Author Topic: Scary Warships  (Read 23986 times)

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Offline Aardwolf

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No, not a sensor bar... Just get two infrared LEDs and put 'em on some cheap glasses... possibly with lenses removed.

Dunno about cost though. This is just the solution I saw a video about on youtube...

 
To be fair, on Insane - even with the retail AI - Slaying Ravana is a bit of a nightmare.

Indeed.  Whenever I read about FS2 retail being too easy, it always makes me wonder if no one has tried playing Insane all the way through.  There'd be very few people who'd be able to go through the entire campaign without dying a half-dozen times much less not die at all.  I tend to think of any ship with anti-fighter beams as supremely dangerous the moment you fly into a beam arc for instance.  With even light escort, the moment you get skimmed by a beam, you'd be hosed.

 

Offline Aardwolf

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May I suggest an idea?

How about elite ships?

*snip*

Star Wolf, much?

 
Completely unrealistic, but imagine an Aeolus with the handling of an interceptor. Stuff of nightmares.
'yo my domestic skillets, who put swarm torpedoes on the Tev bombers?'
~Nighteyes

 

Offline General Battuta

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That would involve table rather than AI changes.

 

Offline Commander Zane

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Either way I wouldn't want to mess around with something like that. :lol:

 

Offline Rodo

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Completely unrealistic, but imagine an Aeolus with the handling of an interceptor. Stuff of nightmares.

that would be really weird , springing flak all over the place :O
el hombre vicio...

 

Offline Colonol Dekker

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Offline Commander Zane

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Offline headdie

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what would be more dangerous the weapons or being smacked by an extremity of said aeolus  ;)
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Offline Hades

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Depends on the difficultly. For example, on insane, the I would have to say being smacked by the Aeolus because it will kill you with one hit, but on very easy (baby mode) colliding with a capital ship does 1% hull damage, so weapons are much more dangerous here.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
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Offline Rodo

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provided you can get close enough to the Aeolus before it starts raining flak on you.
el hombre vicio...

 
Completely unrealistic, but imagine an Aeolus with the handling of an interceptor. Stuff of nightmares.

that would be really weird , springing flak all over the place :O
I did say completely unrealistic
'yo my domestic skillets, who put swarm torpedoes on the Tev bombers?'
~Nighteyes

 

Offline -Norbert-

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We are talking about a game were lasers are blobs flying slower than even sound, ships travel through a parallel dimension, fighters in a vaccum handle like they fly in atmosphere, nebulae that are thiker than most planetary atmospheres, ships with engines as big as whole buildings fly with a constant 30 km/h ect.... and you say a very manouverable Aeolus is unrealistic (in answer to a joke....)?

Considering the size of the Aeolus such a handling would actually be closer to reality I think, since it can have its manouvering thrusters very far from the center of mass due to it being rather long in comparison to its total mass. But it wouldn't really fit into the game or most mods that way.

 

Offline Vip

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We are talking about a game were lasers are blobs flying slower than even sound, ships travel through a parallel dimension, fighters in a vaccum handle like they fly in atmosphere, nebulae that are thiker than most planetary atmospheres, ships with engines as big as whole buildings fly with a constant 30 km/h ect.... and you say a very manouverable Aeolus is unrealistic (in answer to a joke....)?

Realism... the one thing that FS has never had and will always lack.
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Offline Rodo

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[Realism... the one thing that FS has never had and will always lack.

Well.. it only needs someone with the balls to make a realisting mod.

I for one would do it, but not alone :mad:
el hombre vicio...

 

Offline Commander Zane

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There's about four people making seperate mods like that.

 

Offline -Norbert-

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There would be the Minbari Project, which has full newtonian physics as far as I heard, though I havn't played it myself.
If I remember correctly it had a short phase as a mod for TBP, but then became standalone.

 

Offline Rodo

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really?... will have to check around then.
el hombre vicio...

 

Offline -Norbert-

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Here is a link to a release thread from back in 2007, though the downloadlink in there doesn't work anymore: http://www.hard-light.net/forums/index.php?topic=51083.0
I didn't check further into the thread, so maybe a replacement link comes up further back....