Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: c914 on December 28, 2009, 10:56:08 am
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Thanks to my fried i've been able to recovery few of my old ships. Three capital ships and one defence base are to your disposal. Models had couple of years and are not hi-detailed but they have special textures ( winch lately i've upgrade to new standards) and weapons. All in one single Vp pack ready to use. Enyoy... and take note this is OLD STUFF.
-=DOWNLOAD=- (http://c914.net/download/c9_ships.zip)
Rhea class cruiser - Fast, agile and equipped with four long-range torpedo tubes.
(http://i104.photobucket.com/albums/m173/c914/rhea.jpg)
Morana class cruiser - Is strong, good equipped in cannons ship. She is bigger and more powerful than any Terran cruiser. Perfectly fills the gap between corvette and smaller ships.
(http://i104.photobucket.com/albums/m173/c914/morana.jpg)
Tane class corvette - This hangar equipped corvette is an excellent complement too each fleet. Thanks to fighters and bomber wings that she can carry Tane is able to adapt to changing battlefield conditions.
(http://i104.photobucket.com/albums/m173/c914/tane.jpg)
Goliath class defence station - This cruiser size installation is able to defend herself against few fighter squadrons and also make an equal fight with corvette. DS Goliath is first line jump nodes and important installation defence.
(http://i104.photobucket.com/albums/m173/c914/goliath.jpg)
Weapons:
Mine cannon: - The range of 6500 meters and a rate of 1 missile every 4 seconds create it ithe main weapon to fight against capital ships for Morany and Tane.
Long Range Torpeado - Fast torpedoes with a range comparable to the mine cannon fitted Rhea, Tane and Defense Station.
Pulse Cannon - It fires 8 bullets in one series at a distance 1600 meters, is the first line of defence against torpedoes and bombers.
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They look bloody good, even if they aren't hi-poly :nod: :nod: .
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Pretty textures :yes: Are those solar panels on the installation?
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I approve that base for the originality medal.
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Are those solar panels on the installation?
Yes the are, and the are not rotating.
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Oh. My. God. Four capships! :jaw:
It's like Christmas. Again.
You are awesome.
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Neat!
Now someone just needs to add these to the Wiki and post them on FSmods!
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Well volunteered.
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Looks nice! :yes:
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Are those solar panels on the installation?
Yes the are, and the are not rotating.
You've set rotation to submodel, but it's not in tables as a subsystem.
That's the reason why it doesn't work.
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And that is what they should do - stay still and do not go in to troubles with aft turrets. Rotation is option that is disabled.
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is it ok by you if I add some more detail and make some of these higher poly? :)
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Cut a hole in that nub in the bottom of the Rhea for a hangar and you'd have the perfect exploration vessel.
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My godness, those models are brilliant. :eek2: :eek: Good work, C914. :yes:
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Cut a hole in that nub in the bottom of the Rhea for a hangar and you'd have the perfect exploration vessel.
Can anyone do this and upload the modded ship somewhere?
BTW- "Stacja obronna klasy Goliath " should be: "Goliath class defence station".
Nice ships BTW...
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@BengalTiger - that is fixed :D
is it ok by you if I add some more detail and make some of these higher poly?
Of course why not.