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Hosted Projects - FS2 Required => Exile => Topic started by: Nyctaeus on March 13, 2016, 08:24:01 am

Title: Exile - News
Post by: Nyctaeus on March 13, 2016, 08:24:01 am
Official news thread. Any updates, annoucements and info related to the project will pe posted here.

Please, post any comments in Discussion thread :)
Title: Asset Release - ORGT Pluto
Post by: Nyctaeus on March 13, 2016, 04:56:54 pm
Flowers grow, lovers mate, politicians lie, beer end...

Wait, what? Why beer end?! This is one of the thing that should never happen! Meh, I wish I have a cure for that :P. But instead I have one for some other issue - lack of cool models. To be precise, I am the cure.
So I have something for you, guys. This time, not a warship. Meet the Pluto Gas Tanker (http://www.hard-light.net/forums/index.php?topic=91673.new#new)!
Title: Re: Exile - News
Post by: Nyctaeus on March 18, 2016, 09:32:02 pm
Want some ship data? We're working on dedicated FSWiki section for Exile related content. For now you can get familiar with three of new ships from our modpack - Agneya (http://www.hard-light.net/wiki/index.php/ORFA_Agneya), Solomon (http://www.hard-light.net/wiki/index.php/EFFg_Solomon) and Pluto (http://www.hard-light.net/wiki/index.php/ORGT_Pluto)!

And I can assure you, this is not everything that we have. Oh no :P
Title: Re: Exile - News
Post by: Nyctaeus on March 19, 2016, 02:07:33 pm
So it's gonna happen! Beta-testing are officialy started.

Into the Dark Waters is now in it's last and final stage of development before the release :D
Title: Re: Exile - News
Post by: Nyctaeus on November 17, 2016, 11:12:19 pm
It's been a while since the last big update.

After some time of inactivity, development of Exile is back at full speed. We decided to switch our narration style to more character-driven, including much more plot details in form of fiction viewer entries, introduce new characters and include much more focus on the other side of the conflict - Earth Federated Nations.

We also decided to rework some missions, change their style etc. Here is some mystery screenshot from completly rewritten M01 called The Eclipse:
(http://i68.tinypic.com/2pyotgm.jpg)
Title: Re: Exile - News
Post by: Nyctaeus on December 16, 2016, 11:44:54 am
(http://i66.tinypic.com/2uyoeap.jpg)
EFC Viscount joined the Earth Federated Nations fleet and it's now second cruiser class alongside with Evangelist. Simple model with just 12k polys, but it's fits general EFN theme. Original model by SolCommand buffed by myself a little bit.
Title: Re: Exile - News
Post by: Nyctaeus on January 17, 2017, 12:23:11 pm
:bump:

(http://i64.tinypic.com/2dj5lbo.jpg)
Everest-class Talos-class destroyer joined the family of Earth Federated Nations :D
Title: Re: Exile - News
Post by: X3N0-Life-Form on February 01, 2017, 04:59:47 am
An another ship joins the fleet pack :)
Congrats !
Title: Re: Exile - News
Post by: Homura on February 17, 2017, 09:52:49 am
i realy wanna try this mod but i don't find any downloads for it. Still in some closed beta or so?
Title: Re: Exile - News
Post by: Col.Hornet on February 17, 2017, 10:03:14 am
Apart from a few ships we've released so far the mod is still in the making (we are now testing the missions and many of them are already polished). I don't know how about the rest of the team but I'm so far stalled by the university stuff  (I almost graduated. And when I do I'll have to find a job and that won't help my texturing efforts either but... no choice :P)

Title: Re: Exile - News
Post by: Nyctaeus on February 17, 2017, 11:03:21 am
Sadly, Into the Dark Waters is still in final stages of development. Modpack is fully ready, missions are 95% done. Our main FREDer is resting after university stuff.

We're on the last lap anyway. Very long last lap, but I guarantee the final effort is worth the waiting :P.
Title: Re: Exile - News
Post by: praseodym on July 25, 2017, 04:16:33 am
Must...be...notified...on...progress. Have...to...post...something...here ;)

Hope job search is going well and already is finished
Title: Re: Exile - News
Post by: Nyctaeus on July 25, 2017, 06:40:52 am
It is :D

And the progress is going on straight to the release. We started integration EFD Talos into the missions to replace older destroyer. Everything is tested and working properly. We need to change some things in 2-3 missions, and Into the Dark Waters will be ready.
Title: Re: Exile - News
Post by: Nyctaeus on August 08, 2017, 11:01:40 am
Added pre-release notes about gameplay features, to make Exile more instinctive. Go ahead and introduce with them in introduction thread (http://www.hard-light.net/forums/index.php?topic=91646.0). They are in the first post, below main mod features.
Title: Re: Exile - News
Post by: Nyctaeus on September 26, 2017, 02:02:30 pm
I commenced my final playthrough. Expect release of Into the Dark Waters in the next one-two weeks :).
Title: Re: Exile - News
Post by: Gloriano on October 18, 2017, 02:53:26 pm
2 weeks went already and no release :P
Title: Re: Exile - News
Post by: Nyctaeus on October 18, 2017, 07:17:20 pm
2 weeks went already and no release :P
Already o__O? Well, time is going on so fast...

We're in the middle of adding stuff to techroom. Campaign is ready. Still, we want to add lots of intel to give ya folks something to read. Actually a lot :P
Title: Re: Exile - News
Post by: randompartyhero on November 01, 2017, 06:44:33 pm
Guys, any chance of November release ?
Title: Re: Exile - News
Post by: Nyctaeus on November 03, 2017, 10:39:54 pm
Guys, any chance of November release ?
Yes. Actually... Very, very, VERY big.
Title: Re: Exile - News
Post by: Trivial Psychic on November 05, 2017, 04:44:23 pm
So... what you're saying is... Fat Chance?  :lol:
Title: Re: Exile - News
Post by: Nyctaeus on November 06, 2017, 12:18:02 pm
Maybe even today :P
Title: Into the Dark Waters - RELEASE
Post by: Nyctaeus on November 06, 2017, 01:56:50 pm
:bump:
So... Your chances just incrased to 100%. Don't ask me why :P

Into the Dark Waters is officially finished and released. We hope you find our campaign worth playing. Have fun!
We also want to apologize for neverending delays and thank for trust of HLP Administration. This project was in-development for year longer than we expected, so we're glad that we're finally done :).
Title: Re: Exile - News
Post by: praseodym on November 06, 2017, 02:48:15 pm
D'ing!!!!!
Title: Re: Exile - News
Post by: Thisisaverylongusername on November 06, 2017, 03:01:54 pm
Congrats on the release! I look forward to playing this.
Title: Re: Exile - News
Post by: Nyctaeus on November 06, 2017, 03:12:27 pm
Thanks, guys :).

Please, goo with feedback and all the stuff to Discussion thread (http://www.hard-light.net/forums/index.php?topic=91647.0).
Title: Re: Exile - News
Post by: Nyctaeus on November 27, 2017, 10:03:08 pm
v1.1 is now released.
Title: Re: Exile - News
Post by: Nyctaeus on December 01, 2017, 09:44:39 am
Exile 1.0.1 should now be available on Knossos :)
Title: Re: Exile - News
Post by: Nyctaeus on April 04, 2018, 07:01:44 am
It's been a while...

Patch 1.2 is almost ready. This one, called "The English Update" features conversion of ItDW from polgrish to english [literally :D ], some model updates, new effects and tons of fixes :]. It will be available for standard download and via Knossos in a few days,
Title: Re: Exile - News
Post by: Nyctaeus on April 10, 2018, 07:27:08 pm
The English Update is released on Knossos [as 1.0.3]. Especially for those who don't understand polgrish. Standard, non-knossos download should be updated tomorrow.
Title: Re: Exile - News
Post by: Nightmare on April 10, 2018, 07:48:03 pm
why do knossos users get preffered treatment i dont have it~

And BTW, I thought that Knossos also provides links that could be just posted here.
Title: Re: Exile - News
Post by: Nyctaeus on April 10, 2018, 08:07:25 pm
Looks like it really does ^^. I updated download link in Library page.
Title: Re: Exile - News
Post by: Nightmare on April 10, 2018, 08:17:07 pm
OK, thanks~
got it :)
Title: Re: Exile - News
Post by: Nightmare on April 10, 2018, 08:46:35 pm
Little thing :D

I think there's a high-res version of Yarflak somewhere, and the mod it originally came from replaced it with a different effect, so there shouldn't be a problem with using the high-res version of that one...
Title: Re: Exile - News
Post by: Nyctaeus on April 10, 2018, 09:02:47 pm
I have both hi-res textures and hi-res effects somewhere on my HD but I can't find either of packages. We downsized majority of bitmaps in current release of ItDW for better performance. If I ever manage to find them, I will upload both.
Title: Re: Exile - News
Post by: CT27 on April 11, 2018, 01:08:04 pm
When you say you posted the update link, do you mean the Knossos link or the link for non-Knossos users (1.2)?

Secondary question, for non-Knossos users, is this on the Installer?
Title: Re: Exile - News
Post by: Nyctaeus on April 11, 2018, 01:30:23 pm
Knossos link... For non-Knossos users :]

It's not on FSOInstaller. I currently don't know how to add my stuff to this, and I am lacking time to learn.
Title: Re: Exile - News
Post by: CT27 on April 11, 2018, 04:01:04 pm
Just to make sure I understand the numbering right:

Exile 1.2 is the non-Knossos version and that will be released sometime soon?
Title: Re: Exile - News
Post by: Nyctaeus on April 11, 2018, 04:18:24 pm
Just to make sure I understand the numbering right:

Exile 1.2 is the non-Knossos version and that will be released sometime soon?
Yes. And it is released.
Title: Re: Exile - News
Post by: CT27 on April 11, 2018, 06:03:34 pm
Cool.  Where is version 1.2 at?  The Library thread only displays a link and says Knossos 1.0.3.
Title: Re: Exile - News
Post by: Nightmare on April 11, 2018, 06:19:07 pm
Look a few posts above. 1.0.3 = The English Update = 1.2.
Title: Re: Exile - News
Post by: CT27 on April 11, 2018, 06:57:18 pm
Thanks for your help, I think I get it now.  So the current link in the beginning of the Library thread is 1.2 for non-Knossos users?

Title: Re: Exile - News
Post by: Nightmare on April 11, 2018, 07:12:28 pm
https://fsnebula.org/mod/ExileITDW

Yep that's the one I took and the VPs (those that were updated) have 11.04.2018 as date.
Title: Re: Exile - News
Post by: core1401 on April 12, 2018, 11:55:47 am
i didnt get it
Title: Re: Exile - News
Post by: Nightmare on April 12, 2018, 12:27:50 pm
'nother thing, the mod ini and the launcher pic are missing.
Title: Re: Exile - News
Post by: Nyctaeus on April 12, 2018, 12:46:02 pm
'nother thing, the mod ini and the launcher pic are missing.
Geeez... I dunno how to knossos properly -____-

Library updated with modfolder download.
Title: Re: Exile - News
Post by: Nightmare on April 12, 2018, 01:28:44 pm
I think such stuff is usually provided in "Core" named files, but I dunno if it's relevant.

Just out of interest, did you noticed my comment in the discussion thread?
https://www.hard-light.net/forums/index.php?topic=91647.msg1863090#msg1863090

I ask because unless you renamed/removed all ships from retail, the issues (atleast those regarding the plot details) are still there...
Title: Re: Exile - News
Post by: Nyctaeus on April 13, 2018, 04:10:34 am
I know for sure that I forgot about this explosion flashes. I will add those in next update. Rest should be done, except for that economy thing. Unregulated economy is part of official Syndicate propaganda, same as neo-buddhist Equilibrium philosophy so this parts stays.
Title: Re: Exile - News
Post by: Nightmare on April 13, 2018, 05:47:11 am
I've checked the missions and 2 of the issues were still in; nothing major, though.
Title: Re: Exile - News
Post by: CapellaGoBoom on April 13, 2018, 10:39:13 am
Something weird is going on...exile downloaded like a charm on knossos, but the mod doesn't see my joystick. I have it enabled in knossos but it will not work ingame (it works with my other mods). However it works in wxlauncher. I just uploaded a debug to fsnebula if you wish to look at it

https://fsnebula.org/log/5ad0ce9fcb8db127a8b217de

This is the link to it
Title: Re: Exile - News
Post by: Nyctaeus on April 14, 2018, 04:56:27 am
Something weird is going on...exile downloaded like a charm on knossos, but the mod doesn't see my joystick. I have it enabled in knossos but it will not work ingame (it works with my other mods). However it works in wxlauncher. I just uploaded a debug to fsnebula if you wish to look at it

https://fsnebula.org/log/5ad0ce9fcb8db127a8b217de

This is the link to it
I'm not expert in that matter. Except for that hud gauges error that we have no idea how to fix, everything looks normal. It may be some sort of Knossos error.
Title: Re: Exile - News
Post by: CapellaGoBoom on April 14, 2018, 10:05:21 am
Something weird is going on...exile downloaded like a charm on knossos, but the mod doesn't see my joystick. I have it enabled in knossos but it will not work ingame (it works with my other mods). However it works in wxlauncher. I just uploaded a debug to fsnebula if you wish to look at it

https://fsnebula.org/log/5ad0ce9fcb8db127a8b217de

This is the link to it
I'm not expert in that matter. Except for that hud gauges error that we have no idea how to fix, everything looks normal. It may be some sort of Knossos error.

Guess what? Turns out I didn't activate my FSO build. The mod now sees my joystick after testing it in the control config settings :)
Title: Re: Exile - News
Post by: Nightmare on December 19, 2018, 05:36:37 pm
:bump:

I have both hi-res textures and hi-res effects somewhere on my HD but I can't find either of packages. We downsized majority of bitmaps in current release of ItDW for better performance. If I ever manage to find them, I will upload both.

Did the high-res stuff resurface somewhere?
Title: Re: Exile - News
Post by: Nyctaeus on December 19, 2018, 06:28:14 pm
:bump:

I have both hi-res textures and hi-res effects somewhere on my HD but I can't find either of packages. We downsized majority of bitmaps in current release of ItDW for better performance. If I ever manage to find them, I will upload both.

Did the high-res stuff resurface somewhere?
Unfortunately not.

I have whole "Exile Hi-Res" folder on my HD where textures and effects are supposed to be... But it's empty. And I have no idea why.
I probably stored those files on my network HD drive long time ago, than forgot about it. Unfortunately this HD also had issues an crashed several times. I'm afraid those files are lost.
Title: Re: Exile - News
Post by: Nightmare on December 19, 2018, 06:45:07 pm
That's unfortunate then. Stupid HDD. :(
Title: Re: Exile - News
Post by: Nyctaeus on November 27, 2023, 11:20:12 am
Thanks to the effort of Admiral Nelson, writing skills of Su-Tehp and assistance of team of testers - Iain Baker, Fusion, MatthewF, JCDNWarrior and thivvs, I'm pleased to announce that 2.0.0 of Into the Dark Waters is going online :]. It's supporting recent builds and operates under just released MVPs 4.7.X.
Title: Re: Exile - News
Post by: 0rph3u5 on November 28, 2023, 01:21:23 am
Congratulations to everyone involved.