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Port and Silent Threat: Reborn FAQ

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Nuclear1:
Q: Will current projects being made with Port 2.3 be compatible with 3.0?

(Yes, I know we discussed this via PMs, but I'd thought I'd throw it out there for others :) )

bfobar:
Q: Will there be a way to override existing campaign ships.tbl and weapon.tbl files with the ones in the new port? I'm playing the Shrouding the Light campaigns right now and have had to do a fair amount of table hacking to get the right ships weapons to get recognized for the right missions so that the game won't crash.

Q: How are you handling the voices on the ST:R campaign? all the original material from Violition or are you redoing that too for the missions?

Goober5000:

--- Quote from: nuclear1 on February 19, 2006, 04:00:51 pm ---Q: Will current projects being made with Port 2.3 be compatible with 3.0?

(Yes, I know we discussed this via PMs, but I'd thought I'd throw it out there for others :) )
--- End quote ---

Ugh. :p Version 3.0 will be rebuilt from the ground up, so older campaigns won't really be compatible with it.  The upside is that you'll be able to convert FSMs to FS2s very quickly with the SCP converter.


--- Quote from: bfobar on February 19, 2006, 06:40:41 pm ---Q: Will there be a way to override existing campaign ships.tbl and weapon.tbl files with the ones in the new port? I'm playing the Shrouding the Light campaigns right now and have had to do a fair amount of table hacking to get the right ships weapons to get recognized for the right missions so that the game won't crash.
--- End quote ---

You can override tables with the Port just like with any other mod.  If you're having trouble with the STL mods then you may have other stuff hanging around your folder that you're not aware of.  Try reading karajorma's FAQ.


--- Quote ---Q: How are you handling the voices on the ST:R campaign? all the original material from Violition or are you redoing that too for the missions?
--- End quote ---

The new messages will be voiced.  I'm not sure if we'll redo the personas.

Steel01:
Q: will the mainhalls be included?

Goober5000:

--- Quote from: Steel01 on February 22, 2006, 11:25:35 am ---Q: will the mainhalls be included?
--- End quote ---

Maybe.  I need to talk to Galemp about that.

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