Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 08, 2018, 01:02:55 pm
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Here is the nightly for 08 January 2018 - Revision aea6383
Group: Linux
nightly_20180108_aea6383-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180108_aea6383/nightly_20180108_aea6383-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180108_aea6383/nightly_20180108_aea6383-builds-Linux.tar.gz))
Group: Win64
nightly_20180108_aea6383-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20180108_aea6383/nightly_20180108_aea6383-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180108_aea6383/nightly_20180108_aea6383-builds-Win64.zip))
Group: Win32
nightly_20180108_aea6383-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20180108_aea6383/nightly_20180108_aea6383-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180108_aea6383/nightly_20180108_aea6383-builds-Win32.zip))
Group: MacOSX
nightly_20180108_aea6383-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180108_aea6383/nightly_20180108_aea6383-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180108_aea6383/nightly_20180108_aea6383-builds-MacOSX.tar.gz))
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commit 40ba316
Author: asarium <Sun Jan 7 14:24:06 2018 +0100>
Commit: asarium <Sun Jan 7 14:31:42 2018 +0100>
Reset loaded ship object when closing the F3 lab
code/lab/lab.cpp | 5 +++++
1 file changed, 5 insertions(+)
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commit e81547a
Author: asarium <Sun Jan 7 12:26:33 2018 +0100>
Commit: asarium <Sun Jan 7 12:26:33 2018 +0100>
Add support for weapon class SEXP parameters
code/parse/sexp/LuaSEXP.cpp | 10 ++++++++--
1 file changed, 8 insertions(+), 2 deletions(-)
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commit 7577018
Author: asarium <Sun Jan 7 12:24:18 2018 +0100>
Commit: asarium <Sun Jan 7 12:24:18 2018 +0100>
Add support for ship class SEXP parameters
code/parse/sexp/LuaSEXP.cpp | 9 ++++++++-
1 file changed, 8 insertions(+), 1 deletion(-)
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commit 2181512
Author: asarium <Sat Jan 6 19:28:45 2018 +0100>
Commit: asarium <Sat Jan 6 19:28:45 2018 +0100>
Add support for passing wing parameters to Lua SEXPs
code/parse/sexp/LuaSEXP.cpp | 9 ++++++++-
1 file changed, 8 insertions(+), 1 deletion(-)
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commit dff5e4c
Author: asarium <Sat Jan 6 19:11:48 2018 +0100>
Commit: asarium <Sat Jan 6 19:11:48 2018 +0100>
Fix game crash when a lua SEXP is not initialized properly
code/parse/sexp/LuaSEXP.cpp | 6 ++++++
code/scripting/api/libs/mission.cpp | 1 +
code/scripting/lua/LuaValue.cpp | 4 +---
3 files changed, 8 insertions(+), 3 deletions(-)
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commit e8ab065
Author: asarium <Fri Jan 5 12:16:18 2018 +0100>
Commit: asarium <Fri Jan 5 12:16:18 2018 +0100>
Remove unnecessary OpenAL binaries in main repository
lib/CMakeLists.txt | 2 +-
lib/OpenAL.cmake | 24 +
lib/openal/CMakeLists.txt | 24 -
lib/openal/include/al.h | 750 --------------------------------
lib/openal/include/alc.h | 273 ------------
lib/openal/include/efx.h | 715 ------------------------------
lib/openal/libs/win32/OpenAL32.dll | Bin 845045 -> 0 bytes
lib/openal/libs/win32/libopenal32.dll.a | Bin 119056 -> 0 bytes
lib/openal/libs/win32/openal32.lib | Bin 20552 -> 0 bytes
lib/openal/libs/win64/OpenAL32.dll | Bin 980543 -> 0 bytes
lib/openal/libs/win64/libopenal32.dll.a | Bin 116446 -> 0 bytes
lib/openal/libs/win64/openal32.lib | Bin 19858 -> 0 bytes
12 files changed, 25 insertions(+), 1763 deletions(-)
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commit f79b83c
Author: asarium <Thu Dec 28 10:55:31 2017 +0100>
Commit: asarium <Thu Jan 4 20:52:03 2018 +0100>
Enable ccache when available
.travis.yml | 1 +
CMakeLists.txt | 8 ++++++++
2 files changed, 9 insertions(+)
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commit abbef79
Author: asarium <Thu Jan 4 20:19:10 2018 +0100>
Commit: asarium <Thu Jan 4 20:19:10 2018 +0100>
Add tracing scopes for HUD rendering
code/hud/hud.cpp | 5 +++++
code/tracing/categories.cpp | 3 +++
code/tracing/categories.h | 3 +++
freespace2/freespace.cpp | 3 +++
4 files changed, 14 insertions(+)
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commit 47967cb
Author: asarium <Thu Jan 4 14:41:42 2018 +0100>
Commit: asarium <Thu Jan 4 14:41:42 2018 +0100>
Reset campaign room text pointers when freeing campaign data
code/menuui/readyroom.cpp | 5 +++++
1 file changed, 5 insertions(+)
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commit 7f56037
Author: Fabian Woltermann <Thu Jan 4 13:39:16 2018 +0100>
Commit: Fabian Woltermann <Thu Jan 4 13:39:16 2018 +0100>
Fully revert this
code/graphics/opengl/gropengldeferred.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
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commit 659828c
Author: Fabian Woltermann <Thu Jan 4 11:10:06 2018 +0100>
Commit: Fabian Woltermann <Thu Jan 4 11:10:06 2018 +0100>
If no flyby sounds are defined for a species, do not attempt to play any.
code/object/objectsnd.cpp | 3 +++
1 file changed, 3 insertions(+)
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commit 2c48845
Author: Fabian Woltermann <Thu Jan 4 10:47:57 2018 +0100>
Commit: Fabian Woltermann <Thu Jan 4 10:47:57 2018 +0100>
Revert changes from #1555
code/graphics/opengl/gropengldeferred.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
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commit bf74f29
Author: asarium <Wed Jan 3 13:33:03 2018 +0100>
Commit: asarium <Wed Jan 3 13:33:03 2018 +0100>
Make sure updating a texture uses the right texture unit
code/graphics/opengl/gropengltexture.cpp | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
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commit d95f173
Author: asarium <Thu Dec 28 10:52:56 2017 +0100>
Commit: asarium <Thu Dec 28 10:52:56 2017 +0100>
Fix another sprintf warning of GCC7
code/graphics/2d.cpp | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
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commit 47b21f6
Author: asarium <Thu Dec 28 10:50:10 2017 +0100>
Commit: asarium <Thu Dec 28 10:50:10 2017 +0100>
Fix wrong usage of memset
code/weapon/weapons.cpp | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)