Tried building on Xcode 3.2.6 again, got some more compilation errors. Don't have time to check if any are in trunk at the moment, headed out the door. I'll probably try Xcode 4 later. I can't remember if these were already seen in the earlier beta or not.
=== BUILD NATIVE TARGET jpeg OF PROJECT FS2_Open WITH CONFIGURATION Debug_Inferno ===
Check dependencies
=== BUILD NATIVE TARGET lua OF PROJECT FS2_Open WITH CONFIGURATION Debug_Inferno ===
Check dependencies
=== BUILD NATIVE TARGET code OF PROJECT FS2_Open WITH CONFIGURATION Debug_Inferno ===
Check dependencies
CompileC build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/ppc/gropenglshader.o ../../code/graphics/gropenglshader.cpp normal ppc c++ com.apple.compilers.gcc.4_0
cd /Users/cliff.gordon/fs2open/projects/Xcode
setenv LANG en_US.US-ASCII
/Developer-3.2.6/usr/bin/gcc-4.0 -x c++ -arch ppc -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -D_DEBUG -DSCP_UNIX -DUSE_OPENAL -DAPPLE_APP -DINF_BUILD -isysroot /Developer-3.2.6/SDKs/MacOSX10.4u.sdk -mtune=G5 -mmacosx-version-min=10.4 -gdwarf-2 -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/code.hmap -Wno-char-subscripts -F/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno -F/Users/cliff.gordon/fs2open/projects/Xcode/Frameworks -I/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno/include -I../../code -IFrameworks/Ogg.framework/Headers -IFrameworks/Vorbis.framework/Headers -IFrameworks/Theora.framework/Headers -IFrameworks/SDL.framework/Headers -I/Developer-3.2.6/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenAL.framework/Headers -I/Developer-3.2.6/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenGL.framework/Headers -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/DerivedSources/ppc -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/DerivedSources -c /Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp -o /Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/ppc/gropenglshader.o
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp: In function 'void* opengl_shader_compile_object(const GLcharARB*, GLenum)':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:533: error: 'GL_GEOMETRY_SHADER_EXT' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:545: error: 'GL_GEOMETRY_SHADER_EXT' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp: In function 'void* opengl_shader_link_object(void*, void*, void*)':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:577: error: 'glProgramParameteriEXTProcPtr' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:577: error: expected `)' before 'GL_Functions'
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:578: error: 'glProgramParameteriEXTProcPtr' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:578: error: expected `)' before 'GL_Functions'
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:579: error: 'glProgramParameteriEXTProcPtr' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:579: error: expected `)' before 'GL_Functions'
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp: In function 'void* opengl_shader_create(const char*, const char*, const char*)':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:640: error: 'GL_GEOMETRY_SHADER_EXT' was not declared in this scope
CompileC build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/ppc/gropenglstate.o ../../code/graphics/gropenglstate.cpp normal ppc c++ com.apple.compilers.gcc.4_0
cd /Users/cliff.gordon/fs2open/projects/Xcode
setenv LANG en_US.US-ASCII
/Developer-3.2.6/usr/bin/gcc-4.0 -x c++ -arch ppc -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -D_DEBUG -DSCP_UNIX -DUSE_OPENAL -DAPPLE_APP -DINF_BUILD -isysroot /Developer-3.2.6/SDKs/MacOSX10.4u.sdk -mtune=G5 -mmacosx-version-min=10.4 -gdwarf-2 -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/code.hmap -Wno-char-subscripts -F/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno -F/Users/cliff.gordon/fs2open/projects/Xcode/Frameworks -I/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno/include -I../../code -IFrameworks/Ogg.framework/Headers -IFrameworks/Vorbis.framework/Headers -IFrameworks/Theora.framework/Headers -IFrameworks/SDL.framework/Headers -I/Developer-3.2.6/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenAL.framework/Headers -I/Developer-3.2.6/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenGL.framework/Headers -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/DerivedSources/ppc -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/DerivedSources -c /Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglstate.cpp -o /Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/ppc/gropenglstate.o
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglstate.cpp: In member function 'void opengl_texture_state::Enable(GLuint)':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglstate.cpp:215: error: 'GL_TEXTURE_2D_ARRAY_EXT' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglstate.cpp: In member function 'void opengl_texture_state::Disable(bool)':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglstate.cpp:235: error: 'GL_TEXTURE_2D_ARRAY_EXT' was not declared in this scope
CompileC build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/i386/gropenglstate.o ../../code/graphics/gropenglstate.cpp normal i386 c++ com.apple.compilers.gcc.4_0
cd /Users/cliff.gordon/fs2open/projects/Xcode
setenv LANG en_US.US-ASCII
/Developer-3.2.6/usr/bin/gcc-4.0 -x c++ -arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -D_DEBUG -DSCP_UNIX -DUSE_OPENAL -DAPPLE_APP -DINF_BUILD -isysroot /Developer-3.2.6/SDKs/MacOSX10.4u.sdk -mmacosx-version-min=10.4 -gdwarf-2 -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/code.hmap -Wno-char-subscripts -F/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno -F/Users/cliff.gordon/fs2open/projects/Xcode/Frameworks -I/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno/include -I../../code -IFrameworks/Ogg.framework/Headers -IFrameworks/Vorbis.framework/Headers -IFrameworks/Theora.framework/Headers -IFrameworks/SDL.framework/Headers -I/Developer-3.2.6/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenAL.framework/Headers -I/Developer-3.2.6/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenGL.framework/Headers -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/DerivedSources/i386 -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/DerivedSources -c /Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglstate.cpp -o /Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/i386/gropenglstate.o
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglstate.cpp: In member function 'void opengl_texture_state::Enable(GLuint)':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglstate.cpp:215: error: 'GL_TEXTURE_2D_ARRAY_EXT' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglstate.cpp: In member function 'void opengl_texture_state::Disable(bool)':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglstate.cpp:235: error: 'GL_TEXTURE_2D_ARRAY_EXT' was not declared in this scope
CompileC build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/i386/gropengltnl.o ../../code/graphics/gropengltnl.cpp normal i386 c++ com.apple.compilers.gcc.4_0
cd /Users/cliff.gordon/fs2open/projects/Xcode
setenv LANG en_US.US-ASCII
/Developer-3.2.6/usr/bin/gcc-4.0 -x c++ -arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -D_DEBUG -DSCP_UNIX -DUSE_OPENAL -DAPPLE_APP -DINF_BUILD -isysroot /Developer-3.2.6/SDKs/MacOSX10.4u.sdk -mmacosx-version-min=10.4 -gdwarf-2 -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/code.hmap -Wno-char-subscripts -F/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno -F/Users/cliff.gordon/fs2open/projects/Xcode/Frameworks -I/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno/include -I../../code -IFrameworks/Ogg.framework/Headers -IFrameworks/Vorbis.framework/Headers -IFrameworks/Theora.framework/Headers -IFrameworks/SDL.framework/Headers -I/Developer-3.2.6/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenAL.framework/Headers -I/Developer-3.2.6/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenGL.framework/Headers -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/DerivedSources/i386 -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/DerivedSources -c /Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp -o /Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/i386/gropengltnl.o
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp: In function 'void opengl_tnl_init()':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp:502: error: 'GL_TEXTURE_2D_ARRAY_EXT' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp:510: error: 'GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp:516: error: 'glFramebufferTextureEXTProcPtr' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp:516: error: expected `)' before 'GL_Functions'
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp: In function 'void opengl_render_pipeline_program(int, const vertex_buffer*, const buffer_data*, int)':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp:816: error: 'GL_TEXTURE_2D_ARRAY_EXT' was not declared in this scope
CompileC build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/i386/gropenglshader.o ../../code/graphics/gropenglshader.cpp normal i386 c++ com.apple.compilers.gcc.4_0
cd /Users/cliff.gordon/fs2open/projects/Xcode
setenv LANG en_US.US-ASCII
/Developer-3.2.6/usr/bin/gcc-4.0 -x c++ -arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -D_DEBUG -DSCP_UNIX -DUSE_OPENAL -DAPPLE_APP -DINF_BUILD -isysroot /Developer-3.2.6/SDKs/MacOSX10.4u.sdk -mmacosx-version-min=10.4 -gdwarf-2 -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/code.hmap -Wno-char-subscripts -F/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno -F/Users/cliff.gordon/fs2open/projects/Xcode/Frameworks -I/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno/include -I../../code -IFrameworks/Ogg.framework/Headers -IFrameworks/Vorbis.framework/Headers -IFrameworks/Theora.framework/Headers -IFrameworks/SDL.framework/Headers -I/Developer-3.2.6/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenAL.framework/Headers -I/Developer-3.2.6/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenGL.framework/Headers -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/DerivedSources/i386 -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/DerivedSources -c /Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp -o /Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/i386/gropenglshader.o
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp: In function 'void* opengl_shader_compile_object(const GLcharARB*, GLenum)':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:533: error: 'GL_GEOMETRY_SHADER_EXT' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:545: error: 'GL_GEOMETRY_SHADER_EXT' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp: In function 'void* opengl_shader_link_object(void*, void*, void*)':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:577: error: 'glProgramParameteriEXTProcPtr' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:577: error: expected `)' before 'GL_Functions'
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:578: error: 'glProgramParameteriEXTProcPtr' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:578: error: expected `)' before 'GL_Functions'
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:579: error: 'glProgramParameteriEXTProcPtr' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:579: error: expected `)' before 'GL_Functions'
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp: In function 'void* opengl_shader_create(const char*, const char*, const char*)':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp:640: error: 'GL_GEOMETRY_SHADER_EXT' was not declared in this scope
CompileC build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/ppc/gropengltnl.o ../../code/graphics/gropengltnl.cpp normal ppc c++ com.apple.compilers.gcc.4_0
cd /Users/cliff.gordon/fs2open/projects/Xcode
setenv LANG en_US.US-ASCII
/Developer-3.2.6/usr/bin/gcc-4.0 -x c++ -arch ppc -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -D_DEBUG -DSCP_UNIX -DUSE_OPENAL -DAPPLE_APP -DINF_BUILD -isysroot /Developer-3.2.6/SDKs/MacOSX10.4u.sdk -mtune=G5 -mmacosx-version-min=10.4 -gdwarf-2 -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/code.hmap -Wno-char-subscripts -F/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno -F/Users/cliff.gordon/fs2open/projects/Xcode/Frameworks -I/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno/include -I../../code -IFrameworks/Ogg.framework/Headers -IFrameworks/Vorbis.framework/Headers -IFrameworks/Theora.framework/Headers -IFrameworks/SDL.framework/Headers -I/Developer-3.2.6/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenAL.framework/Headers -I/Developer-3.2.6/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/OpenGL.framework/Headers -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/DerivedSources/ppc -I/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/DerivedSources -c /Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp -o /Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/ppc/gropengltnl.o
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp: In function 'void opengl_tnl_init()':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp:502: error: 'GL_TEXTURE_2D_ARRAY_EXT' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp:510: error: 'GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp:516: error: 'glFramebufferTextureEXTProcPtr' was not declared in this scope
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp:516: error: expected `)' before 'GL_Functions'
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp: In function 'void opengl_render_pipeline_program(int, const vertex_buffer*, const buffer_data*, int)':
/Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp:816: error: 'GL_TEXTURE_2D_ARRAY_EXT' was not declared in this scope
=== BUILD NATIVE TARGET png OF PROJECT FS2_Open WITH CONFIGURATION Debug_Inferno ===
Check dependencies
=== BUILD NATIVE TARGET zlib OF PROJECT FS2_Open WITH CONFIGURATION Debug_Inferno ===
Check dependencies
=== BUILD NATIVE TARGET FS2_Open OF PROJECT FS2_Open WITH CONFIGURATION Debug_Inferno ===
Check dependencies
Ld "build/FS2_Open.build/Debug_Inferno/FS2_Open.build/Objects-normal/ppc/FS2_Open-Inferno (debug)" normal ppc
cd /Users/cliff.gordon/fs2open/projects/Xcode
setenv MACOSX_DEPLOYMENT_TARGET 10.4
/Developer-3.2.6/usr/bin/g++-4.0 -arch ppc -isysroot /Developer-3.2.6/SDKs/MacOSX10.4u.sdk -L/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno -L/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno -F/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno -FFrameworks -filelist "/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/FS2_Open.build/Objects-normal/ppc/FS2_Open-Inferno (debug).LinkFileList" -mmacosx-version-min=10.4 -framework SDL -lSystemStubs -framework Cocoa -framework OpenGL -framework GLUT -framework OpenAL -framework SDL -ljpeg -lcode -llua -lpng -lzlib -framework Ogg -framework Vorbis -framework Theora -o "/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/FS2_Open.build/Objects-normal/ppc/FS2_Open-Inferno (debug)"
ld: library not found for -lcode
collect2: ld returned 1 exit status
Command /Developer-3.2.6/usr/bin/g++-4.0 failed with exit code 1
Command /Developer-3.2.6/usr/bin/g++-4.0 failed with exit code 1
Ld "build/FS2_Open.build/Debug_Inferno/FS2_Open.build/Objects-normal/i386/FS2_Open-Inferno (debug)" normal i386
cd /Users/cliff.gordon/fs2open/projects/Xcode
setenv MACOSX_DEPLOYMENT_TARGET 10.4
/Developer-3.2.6/usr/bin/g++-4.0 -arch i386 -isysroot /Developer-3.2.6/SDKs/MacOSX10.4u.sdk -L/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno -L/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno -F/Users/cliff.gordon/fs2open/projects/Xcode/build/Debug_Inferno -FFrameworks -filelist "/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/FS2_Open.build/Objects-normal/i386/FS2_Open-Inferno (debug).LinkFileList" -mmacosx-version-min=10.4 -framework SDL -lSystemStubs -framework Cocoa -framework OpenGL -framework GLUT -framework OpenAL -framework SDL -ljpeg -lcode -llua -lpng -lzlib -framework Ogg -framework Vorbis -framework Theora -o "/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/FS2_Open.build/Objects-normal/i386/FS2_Open-Inferno (debug)"
ld: library not found for -lcode
collect2: ld returned 1 exit status
Command /Developer-3.2.6/usr/bin/g++-4.0 failed with exit code 1
Command /Developer-3.2.6/usr/bin/g++-4.0 failed with exit code 1
** BUILD FAILED **
The following build commands failed:
code:
CompileC build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/ppc/gropenglstate.o /Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglstate.cpp normal ppc c++ com.apple.compilers.gcc.4_0
CompileC build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/i386/gropenglstate.o /Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglstate.cpp normal i386 c++ com.apple.compilers.gcc.4_0
CompileC build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/ppc/gropenglshader.o /Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp normal ppc c++ com.apple.compilers.gcc.4_0
CompileC build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/i386/gropenglshader.o /Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropenglshader.cpp normal i386 c++ com.apple.compilers.gcc.4_0
CompileC build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/i386/gropengltnl.o /Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp normal i386 c++ com.apple.compilers.gcc.4_0
CompileC build/FS2_Open.build/Debug_Inferno/code.build/Objects-normal/ppc/gropengltnl.o /Users/cliff.gordon/fs2open/projects/Xcode/../../code/graphics/gropengltnl.cpp normal ppc c++ com.apple.compilers.gcc.4_0
FS2_Open:
Ld "/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/FS2_Open.build/Objects-normal/ppc/FS2_Open-Inferno (debug)" normal ppc
Ld "/Users/cliff.gordon/fs2open/projects/Xcode/build/FS2_Open.build/Debug_Inferno/FS2_Open.build/Objects-normal/i386/FS2_Open-Inferno (debug)" normal i386
(8 failures)