This campaign is awesome! I played it a handful of times and still thoroughly enjoyed it! Now onto the feedback:
Story: Pacing was great, characters had interesting personalities and backstories. I did not expect the plot twist near the endgame! Overall it felt a bit like a combo of wing commander and mass effect (just my opinion), in terms of storytelling and mission structure.
Gameplay: Felt fluid and satisfying! The missions picked up in intensity at the right moment, giving us fresh challenges to tackle. The diverse gun arsenal offered up fun ways to play with the loadout depending on the enemy we would be fighting. The ships felt amazing to fly around; none of them felt like bricks (like flying an Ursa to destroy Lucy). My favorite was the Kaze which turned on an absolute dime! Another gameplay element I loved was the multi-lock system! I honestly hope this becomes a thing in FS modding
Being able to target and destroy multiple enemies is pretty satisfying! Also, the decisions to be made carried over from mission to mission, changing the landscape of certain scenarios.
Music: Epic! All I can say
Recommendations: The only gripe I have is the combat sims on the dark angel. I think there should be a decision to skip them for those of us who were not big fans of them. The only sim I liked was the gauntlet on Zephy. This is just a minor gripe though.
Overall this has quickly become one of my favorites, up there with the BP, INF and S:AH! Look forward to part 3!