Author Topic: Cat's ships weapons  (Read 7555 times)

0 Members and 1 Guest are viewing this topic.

Offline gevatter Lars

  • Another wingnut
  • Moderator
  • 213
    • http://gevatter_lars.tripod.com/
You might find some at the Landreich or with some other backwater system that still got them. Also I think their would still be some carrier with Rapiers but I doubt their will be much of them. Most of them where lost during the Battle of Terra, to my knowledge and later replaced by the cheaper Hellcats....as most of the WC ships around WC3 are originaly older designs then WC2 ships.
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

 
Ya, the same thing would explain the disappearance of the Sabers.  Although the longbows do have afterburners while the "newer" broadswords and defintely newer crossbows don't... chalk that up to canon inconsistency and real life (TM). I can see the epee's getting replaced, they were great at killing pilots.   Actually I think the biggest reasons isn't battle for terra, it's the adoption of a 3d engine, you couldn't get ships to resemble ships from earlier games.  Hence the battle for terra and the complete change. Probably the same with flak to point defense.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 
I'd take a rapier 2 over a hellcat, but they no longer exist in wc3  :sigh:

Whoa I wouldn't go quite that far  :) You must absolutely hate Hellcats. Admitablly the Rapier from WC2 is faster and has the same number of missiles but even though its gun volley damage is only slightly less the hellcats shields and armor are quite strong. So your Hellcat can take quite a beating in combat so I guess it allows for sloppy flying to make for up for its otherwise poor performances. Too bad they couldnt give us the Morningstar instead. Although it probably would kind of clash with the thunderbolt which for what it was I liked immensly except when u have to fight darkets and stealth fighters (which was nearly every mission anyway). 

 
Well by that time period Rapier 3 would have probably been coming into service if the war conditions weren't as bad.  While the hellcat does have armor and shielding its speed and maneuverability is sluggish.  I want either fast and nimble or heavy and devastating.  Hellcats are more of a jack of all trades while the rapier was more like a rapier sword, jousting with the enemy. 

Course I shouldn't say much, I've got fighter models that are really medium class like the hellcat... course I've got the new rapier too  :P

Ya I loved the morningstars too, although they seemed to die too easily, wish I could play wc2 now, maybe i'd have better luck with them.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline gevatter Lars

  • Another wingnut
  • Moderator
  • 213
    • http://gevatter_lars.tripod.com/
I think I am one of the very few people who actualy "liked" to fly the Epee. It requires a hit and run tactic and you can't never go front up against someone but at running and hitting they where great. Also sniping. No other ship of this time had its guns so close that you eather hit or not. If you hit then its quite a punch.

As for the Longbow, Braodsword and Crossbow thing. The Crossbow had an afterburner IIRC. The Broadsword was just to big to have one. I also tend to call the Broadsword the smallest station ever build ^_^
The Crossbow was a newly developed bomber that was quite expancive so it never went into mass production when you could have Broadswords. The Longbow original seamed to be a trooptransport/S&R ship...at least you could see it in that duty in the WC Academy TV series.

As for the Hellcat...I also see it as a the allround fighter for every situation that dosn't excell in any duty but can fullfill most of them. With the bad situation after the battle of earth and the overall bad going war its no wonder that they searched for a not so specialized fighter that can be thrown in every situation instead of a specialised fighter like the Morningstar.
A good fighter but also a to specialliced ship IMO.


But all of this is just the fiction as we/I would like to see it. It has its logic holes and we will most likely never know for what reason it was decided to use what ship with the stats they had in the end. So I am happy with what I got ^_^
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

 
. The Crossbow had an afterburner IIRC.

No, it didn'i

 

Offline Tolwyn

  • The Admiral
  • Administrator
  • 214
  • Ridiculously Old Fraud
    • Wing Commander Saga
. The Crossbow had an afterburner IIRC.

No, it didn'i

Yes, I remember flying the Crossbow in the earlier installment of the mod. No afterburner, it was a nightmare :)
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

 
I have a couple questions to ask while we are on the subject of Kilrathi weapons.

Are we expecting to see real dangerous kilrathi ships and pilots that can provide a real challeng to kill for instance...

1) Will there be Sorthak's in Saga?

Sothaks are nasty to fight but are a great challenge especially in the arrow. They have seriously powerful guns and one on one they can even rip a thunderbolt to shreds as I nearly found out the other day when those 3 rear meson gun turrests ripped through my shields and armor in seconds.

2) Will there be Kilrathi aces?

Kilrathi aces were always fun to fight especially the ace Bloodmist who I found is quite a challenge to fight one on one on the higher difficulties. Bloodmist definately isnt the greatest pilot but he launches loads of missiles at u which even the Hellcat didnt have the capabilities to evade as I found out and his rear turret is deadly although Im not sure what gun it is. The trick I found to defeat that ace Bloodmist was to convert the damage repair power to shields and guns which makes your hellcat alot more durable in combat. Im not sure what the rear turret of the Paktahn bomber is but it sure as hell is nasty. I found it is then mainly a matter of patience and just waiting until your shields are high enough to move in from behind and blast through the shields and weaken his hull gradually until that cat is nailed.


 

Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Are we expecting to see real dangerous kilrathi ships and pilots that can provide a real challeng to kill for instance...

You can bet :)

Quote
1) Will there be Sorthak's in Saga?

Not in the upcoming prologue, but the main game  will cover everything from WC3 (gamestyle and ship wise)

Quote
2) Will there be Kilrathi aces?

See answer to issue 2 (which is acutally No. 3 :) ), but I wont tell/spoil any more on that matter :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
You might find some at the Landreich or with some other backwater system that still got them. Also I think their would still be some carrier with Rapiers but I doubt their will be much of them. Most of them where lost during the Battle of Terra, to my knowledge and later replaced by the cheaper Hellcats....as most of the WC ships around WC3 are originaly older designs then WC2 ships.
Quoi?  Sorry...how are WC3 ships older than the WC2 ships?  As I understood it...WC3 designs were pumped out by the industries involved with rebuilding the fleet as quickly as possible after the Battle of Terra.  Seeing as both sides lost so many ships in the battle they both went back to the drawing boards and started pumping out new ships.  Helps explain the reasons for the changes in design that occurred over a very short period of time.

I don't buy some of the fiction thats in some of the books. It makes no sense to me :)

Especially since second line aircraft, in the modern day context, usually get used by reserve units and in a wartime situation you're industry cranks out so many planes/ships per month anyways that old types either get used by training units, reserve units, or so forth.  Do you mean that the designs were perhaps in place prior to the Battle of Terra?

Sorry...very confused! :)
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline gevatter Lars

  • Another wingnut
  • Moderator
  • 213
    • http://gevatter_lars.tripod.com/
Some designs you find in WC3 are older ships or typs of ships that have been put back into active service...like most of the Ranger-class carriers that where even build before WC1. Others are refits of older designs. The Arrow, Hellcat and Longbow are all in service while Blair is still a cadet at the Academy. But these aren't the same versions as you fly.
The old Arrow seams to be more like a small one person shuttle/hopper. Same could be for the Hellcat as we see one also standing in front of the Academy. The Longbow during that time is a rescue ship.
All these frames have been later reworked to become fighters/bombers.

Still I agree that their are quite some points where continuity is more then strange ^_^
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
I think I'm going to keep thinking about these on my own little universe :)

But thanks!
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline gevatter Lars

  • Another wingnut
  • Moderator
  • 213
    • http://gevatter_lars.tripod.com/
Everyone as he likes it ^_^
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

 
Are we expecting to see real dangerous kilrathi ships and pilots that can provide a real challeng to kill for instance...

You can bet :)

Quote
1) Will there be Sorthak's in Saga?

Not in the upcoming prologue, but the main game  will cover everything from WC3 (gamestyle and ship wise)

Quote
2) Will there be Kilrathi aces?

See answer to issue 2 (which is acutally No. 3 :) ), but I wont tell/spoil any more on that matter :)

Thats great news. Sorthaks and the upgraded kiltrathi fighters were the only real fun challenges in WC3 besides the insanely overwhelming numbers 0f kilrathi fighters. From what I've seen so far in the prologue your also outnumbered by kilrathi fighters so we'll have both I guess. That should make for a real challenge. And great work with the prologue I was really blown away by the amount of detail u guys put into it.