, go weapons free.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-delta.ogg
; DEPART (previously named "WARPOUT")
$Name: Depart
$Message: XSTR("Yes sir, attempting exit jump!", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-depart.ogg
; DISABLE TARGET
$Name: Disable Target
$Message: XSTR("Selecting target engines.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-disable.ogg
; DISARM TARGET
$Name: Disarm Target
$Message: XSTR("Hostile weapons locked up!", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-disarm.ogg
; ENGAGE ENEMY
$Name: Engage
$Message: XSTR("Engaging at will.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-engage.ogg
; EPSILON ARRIVAL
$Name: Epsilon Arrived
$Message: XSTR("Epsilon standing by. Light 'em up.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-epsilon.ogg
; GAMMA ARRIVAL
$Name: Gamma Arrived
$Message: XSTR("Gamma wing is active and engaging.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-gamma.ogg
; HELP (REDUDANT TO ASSIST??)
$Name: Help
$Message: XSTR("She's all over me! Attempting to evade!", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-help.ogg
; IGNORE TARGET
$Name: Ignore Target
$Message: XSTR("Are you sure about that, sir?", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-ignore.ogg
; NEGATIVE REPLIES
$Name: No
$Message: XSTR("I cannot carry out that order.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-no.ogg
; NO TARGET
$Name: No Target
$Message: XSTR("I've got no target.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-notarget.ogg
; Oops 1 (Player "accidentally" fires upon friendly)
$Name: Oops 1
$Message: XSTR("Friendly fire! Friendly fire!", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-oops1.ogg
; PLAYER KILLED (previously "player died")
$Name: Player Dead
$Message: XSTR("Friendly down. No ejection!", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-playerdead.ogg
; PRAISE
$Name: Praise
$Message: XSTR("May he find peace.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-praise.ogg
; REARM
$Name: Rearm
$Message: XSTR("Calling for rearm!", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-rearm.ogg
; REPAIR
$Name: Repair
$Message: XSTR("Subsystems crippled. I need repairs!", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-repair.ogg
; STRAY
; TRAITOR
$Name: Traitor
$Message: XSTR("We've got a head case. You know what to do.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-traitor.ogg
; YES
$Name: yes
$Message: XSTR("I'll do my best.", -1)
+Persona: UEFMale
+Avi Name: Head-TP1
+Wave Name: uefmale-yes.ogg
For an extra challenge, come up with a persona for the following characters: Simms, Karen, Olefumi, Brie, and Kassim. There's no guarantee we'll use these, but they could go the distance.
Please do multiple lines per line type. We can use these and the persona will select between them.