As I understood it below is the debug print out.
As a review I have done the following to date, just to make sure I am not missing something here.
Step one, Initiated open AL installed
step 2, Installed babylon project files to create game folder
Step 3, unzipped Zanthras file, placed folder and contents directly into the main folder.
F:\the babylon project\zanthras
Step 4, unzipped and placed entire folder of fs2_open_3_7_0 in to main TBP folder
F:\the babylon project\fs2_open_3_7_0
I went back and redid the entire thing using this file as you said beforehand.
total folder wipe total reinstall form scratch.
Step 5, started launcher set up graphics and such, also set up mod to be zanthras
ran game, initiated and got errors
It crashes with Error reports at that point. Since I am running WIndows 7 am I possibly missing a program or files form somewhere else perhaps???
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Passed cmdline options:
-ambient_factor 65
-env
-jpgtga
-mipmap
-missile_lighting
-glow
-nomotiondebris
-spec
-dualscanlines
-orbradar
-rearm_timer
-targetinfo
-3dwarp
-ship_choice_3d
-warp_flash
-snd_preload
-mod Zathras
-tbp
-window
Building file index...
Searching root 'F:\the babylon project\Zathras\'
Searching root pack 'F:\the babylon project\Zathras\0rph3u5.vp'
Searching root pack 'F:\the babylon project\Zathras\Gun.vp'
Searching root pack 'F:\the babylon project\Zathras\Nameplates.vp'
Searching root pack 'F:\the babylon project\Zathras\Revan.vp'
Searching root pack 'F:\the babylon project\Zathras\Vidmaster.vp'
Searching root pack 'F:\the babylon project\Zathras\Z_Multi.vp'
Searching root pack 'F:\the babylon project\Zathras\Zathras.vp'
Searching root 'F:\the babylon project\'
Searching root pack 'F:\the babylon project\B5-C-sp-EMW-3_0.vp'
Searching root pack 'F:\the babylon project\B5-C-sp-RW-3_0.vp'
Searching root pack 'F:\the babylon project\B5-Core-3_4.vp'
Searching root pack 'F:\the babylon project\B5-M-MultiPack-1_0.vp'
Searching root pack 'F:\the babylon project\Root_fs2.vp'
Searching root pack 'F:\the babylon project\sparky_fs2.vp'
Searching root pack 'F:\the babylon project\sparky_hi_fs2.vp'
Searching root pack 'F:\the babylon project\stu_fs2.vp'
Searching root 'g:\'
Found 18 roots and 9843 files.
Setting language to English
Initializing OpenAL...
Using 'Generic Software' as OpenAL sound device...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
... OpenAL successfully initialized!
GR_CPU: Family 6, MMX=Yes
Initializing OpenGL graphics device at 1600x1200 with 32-bit color...
Initializing WGL...
Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1
OpenGL Vendor : NVIDIA Corporation
OpenGL Renderer : GeForce GTX 670/PCIe/SSE2
OpenGL Version : 4.3.0
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Using extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Unable to find extension "GL_APPLE_client_storage".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Found special extension function "wglSwapIntervalEXT".
Max texture units: 4
Max elements vertices: 1048576
Max elements indices: 1048576
Max texture size: 16384x16384
Can use compressed textures: YES
Texture compression available: YES
Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
OpenGL: Created 512x512 FBO!
OpenGL: Reusing 512x512 FBO!
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Performing global function/(library/object) name repeat check...
LUA: Performing library/object name repeat check...
LUA: Performing object/object name repeat check...
LUA: Performing library/library name repeat check...
LUA: Initializing library functions...
LUA: Initializing object functions...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
Unable to parse scripting.tbl! Code = 5.
SCRIPTING: Inititialization complete.
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
Unable to parse interface.tbl!
cf_get_file_list_preallocated looking for type=7, filter="*-sdf.tbm"
ANI 2_radar1 with size 170x170 (33.6% wasted)
Windoze reported 16 joysticks, we found 1
Current soundtrack set to -1 in event_music_reset_choices
cf_get_file_list_preallocated looking for type=7, filter="*-mus.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-mfl.tbm"
Wokka! Error opening file (armor.tbl)!
Unable to parse armor.tbl!
cf_get_file_list_preallocated looking for type=7, filter="*-amr.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-wxp.tbm"
BMPMAN: Found EFF (exp20.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 29 frames at 22 fps.
BMPMAN: Found EFF (exp04.eff) with 40 frames at 21 fps.
BMPMAN: Found EFF (exp05.eff) with 51 frames at 22 fps.
BMPMAN: Found EFF (exp06.eff) with 71 frames at 23 fps.
BMPMAN: Found EFF (Shockwave01.eff) with 92 frames at 20 fps.
BMPMAN: Found EFF (Shockwave02.eff) with 146 frames at 30 fps.
BMPMAN: Found EFF (Shockwave03.eff) with 51 frames at 30 fps.
BMPMAN: Found EFF (Shockwave04.eff) with 51 frames at 30 fps.
BMPMAN: Found EFF (Disruptor_Impact.eff) with 6 frames at 25 fps.
BMPMAN: Found EFF (particleexp01.eff) with 21 frames at 20 fps.
couldn't find particle pcx for Disruptor
BMPMAN: Found EFF (Disruptor_Particle.eff) with 11 frames at 25 fps.
found ani Disruptor_Particle for Disruptor, with 11 frames and 25 fps
BMPMAN: Found EFF (vorlon01.eff) with 7 frames at 55 fps.
couldn't find particle pcx for EA Light Rail Gun
BMPMAN: Found EFF (trailrail.eff) with 11 frames at 10 fps.
found ani trailrail for EA Light Rail Gun, with 11 frames and 10 fps
couldn't find particle pcx for EA Heavy Rail Gun
found ani trailrail for EA Heavy Rail Gun, with 11 frames and 10 fps
BMPMAN: Found EFF (lord01.eff) with 7 frames at 55 fps.
BMPMAN: Found EFF (triad01.eff) with 7 frames at 55 fps.
couldn't find particle pcx for MF Shokrai
found ani trailrail for MF Shokrai, with 11 frames and 10 fps
couldn't find particle pcx for DI Deathwalker
BMPMAN: Found EFF (ParticleSmoke01.eff) with 98 frames at 30 fps.
found ani ParticleSmoke01 for DI Deathwalker, with 98 frames and 30 fps
couldn't find particle pcx for DI DeathwalkerX
found ani ParticleSmoke01 for DI DeathwalkerX, with 98 frames and 30 fps
cf_get_file_list_preallocated looking for type=7, filter="*-wep.tbm"
TBM => Starting parse of 'Zathras-wep.tbm' ...
Zathras-wep.tbm(line 35:Error: Required token = [#End] or [$Name:], found [+override]
in weapon: EA Heavy Plasma Turret 1.
Int3(): From d:\c++\freespace\fs2_open 3.6.9 - btrl\code\globalincs\windebug.cpp at line 1176