Hard Light Productions Forums

Hosted Projects - Standalone => The Babylon Project => Topic started by: Deepblue on September 12, 2004, 06:52:16 pm

Title: Things to come...
Post by: Deepblue on September 12, 2004, 06:52:16 pm
(http://server5.uploadit.org/files/DeepblueWA-itscoming.jpg)
(FREDrender with flare added, nice eh?)
How do you like the omega and the Aegis sat? (also did the kestrel with flashy lights on the wings)
(http://server5.uploadit.org/files/DeepblueWA-GODglow.jpg)
(NOTE: Taken before glowpoints were added)
New glow for the particle beam and the xray (not shown). Is there anyway you can get rid of the "triple" glow? It destroys the effect I want.

Anyhoo the next thing I need to do is add the "runway" light posts and add the lights to the Omega. :D

Last thing:
I was thinking about 3D cockpits and it hit me, why couldn't we have the main ship body (aurora in this case) without the cockpit, and then build another ship that is just the cockpit. Then in fred you can dock the two. This would result in a 3D cockpit + a vaible way to implement fredded ejection. Cool no?
Title: Things to come...
Post by: Deepblue on September 12, 2004, 11:52:55 pm
OK, I thought this would attract a little more attention...
:nervous:
.
Title: Things to come...
Post by: Slasher on September 13, 2004, 01:04:24 am
It's great someone is actually trying to glowpoint the Omega.  I started myself but the trial and error thing with the coordinates ended up taking longer than expected.  Suffice to say I have yet to even find out what the various glow point types do.  

I hope they blink when you're done. :)
Title: Things to come...
Post by: Deepblue on September 13, 2004, 01:21:45 am
Do the outside ones blink? I know the runway ones do (please make a version of the omega with the little runway probes and the girders, if not I'll have to do it.... :nervous: )
I made the kestrel lights blink on and off. If you use Aurora, its pretty easy to do glowpoints. BTW you like the beamglow?

EDIT: What do you think of my 3d cockpit/ejection system idea?
Title: Things to come...
Post by: Fury on September 13, 2004, 01:27:42 am
Glowpoints needs to be added to existing models, R2 models (might) have been updated at some point.

Beamglows have been done by Lightspeed and they're good too. Not that yours is bad but since they're done...

I think SCP already has partial 3d cockpit code done but I have no idea how well it works if at all. However, cockpits are not of very high priority at all. As far as I know, most players are switching cockpits off in games which have cockpits anyway so whats the point to do hard work that barely gets used?
Title: Things to come...
Post by: Deepblue on September 13, 2004, 01:33:49 am
It would get used.
Title: Things to come...
Post by: Deepblue on September 13, 2004, 01:35:54 am
Oh, can I get a list and reference pics of ships that need glowpointing. (working on Nova already)

BTW: That Omega sports new maps and (improved color) glowmaps that get rid of the old mapped 2d lights and are replaced by the glowpoints you see.
Title: Things to come...
Post by: IPAndrews on September 13, 2004, 08:26:03 am
In many cases you'll be working on out of date pofs here Deepblue.
Title: Things to come...
Post by: Deepblue on September 13, 2004, 09:08:38 am
Thats too bad. Release the new ones!!!11122
EDIT: The Omega been replaced yet?
Title: Things to come...
Post by: IPAndrews on September 13, 2004, 09:15:39 am
Dunno. Probably. It was supposed to be going in for a smoothing/facet facelift.
Title: Things to come...
Post by: Deepblue on September 13, 2004, 09:17:24 am
While there at it, give it the runway light posts. So I can add flashy lights to the ends.
Title: Things to come...
Post by: Edwin on September 13, 2004, 07:43:02 pm
cool.

and the escape-pod idea, been thought f but failed due to the hampering of manueverability of docked ships, maybe SCP can fix that for us?
Title: Things to come...
Post by: Sigma957 on September 15, 2004, 02:17:19 am
That looks great with them glow points.
Title: Things to come...
Post by: Setekh on September 17, 2004, 10:53:23 pm
I like your FRED render. ;)
Title: Things to come...
Post by: Deepblue on September 18, 2004, 12:14:05 am
Thanks.



So do I. :D
Title: Things to come...
Post by: -Norbert- on September 18, 2004, 04:15:16 am
I like the cockpit/escape pod idea.
But I thought ships can only dock with only one other object (or is that already figured out?). So this would be make it impossible to rearm.
But since you mainly fight with primarys I would rather have the cockpit than the possibility to rearm.
Title: Things to come...
Post by: Deepblue on September 18, 2004, 10:30:10 am
PreAKs working on 3d cockpits so that idea is out of date