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RELEASE - Wings of Dawn

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Spoon:
You humble me with your words Battuta. Thanks man, your post had me grinning from ear to ear  :D

General Battuta:
Oh and I should mention the creativity and flexibility in the mission design. There's some hilariously creative stuff in here.

Spoiler:The asteroid run mission had me all excited, and I was playing it and thinking 'this mission would only be better if someone started firing beams in here.

AND THEN THERE WERE BEAMS

Rodo:
dwnloading!!!

Got 6 free hours to finish it.  :cool:

NGTM-1R:
Aww. :(


--- Quote ---Assert: bm_bitmaps[bitmapnum].handle == handle
File: bmpman.cpp
Line: 1103

<no module>! KiFastSystemCallRet
<no module>! WaitForSingleObject + 18 bytes
<no module>! SCP_DumpStack + 354 bytes
<no module>! WinAssert + 208 bytes
<no module>! bm_get_type + 102 bytes
<no module>! main_hall_init + 549 bytes
<no module>! game_enter_state + 248 bytes
<no module>! gameseq_set_state + 310 bytes
<no module>! game_process_event + 134 bytes
<no module>! gameseq_process_events + 152 bytes
<no module>! game_main + 782 bytes
<no module>! WinMain + 330 bytes
<no module>! __tmainCRTStartup + 358 bytes
<no module>! WinMainCRTStartup + 15 bytes
<no module>! RegisterWaitForInputIdle + 73 bytes

--- End quote ---

Dragon:
This looks very strange.
I think it's a texture error of an unusual kind, but I didn't encouncered it in WoD.
I've had that error before on a different mod, but I don't remember what exactly caused it.
EDIT: And post the log, please.

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