Author Topic: Go_Faster mac debug crashes on startup  (Read 3929 times)

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Offline swashmebuckle

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Go_Faster mac debug crashes on startup
Quote
Initializing OpenGL graphics device at 1680x1050 with 32-bit color...
Initializing SDL...
Requested SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 0
ASSERTION: "size > 0" at stubs.cpp:563
This happens on all version of Antipodes 6 (back to 6533) but not on nightly 6623 so I'm pretty sure it's a go_faster issue.

I'm running 10.5.8 on an iMac Core 2 Duo, 4GB RAM
ATI Radeon HD 2400

edit:  Merged two posts for clarity --Chief

The report for chief:
Code: [Select]
Process:         FS2_Open-Inferno (debug) [9007]
Path:            /Games/Freespace/FS2_Open-Inferno (debug)-20101020_r6649.app/Contents/MacOS/FS2_Open-Inferno (debug)
Identifier:      FS2_Open-Inferno (debug)
Version:         FreeSpace 2 Open version 3.6.13 (3.6.13-trunk)
Code Type:       X86 (Native)
Parent Process:  launchd [85]

Interval Since Last Report:          6014778 sec
Crashes Since Last Report:           300
Per-App Interval Since Last Report:  0 sec
Per-App Crashes Since Last Report:   10

Date/Time:       2010-10-22 10:22:22.755 -0700
OS Version:      Mac OS X 10.5.8 (9L30)
Report Version:  6
Anonymous UUID:  459A393E-9973-41BE-898F-1DBCC5B58D4A

Exception Type:  EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread:  0

Thread 0 Crashed:
0   libSystem.B.dylib              0x93d27e42 __kill + 10
1   libSystem.B.dylib              0x93d9a23a raise + 26
2   libSystem.B.dylib              0x93da6679 abort + 73
3   FS2_Open-Inferno (debug)      0x00027cce WinAssert(char*, char*, int) + 144
4   FS2_Open-Inferno (debug)      0x00027ef3 _vm_malloc(int, char*, int, int) + 51
5   FS2_Open-Inferno (debug)      0x000497df operator new(unsigned long) + 43
6   libGLProgrammability.dylib    0x97509313 llvm::BitstreamReader::EnterSubBlock(unsigned int, unsigned int*) + 131
7   libGLProgrammability.dylib    0x97507747 llvm::BitcodeReader::ParseModule(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) + 103
8   libGLProgrammability.dylib    0x9750762e llvm::BitcodeReader::ParseBitcode() + 2318
9   libGLProgrammability.dylib    0x97506a71 llvm::getBitcodeModuleProvider(llvm::MemoryBuffer*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >*) + 49
10  libGLProgrammability.dylib    0x97505ecd glvmInitializeLLVM() + 77
11  libGLProgrammability.dylib    0x97505bbe glvmPreInit + 830
12  GLEngine                      0x0fb2ee4e glepPluginConnectAll + 1470
13  GLEngine                      0x0fb2e6f6 gliGetVersion + 86
14  com.apple.opengl              0x947c3628 glcValidatePlugin + 216
15  com.apple.opengl              0x947c34af glcPluginConnect + 143
16  com.apple.opengl              0x947c3221 glcPluginChoosePixelFormat + 385
17  com.apple.opengl              0x947c0f27 cglChoosePixelFormat + 919
18  com.apple.opengl              0x947c0023 CGLChoosePixelFormat + 131
19  com.apple.AppKit              0x965243b5 createPixelFormat + 62
20  com.apple.AppKit              0x96524350 -[NSOpenGLPixelFormat initWithAttributes:] + 68
21  SDL                            0x01cc27ae SDL_SoftStretch + 15230
22  SDL                            0x01cc47df SDL_SoftStretch + 23471
23  SDL                            0x01cb814f SDL_SetVideoMode + 623
24  FS2_Open-Inferno (debug)      0x0011e5e5 opengl_init_display_device() + 1851
25  FS2_Open-Inferno (debug)      0x0011efbf gr_opengl_init() + 155
26  FS2_Open-Inferno (debug)      0x001041fe gr_init_sub(int, int, int, int) + 1316
27  FS2_Open-Inferno (debug)      0x00104aa4 gr_init(int, int, int, int) + 712
28  FS2_Open-Inferno (debug)      0x0004527f game_init() + 955
29  FS2_Open-Inferno (debug)      0x000458f0 game_main(char*) + 122
30  FS2_Open-Inferno (debug)      0x00045bb8 SDL_main + 386
31  FS2_Open-Inferno (debug)      0x00038ece -[SDLMain applicationDidFinishLaunching:] + 71
32  com.apple.Foundation          0x9421752c _nsnote_callback + 364
33  com.apple.CoreFoundation      0x92db747a __CFXNotificationPost + 362
34  com.apple.CoreFoundation      0x92db7753 _CFXNotificationPostNotification + 179
35  com.apple.Foundation          0x94214680 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128
36  com.apple.Foundation          0x9421ded8 -[NSNotificationCenter postNotificationName:object:] + 56
37  com.apple.AppKit              0x963d5df2 -[NSApplication _postDidFinishNotification] + 125
38  com.apple.AppKit              0x963d5d01 -[NSApplication _sendFinishLaunchingNotification] + 77
39  com.apple.AppKit              0x9634f81b -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 284
40  com.apple.AppKit              0x9634f014 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 98
41  com.apple.Foundation          0x9423ca9f -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 655
42  com.apple.Foundation          0x9423c7af _NSAppleEventManagerGenericHandler + 223
43  com.apple.AE                  0x94a96648 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 144
44  com.apple.AE                  0x94a9657e dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
45  com.apple.AE                  0x94a96425 aeProcessAppleEvent + 177
46  com.apple.HIToolbox            0x911e4981 AEProcessAppleEvent + 38
47  com.apple.AppKit              0x9634c8e9 _DPSNextEvent + 1189
48  com.apple.AppKit              0x9634bf88 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
49  com.apple.AppKit              0x96344f9f -[NSApplication run] + 795
50  FS2_Open-Inferno (debug)      0x00038d38 CustomApplicationMain + 365
51  FS2_Open-Inferno (debug)      0x00039131 main + 240
52  FS2_Open-Inferno (debug)      0x000383ba _start + 216
53  FS2_Open-Inferno (debug)      0x000382e1 start + 41

Thread 1:
0   libSystem.B.dylib              0x93cba266 mach_msg_trap + 10
1   libSystem.B.dylib              0x93cc1a5c mach_msg + 72
2   com.apple.CoreFoundation      0x92dd5e7e CFRunLoopRunSpecific + 1790
3   com.apple.CoreFoundation      0x92dd6aa8 CFRunLoopRunInMode + 88
4   com.apple.audio.CoreAudio      0x96bd25f8 HALRunLoop::OwnThread(void*) + 160
5   com.apple.audio.CoreAudio      0x96bd2480 CAPThread::Entry(CAPThread*) + 96
6   libSystem.B.dylib              0x93ceb155 _pthread_start + 321
7   libSystem.B.dylib              0x93ceb012 thread_start + 34

Thread 2:
0   libSystem.B.dylib              0x93cba2c6 semaphore_timedwait_signal_trap + 10
1   libSystem.B.dylib              0x93cec2af _pthread_cond_wait + 1244
2   libSystem.B.dylib              0x93cedb33 pthread_cond_timedwait_relative_np + 47
3   com.apple.audio.CoreAudio      0x96be1bdf CAGuard::WaitFor(unsigned long long) + 213
4   com.apple.audio.CoreAudio      0x96be379a CAGuard::WaitUntil(unsigned long long) + 70
5   com.apple.audio.CoreAudio      0x96be1f3f HP_IOThread::WorkLoop() + 759
6   com.apple.audio.CoreAudio      0x96be1c43 HP_IOThread::ThreadEntry(HP_IOThread*) + 17
7   com.apple.audio.CoreAudio      0x96bd2480 CAPThread::Entry(CAPThread*) + 96
8   libSystem.B.dylib              0x93ceb155 _pthread_start + 321
9   libSystem.B.dylib              0x93ceb012 thread_start + 34

Thread 0 crashed with X86 Thread State (32-bit):
  eax: 0x00000000  ebx: 0x93da6639  ecx: 0xbfffd89c  edx: 0x93d27e42
  edi: 0x0208b520  esi: 0x00000000  ebp: 0xbfffd8b8  esp: 0xbfffd89c
   ss: 0x0000001f  efl: 0x00000286  eip: 0x93d27e42   cs: 0x00000007
   ds: 0x0000001f   es: 0x0000001f   fs: 0x00000000   gs: 0x00000037
  cr2: 0x0010c97e

Binary Images:
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 0x1c8c000 -  0x1cf1f17 +SDL 1.2.14 (1.2.14) <fa2f2fc9e936dd87fbb0f5052d5cdab8> /Games/Freespace/FS2_Open-Inferno (debug)-20101020_r6649.app/Contents/Frameworks/SDL.framework/Versions/A/SDL
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0x8fe00000 - 0x8fe2db43  dyld 97.1 (???) <458eed38a009e5658a79579e7bc26603> /usr/lib/dyld
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0x90012000 - 0x90016fff  libmathCommon.A.dylib ??? (???) /usr/lib/system/libmathCommon.A.dylib
0x90017000 - 0x90036ffa  libJPEG.dylib ??? (???) <38a243000d3abefeb9ff97e4657538a4> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
0x90067000 - 0x901b1feb  com.apple.QTKit 7.6.6 (1674) <ff784c2169c4214493a2b5153d80bd25> /System/Library/Frameworks/QTKit.framework/Versions/A/QTKit
0x901b2000 - 0x90293ff7  libxml2.2.dylib ??? (???) <b3bc0b280c36aa17ac477b4da56cd038> /usr/lib/libxml2.2.dylib
0x911b2000 - 0x914bafe7  com.apple.HIToolbox 1.5.6 (???) <eece3cb8aa0a4e6843fcc1500aca61c5> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
0x914bb000 - 0x914bbff8  com.apple.Cocoa 6.5 (???) <e064f94d969ce25cb7de3cfb980c3249> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
0x914ef000 - 0x915cffff  libobjc.A.dylib ??? (???) <7b92613fdf804fd9a0a3733a0674c30b> /usr/lib/libobjc.A.dylib
0x915d0000 - 0x915d0fff  com.apple.Carbon 136 (136) <9961570a497d79f13b8ea159826af42d> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
0x915d1000 - 0x915e6ffb  com.apple.ImageCapture 5.0.2 (5.0.2) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture
0x915e7000 - 0x915f1feb  com.apple.audio.SoundManager 3.9.2 (3.9.2) <0f2ba6e891d3761212cf5a5e6134d683> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound
0x915f2000 - 0x91a02fef  libBLAS.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
0x91a45000 - 0x91a61ff3  com.apple.CoreVideo 1.6.1 (48.6) <f1837beeefc81964abf7b58075edea2f> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
0x91a62000 - 0x91baaff7  com.apple.ImageIO.framework 2.0.7 (2.0.7) <2a585e8223b98b77e0d7d566770b98fd> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/ImageIO
0x91bab000 - 0x91bd6fe7  libauto.dylib ??? (???) <42d8422dc23a18071869fdf7b5d8fab5> /usr/lib/libauto.dylib
0x91bd7000 - 0x91bdeff7  libCGATS.A.dylib ??? (???) <c1163cbfe15d84f17076245f25094567> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGATS.A.dylib
0x91bdf000 - 0x91c20fe7  libRIP.A.dylib ??? (???) <c2654681db8115c8320d9ac04c8835f2> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib
0x91c21000 - 0x91caeff7  com.apple.framework.IOKit 1.5.2 (???) <7a3cc24f78f93931731203854ae0d891> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x91caf000 - 0x91cb8fff  com.apple.speech.recognition.framework 3.7.24 (3.7.24) <d3180f9edbd9a5e6f283d6156aa3c602> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition
0x91cb9000 - 0x91cc1fff  com.apple.DiskArbitration 2.2.1 (2.2.1) <75b0c8d8940a8a27816961dddcac8e0f> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
0x91cc2000 - 0x91cc2ffd  com.apple.Accelerate.vecLib 3.4.2 (vecLib 3.4.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
0x91cc3000 - 0x91cc3ff8  com.apple.ApplicationServices 34 (34) <8f910fa65f01d401ad8d04cc933cf887> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x91cc7000 - 0x91d44fef  libvMisc.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
0x91d45000 - 0x91d90ff7  com.apple.CoreMediaIOServices 130.0 (935) <4ee695edd53f5aa200021a2f69d24f76> /System/Library/PrivateFrameworks/CoreMediaIOServices.framework/Versions/A/CoreMediaIOServices
0x91d91000 - 0x91e24ff3  com.apple.ApplicationServices.ATS 238.14.1 (???) <c9ab7144b2243d0f0f9cd3e264456a6a> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
0x91f1c000 - 0x91fd7fe3  com.apple.CoreServices.OSServices 228.1 (228.1) <3cb50cfcebbb291797b32cb7c2677f87> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
0x91fd8000 - 0x9209fff2  com.apple.vImage 3.0 (3.0) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
0x9216a000 - 0x92211feb  com.apple.QD 3.11.57 (???) <35f058678972d42b88ebdf652df79956> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD
0x92249000 - 0x92289fef  com.apple.CoreMedia 0.484.2 (484.2) <37461ff47cb25ad434a8544c97271d28> /System/Library/PrivateFrameworks/CoreMedia.framework/Versions/A/CoreMedia
0x9228a000 - 0x9240efef  com.apple.MediaToolbox 0.484.2 (484.2) <a5110a7d3bcb02c45ad8fca1f4957917> /System/Library/PrivateFrameworks/MediaToolbox.framework/Versions/A/MediaToolbox
0x9240f000 - 0x9242dfff  libresolv.9.dylib ??? (???) <a8018c42930596593ddf27f7c20fe7af> /usr/lib/libresolv.9.dylib
0x924a1000 - 0x925f3ff3  com.apple.audio.toolbox.AudioToolbox 1.5.3 (1.5.3) /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x925f4000 - 0x925f6ff5  libRadiance.dylib ??? (???) <97ff039f6d372ab58a684a0e311e4ed4> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
0x925f7000 - 0x92639fef  com.apple.NavigationServices 3.5.2 (163) <91844980804067b07a0b6124310d3f31> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/NavigationServices.framework/Versions/A/NavigationServices
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0x92aac000 - 0x92b5effb  libcrypto.0.9.7.dylib ??? (???) <d02f7e5b8a68813bb7a77f5edb34ff9d> /usr/lib/libcrypto.0.9.7.dylib
0x92b5f000 - 0x92b9efef  libTIFF.dylib ??? (???) <0437eac77e4e874f566ec4219ad1b249> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x92c12000 - 0x92c49fff  com.apple.SystemConfiguration 1.9.2 (1.9.2) <8b26ebf26a009a098484f1ed01ec499c> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
0x92c4a000 - 0x92c4cfff  com.apple.securityhi 3.0 (30817) <dbe328cd62d603a952a4226342711e8b> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
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0x95776000 - 0x95792ff3  libPng.dylib ??? (???) <d37524fe884aa164ab7db93d4c803b64> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
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0x9628e000 - 0x9628fffc  libffi.dylib ??? (???) <a3b573eb950ca583290f7b2b4c486d09> /usr/lib/libffi.dylib
0x96307000 - 0x9630bfff  libGIF.dylib ??? (???) <0984073a08c59c7c6be81e52cebf2bec> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
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0x96cb3000 - 0x96cbaffe  libbsm.dylib ??? (???) <d25c63378a5029648ffd4b4669be31bf> /usr/lib/libbsm.dylib
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0x970b9000 - 0x97140ff7  libsqlite3.0.dylib ??? (???) <3334ea5af7a911637413334154bb4100> /usr/lib/libsqlite3.0.dylib
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0x97379000 - 0x973d3ff7  com.apple.CoreText 2.0.4 (???) <f0b6c1d4f40bd21505097f0255abfead> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
0x97428000 - 0x97466fff  libGLImage.dylib ??? (???) <a6425aeb77f4da13212ac75df57b056d> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x9749a000 - 0x9749affc  com.apple.audio.units.AudioUnit 1.5 (1.5) /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
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0xfffe8000 - 0xfffebfff  libobjc.A.dylib ??? (???) /usr/lib/libobjc.A.dylib
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[attachment deleted by admin]
« Last Edit: October 22, 2010, 02:39:50 pm by chief1983 »

 

Offline chief1983

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Re: Go_Faster mac debug crashes on startup
Just thought I'd mention this is somewhat isolated, I'm not getting this crash on my Mac.  But I'm running 10.6.4 with a Nvidia 9400M, so it's a bit different setup.
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Offline Admiral LSD

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Re: Go_Faster mac debug crashes on startup
Just tried the Antipodes 7 build in the other thread on my MacBook. I was able to start the game, create a pilot and play a little of at least the last of the initial FSPort (was the last MOD I ran so I went with it) training missions without it crashing. My input sensitivity issue remains, however, but I'm mostly convinced now that that's further up the chain than FSO. Specs are:

Mid 2007 MacBook
2.16GHz Core 2 Duo, 4GB RAM (3GB available to the OS due to chipset/firmware limitations) and GMA950 graphics
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Offline chief1983

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Re: Go_Faster mac debug crashes on startup
And then are you using Leopard or Snow Leopard?  Or Tiger still?
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Admiral LSD

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Re: Go_Faster mac debug crashes on startup
Sorry, I failed to mention that in the original post then forgot to get around to adding it later: I'm running Snow Leopard 10.6.4 fully updated save the most recent Java update (which I've subsequently installed, but shouldn't have been affecting anything in FSO anyway).
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Offline chief1983

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Re: Go_Faster mac debug crashes on startup
So, no crash on Snow Leopard with Nvidia or Intel, but a crash on Leopard with ATI.  Still not quite sure what's the special factor yet though.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Androgeos Exeunt

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Re: Go_Faster mac debug crashes on startup
Running Mac OS X 10.5.8 on an early 2008 MacBook with an integrated Intel GMA X3100 chipset, a 2.4 GHz Intel Core 2 Duo and 2 GB DDR2 SDRAM. I'm getting this same crash as well.
« Last Edit: October 26, 2010, 12:12:17 pm by Androgeos Exeunt »
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Offline taylor

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Re: Go_Faster mac debug crashes on startup
Some internal OS X function is calling new for something with zero size.  Our own new/delete overrides are being used instead of what OS X has, and our memory setup sees allocating zero size memory as an error.  Basically this is just some internal OS X issue.

Other than removing the Assert() check in vm_malloc() for a size of 0 I don't really see any other way around this.  That Assert() isn't really required, it's just there to make sure that we don't do anything stupid, like OS X is doing.

 

Offline chief1983

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Re: Go_Faster mac debug crashes on startup
What I find odd is that this seems to be the only platform that behaves this way.  Even Snow Leopard has been working just fine.  I'm not even sure where to start googling for info on why Leopard behaves this way.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline chief1983

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Re: Go_Faster mac debug crashes on startup
After reading some of the Google results for malloc(0), such as this one, it looks like calling malloc(0) is fine.  I'm not sure why we're only seeing it on Leopard, but it's not against spec, so our code might not be doing anything wrong by supporting it.  Getting rid of that Assert seems like the way to go, although I would of course want to make sure that having a 0 size doesn't adversely affect our code anywhere else.  But calling the OS X behavior 'stupid' might not be correct, unless I'm reading that thread incorrectly.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline taylor

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Re: Go_Faster mac debug crashes on startup
Yes, calling malloc() with a size of 0 is perfectly legal, but there can be more than one legal result from it.  It can either return NULL, or return a block of memory which can then be free'd, or something else entirely.  The problem there of course is that you could technically get a value back from malloc(0) which passes a NULL check but would then cause a crash or other weird bug when you try to put stuff in it or to otherwise access it.  This was an issue we dealt with at one point early on and the Assert() was added to help track down the parts of the code which had 0 size problem.  All of that should be sorted out now though in our code base, which is why I mentioned that the Assert() could probably be removed.

As far as the 'stupid' goes, it is bad coding practice to assume that implementation defined behavior will always give you the same result on different platforms.  Or because it is missing needed safety/performance checks to prevent it from ever getting to that point.  I consider that stupid, an affliction that I often suffer from myself so I'm quite familiar with it. :)

 

Offline swashmebuckle

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Re: Go_Faster mac debug crashes on startup
Revision 6703 seems to have cleared this problem up--thanks guys!

 

Offline chief1983

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Re: Go_Faster mac debug crashes on startup
Actually I hadn't committed that change yet, except by accident in 6703.  But since it's not crashing I'll go ahead and commit it for reals now.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline chief1983

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Re: Go_Faster mac debug crashes on startup
Ok, 10.5 should stop crashing now in any builds based off of trunk r6704 or higher.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline swashmebuckle

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Re: Go_Faster mac debug crashes on startup
So while the debug builds post-6704 are running properly for me on 10.5 (I'm not experiencing any of the troubles mentioned in the other thread), they now take about 5 seconds to close.  The screen just goes black for around that duration of time when I hit "Exit" in the main hall or press esc, then my cursor appears, then the desktop.  This doesn't happen with release builds, where the desktop appears pretty much immediately.  Anyone know what could be causing such a holdup (exclusively on debug builds) on shutdown?

Here's my log from the latest Mac nightly (6705):

Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log '/Users/robertdietrich/Library/FS2_Open/data/fs2_open.log', Tue Nov 02 16:37:10 2010 ...
FreeSpace version: 3.6.13
Passed cmdline options:
  -spec_exp 15
  -fov .50
  -ogl_spec 20
  -spec_static 1.5
  -spec_point 1.2
  -spec_tube 1.5
  -ambient_factor 35.00
  -env
  -missile_lighting
  -glow
  -spec
  -normal
  -no_set_gamma
Building file index...
Found root pack '/Games/Freespace/multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack '/Games/Freespace/multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack '/Games/Freespace/Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack '/Games/Freespace/smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack '/Games/Freespace/sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack '/Games/Freespace/sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack '/Games/Freespace/stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack '/Games/Freespace/tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack '/Games/Freespace/tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack '/Games/Freespace/tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack '/Games/Freespace/warble_fs2.vp' with a checksum of 0xd85c305d
Searching root '/Users/robertdietrich/Library/FS2_Open/' ... 20 files
Searching root '/Games/Freespace/' ... 35 files
Searching root pack '/Games/Freespace/multi-mission-pack.vp' ... 110 files
Searching root pack '/Games/Freespace/multi-voice-pack.vp' ... 307 files
Searching root pack '/Games/Freespace/Root_fs2.vp' ... 157 files
Searching root pack '/Games/Freespace/smarty_fs2.vp' ... 10 files
Searching root pack '/Games/Freespace/sparky_fs2.vp' ... 3027 files
Searching root pack '/Games/Freespace/sparky_hi_fs2.vp' ... 1337 files
Searching root pack '/Games/Freespace/stu_fs2.vp' ... 2355 files
Searching root pack '/Games/Freespace/tango1_fs2.vp' ... 32 files
Searching root pack '/Games/Freespace/tango2_fs2.vp' ... 15 files
Searching root pack '/Games/Freespace/tango3_fs2.vp' ... 10 files
Searching root pack '/Games/Freespace/warble_fs2.vp' ... 52 files
Found 13 roots and 7467 files.
AutoLang: Language auto-detection successful...
Setting language to English
Initializing OpenAL...
  OpenAL Vendor     : Apple Computer Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

  Found extension "AL_EXT_float32".

  Sample rate: 0 (44100)
  EFX enabled: NO
  Playback device: Built-in Output
  Capture device: Built-in Microphone
... OpenAL successfully initialized!
Failed to init speech
Initializing OpenGL graphics device at 1680x1050 with 32-bit color...
  Initializing SDL...
  Requested SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 0
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 0
  OpenGL Vendor    : ATI Technologies Inc.
  OpenGL Renderer  : ATI Radeon HD 2400 XT OpenGL Engine
  OpenGL Version   : 2.0 ATI-1.5.48

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Using extension "GL_ARB_shader_texture_lod".

  Compiling shader: main-v.sdr (null-v.sdr), main-f.sdr (null-f.sdr)
  Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lb-f.sdr)
  Compiling shader: main-v.sdr (b-v.sdr), main-f.sdr (b-f.sdr)
  Compiling shader: main-v.sdr (b-v.sdr), main-f.sdr (bg-f.sdr)
  Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbg-f.sdr)
  Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbgs-f.sdr)
  Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbs-f.sdr)
  Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lbgse-f.sdr)
  Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lbse-f.sdr)
  Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbgn-f.sdr)
  Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbgsn-f.sdr)
  Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbn-f.sdr)
  Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbsn-f.sdr)
  Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lbgsne-f.sdr)
  Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lbsne-f.sdr)
  Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfb-f.sdr)
  Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbg-f.sdr)
  Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbgs-f.sdr)
  Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbs-f.sdr)
  Compiling shader: main-v.sdr (lfe-v.sdr), main-f.sdr (lfbgse-f.sdr)
  Compiling shader: main-v.sdr (lfe-v.sdr), main-f.sdr (lfbse-f.sdr)
  Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbgn-f.sdr)
  Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbgsn-f.sdr)
  Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbn-f.sdr)
  Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbsn-f.sdr)
  Compiling shader: main-v.sdr (lfne-v.sdr), main-f.sdr (lfbgsne-f.sdr)
  Compiling shader: main-v.sdr (lfne-v.sdr), main-f.sdr (lfbsne-f.sdr)
  Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (null-f.sdr)
  Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lg-f.sdr)
  Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lgs-f.sdr)
  Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (ls-f.sdr)
  Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lgse-f.sdr)
  Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lse-f.sdr)
  Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lgn-f.sdr)
  Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lgsn-f.sdr)
  Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (ln-f.sdr)
  Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lsn-f.sdr)
  Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lgsne-f.sdr)
  Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lsne-f.sdr)

  Max texture units: 8 (16)
  Max elements vertices: 2048
  Max elements indices: 150000
  Max texture size: 4096x4096
  Max render buffer size: 4096x4096
  Can use compressed textures: YES
  Texture compression available: YES
  Post-processing enabled: NO
  Using trilinear texture filter.
  Using GLSL for model rendering.
  OpenGL Shader Version: 1.20
... OpenGL init is complete!
Size of bitmap info = 760 KB
Size of bitmap extra info = 52 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
ANI 2_radar1 with size 209x170 (33.6% wasted)
No joysticks found
Current soundtrack set to -1 in event_music_reset_choices
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
Ships.tbl is : VALID
Weapons.tbl is : VALID
cfile_init() took 226
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
ANI cursor.ani with size 24x24 (25.0% wasted)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
ANI 2_mainwalk.ani with size 209x477 (6.8% wasted)
ANI 2_mainflyby.ani with size 509x189 (26.2% wasted)
ANI 2_maincrane.ani with size 192x116 (9.4% wasted)
ANI 2_mainexit.ani with size 319x174 (32.0% wasted)
ANI 2_mainbarracks.ani with size 273x158 (38.3% wasted)
ANI 2_mainreadyroom.ani with size 231x145 (43.4% wasted)
ANI 2_maintechroom.ani with size 69x119 (7.0% wasted)
ANI 2_mainoptions.ani with size 337x206 (19.5% wasted)
ANI 2_maincampaign.ani with size 308x190 (25.8% wasted)
Got event GS_EVENT_QUIT_GAME (5) in state GS_STATE_MAIN_MENU (1)
Freeing all existing models...
... Log closed, Tue Nov 02 16:37:21 2010
 

 

Offline chief1983

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Re: Go_Faster mac debug crashes on startup
It says it's freeing existing models, I don't know what would have been loaded by the main menu, but could it be related to the new caching?
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Androgeos Exeunt

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Re: Go_Faster mac debug crashes on startup
I got r6705, but it still doesn't work.

Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log '/Users/administrator/Library/FS2_Open/data/fs2_open.log', Sun Nov 14 13:06:04 2010 ...
FreeSpace version: 3.6.13
Passed cmdline options:
  -fov 0.39
  -env
  -missile_lighting
  -glow
  -nomotiondebris
  -spec
  -3dshockwave
  -ballistic_gauge
  -dualscanlines
  -orbradar
  -rearm_timer
  -targetinfo
  -3dwarp
  -ship_choice_3d
  -weapon_choice_3d
  -warp_flash
  -snd_preload
  -mod blueplanetSVN,blueplanetSVN/blueplanet2,blueplanetSVN/blueplanet,mediavps_3612
  -no_glsl
  -fps
Building file index...
Found root pack '/Applications/FS2/mediavps_3612/MV_AnimGlows.vp' with a checksum of 0x6a554026
Found root pack '/Applications/FS2/mediavps_3612/MV_Assets.vp' with a checksum of 0x529cc70f
Found root pack '/Applications/FS2/mediavps_3612/MV_Effects.vp' with a checksum of 0xb9a9a485
Found root pack '/Applications/FS2/mediavps_3612/MV_Music.vp' with a checksum of 0xb3e21469
Found root pack '/Applications/FS2/mediavps_3612/MV_RadarIcons.vp' with a checksum of 0x31dd7781
Found root pack '/Applications/FS2/mediavps_3612/MV_Root.vp' with a checksum of 0x6ffd5c78
Found root pack '/Applications/FS2/multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack '/Applications/FS2/multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack '/Applications/FS2/root_fs2.vp' with a checksum of 0xce10d76c
Found root pack '/Applications/FS2/smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack '/Applications/FS2/sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack '/Applications/FS2/sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack '/Applications/FS2/stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack '/Applications/FS2/tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack '/Applications/FS2/tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack '/Applications/FS2/tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack '/Applications/FS2/warble_fs2.vp' with a checksum of 0xd85c305d
Searching root '/Users/administrator/Library/FS2_Open/blueplanetSVN/' ... 137 files
Searching root '/Users/administrator/Library/FS2_Open/blueplanetSVN/blueplanet2/' ... 0 files
Searching root '/Users/administrator/Library/FS2_Open/blueplanetSVN/blueplanet/' ... 0 files
Searching root '/Users/administrator/Library/FS2_Open/mediavps_3612/' ... 1 files
Searching root '/Users/administrator/Library/FS2_Open/' ... 123 files
Searching root '/Applications/FS2/blueplanetSVN/' ... 0 files
Searching root '/Applications/FS2/blueplanetSVN/blueplanet2/' ... 2779 files
Searching root '/Applications/FS2/blueplanetSVN/blueplanet/' ... 2631 files
Searching root '/Applications/FS2/mediavps_3612/' ... 0 files
Searching root pack '/Applications/FS2/mediavps_3612/MV_AnimGlows.vp' ... 1641 files
Searching root pack '/Applications/FS2/mediavps_3612/MV_Assets.vp' ... 1527 files
Searching root pack '/Applications/FS2/mediavps_3612/MV_Effects.vp' ... 1876 files
Searching root pack '/Applications/FS2/mediavps_3612/MV_Music.vp' ... 32 files
Searching root pack '/Applications/FS2/mediavps_3612/MV_RadarIcons.vp' ... 24 files
Searching root pack '/Applications/FS2/mediavps_3612/MV_Root.vp' ... 94 files
Searching root '/Applications/FS2/' ... 0 files
Searching root pack '/Applications/FS2/multi-mission-pack.vp' ... 110 files
Searching root pack '/Applications/FS2/multi-voice-pack.vp' ... 307 files
Searching root pack '/Applications/FS2/root_fs2.vp' ... 157 files
Searching root pack '/Applications/FS2/smarty_fs2.vp' ... 10 files
Searching root pack '/Applications/FS2/sparky_fs2.vp' ... 3027 files
Searching root pack '/Applications/FS2/sparky_hi_fs2.vp' ... 1337 files
Searching root pack '/Applications/FS2/stu_fs2.vp' ... 2355 files
Searching root pack '/Applications/FS2/tango1_fs2.vp' ... 32 files
Searching root pack '/Applications/FS2/tango2_fs2.vp' ... 15 files
Searching root pack '/Applications/FS2/tango3_fs2.vp' ... 10 files
Searching root pack '/Applications/FS2/warble_fs2.vp' ... 52 files
Found 27 roots and 18277 files.
AutoLang: Language auto-detection successful...
Setting language to English
TBM  =>  Starting parse of 'mv_core-lcl.tbm' ...
Initializing OpenAL...
  OpenAL Vendor     : Apple Computer Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

  Found extension "AL_EXT_float32".

  Sample rate: 0 (44100)
  EFX enabled: NO
  Playback device: Built-in Output
  Capture device: Built-in Microphone
... OpenAL successfully initialized!
Failed to init speech
Initializing OpenGL graphics device at 1024x768 with 32-bit color...
  Initializing SDL...
  Requested SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 0
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 0
  OpenGL Vendor    : Intel Inc.
  OpenGL Renderer  : Intel GMA X3100 OpenGL Engine
  OpenGL Version   : 1.2 APPLE-1.5.48

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Unable to find extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Unable to find extension "GL_ATI_shader_texture_lod".

  Max texture units: 8 (2)
  Max elements vertices: 2048
  Max elements indices: 150000
  Max texture size: 2048x2048
  Max render buffer size: 2048x2048
  Can use compressed textures: YES
  Texture compression available: YES
  Post-processing enabled: NO
  Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 760 KB
Size of bitmap extra info = 52 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_flak-sct.tbm' ...
TBM  =>  Starting parse of 'mv_exp-sct.tbm' ...
TBM  =>  Starting parse of 'mv_dbrs-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-tcard-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-stupid-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-csc-sct.tbm' ...
TBM  =>  Starting parse of 'bp2-betty-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
TBM  =>  Starting parse of 'bp-sdf.tbm' ...
ANI 2_radar1 with size 209x170 (33.6% wasted)
No joysticks found
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'mv_music-mus.tbm' ...
TBM  =>  Starting parse of 'bp-mus.tbm' ...
TBM  =>  Starting parse of 'bp2-mus.tbm' ...
TBM  =>  Starting parse of 'mv_effects-mfl.tbm' ...
TBM  =>  Starting parse of 'bp-mfl.tbm' ...
TBM  =>  Starting parse of 'bp2-mfl.tbm' ...
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-amr.tbm' ...
TBM  =>  Starting parse of 'bp2-amr.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wxp.tbm' ...
TBM  =>  Starting parse of 'bp-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 20 fps.
BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (explo3.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (HFlakExp.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (bomb_flare.eff) with 69 frames at 20 fps.
TBM  =>  Starting parse of 'mv_core-wep.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wep.tbm' ...
TBM  =>  Starting parse of 'mv_assets-wep.tbm' ...
TBM  =>  Starting parse of 'bp-wep.tbm' ...
TBM  =>  Starting parse of 'bp2-wep.tbm' ...
TBM  =>  Starting parse of 'bp-aip.tbm' ...
TBM  =>  Starting parse of 'bp2-aip.tbm' ...
TBM  =>  Starting parse of 'mv_effects-obt.tbm' ...
TBM  =>  Starting parse of 'bp2-obt.tbm' ...
WARNING: "Unrecognized weapon 'Angel Flare' found when setting weapon targeting priorities." at ship.cpp:16557
bp2-obt.tbm(line 23:Error: Required token = [#End] or [$Name:], found [+Target Priority: ( "bombs" )] .
ERROR: bp2-obt.tbm(line 23:
Error: Required token = [#End] or [$Name:], found [+Target Priority: ( "bombs" )] .

File: /Users/cliffgordon/fs2open_0/projects/Xcode/../../code/parse/parselo.cpp
Line: 262
My blog

Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
MP-Ryan
Oh you still believe in fairy tales like Santa, the Easter Bunny, and free market competition principles?

 

Offline The E

  • He's Ebeneezer Goode
  • Moderator
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
Re: Go_Faster mac debug crashes on startup
Learn to distinguish between code and data bugs. This is the latter.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline chief1983

  • Still lacks a custom title
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  • ⬇️⬆️⬅️⬅️🅰➡️⬇️
    • Minecraft
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Re: Go_Faster mac debug crashes on startup
So BP2 has a bug?
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Offline The E

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Re: Go_Faster mac debug crashes on startup
No, just a slight mixup between development data and final data in our svn.
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