Author Topic: A small question regarding :V:...  (Read 2407 times)

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A small question regarding :V:...
Let's give you a possible situation here - I am curious just how it will be resolved:
Assume that one person wants to ask a small, simple story-based FS question to :V:. Who should he contact? And how? [because :V: website is a little out of date and the "webmaster" is very vague in it's meaning] How should he word his e-mail? Will :V: even reply to such question?

Yes, I have a small question to Volition, and want to ask it. However, I want to know how should I do it and is there even a point. [it would be my first e-mail to any company at all, so I am a bit cautious about it]

 

Offline aldo_14

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A small question regarding :V:...
I would really doubt V would answer any storyline question that hasn't already been asked.... and if they have answered it, it's likely that one of the oldies from the days of the VBB would have seen it asked before and would know any answer given (if any) by V

 
A small question regarding :V:...
Ok, then I ask the question here in the faint hope that I will get my answer:
Was Lucifer's shield really invincible, or could it be breached by enough firepower or beams [as beams apparently can penetrate fighter shields]?

It just irritates me, in both general FS and campaign discussion, as no answer seems to be present, and it is really something very, very simple to answer.

 

Offline WMCoolmon

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A small question regarding :V:...
I'd say
1) No shield is invincible, but the Lucifer's was pretty much invincible in FS1 - didn't it destroy something like five destroyers at Tombaugh?
2) Yes, or else the GTVA would've invested in fast subspace-attack ships instead of the Colossus.


But really I think that :V: left it open-ended on purpose, so they wouldn't restrict their storyline possibilities.
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Offline Ghostavo

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A small question regarding :V:...
The Lucifer's shields can be breached by beams as it is refered to in FS2's Colossus cutscene

If the Colossus was designed to obliderate the Lucifer then it is supposed to breach it's shields.
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Offline aldo_14

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A small question regarding :V:...
"Any sufficiently advanced technology is indistinguishable from magic"

The GTVA probably made technological advances which led to the development of Lucifer-damaging weapons..... at the time of the Great War, no GTVA weapon could pierce the shields.  After the Great War...who can say?

  

Offline IceFire

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A small question regarding :V:...
I believe the basic answer from the Volition people after FS1's release was that the GTA just never had the firepower available to sufficiently impact on the Lucifers shield enough to make it go down.

No ship is invincible.  It has the appearance of being invincible but it is truly not.

Indeed the Colossus was designed to be so much bigger and more powerful than the Lucifer.  The GTVA no doubt took into account the kind of protection afforded by the Lucifer and ensured that their firepower was enough to match.

You can also see how five destroyers would have crumbled at Tombaugh.  Without heavy armament, they had less offensive firepower than their bomber squadrons and the bombers were either wiped out by fighters or never had a chance to inflict enough damage at one time to disrupt the shield in any meaningful way.
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A small question regarding :V:...
Well, thanks for the replies.:)

 

Offline Carl

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A small question regarding :V:...
also, in the tech description for the banshee, it says it can penetrate any known shielding system.
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Offline StratComm

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A small question regarding :V:...
Adding to what Icefire said, there is no way that the bombers in FS1 could have even dented the Lucifer's shields, no matter what the circumstances.  The shockwaves (by FS canon) wash over them almost harmlessly.  And since bombs were the only way to do significant damage to a destroyer-sized vessel, the GTA/PVN were essentially helpless.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Styxx

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A small question regarding :V:...
The thing is, the GTVA can only guess that the Colossus beams would be able to defeat the Lucifer's shielding... The only remains, if any, of that ship were in Sol, after all.
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A small question regarding :V:...
Actually, FS gameplay is downgraded for playability in this case - both Harbinger and Tsunami are stated to be able to destroy fighters in proximity of the explosion. [shielded ones, obviously] Intensity is important, too - Lucifer is hit with as much energy as any other destroyer, while a fighter is hit with only a fraction of energy [still enough to kill it in many cases].

 

Offline aldo_14

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A small question regarding :V:...
Quote
Originally posted by Styxx
The thing is, the GTVA can only guess that the Colossus beams would be able to defeat the Lucifer's shielding... The only remains, if any, of that ship were in Sol, after all.


Unless they had intel from the Ancients dig site in Altair(?).  After all, if the ancients discovered the Lucifer shields would not work in subspace, they had to have some sort of understanding of the technology.

 

Offline kode

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A small question regarding :V:...
there's also the scans from playing judas. unless I'm completely mistaken?
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Offline StratComm

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A small question regarding :V:...
Quote
Originally posted by Hollewanderer
Actually, FS gameplay is downgraded for playability in this case - both Harbinger and Tsunami are stated to be able to destroy fighters in proximity of the explosion. [shielded ones, obviously] Intensity is important, too - Lucifer is hit with as much energy as any other destroyer, while a fighter is hit with only a fraction of energy [still enough to kill it in many cases].


Except that neither of those munitions were developed in an environment in which shielding tech was available to anyone.  They killed fighters precisely because they weren't shielded.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Kie99

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A small question regarding :V:...
Quote
Originally posted by Carl
also, in the tech description for the banshee, it says it can penetrate any known shielding system.


That doesn't add up, if that was true then the GTA would just send in loads of fighters with banshee, which would have temporarily broken the shield, then send in hundreds of bombers to take it down.
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Offline aldo_14

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A small question regarding :V:...
known shielding system.

The Lucifer shield tech was unknown.

 

Offline Kazan

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A small question regarding :V:...
bomb/missile shockwaves can, and do damage shields in fs2 -- sometimes enough to destroy the fighter, or damage it significantly
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A small question regarding :V:...
Quote
Originally posted by StratComm


Except that neither of those munitions were developed in an environment in which shielding tech was available to anyone.  They killed fighters precisely because they weren't shielded.


No, Harbinger [and maybe Tsunami too, I do not remember] appeared in FS1 campaign along with their tech entries after the shield technology. And yet they were stated to be able to destroy fighters in proximity of the explosions. [not only those hit by the bombs, as those are sure kills] Unshielded fighters can be taken out by wings with a single, well-placed bomb.

 

Offline StratComm

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A small question regarding :V:...
Actually if you think about the timing they were developed without shields.  Harbringers were planetary bombardment weapons, so they'd been around before the Shivans showed up, and the Tsunami's came online shortly after shielding was deployed in its prototype stages (indicating significant R&D time in the no-shields era).  It doesn't matter much, but when they appeared in the campaign and when they were developed don't necessarily coincide.  The shockwave damage is not nearly as strong as the explosion of the bomb against a hull, and shields do a fairly good job of holding it out.  I know it does some damage, just not nearly as much as it would without shields.
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Last edited by StratComm on 08-23-2027 at 08:34 PM