I'm getting a crash trying this with TBP and FS2 3.6.14 Final. I can specify effects for individual ships and they show up in game and look great, but if I try to use the same data for a "default" trail by doing what I said in the above post, I get this:
LUA ERROR: [string "trailInfo.lua"]:328: attempt to index global 'deathParticleScript' (a nil value)
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ADE Debug:
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Name: checkDebris
Name of: method
Function type: Lua
Defined on: 314
Upvalues: 0
Source: trailInfo.lua
Short source: [string "trailInfo.lua"]
Current line: 328
- Function line: 15
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LUA Stack:
checkDebris
doObjectInfoRun
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[attachment deleted by a basterd]