Allow me to introduce myself, i am new on this forum, but not new to this game.
We are in the process (along with my brother) of making our own game and for that, i had been playing with the Open FS2 build to gather information on what are the key essentials to making a good spaceflight sim game.
The build you guys talk about here works very good on my current machine, with the exception of "OpenGL 1.2 not present" box that i have to press everytime and the constant "Crash" after playing 10 or 12 missions.
My machines is as follows:
Athlon64 3200+ (2700Mhz)
MSI K8N Diamond (NF4-SLI)
XFX Geforce 7800GTX
SB Audigy2
The game works perfect be in D3D or OGL in 1024x768x32 with 4xAA and 16x AF, 8xAA works also, but, no noticeable difference in quality.
The OpenGL version looks better than the D3D version, but, the D3D version seems A LOT more stable (never ever a crash).
Any news on this? new build?
Thank you guys for all the hard work and congrats.
Eagle / Daniel
www.maximopc.org