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How to Add Diaspora Ships to FRED2???

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AdmiralRalwood:
No, there's not currently a non-Windows version of FRED. Hope springs eternal that wxFRED will eventually be able to fill that need, but it's not there yet.

Ozone14k:

--- Quote from: jr2 on May 07, 2017, 05:45:56 pm ---You're using FRED2 Open, right?  Not FRED2?  Try copying FRED2 Open to the Diaspora folder.  I think you'll need to run it in WINE.  However, you might need to run Diaspora for Windows on WINE first to set up configuration options, as I think Mac stores them differently?   A lot of this is in the progress of being changed IIRC (moving away from Windows Registry settings to config files), but it's not done yet, so, I think you'll have to get Windows Diaspora running before FRED2 Open can read configs.  That is, unless there's a Mac version of FRED2 Open, I'm unaware of whether or not there is.  If there is, try using that (FRED2 Open Mac) after copying it to Diaspora's folder.

--- End quote ---

I believe so. I got FRED2 and it's associated programs through the FreeSpace Open Installer for Mac on Hard Light.net, but I have noticed there are several different icons that say "FRED2". One I know is the debug version, but I believe there are two other ones as well. Is there a way to distinguish between the two?

Yes, that is an excellent point. Macs store information a little different than Windows, the biggest difference I've experienced and read with porting Windows games to Mac, is that the games are designed to use the C:\Programs pathway. All of the porting software like Wine and Boxer basically create an environment where the game accesses a "virtual" windows file system, and the porting software makes the game think its saving to a Windows hard drive but it's actually storing it in the porting software, which then saves the files in Mac compatible format. Where this becomes a problem is when a game must access files from another game, because the file system the game thinks is real is more or less an illusion--there's really nothing there. This might be the problem, so I'm curious to see if I can get this to work on Windows and the reverse-engineer or copy the set up in Mac.

Wow, a Mac FRED2 open would be amazing. I'd love to be able to access a mission editor in game someday like Halo's Forge or even some of the classic Jane's Combat Sims like 688i Hunter-Killer.

Ozone14k:

--- Quote from: AdmiralRalwood on May 08, 2017, 04:22:57 pm ---No, there's not currently a non-Windows version of FRED. Hope springs eternal that wxFRED will eventually be able to fill that need, but it's not there yet.

--- End quote ---

Ah, that's too bad. I will certainly join in that hopeful watch. I would be glad to help in its development and testing, although I'll be the first to admit, my programming skills are pretty rusty these days. Still, I know Mac is a minority platform in the gaming world, so finding devs and alpha/beta testers can be challenging.

Thank you to everyone for your help! All of the input has helped me identify the problem and provided several possible solutions. I am working on this right now, and I'll let you all know what I find out.

jr2:
I believe FRED2 Open will be labeled with the version name, eg, fred2_open_3_7_4_SSE2.exe and the debug will be the same except with _DEBUG added in the name.

Ozone14k:
Okay, I've finally got a good update on this. If there are any users running OS X 10.12.4 (Mac OS X Sierra), hopefully this will be helpful.

I created a new folder in the FreeSpace 2 folder called, "Diaspora" and copied the Diaspora mac application to the Diaspora folder. Then, I right clicked on the Diaspora app and selected "Open in New Tab" from the menu. This opens the application contents folder, something OS X seems to do for its applications is "wrap" all of the application's files and support information into an application icon.

I then moved FRED2 Open into this Diaspora application folder that is normally "wrapped" by OS X. After doing that, if I open FRED2 Open from within the Diaspora application folder, it works perfectly!

I would have never been able to figure this out without y'all's help! Thank you so much for your replies about how FRED2 Open works and what files it needs to have in order to function properly.

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