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RELEASE - Cylon Gauntlet mission

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Dain:
So this is a fairly simple mission, but I'm sure I can't be the only one who spent a long time in the cylon gauntlets in the BtRL demo.

So this is just a simple gauntlet, throwing 5 increasingly difficult waves of cylons at you. I've included SP and MP versions. I think the MP versions will work better, due to respawns.

Although I've tried to keep the colonial fighters alive as long as possible in SP (blue wing can respawn, boosted hulls, good AI.. I haven't gone as far as guardianing because I think this would make it too easy) they still get wiped out fairly quickly. Any thoughts on this would be appreciated, as I certainly get murdered as soon as I'm alone with 10 raiders with missiles.

AI also seem to have problems with the large asteroid. Twits. If people reckon it's a serious problem it could be removed, but I quite like to have an interesting feature to fight around.

alternative hosting coming soon..



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Tingil:
Nice! A mission I can train my rusty dogfighting skills with. :D

Dain:
Hah, I noticed a bug whereby one wing jumps in about 16000 out. Oops, will fix and upload a new version

Dain:
Updated, new download in the first post. There is less missile spam from the cylons in the 3rd wave and the bug where some wings jumped in too far from the combat area is fixed.

Oh, and I recommend installing the gun convergence bugfix if you're going to play this in co-op!

http://www.hard-light.net/forums/index.php?topic=82565.0

Tingil:
Thanks for the update! :)

I've downloaded and tried the new version and encountered a funny bug: I wanted to try out how an Assault Viper would perform in this scenario, so I switched my wing to Assault Vipers armed with HD-51 missiles. The first odd thing I noticed was that in the first engagement, my wing was dropping like flies. I didn't think much of it, until I received the first hit. I died instantly. First I thought I was imagining things, but after I restarted several times, I am pretty sure I died every time at the first hit. I once even died by colliding with another Viper. :D

In SP mode that seems to affect Assault Vipers, but not the regular Mk VIIs. In MP however, I have the same problem with the Mk VII. - It's like playing on "sudden death" mode. :D

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