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Off-Topic Discussion => Gaming Discussion => Topic started by: Akalabeth Angel on March 05, 2014, 01:50:19 pm

Title: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 05, 2014, 01:50:19 pm
I'm trying to play through the original and I find it kind of frustrating to be honest, I've been playing about 8-10 hours now and my characters are all still level 1. You need like 1500-2000 XP to even advance some of these guys and meanwhile I'm in the mines of Naskel and my characters sometimes get killed in 1-2 seconds by Kobolds which themselves are worth only 7 XP! So my group of 6 guys needs to kill 1200 Kobolds (XP is split I think) to advance to level 2 when a pair of these guys can shoot my best tanks down in a second. They're all armour class 3 or less except for some mage.

Maybe I need to give them all large shields or something to protect against projectiles since most of 'em use one-handed weapons anyway. Even so I think one of my guys who got taken down had a medium or heavy shield on him and his 17 HPs were still gone in a single volley from two dudes.

I know modern games tend to throw out levels willy-nilly, but even so you'd think my guys would advance to level 2 after like 10 hours of play and most of them are no where near except for Jaliegh or whatever her name is.

As a comparison I've seen people play Eye of the Beholder which is also D&D and their characters advanced in levels much faster.
Title: Re: What's so great about Baldur's Gate?
Post by: Spoon on March 05, 2014, 02:13:59 pm
I... I don't know?
Are you doing it wrong?
You are probably doing it wrong?

How are you still level 1 after 8 hours of play?
Have you tried... completing quests? You should probably try completing quests...
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 05, 2014, 02:20:49 pm
I've completed a few quests. Did all the Candlekeep quests I came across. Found the two dudes at the Broken Arm Inn or whatever it is. Then the mage wanted to go to the mines so I'm going there to complete a quest but 3 areas in and 40 dead Kobolds later I'm still level 1 and half my team is dead. I can ditch out and go get them resurrected but from what I understand the foreman said I only have a day to do it so, not sure how much truth there is to that.

I think the most XP I got was from killing an assassin in Naskel, she was worth 650 XP but even then, split six ways that's only 100 or so for each character.
I've killed dozens of Hobgoblins, the little blue guys, dire wolves, wolves, attack dogs, couple assassins, etcetera and so forth and still level 1. Like I say Kobold is 7 XP, Level 2 is 1200 at the minimum from what I've seen. Don't see how the math is supposed to add up.


I dunno, I'll keep going, maybe I'll level up after I finish the mine quest. But in-game time I've been going for 7 days already or somesuch.
Title: Re: What's so great about Baldur's Gate?
Post by: SkycladGuardian on March 05, 2014, 02:31:11 pm
This may be a stupid question, but you know, that you have to click the "Level Up" button on the character screen of the specific character in order to gain a new level?
The main game screen does not provide much information that you can level up one of your characters. A simple text message in the dialogue window (which is often enough quickly replaced by other messages) and a small "+"-sign on the character's portrait is all you get.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 05, 2014, 02:33:09 pm
This may be a stupid question, but you know, that you have to click the "Level Up" button on the character screen of the specific character in order to gain a new level?
The main game screen does not provide much information that you can level up one of your characters. A simple text message in the dialogue window (which is often enough quickly replaced by other messages) and a small "+"-sign on the character's portrait is all you get.

Oh yeah I checked that out but the button is greyed out. I regularly check out the characters to see how far away they are from levelling up. As I say only Jaheira, the dual class druid/fighter or whatever is anywhere close.
Title: Re: What's so great about Baldur's Gate?
Post by: SkycladGuardian on March 05, 2014, 02:45:49 pm
Hm, well regarding the mines, I can tell you that you have all the time you need. So you can return to the surface, stock up and heal. You can also rest in the upper levels, which you have cleared out of kobolds.
A good tactic is to scout ahead with your thief to find enemies and traps, and also equip Jaheira with her sling. She does way more damage with it than with her club. Generally, ranged weapons are pretty powerful in BG1.
If you want to grind a little first,  I can recommend killing bears. Although they are quite strong, they are slow and you can kill them with you ranged weapons and the give you several hundred XPs.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 05, 2014, 03:02:50 pm
Hm, well regarding the mines, I can tell you that you have all the time you need. So you can return to the surface, stock up and heal. You can also rest in the upper levels, which you have cleared out of kobolds.
A good tactic is to scout ahead with your thief to find enemies and traps, and also equip Jaheira with her sling. She does way more damage with it than with her club. Generally, ranged weapons are pretty powerful in BG1.
If you want to grind a little first,  I can recommend killing bears. Although they are quite strong, they are slow and you can kill them with you ranged weapons and the give you several hundred XPs.

Well Jaheira starts with a quarterstaff. So sling's better? Hmmn.
Well one problem is that I don't have many ranged melee guys. I have my main character who's a cleric, plus the two companions from inn Jahiera and whathisface. Also there's a dual class Fighter/ Thief who is . . okay in a pinch. But the other two a necro mancer and a the imoen girl are both back line characters from what I can tell. SO, I usually have 3 three guys up front then the two thieves with bows and the mage behind with a sling. And my melee guys all have slate mail or whatnot.  Anyway the mage or thief guy was complaining about going to the mines that's why I'm there already. Maybe I just need to rest more often to heal up and get my healing skills back. I only have two healers, Jaheira and my cleric character but maybe that's enough.

Anyway I'll keep at it but the XP needed still seems high. I would think that level 2 would only be a couple hundred XP not 1200. :P

Thanks
Title: Re: What's so great about Baldur's Gate?
Post by: Scotty on March 05, 2014, 03:04:41 pm
1000 XP is pretty much DnD standard for level 2.  Important to remember that this system was not made for Baldur's Gate - it actually uses the vast majority of DnD 3.0 mechanics.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 05, 2014, 03:09:26 pm
1000 XP is pretty much DnD standard for level 2.  Important to remember that this system was not made for Baldur's Gate - it actually uses the vast majority of DnD 3.0 mechanics.

You'd think that would take like, a few months of table top time to get to. Though not sure how much XP is typically awarded per game session.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 05, 2014, 03:12:50 pm
I think I might also supposed to be higher level when I hit the mines because I run into some Greywolf guy and one time I opposed him and he killed all my guys in a single swing. Or maybe he's a recurring character and at that point he's a badass so I shouldn't be able to challenge him.
Title: Re: What's so great about Baldur's Gate?
Post by: Spoon on March 05, 2014, 03:29:23 pm
yeah you probably dont wanna be in the mines just yet. go outside and get some sidequests done
Title: Re: What's so great about Baldur's Gate?
Post by: zookeeper on March 05, 2014, 03:35:24 pm
Most of the XP is in doing quests rather than combat, so you rather just wander off somewhere and do stuff to gain a level (or two). It's been ages since I played it so I don't know how many travel options you got.

That said, I don't think the combat in the BG series is very interesting. There's a massive amount of encounters that you can't really handle unless you specifically prepare for them or get lucky, and of course there's always the very real chance of just randomly dying from one good hit or a trap or whatever. The fun is in pretty much everything except the combat.
Title: Re: What's so great about Baldur's Gate?
Post by: AdmiralRalwood on March 05, 2014, 03:41:03 pm
IIRC, Baldur's Gate is based on ADnD, not 3.0 (although with some back-porting, making it more like 2.5).

Although I only played BG2 long enough to gain any levels; BG:EE is still on my to-play list. Still, it sounds like you're gaining awfully little XP...
Title: Re: What's so great about Baldur's Gate?
Post by: Spoon on March 05, 2014, 03:53:16 pm
That said, I don't think the combat in the BG series is very interesting. There's a massive amount of encounters that you can't really handle unless you specifically prepare for them or get lucky, and of course there's always the very real chance of just randomly dying from one good hit or a trap or whatever. The fun is in pretty much everything except the combat.
I do completely disagree. I find the combat super interesting with a lot of spells and counter spells and such. Its deep and challenging combat.
Indeed, there is a quite a few stuff that will kill you outright or will be bloody hard to do without suffering the death to half your party, but reloading and then thinking out a strategy on how to deal with it, preparing your spells and equipment is loads of fun and challenging imo.
There's a lot more to BG's combat than your average rpg that consists of spamming your one all powerful spell or attack.

alot alot alot alot alot
Title: Re: What's so great about Baldur's Gate?
Post by: Scotty on March 05, 2014, 03:57:26 pm
Regardless of the complexity of the system and the benefit (or lack) thereof, I find DnD (and more particularly the vidya game adaptations) to have absolutely horrible balance.  Any game in which you can easily and in multiple directions find yourself 100% outclassed by an encounter without intentionally breaking the game is neither fun nor engaging, unless the encounter is supposed to be impossible, in which case it's another artifact of bad design.

Baldur's Gate is awful at fun gameplay and balance.
Title: Re: What's so great about Baldur's Gate?
Post by: MP-Ryan on March 05, 2014, 04:07:43 pm
And here I have BG:EE on my Steam wishlist.  This thread is making me rethink that.
Title: Re: What's so great about Baldur's Gate?
Post by: AdmiralRalwood on March 05, 2014, 04:09:11 pm
I can't really speak for BG's combat, but there's definitely more options in BG2, even before dipping into mods. True, there are at least some fights that are nigh-impossible if you aren't prepared, but there either optional, or you've under-leveled (at least, in my personal experience! It's a big game, and I haven't finished a playthrough yet).
Title: Re: What's so great about Baldur's Gate?
Post by: zookeeper on March 05, 2014, 04:15:49 pm
That said, I don't think the combat in the BG series is very interesting. There's a massive amount of encounters that you can't really handle unless you specifically prepare for them or get lucky, and of course there's always the very real chance of just randomly dying from one good hit or a trap or whatever. The fun is in pretty much everything except the combat.
I do completely disagree. I find the combat super interesting with a lot of spells and counter spells and such. Its deep and challenging combat.
Indeed, there is a quite a few stuff that will kill you outright or will be bloody hard to do without suffering the death to half your party, but reloading and then thinking out a strategy on how to deal with it, preparing your spells and equipment is loads of fun and challenging imo.
There's a lot more to BG's combat than your average rpg that consists of spamming your one all powerful spell or attack.

Eh, well, I don't know. I guess I'm somewhat split. Sure, it's challenging, but constant reloading, setting traps around the corner so you can lure the enemy into it and casting of spells in preparation still seems like cheating.

I might enjoy it when I'm playing because it's more like a puzzle than an immersive experience, but it doesn't leave a very fond memory because it still feels like the game was being unfair and I was just working around it by abusing the mechanics as much as I can.

:confused:
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 05, 2014, 04:25:50 pm
I don't mind the combat, my only beef is the progression thus far. I'll keep at it and see how it goes.

I mean it's not super engaging, it's just pausing and tell people what to do, but it's alright for what it does. No worse than fallout or other isometrics from what I can tell.

I kind of prefer turn-based combat but I also realize that turn based can take longer.
Title: Re: What's so great about Baldur's Gate?
Post by: Spoon on March 05, 2014, 04:33:20 pm
I don't mind the combat, my only beef is the progression thus far. I'll keep at it and see how it goes.

I mean it's not super engaging, it's just pausing and tell people what to do, but it's alright for what it does. No worse than fallout or other isometrics from what I can tell.

I kind of prefer turn-based combat but I also realize that turn based can take longer.
Because at level 1 in BG1 you don't have too much options yet. So the combat may seem rather simple.
Also, BG is like semi turn based, the mechanics are done in turn base (which is why it may seem like your characters are some times not very responsive, because they are waiting for the next round to start so they can do their action).

And here I have BG:EE on my Steam wishlist.  This thread is making me rethink that.
Well if you wanna miss out on one of the best RPG experiences out there, go right ahead!

Baldur's Gate is awfully fun at gameplay and balance.
Fixed that for you.
The combat is great if you know what you are doing. Which I guess might be considered a fault of the game, requiring you to know some things which if played for the first time, you can't reasonably expect to know. But come on, I completed this game when I was 14 years old, had only a basic grasp of the english language and wasn't using half the great spells because 'why use this when you can fireball instead?' mentality of a dumb teenager.
I expect adults to be able to get through this game with some degree of elegance. I does however require you to think, plan, plot and go about encounters in a smart way from time to time.

I'm going to refrain from posting anymore on this because I am highly opinionated on this subject and this is just making me froth and wanna scream 'YOUR OPINION IS WRONG AND STUPID'.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 05, 2014, 04:51:08 pm
I don't mind the combat, my only beef is the progression thus far. I'll keep at it and see how it goes.

I mean it's not super engaging, it's just pausing and tell people what to do, but it's alright for what it does. No worse than fallout or other isometrics from what I can tell.

I kind of prefer turn-based combat but I also realize that turn based can take longer.
Because at level 1 in BG1 you don't have too much options yet. So the combat may seem rather simple.
Also, BG is like semi turn based, the mechanics are done in turn base (which is why it may seem like your characters are some times not very responsive, because they are waiting for the next round to start so they can do their action).

Well as I say I've watched an LP of Eye of the Beholder, so I know the characters will get a bunch more spells and such. Not sure about other combat options. I kinda prefer the first person dungeon crawler to be honest, maybe I should go and finish Lands of Lore before I tackle BG :P Or the Wizardry series I got off GOG as well
Title: Re: What's so great about Baldur's Gate?
Post by: Scotty on March 05, 2014, 05:15:04 pm
The combat is great if you know what you are doing. Which I guess might be considered a fault of the game, requiring you to know some things which if played for the first time, you can't reasonably expect to know. But come on, I completed this game when I was 14 years old, had only a basic grasp of the english language and wasn't using half the great spells because 'why use this when you can fireball instead?' mentality of a dumb teenager.
I expect adults to be able to get through this game with some degree of elegance. I does however require you to think, plan, plot and go about encounters in a smart way from time to time.

I'm certainly not going to tell you that you're wrong for liking the game.  Hell, I love the game, I just don't particularly like it for the combat.  Any game in which you're practically required to save scum in order to progress or even discover winning strategies gets a strike against it in the "user friendly" category, as well as the "intuitive balance" category, both of which I consider very important both for grabbing a new player's attention and for keeping it through to the end.
Title: Re: What's so great about Baldur's Gate?
Post by: AdmiralRalwood on March 05, 2014, 05:19:45 pm
Any game in which you're practically required to save scum in order to progress or even discover winning strategies gets a strike against it in the "user friendly" category, as well as the "intuitive balance" category, both of which I consider very important both for grabbing a new player's attention and for keeping it through to the end.
Uh, if you have to save-scum every fight, something is wrong.
Title: Re: What's so great about Baldur's Gate?
Post by: Phantom Hoover on March 05, 2014, 06:58:35 pm
I do completely disagree. I find the combat super interesting with a lot of spells and counter spells and such. Its deep and challenging combat.

Complexity and depth are totally different thing, and in fact are often in direct opposition.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 05, 2014, 07:10:25 pm
Well needless to say the game appeals to different individuals for different reasons. That's not necessarily a bad thing.

Some things in the game are a bit finnicky though, for example I think my second biggest complaint is that sometimes these assholes don't go through doors right away. And it's not because I haven't "gathered my party before venturing forth". :P The UI is pretty intuitive though or at least I don't have to fight against it.
Title: Re: What's so great about Baldur's Gate?
Post by: Fury on March 06, 2014, 12:06:21 am
There is no freaking way one can reach Nashkel mines while still being lvl 1. I'm fairly sure it was possible to reach lvl 2 in the starting town if you played right.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 06, 2014, 01:58:15 am
There is no freaking way one can reach Nashkel mines while still being lvl 1. I'm fairly sure it was possible to reach lvl 2 in the starting town if you played right.

Uh, well I did it. I even killed a bunch of random monsters in a few of the areas when I was trying to find the Naskel mines which were not immediately visible on the map.
Maybe I was supposed to fart around the inn and try to find some quests, or find some quests in Naskel or something, but I didn't bother. My character is Chaotic Neutral anyhow so don't see why I would go and help a bunch of random nobodies.

Naskel on the other hand is a slightly different story as there's a guy in my party who wants to head down.

Maybe I'm just skilled at making games harder than they need to be. For example in Skyrim when you defeat the first dragon and the guy makes you thane and gives you a personal bodyguard, the first thing I did I was tell the bodyguard to sitdown and then headed out on my own. :D Got the crap kicked out of me a few times heading up the mountain to those monks.
Title: Re: What's so great about Baldur's Gate?
Post by: TrashMan on March 06, 2014, 04:03:42 am
Maybe your game is b0rked.

LVL1 on Nashkel mines?


EDIT:
I like fights you have to run from or avoid.
Some would say it's bad balance, but I don't consider "everything scales to you" to be balance.


Tough, I'd recommend BG1 campaign played trough BG2. Niftier engine and some fixes.
Title: Re: What's so great about Baldur's Gate?
Post by: Grizzly on March 06, 2014, 04:22:13 am
Quote
Tough, I'd recommend BG1 campaign played trough BG2. Niftier engine and some fixes.

Nah. The BG1-to-BG2 conversions invariably get stuff wrong, changing the overall balance, gameplay and feel in several ways. This is not a bad thing persé, but for a first playtrough, stick to BG1.
Title: Re: What's so great about Baldur's Gate?
Post by: Sarkoth on March 06, 2014, 04:57:48 am
I would have said that the BG1 conversion for the big picture mod of BG2 is the best way to go. You don't even have to import your character, the game goes on almost seemlessly from the ending of bg1 to bg2. How awesome is that? I always loved the Baldur's Gate series. Almost as much as the Fallout series. But not as much as Planescape Torment. But everything else concerning old school RPGs pales in comparison to Planescape Torment.

For BG1 the first few levels are a really intense grind, to get your characters able enough not to get instagibbed by the random appearance of a single bear or two to three wolves. But there's actually so many quests out there and so much to do that I never managed finishing the game without capping my level. (I also prefer playing BG1 with the BG2 conversion, because there is so much fun playing BG1 with a monk of most deadly fisticuffs.)

Oh the memories. I should install the big picture mod again soon. As soon as I'm done with my current playthrough of Planescape Torment. Which will take a while, got lost in the modron maze the last time I was at it.
Title: Re: What's so great about Baldur's Gate?
Post by: karajorma on March 06, 2014, 06:32:29 am
I would have said that the BG1 conversion for the big picture mod of BG2 is the best way to go. You don't even have to import your character, the game goes on almost seemlessly from the ending of bg1 to bg2. How awesome is that?

Except for the ****ty railroad plot.

"You are suddenly captured by bandits who appeared out of nowhere and somehow surprised you all! You wake up in a dungeon with all of your stuff gone." ****! Why not just say "Rocks fall, everyone dies is knocked unconscious" and be done with it! :p 

I loved BG1 but whoever wrote the plotline for BG2 needs ****ing shooting. While there are some great ideas in there did they have to tramp them through every ****ty D&D cliche? Thank **** they didn't do that for BG1 or it would have been "**** Candlekeep, let's have them all meet in a tavern where a shady guy gives them a quest!"
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 06, 2014, 12:05:51 pm
Yes unfortunately I started playing BG2 before 1 so I sorta know how it ends roughly. I didn't expect such a direct sequel. Just heard it's the better game.

From a new player's perspective BG2 is even worse quite frankly. Thrown in a dungeon with a bunch of random nobodies that I'm supposed to care about/find funny/endearing whatever and to me it's just a huge wall of dialogue and chat I don't give a damn about. I was tempted to play Neverwinter nights or somesuch instead because I think in that you build your whole party from scratch and just go fight a bunch of dudes. GOG had all the DND games for 20 bucks a while back so I got pretty much all their old RPGs.
Title: Re: What's so great about Baldur's Gate?
Post by: Fury on March 06, 2014, 12:13:01 pm
Thrown in a dungeon with a bunch of random nobodies that I'm supposed to care about/find funny/endearing whatever
Yes well, BG2 happens to be the sequel to BG1. Those aren't random nobodies to people who have played BG1.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 06, 2014, 12:19:22 pm
Thrown in a dungeon with a bunch of random nobodies that I'm supposed to care about/find funny/endearing whatever
Yes well, BG2 happens to be the sequel to BG1. Those aren't random nobodies to people who have played BG1.

Yes I expect not, but to a new player they are. And few sequels in my experience have that level of expectation that the player has played the previous game. Tends to limit the audience I would suspect.
Title: Re: What's so great about Baldur's Gate?
Post by: Fury on March 06, 2014, 01:00:04 pm
Right, go play different games then. BG obviously isn't working for you.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 06, 2014, 02:02:15 pm
Right, go play different games then. BG obviously isn't working for you.

Wow aren't people uptight and defensive about their nostalgic favourites.

I'm playing BG1 because BG2 requires it. That's all. Karajoma was complaining the start of BG2 was contrived. I was giving the alternate perspective of a new player. Nothing more than that. A lot of people out there say that BG2 is the best RPG ever but the problem is that many of those people also neglect to mention that they should probably start with BG1 because the characters and stories carry over.

And, I'll play what I like.  :P
Title: Re: What's so great about Baldur's Gate?
Post by: Grizzly on March 06, 2014, 05:13:37 pm
BG2 is not the best RPG ever made persé (Black Isle has made some that vie for that crown), but the Baldur's Gate series is perhaps the most important RPG milestone, having a role that is similar to Half Life in the FPS case.

But yeah, it does have it's ... little things, but that all adds to the charm :).
Title: Re: What's so great about Baldur's Gate?
Post by: MP-Ryan on March 06, 2014, 05:15:43 pm
So, if one is just getting into this.... Baldur's Gate original, or the Enhanced Edition?
Title: Re: What's so great about Baldur's Gate?
Post by: Scotty on March 06, 2014, 05:26:53 pm
Depends.  If you're playing it for the gameplay, get Icewind Dale.  If you're playing it for the story, read a strategy guide.
Title: Re: What's so great about Baldur's Gate?
Post by: General Battuta on March 06, 2014, 05:35:04 pm
No, the absolute worst advice. BG1's opening is quicksave/quickload hell, but once you get through BG2's dismal start dungeon it has excellent gameplay with a huge range of options and a bunch of fascinating and game-breakingly excellent character builds. I go back to BG2 just to fight **** because it's such a pleasure - nobody makes games remotely like that any more.

If you're getting your ass kicked (you will be) turn the difficulty down. It's a lot like FS2 in that respect.
Title: Re: What's so great about Baldur's Gate?
Post by: Herra Tohtori on March 06, 2014, 06:20:56 pm
So, if one is just getting into this.... Baldur's Gate original, or the Enhanced Edition?

EE. Even if just to save yourself fron the pathfinding issues of the original.
Title: Re: What's so great about Baldur's Gate?
Post by: Polpolion on March 06, 2014, 08:52:08 pm
FWIW I've heard that EEs are a waste of money since both the games have an active modding base that's already fixed most of the issues the EEs address. Disclaimer: I've only played stock BG1 and about 30 minutes of a fanmade sourceport (http://www.gemrb.org/wiki/doku.php?id=start) on Android. I have BG2EE but I haven't had the time to actually get around to playing it yet. :nervous: Still, I'd suggest looking into it, or better yet if anyone has any comments on this I'd be happy to hear a more reliable appraisal.

EDIT: Though if you have nothing right now I doubt EE is a bad deal, unless you manage to snag the originals on sale.
Title: Re: What's so great about Baldur's Gate?
Post by: AdmiralRalwood on March 06, 2014, 08:58:51 pm
FWIW I've heard that EEs are a waste of money since both the games have an active modding base that's already fixed most of the issues the EEs address.
On the one hand, yes, most of the bugfixes in the Enhanced Editions (not all, but most) were taken pretty much straight from popular "fix" mods. On the other hand, the main reason people get the EEs (besides having those fixes in the base game) is for the upgraded engines. The EEs are still perfectly moddable; most major mods had EE-compatible updates within a week of BG2:EE getting released, if memory serves.
Title: Re: What's so great about Baldur's Gate?
Post by: Fury on March 06, 2014, 11:59:02 pm
Not to mention some people might prefer to simply install a game and get to play, rather than wrestle with finding and setting up mods.
Title: Re: What's so great about Baldur's Gate?
Post by: TrashMan on March 07, 2014, 05:19:42 am
Except for the ****ty railroad plot.

"You are suddenly captured by bandits who appeared out of nowhere and somehow surprised you all! You wake up in a dungeon with all of your stuff gone." ****! Why not just say "Rocks fall, everyone dies is knocked unconscious" and be done with it! :p 

I loved BG1 but whoever wrote the plotline for BG2 needs ****ing shooting. While there are some great ideas in there did they have to tramp them through every ****ty D&D cliche? Thank **** they didn't do that for BG1 or it would have been "**** Candlekeep, let's have them all meet in a tavern where a shady guy gives them a quest!"

I don't see anything s***Y in it. At some point you have to accept the DM's story direction.

There's nothing unbelievable about being captured by master bounty-hunters/asssins/whatever backed up by a VERY powerful mage, in your sleep.
From the PC's perspective, he defeated Sarevok and was the hero of Baldurs Gate. The danger was over.
There would be no need to keep a high guard. And again - Irenicuses spells.
It's not like you could win against Irenicus at that point anyway, so even if they had Irenicus come and fight you in a battle that you *WILL* loose, I don't see how that is better.


Quote
From a new player's perspective BG2 is even worse quite frankly. Thrown in a dungeon with a bunch of random nobodies that I'm supposed to care about/find funny/endearing whatever and to me it's just a huge wall of dialogue and chat I don't give a damn about.

Isn't that kinda the problem when a protagonsit has established ANYTHING?

PC comes from town X? Well, I don't care about that town, I didn't live there.
PC has a mother? Well I (the player), don't know her, why should I care?

It's bloody hillarius, when people ask for PC's to have some connection to the world, but when when that connection is give, it's is "fake" and "stupid".
Unless they have a few hundered hours worth of content of the PC just living his normal life with his family before the call comes, they will NEVER do it proper justice.
Title: Re: What's so great about Baldur's Gate?
Post by: karajorma on March 07, 2014, 06:26:42 am
There's nothing unbelievable about "Rocks fall. Everyone dies".

It's still a ****ty plot twist though. If you can't see that, there's not much point in arguing with you though.
Title: Re: What's so great about Baldur's Gate?
Post by: TrashMan on March 07, 2014, 06:38:27 am
Meh.

I don't consider it that ****ty.
Sometimes such things happen and it's certainly a rare and unexpected plot twist.

Death seems so unacceptable an end to so many people in fiction (unless it's a death they engineered).
I personally don't have a problem with it. We'll all have to die sometimes and we're not going to be the ones to pick how and when.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 07, 2014, 07:13:29 am
Quote
From a new player's perspective BG2 is even worse quite frankly. Thrown in a dungeon with a bunch of random nobodies that I'm supposed to care about/find funny/endearing whatever and to me it's just a huge wall of dialogue and chat I don't give a damn about.

Isn't that kinda the problem when a protagonsit has established ANYTHING?

PC comes from town X? Well, I don't care about that town, I didn't live there.
PC has a mother? Well I (the player), don't know her, why should I care?

It's bloody hillarius, when people ask for PC's to have some connection to the world, but when when that connection is give, it's is "fake" and "stupid".
Unless they have a few hundered hours worth of content of the PC just living his normal life with his family before the call comes, they will NEVER do it proper justice.

It's just a matter of pacing.

On the one hand you have your typical start where you wake up in some town/vault/whatever, go and talk to everyone, slowly learn the game and so forth and get on your way. The sort of story where characters are introduced to you one or two at a time, and you get a little bit of time with each of them before moving on and meeting the next.

Compared to Baldur's Gate 2 which is:

Throwing you into the middle of the story, or, technically after the end of the last one with four or more characters that you know nothing about and which engage in overlong conversations with you.

Even compare it to another RPG I started but haven't gotten far with:

Planescape Torment. In that game you wake up in a morgue or somesuch, basically a very similar looking setting to BG2. But in that game you don't have four or more people with you, you just have some skull guy with a bit of exposition. Then you go around and learn about the world with this one companion. Not only that you but you talk to him becuase you need to, because you don't know what the heck's going on. Compared to BG2 where you're talking to a group of people and you're more/less expected to help them out and so forth.

The start will probably be cool if I ever finish BG1 but as a new player it's a bit of a wall of exposition sort of thing.

--------------

Anyway, made a bit more progress on the mines. Jaheira leveled up I guess, though I didn't actually get to spend any points on anything.
But now all my guys are getting one shot by "Kobold Commandos" with flaming arrows :P sigh. Well the level 1 guys anyway.


Title: Re: What's so great about Baldur's Gate?
Post by: Fury on March 07, 2014, 08:54:28 am
But now all my guys are getting one shot by "Kobold Commandos" with flaming arrows :P sigh. Well the level 1 guys anyway.
No surprise there, your characters should be way beyond lvl 2 by that time. It's been really long so I don't remember where the level should be, but I know there's something wrong with the game or you're doing it wrong.
Title: Re: What's so great about Baldur's Gate?
Post by: Grizzly on March 07, 2014, 09:24:45 am
But now all my guys are getting one shot by "Kobold Commandos" with flaming arrows :P sigh. Well the level 1 guys anyway.
No surprise there, your characters should be way beyond lvl 2 by that time. It's been really long so I don't remember where the level should be, but I know there's something wrong with the game or you're doing it wrong.
Oh, I often went for the kobold mines when I was lvl 1.

The thing is that, if you do all the candlekeep quests, then go straight from the friendly arm to Nashkell, you won't level up  at all (esp. not with 6 party members)
Title: Re: What's so great about Baldur's Gate?
Post by: Sarkoth on March 07, 2014, 12:35:29 pm
"You are suddenly captured by bandits who appeared out of nowhere and somehow surprised you all! You wake up in a dungeon with all of your stuff gone." ****! Why not just say "Rocks fall, everyone dies is knocked unconscious" and be done with it! :p 

I loved BG1 but whoever wrote the plotline for BG2 needs ****ing shooting. While there are some great ideas in there did they have to tramp them through every ****ty D&D cliche? Thank **** they didn't do that for BG1 or it would have been "**** Candlekeep, let's have them all meet in a tavern where a shady guy gives them a quest!"

Oh I see you DID play that certain D&D adventure of epic character death! That was a good one. ^^ And probably the worst ever done to players in regards of random acts of punishment based on random choices.


As for going to Nashkell straight off the bat ... I sincerely believe that oldschool RPGs are not designed to take up a quest and then just immediately go and follow it. That's not exploring properly. And will get you killed in 9 out of 10 times. "Oh, I've got this quest to kill a lich named Kangaxx at lvl 3. I should definitely visit him right away!" (If anyone ever played Gothic 3, the first main quest is also the second to last main quest. It is titled "Find Xardas". You likely will be more than 40 hours into the game before even getting near him, although it is theoretically perfectly possible to do so right after the game has started.)
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 07, 2014, 01:42:29 pm
As for going to Nashkell straight off the bat ... I sincerely believe that oldschool RPGs are not designed to take up a quest and then just immediately go and follow it. That's not exploring properly. And will get you killed in 9 out of 10 times. "Oh, I've got this quest to kill a lich named Kangaxx at lvl 3. I should definitely visit him right away!" (If anyone ever played Gothic 3, the first main quest is also the second to last main quest. It is titled "Find Xardas". You likely will be more than 40 hours into the game before even getting near him, although it is theoretically perfectly possible to do so right after the game has started.)

Well I didn't go right off the bat technically.
First I started looking for it, looking for it in the wrong places at which point I killed a bunch of mobs (Hobgoblins, Dire Wolf, etcetera).

Then Xvar or whoever the Necromancer is, he was "getting tense" because we didn't go to Naskel yet like I'd promised him. So then I headed down there.


Hell when I first got to the Friendly Arm Inn I had 4 people and then some wizard assassin met me on the stairs. I had to fight him a couple of times because he kept kickin my ass and when I defeated him I still had a dead thief on my hands. That suggested to me the game wasn't above sending higher level characters at you. It also suggested to me that the dialogue options were sometimes pointless because even when I lied to him about who I was he didn't believe me.

Jahiera is level 2 at least with 23 HP so she can soak a couple hits and can maybe ride point against the commandos. But even then she's got only a sling which I believe to be shorter range than the bows everyone else is using. Maybe I'll clear out that 3rd level of the dungeon a bit more, I killed a ghoul and a couple spiders but left a few places unexplored.

Also aren't Ghouls undead? Or maybe they're just flesh eaters and not technically undead. I hit the Cleric special ability, ward undead or whatever and the guy didn't react at all. Took him down without trouble anyway
Title: Re: What's so great about Baldur's Gate?
Post by: Herra Tohtori on March 07, 2014, 02:40:12 pm
Xzar and Montaron are two sacks of **** and you'd be well advised to ditch them ASAP and replace them with some people that can actually contribute and not be a pain in the arse.

Although my impression of them was probably coloured by the fact that I prefer playing neutral good or true neutral characters, and don't get along with evil characters very well
Spoiler:
(not only do they irritate me but also my other good-aligned companions)

Besides your leveling will be faster with just a party of four - PC, Imoen, Jaheira and Khalid - so the initial level grind wouldn't be quite as bad as you don't need to give precious XP to Xzar and Montaron, who were largely useless in my first game attempt and I basically started anew at some point and told them to take a hike when I encountered them. There are other, much more worthy companions waiting ahead somewhere... There are much better evil characters, too, if you insist on having them in your party.
Title: Re: What's so great about Baldur's Gate?
Post by: Aesaar on March 07, 2014, 04:13:05 pm
First time playing and doing the Nashkel Mines without Minsc?

A) you should take him because he's awesome, and
B) you should be around his level before you do the mines.  Which is, IIRC, level 3 or 4.

And yeah, Xzar and Montaron are pretty much completely useless for a good-aligned party (and most evil-aligned ones).  Xzar is a low-level mage, which is the most useless thing there is, and Montaron does nothing Imoen can't do.  Drop them asap.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 07, 2014, 04:53:43 pm
Well, some of their dialogue is a bit annoying like "STOP TOUCHING ME". I guess it's riffing on Warcraft or vice versa. Gets tiresome though :)
Title: Re: What's so great about Baldur's Gate?
Post by: AdmiralRalwood on March 07, 2014, 11:31:18 pm
Minsc is great; if you're not making an evil character, you mustmost have him in your party.
Title: Re: What's so great about Baldur's Gate?
Post by: Herra Tohtori on March 08, 2014, 03:06:31 am
Since your party is currently missing an offensive spellcaster (Xzar doesn't count) you should definitely find Minsc and do his quest.

Although, if your PC is a cleric there may be some redundancy in your party (Jaheira, specifically). She's not all that good in offensive capability and while she fulfilled the role of cleric in my gameplays where my characters were more physically aligned (ranger or fighter most of the time, for some reason I prefer playing characters with no magical abilities), I'm not sure if you need her with your party configuration. I guess it depends on what kind of cleric spells you need to have at your disposal.

Or if you play it in roleplaying spirit, she sort of "belongs" to a good or neutral-oriented party, at least while the PC is still a lvl 1 noob (which was always a head-scratcher to me - why are these experienced adventures lvl1 when they're supposed to help my PC... but whatever).

If I were playing a PC Cleric, I'd probably have my group as

Spoiler:
PC (cleric) - Imoen (thief) - Minsc (ranger) - Dynaheir (invoker) - Ajantis (paladin) - Faldorn(druid)

or

PC (cleric) - Imoen (thief) - Minsc (ranger) - Dynaheir (invoker) - Ajantis (paladin) - Xan (enchanter)

...depending on whether I need another wizard or a very good healer. Jaheira's multiclass fighter/druid configuration means she's not going to be ideal as either fighter or a druid, so if you need healing a lot, Faldorn would be a good choice. If you need some more magic in your party, Xan would probably be the best choice. Ajantis and Minsc are both good muscle, while Imoen will eventually be decent with ranged weapons.

Title: Re: What's so great about Baldur's Gate?
Post by: Fury on March 08, 2014, 12:48:53 pm
Also, in BG1 ranged was way superior to melee. So if you're feeling really underpowered and would just like to get on with the game, switch your party to ranged weapons with one tank with best armor and shield you have. Have your tank initiate combat whenever possible to let enemies focus on the tank, while rest of the party stays back throwing whatever they can at enemies.
Title: Re: What's so great about Baldur's Gate?
Post by: Aesaar on March 08, 2014, 08:30:02 pm
Yeah, bows are brutal at this level. 

Minsc has a longbow and a couple points in the skill too.  There's a good reason he's one of the game's best party members (even beyond how great he is as a character).

Herra's party build is pretty good, though I'd go with Coran instead of Faldorn.  In a game where bows are already somewhat OP, he turns them into death rays.  Nearing the end of the game, most people tend to dual-class Imoen to mage, and she'll never be as good as him with a bow anyway (because 19 dex and 3 points in bows).

Yeslick isn't a bad choice either.  Very good frontline healer.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 10, 2014, 05:25:08 pm
Okay, well I don't think I've met most of those people yet but I'll check it out.
The thief died (the bad guy) and I found some elf guy named Xan in the mine so for the moment he's in my party though, he seems a bit crap. He has some moonblade thing so I tried to throw armour spell on him and have him go into close combat but he gets killed pretty quick. Maybe I'll grab that Minsc guy instead if he's a wizard.

The XP system in BG1 is rubbish though. Like, 7 for a Kobold that can kill me in a shot, or 135 for a ghoul which is rarely any trouble, or 650 for some random surely patron at the Bergfost (whatever) inn. Doesn't make any sense at all. Or heck I got 900 XP just for carrying some dagger to a tomb and giving it to a dead guy. 30 seconds of work with little combat gives me more XP than a 5-6 hours of trudging through the mines. Silly.
Title: Re: What's so great about Baldur's Gate?
Post by: AdmiralRalwood on March 10, 2014, 05:46:04 pm
Maybe I'll grab that Minsc guy instead if he's a wizard.
HAHAhahahahaaaa...

/me wipes tears from his eyes

No, Minsc is not a wizard. Thank you for that glorious mental image, however.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 10, 2014, 06:04:56 pm
Maybe I'll grab that Minsc guy instead if he's a wizard.
HAHAhahahahaaaa...

/me wipes tears from his eyes

No, Minsc is not a wizard. Thank you for that glorious mental image, however.

Okay I got confused by this:

Quote
Since your party is currently missing an offensive spellcaster (Xzar doesn't count) you should definitely find Minsc and do his quest.

Maybe he just meant I need to some ranged offense.
And maybe I don't even need a dumb wizard anyhow, but we'll see. They all have shoddy hitpoints and strike me as a liability.
Title: Re: What's so great about Baldur's Gate?
Post by: Herra Tohtori on March 10, 2014, 06:10:54 pm
Maybe I'll grab that Minsc guy instead if he's a wizard.

"Magic is impressive, but now Minsc leads. Swords for everyone!"

Akalabeth, you really should find Minsc, recruit him, and do the quest he gives you.

All will become clear in time. So sayeth wise Alaundo.

Or -if you're not adverse to spoilers,

Spoiler:
Minsc will ask you to help him rescue someone he's sworn to protect. This person is probably the best DPS mage in the game, and can be recruited to party as long as you also keep Minsc in the party.

Also the spoiler is not very spoilerific because Minsc will basically tell you this in your first interaction with him, and you can probably guess the rest.
Title: Re: What's so great about Baldur's Gate?
Post by: niffiwan on March 10, 2014, 09:23:07 pm
"Magic is impressive, but now Minsc leads. Swords for everyone!"

Haha - Minsc is a classic, but I thought his "becomes leader line" was: "Minsc will lead with blade and bow.  Boo will take care of the details *squeeeek*"

(or was that BG2?)

Title: Re: What's so great about Baldur's Gate?
Post by: Rodo on March 10, 2014, 10:17:16 pm
Ahh minsc, good times.
Title: Re: What's so great about Baldur's Gate?
Post by: Grizzly on March 11, 2014, 02:16:32 am
Haha - Minsc is a classic, but I thought his "becomes leader line" was: "Minsc will lead with blade and bow.  Boo will take care of the details *squeeeek*"
(or was that BG2?)

That was BG2 ^^.
Title: Re: What's so great about Baldur's Gate?
Post by: TrashMan on March 11, 2014, 06:33:59 am
Okay, well I don't think I've met most of those people yet but I'll check it out.
The thief died (the bad guy) and I found some elf guy named Xan in the mine so for the moment he's in my party though, he seems a bit crap. He has some moonblade thing so I tried to throw armour spell on him and have him go into close combat but he gets killed pretty quick. Maybe I'll grab that Minsc guy instead if he's a wizard.

Xan can be good with proper gear and tactics - especially at later levels.
Title: Re: What's so great about Baldur's Gate?
Post by: Colonol Dekker on March 11, 2014, 07:11:09 am
Mandatory Emoen fap post.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 11, 2014, 11:39:51 pm
Yeah so I dropped Xan for Minsk and his girlfriend. Both the half-elf peeps and these two apparently need to travel together. When I released the other cleric from her stone state (at the niskel carnival) and told the half-elf chick to buzz off, Kalhid or whatever went with her too. So if I get rid of any four of those guys I need to find someone else in addition.

Though it might've been a mistake getting rid of xan because afterward realized I gave him a sleep spell which I used on the Black Talon Elites and other baddies to good effect. Maybe I can deal with those guys some other way that wont get half my guys killed again. :)
Title: Re: What's so great about Baldur's Gate?
Post by: TrashMan on March 12, 2014, 07:17:54 am
You should be able to get anyone back in the party IIRC.

Not sure where you find them anymore.
Title: Re: What's so great about Baldur's Gate?
Post by: Grizzly on March 12, 2014, 08:19:44 am
In BG1, you find them where you left them.
if they left the screen (which happens if you have a too low or too high of a reputation, depending on the NPCś alignment), they don't come back.
Title: Re: What's so great about Baldur's Gate?
Post by: Herra Tohtori on March 12, 2014, 08:31:55 am
What about the Friendly Arm Inn? Or was that just used as NPC hub in BG1 Tutu?
Title: Re: What's so great about Baldur's Gate?
Post by: Grizzly on March 12, 2014, 09:02:00 am
Thatś just Tutu/BG1NPCproject.
Title: Re: What's so great about Baldur's Gate?
Post by: NGTM-1R on March 12, 2014, 05:29:43 pm
Mandatory Emoen fap post.

I figured you for a Vicona man. You've toned down.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 12, 2014, 08:32:53 pm
Yeah dunno if I'm doing that great with the game. Fought some Black Talon Elites in wherever, Larswood and with half the party dead I need to grind just to afford to resurrect a couple people. Pretty dumb that the cost of resurrection goes up when they increase in levels. And not sure how I would ever afford these 15,000 items that some places have.

Most of the +1 gear I found was just looted.

But yeah 400 bucks for a wizard that can get killed in two seconds by ice arrows or whatnot. A wizard who's greatest contribution is a three magic missiles a day and a few rocks from a sling. I don't get it. There are some decent wizard spells but so far they seem like a liability at level 3 or 4 or whatever she is. Dynaheir.  Of she has slots for a couple level 2 spells but I've not found any recently :P I'm thinking of ditching all the wizards and just taking a bunch of fighters with my clerics but I know that a few spells have been great on occasion

Though I've not been to Baldur's Gate yet maybe there's some good stuff to buy there :)
Title: Re: What's so great about Baldur's Gate?
Post by: Aesaar on March 12, 2014, 09:20:53 pm
Wait until you get level 3 spells.  Notable level 3 spells are Fireball and Lightning Bolt.  That's when mages can genuinely start dealing damage.  Though Magic Missile never stops being useful, even in BG2.

And you can't get to Baldur's Gate until you've cleared out the Cloakwood, so I wouldn't bother.  The Serpent's Causeway area (the bridge) might be worth exploring, but Ankhegs could also really **** you up.

I'd just **** around the 12 or so wilderness areas east and west of Beregost for a bit.  Tread very carefully around Peldvale and Larswood.
Title: Re: What's so great about Baldur's Gate?
Post by: Ace on March 12, 2014, 11:13:39 pm
Yeah dunno if I'm doing that great with the game. Fought some Black Talon Elites in wherever, Larswood and with half the party dead I need to grind just to afford to resurrect a couple people. Pretty dumb that the cost of resurrection goes up when they increase in levels. And not sure how I would ever afford these 15,000 items that some places have.

Most of the +1 gear I found was just looted.

But yeah 400 bucks for a wizard that can get killed in two seconds by ice arrows or whatnot. A wizard who's greatest contribution is a three magic missiles a day and a few rocks from a sling. I don't get it. There are some decent wizard spells but so far they seem like a liability at level 3 or 4 or whatever she is. Dynaheir.  Of she has slots for a couple level 2 spells but I've not found any recently :P I'm thinking of ditching all the wizards and just taking a bunch of fighters with my clerics but I know that a few spells have been great on occasion

Though I've not been to Baldur's Gate yet maybe there's some good stuff to buy there :)

Oh D&D 2nd edition. Where as a mage you go from slinging rocks to making gods tremble...
Title: Re: What's so great about Baldur's Gate?
Post by: TrashMan on March 13, 2014, 04:52:19 am
Don't you just love Haste + Time Stop + Meteor Shower + Power Word: Kill + Death Could + Chain Lightning?
Title: Re: What's so great about Baldur's Gate?
Post by: Aesaar on March 13, 2014, 07:46:55 am
When you know there's about to be a difficult battle: Chain Contingency 3 Abi-Dalzim's Horrid Wilting cast on nearest enemy when spotted.  Damage is 1d8 per caster level within AoE, iirc.  And it casts 3 of them.  It gets hilarious, even if the enemy saves successfully.

Chain Contingency can be so broken.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 14, 2014, 09:31:46 am
I think I might have lost the game already. When I attacked the Tranzig guy I gave him a chance to live or whatever and he mentioned Tazok is in Larswood or Pelvdale or something. So I ran around each area, killed everyone, and never found the bandit camp. Turns out I'm supposed to try and join them or somesuch to get the location? I figured the actual camp was IN that area, not just some contact information. I dunno, pretty stupid. I can't figure how else to get there and I think I've gone through most areas already. I even went to the farm north of the inn and tried to go east to trigger it (cheated and looked where it was on the map) but didn't show up, then went north of that to the bridge or whatnot and tried to trigger it again but still nothing.

Right now I'm assaulting that Durlag's tower or whatnot, my guys are all 5th or 6th level and I think I probably should have finished chapter 3 looong ago but as I say I dunno how to get to the bandit camp and given the map system I'm not sure it's open to me anymore. If not, it's a freaking dumb game. Maybe if I scour those maps again some other named bandit will happen along or something, but as I say I've killed 3 already. Two solo guys and one group of guys.

Or maybe I can try to get at it from the adjacent areas again but pretty sure I gave them all a go already.
Title: Re: What's so great about Baldur's Gate?
Post by: Grizzly on March 14, 2014, 10:35:22 am
It should also show up on the map even if you annihilated every bandit on the field. You encounter a group of bandits with a speaking leader on each of them. Did you scour the entire maps?

Also, durlag's tower is endgame content, be very carefull when entering :).
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 14, 2014, 06:34:13 pm
It should also show up on the map even if you annihilated every bandit on the field. You encounter a group of bandits with a speaking leader on each of them. Did you scour the entire maps?

Also, durlag's tower is endgame content, be very carefull when entering :).


Yeah I dunno Bandit Camp isn't on the world map. Maybe it's because I let Tranzig go. He spilled the beans about meeting Tarzok in either of those locations and at that time those locations showed up on the map but not the Bandit Camp. So I went searching those locations but only found the named bandits, not the camp. I'll check it out again after I finished with this Durlag's tower. Maybe should have just killed the guy but whatever that's long ago.

But yeah I'm already halfway up Durlag's tower, killed 3 Battle Horrors and 2 Doom Guards, but some Greater Basilisk is killing me outside on the roof so I might check out the interior some more. And I'm still on chapter 3 btw :P

Some parts of the game are dumb though, like this THACO thing I don't get it and the manual doesn't say anything about it. Why does my character have a THACO of 17 with her morning star but Imoen has a THACO of 9 with a Short Bow (both weapons +1). Is it based on DEX? Or is it based on character class or something? Like Imeon is a human thief with DEX 17 and my char is an elf cleric with DEX 11 (and only strength 16 so damage bonus but not a hit bonus). I think even imeon's THACO with a short sword is 13 or so, much better than my char.


I don't like that levelling up is so non-interactive. The only one who gets to increase skills is the thief, and sometimes when you get a proficiency point you can't even spend it on something useful (like something you've already spent points in). I guess Clerics get new prayers to say so that's where the enjoyment comes from them.

Also the Mages are dumb in some ways.  Like needing to write spells and having a chance to not even do it successfully. I hear theres a mage shop in Baldur's Gate but I can't even get in there, meanwhile Dynaheir has two 3rd level spots with nothing to use there. Can't find anything 3rd level. And most of the spells I get are off Hobgoblins and Gnolls, two creatures which don't even use spellcasters. After I failed to copy a certain spell twice with dynaheir I just save scum the spell writing now. So annoying.

But whatever if I can get this bandit camp maybe I can advance the story.
I ended up dropping the half-elf twins or whatnot for Viconia and Kirin. Though I need to do some evil because Viconia's getting unhappy. I figured my character a drow which is why I chose neutral and picked up Viconia but recently realized  I got one neutral, one evil and four good characters now. Oh well. The other four don't need to know. I guess since I don't have spell resistance I'm not technically a drow, but whatever I wish it had given me the option in the char creation.

Ran into some other people, like some pirate chick along the coast by the lighthouse, or shar-teel or some doo-gooder up by the farm I think but told 'em all to buzz off.

Title: Re: What's so great about Baldur's Gate?
Post by: karajorma on March 14, 2014, 08:21:29 pm
THAC0 is based on level and either strength (for melee weapons) or dexterity (for missile weapons). A front line fighter needs to be strong but there's no reason a thief shouldn't be an expert archer so they made it work that way round.
Title: Re: What's so great about Baldur's Gate?
Post by: Scotty on March 14, 2014, 08:40:57 pm
THAC0 stands for "To-hit armor class zero".  It represents the number you have to roll in order to hit a hypothetical "best" mundane armor person.  If someone has armor class 10, instead, then if you have THAC0 17, you only need a 7.

There's a reason it got superseded by AC and attack bonus.
Title: Re: What's so great about Baldur's Gate?
Post by: Aesaar on March 15, 2014, 12:08:57 am
Halfway *up* Durlag's Tower.  Heh. 

Up is not the direction the real meat of that dungeon goes in. :p 

Come back later.  Greater Basilisks are the least of your worries.  Though I don't think you can even get inside without stopping by Ulgoth's Beard first.

Also, there's no way a decision can lock you out of the main quest.  Tranzig might have stuff you might have found useful, but otherwise, letting him go doesn't change anything.  Go back to Larswood and Peldvale and make sure they're swept clean.  The Bandit Camp should appear once that's done.
Title: Re: What's so great about Baldur's Gate?
Post by: Colonol Dekker on March 15, 2014, 02:07:04 am
Mandatory Emoen fap post.

I figured you for a Vicona man. You've toned down.


I toned up after the game released and I grew up.
 I serve my girlfriends flaming fist now.
And that toned me down :nervous:
#triple_entendré
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on March 17, 2014, 05:46:13 pm
Finally found the bandit camp. As it happens the trigger to getting it on the map was not in the two areas mentioned by the wizard, but in a completely different area in a part of the map I had already explored. Kind of annoying. But at least the game isn't broke
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on April 01, 2014, 12:03:32 pm
And man Durlag's dungeon is too long. Fought some chess match and thought it was the end but there's another level still it seems or two. I think the chess match ended up far less clever than the game designers thought it would be, dunno why they introduce all these rules and then just have the enemy mob rush the players and not conform to the rules themselves.
Title: Re: What's so great about Baldur's Gate?
Post by: Torchwood on April 01, 2014, 02:55:21 pm
"Wait a minute, did you just move a bunch of fields in one turn?"

"Yeah, so?"

"That's against the rules, isn't it?"

"Screw the rules, I have green hair!"

And that's how it happened.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on April 03, 2014, 04:25:12 am
Some of these boss battles in Baldur's gate are just straight bull****, like the ****in demon in ulgoth's beard. Who balanced that ****? Not to mention the fact that the game railroads you into a certain outcome. People can pick pocket you in the middle of a fight but you can't pick pocket an enemy that doesn't know you're there, nor does backstabbing someone before they do their dastardly deed reward you in any way beyond base amount of experience.

But hey! Let's make a boss enemy that:
1. Attacks with Vampyric touch, so if the player spawns mobs they just boost the enemy
2. Has the ability to cast a freeze and die gib spell on PCs while battling skeletons 20 feet away, forcing the player to cast dispell to save their PCs and subsequently lose their own buffs. And for that matter why does magic disspell potion effects?
3. Is immune to pretty much all magical attacks, magical effects and normal weapons
4. Can kill level 8 or 9 characters in 3-4 hits. All the while regenerating health with every hit

NOT TO MENTION, has 6 potential re-spawns to full health via cult standbys.


Game's pretty enjoyable but what a stupid ****ing boss fight.
Title: Re: What's so great about Baldur's Gate?
Post by: Herra Tohtori on April 03, 2014, 05:04:41 am
You could try killing the cultists first? At least that will keep the demon from respawning.

Anyway, your bigger problem is probably that you're playing Tales of the Sword Coast content which was an expansion to Baldur's Gate and more or less written to happen after the events of Baldur's Gate.

Unless you've already gone through the main quest of BG, you're probably a fairly low level character still and if you think you can beat the game's most powerful bosses with low level party, you're going to have a bad day. You probably don't have powerful enough weapons, fighters, or magic attacks to damage the demon significantly (although magic missile WILL work, technically), and the characters' saves are probably fairly low as well.
Title: Re: What's so great about Baldur's Gate?
Post by: Akalabeth Angel on April 03, 2014, 11:51:03 am
You could try killing the cultists first? At least that will keep the demon from respawning.

Anyway, your bigger problem is probably that you're playing Tales of the Sword Coast content which was an expansion to Baldur's Gate and more or less written to happen after the events of Baldur's Gate.

Unless you've already gone through the main quest of BG, you're probably a fairly low level character still and if you think you can beat the game's most powerful bosses with low level party, you're going to have a bad day. You probably don't have powerful enough weapons, fighters, or magic attacks to damage the demon significantly (although magic missile WILL work, technically), and the characters' saves are probably fairly low as well.

I've killed all the cultists first and then attacked the guy with ranged attacks as it suggests but didn't take 'im down. Even after kiting him around for 5 minutes while the rest of the party shot at him. The wiki suggests using undead minions to distract him, which I did. Problem is the animate undead spell is the same tier as dispel magic so I inevitably run out of spells or have my casters death gazed at the same time (two clerics and one wizard).

I'm under the impression the demon fight is the climax to the Durlag's tower dungeon. I've finished that so my characters are strong enough for that but apparently not strong enough for this guy. Not sure how it would work differently if playing from the appropriate spot. Or if that Vampyric touch only works for one guy, and doesn't accumulate, maybe I can spawn in a bunch of other mooks as well with summon creature but still would be a case of trying to take the guy down at range at the same time that he's healing from killing other guys.

Maybe I'll come back to him, or maybe I'll just run from the save where Imoen one-shot the cult priest with a backstab. Of course when she does that, the soultaker dagger isn't on the priest body or on the body of any other priests. If the main quest is already done, don't see the point of coming back to this guy unless it will give me a boost in the sequel. And you'd think something like the Staff of Heavens or whatnot that you can buy in town would work well against a demon. It's a cleric/druid only wand but I don't think it does anything against the guy whatsoever when one would think it should be doing full or double damage. Maybe D&D isn't set up to have god magic counteract other god magic.

As for gear, I dunno. Most of my guys have negative armour values from -1 to -3, clerics and wizard all have +1 or +3 slings with +2 bullets, +2 Mace, +1 Warhammer with lightning, Frost Wands, Sleep Wands, Paralyze Wands, Monster Summoning, Staff of Heavens, Minsc has Flame Sword, Spider sword, Crossbow of Speed with +1 or Lightning Bolts, Imoen and Kevil or whatever both have enchanted bows with acid, biting and +2 arrows, Imoen has the 1d6+9 staff, Kevil's got a +2 or +3 two handed sword of some sort. etcetera. Suppose I could try summoning in some other mooks to start then summon in skeletons later and take more dispel magic. My cleric can get 3 animal summong spells and 4 undead or disspells plus viconia with another 1 and 2 and whats her face mage who's got most stuff except 5th level spells. . . or just do the main quest instead.
Title: Re: What's so great about Baldur's Gate?
Post by: Mebber on April 03, 2014, 01:02:46 pm
The demon can be pretty nasty, one of hardest battle in the first game as far as i remember. It's been a very long time since i've played BG1 the last time.

I usually relied heavily on AoE spells in BG (some say this is cheap but who cares) as a method of weakening nastier bosses or even kill whole mobs of lesser enemies. After reading through an old post of mine i think i used a similiar tactic against the demon: i rushed the cultist chamber with my buffed group, stayed close to the entrance and ordered my spellcasters to unleash some AoE spells (especially fireballs) and used ranged attacks at the cultist to get rid of them. First concentrated on the cultist leader, summoned mobs to distract (not even harm) Aec'Letec. I've ignored the demon at this stage, killing the cultist was the goal. Using otilukes sphere against the demon is worth a try, if it succeeds you have more time to get rid of the cultists. Dunno anymore if he's immune to spells like grease and web, but if not, try to cast 2-3 of these, could slow him down quite a bit. Dispel Magic (or even better, i think there are arrows in Bg1 who cast "dispel magic" on impact) can free NPC's if they're effected by the demons gaze.

After killing the cultists i fled the chamber, healed and buffed (haste, invisibility, all sorts of potions and protection spells, free movement... all i could think of, but it's important to check how long the buffs will work - casting the long-lived ones first and the short-lived last is obviously important) my two main melee chars and send them back into the chamber (alone) to finish off the demon.

Using only two fresh, buffed fighters with good magic weapons was more efficient than risking my whole group i think, and they killed the demon quite fast. If one of the melee fighters is gazed, i guess you could send down a caster, cast dispel magic and go back upstairs again. If you can't split up the group (like "You must gather your members" or however this dumb message was), you could try to re-enter the chamber with your whole group, attack only with the buffed melee chars and run away in a far corner with the rest of the team so they're not endangered.



Title: Re: What's so great about Baldur's Gate?
Post by: Aesaar on April 03, 2014, 04:47:17 pm
It's worth noting that if you've hit the xp cap, there's no reason to kill the demon except for bragging rights.  IIRC, you get no reward for it except XP.
Title: Re: What's so great about Baldur's Gate?
Post by: TrashMan on April 04, 2014, 02:19:36 am
"Wait a minute, did you just move a bunch of fields in one turn?"

"Yeah, so?"

"That's against the rules, isn't it?"

"Screw the rules, I have green hair!"

And that's how it happened.

+1 cookie for Yu-Gi-Oh Abridged reference.
Title: Re: What's so great about Baldur's Gate?
Post by: Mikes on April 06, 2014, 07:53:34 am
I mean this in the most polite way possible and not in the least personal, more like a random though on the status quo in general: ... What's wrong with gamers nowadays? ;)

Sorry but...  just about 1-2 years ago I dragged out Planescape Torment, which I missed when it was originally released (yes duh!) and enjoyed the heck out of it.
Is it all about the ultra handholding and quest markers/directions that people can't live without anymore or what is it?

It certainly can't be that new games are so much better nowadays that the classics seem lackluster ...  actually, the contrary ... playing PST constantly reminded me what is missing in today's games and especially in game's storytelling.

... to the point where more recent Bioware (and other RPG) releases all seem like some shadow of the glorious incarnations we already had in Baldurs Gate and Planescape.

/shrugs. My random thoughts while reading this thread anyways.

Title: Re: What's so great about Baldur's Gate?
Post by: zookeeper on April 06, 2014, 09:03:39 am
I haven't really seen anything here that relates to handholding in the form of quest arrows or otherwise dumbing down games.

People mostly complain about things that make the game frustrating for them, such as apparently in this case, having a boss that's basically unbeatable without out-of-game prior knowledge or without lots of saveloading to find a loophole to exploit or by essentially just getting lucky.

Some people like the game to be like a puzzle for them to figure out, other people want the game to give them a so-called fair chance, and those things are very different from "easy" and "hard".
Title: Re: What's so great about Baldur's Gate?
Post by: Mebber on April 06, 2014, 03:46:31 pm
Quote
People mostly complain about things that make the game frustrating for them, such as apparently in this case, having a boss that's basically unbeatable without out-of-game prior knowledge or without lots of saveloading to find a loophole to exploit or by essentially just getting lucky.
Some people like the game to be like a puzzle for them to figure out, other people want the game to give them a so-called fair chance, and those things are very different from "easy" and "hard".


To use this game as an specific example, the boss isn't unbeatable at all, and all you need to know is found in the game itself. The rules, the system, the spell effects, it's all there (BG shipped with a nice manual), and if the info is used, what seems to be an "unbeatable foe" becomes suddenly very beatable. It's just that the system is quite complex and requires a lot of time to dwell into. But that doesen't mean it's not fair, or only luck-dependant. Even with a system based on dice rolls, you can develop reliable, perfectly working strategies to beat the game with luck playing only a minor role. But again, this requires to dwell deep into the game mechanics. That's something many people like (they even developed IWD1+2 because so many people actually enjoyed this seemingly "unfair" combat system) and is part of the game. Of course it's not for everybodys taste, but thats no reason to call the game "bad" or "unfair".



Title: Re: What's so great about Baldur's Gate?
Post by: Colonol Dekker on April 07, 2014, 04:01:23 am
ARCANUM : OSAMO is my second favourite old RPG after fallout.


Edit- called it the right thing :0
Title: Re: What's so great about Baldur's Gate?
Post by: Mr. Vega on April 13, 2014, 11:08:54 am
I would have said that the BG1 conversion for the big picture mod of BG2 is the best way to go. You don't even have to import your character, the game goes on almost seemlessly from the ending of bg1 to bg2. How awesome is that?

Except for the ****ty railroad plot.

"You are suddenly captured by bandits who appeared out of nowhere and somehow surprised you all! You wake up in a dungeon with all of your stuff gone." ****! Why not just say "Rocks fall, everyone dies is knocked unconscious" and be done with it! :p 

I loved BG1 but whoever wrote the plotline for BG2 needs ****ing shooting. While there are some great ideas in there did they have to tramp them through every ****ty D&D cliche? Thank **** they didn't do that for BG1 or it would have been "**** Candlekeep, let's have them all meet in a tavern where a shady guy gives them a quest!"
I played BG2 first and while the railroad plot didn't bother me as much as it does for some people, I couldn't make heads or tails of the counterspelling system (I tried to be an anti-mage mage without having a clue what I was doing) and I couldn't get half my chars to be effective in combat (Mazzy couldn't hit ANYTHING no matter what I did). I immediately quit upon getting dumped in Bodhi's Dungeon. But a few months later I got intrigued by it again, did some reading on the spell system and hunted down scrolls of Secret Word and Breach as soon as I could, replaced Mazzy and Anomen with Keldorn and Minsc (yes I ditched Minsc my first playthrough, I was young and stupid), switched to a male char rather than the female one I usually play in RPGs, hoping that the better romance plots might make the game more interesting....and this time, I stumbled onto Viconia. Because of her, BG2 is now one of my favorite games ever.

And you gotta admit Irenicus is a great great great villain.
Title: Re: What's so great about Baldur's Gate?
Post by: karajorma on April 14, 2014, 06:37:05 am
To be honest, the plot line annoyed me so much that I never went back to it after I completed it the first time. I may have to give it another try one day.