Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: SirKnightly on July 11, 2017, 12:50:27 pm

Title: Release: 3.8.0-RC3
Post by: SirKnightly on July 11, 2017, 12:50:27 pm
Major changes in this version: (chronologically ordered)
This list is taken from our GitHub wiki (https://github.com/scp-fs2open/fs2open.github.com/wiki/History-and-Release-Timeline).


Important!!
As always, you need OpenAL installed.  Linux and OS X come with it but Windows users will need to get Creative's OpenAL installer (http://scp.indiegames.us/builds/oalinst.zip). Alternatively, if Creative's OpenAL doesn't work with your hardware, you can use OpenAL Soft (http://kcat.strangesoft.net/openal.html#download).

Hidden Text: TrackIR Users • Show
Important!!
An external DLL is required for FSO to use TrackIR functions.  The following DLL is simply unpacked in to your main FreeSpace2 root dir.
TrackIR is only supported on Windows.
TrackIR SCP DLL (http://www.mediafire.com/download.php?4zw024zrh44etse) (Mirror (http://scp.fsmods.net/builds/scptrackir.zip)) (Mirror (http://scp.indiegames.us/builds/scptrackir.zip))

Launchers, if you don't have one already:
All platforms:  wxLauncher 0.12.x Test Build (http://www.hard-light.net/forums/index.php?topic=89162) (ongoing project for a unified launcher, you should upgrade to the latest RC/test build if you have not yet)
Important: For best compatibility with FSO 3.8 you should use at least wxLauncher 0.12.

Hidden Text: Alternative Launchers • Show
Windows:  Launcher 5.5g (http://scp.fsmods.net/files/Launcher55g.zip) (Mirror (http://scp.indiegames.us/builds/Launcher55g.zip)) (Mirror (http://www.mediafire.com/?wdvzn7hhhzh418m)) Not compatible with Windows 8+, use wxLauncher above
OS X:  Soulstorm's OS X Launcher 3.0 (http://www.hard-light.net/forums/index.php/topic,51391.0.html)
Linux:  YAL (http://www.hard-light.net/forums/index.php/topic,53206.0.html) or by hand (http://www.hard-light.net/wiki/index.php/Fs2_open_on_Linux/Graphics_Settings) or whatever you can figure out.

Known issues:

Firefox and/or NoScript download issues, or Chrome "Deceptive Site" pages:

(http://scp.indiegames.us/img/windows-icon.png) Windows (32/64-bit)
Compiled by Appveyor (http://www.appveyor.com/) on Windows Server 2012 R2 64-bit, Visual Studio Community 2015 with Update 3

32-bit: fs2_open_3_8_0_RC3-builds-Win32.zip (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_3_8_0_RC3/fs2_open_3_8_0_RC3-builds-Win32.zip)
This one is based on the SSE2 Optimizations from the MSVC Compiler.

64-bit: fs2_open_3_8_0_RC3-builds-Win64.zip (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_3_8_0_RC3/fs2_open_3_8_0_RC3-builds-Win64.zip)
WARNING: 64-bit builds are still experimental. These builds have been tested but there may still be issues that are not present in the 32-bit builds. Make sure you read the installation instructions below.
Installation: If you use the 64-bit executables you have to make sure that you install all files from the zip file and that there are no remaining 32-bit DLLs left in your FSO directory. Some users have installed the 32-bit OpenAL DLLs directly into your FSO directory which is a common cause for errors. If the launcher fails to use the 64-bit executable this is the first thing you should check.

Hidden Text: Alternative builds • Show

32-bit AVX: fs2_open_3_8_0_RC3-builds-Win32-AVX.zip (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_3_8_0_RC3/fs2_open_3_8_0_RC3-builds-Win32-AVX.zip)
This one is based on the AVX Optimizations from the MSVC Compiler (fastest build if your CPU supports AVX instructions).

64-bit AVX: fs2_open_3_8_0_RC3-builds-Win64-AVX.zip (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_3_8_0_RC3/fs2_open_3_8_0_RC3-builds-Win64-AVX.zip)
WARNING: 64-bit builds are still experimental.
This one is based on the AVX Optimizations from the MSVC Compiler.

What are those SSE, SSE2 and AVX builds I keep seeing everywhere?
Your answer is in this topic. (http://www.hard-light.net/forums/index.php?topic=65628.0)


(http://scp.indiegames.us/img/mac-icon.png) OS X Universal (32/64-bit Intel)
Compiled on OS X 10.11.4, Xcode 7.3 (Apple LLVM version cross-reference (https://gist.github.com/yamaya/2924292))

fs2_open_3_8_0_RC3-builds-MacOSX.tar.gz (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_3_8_0_RC3/fs2_open_3_8_0_RC3-builds-MacOSX.tar.gz)

(http://scp.indiegames.us/img/linux-icon.png) Linux 64-bit
Compiled on Ubuntu 14.04.4 LTS 64-bit, GCC 5
fs2_open_3_8_0_RC3-builds-Linux.tar.gz (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_3_8_0_RC3/fs2_open_3_8_0_RC3-builds-Linux.tar.gz)

These builds use a mechanism called AppImage (http://appimage.org/) which should allow these builds to run on most Linux distributions. However, we recommend that you compile your own builds which will result in less issues.
Alternatively, if there is a package in your software repository then you should use that. If you are the maintainer of such a package for a distribution then let us know and we will include that here.

Hidden Text: Other Platforms, Source Code • Show
Source Code Export
Source Code (https://api.github.com/repos/scp-fs2open/fs2open.github.com/tarball/release_3_8_0_RC3)
Title: Re: Release: 3.8.0-RC3
Post by: Lykurgos88 on July 12, 2017, 11:08:32 am
A quick run with RC3:

1) I'm sorry to report that the SDL2 related auto-center bug for joysticks (where joystick becomes "limp" after 1 mission) is still existing with RC3.

2) Capship explosions still do not trigger force feedback effects. Most of the other FF effects still work.
Title: Re: Release: 3.8.0-RC3
Post by: Trivial Psychic on July 12, 2017, 08:22:56 pm
May I suggest on future RC threads that a section of the release info include what fixes have been added since the previous RC, rather than just the entire list of 3.8.0 additions?
Title: Re: Release: 3.8.0-RC3
Post by: m!m on July 15, 2017, 06:23:25 am
Including a changelog automatically is rather hard to do. You can take a look at all the merged changes and the associated issues by using the 3.8 Milestone page (https://github.com/scp-fs2open/fs2open.github.com/milestone/2?closed=1) on GitHub,
Title: Re: Release: 3.8.0-RC3
Post by: Zacam on July 25, 2017, 12:58:33 am
For users of Firefox and NoScript:

If you are having issues with the download links going to a different page about a security warning, that's a Google/NoScript Cross Site Problem.

However, you can alleviate that and enable the ability to download directly forth the scp-fs2open github directly or links pointed there as follows:

Go to NoScript Options menu, then Advanced, then XSS tab. In the input box with the other URI's present, add the following 2 lines:
"https://github-production-release-asset-([a-z(1-9)]*).s3.amazonaws.com/*" (minus the quotes)
"https://github.com/scp-fs2open/fs2open.github.com/releases/download/*" (also minus the quotes, this one is likely redundant, but I'd rather cover the bases)

And you should be able to refresh and download the builds directly from their links here or on GitHub.

For Google  Chrome users receiving a "Deceptive Site" page from amazonaws, you can select "Details" at the bottom and click "visit this unsafe site", but I also urge that you select "report a detection problem" as well so that the false report can be corrected.