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Off-Topic Discussion => Gaming Discussion => Topic started by: Gortef on July 22, 2008, 04:36:59 am

Title: Bugs/glitches in games... funny ones preferably
Post by: Gortef on July 22, 2008, 04:36:59 am
So what's the deal... exactly what the topic says.
It's time to share some of the bugs you or someone has encountered in the games we all so love (or not).

Text, images, YouTube links... whatever goes.

Ok I'll start.

In FF7 back in the -99, me and my friend had a bit of a trouble navigating Cloud to talk one of the NPC.
The reasons were:

1) Cloud was about 10x his normal size.
2) He was upside down inside the floor.

When we finally managed to talk and story moved forward, we noticed that Cloud was not the only one who has suffered from the spell of a glitch witch.
Vincent had his foot in the air and when he walked it was... ... umm, how would I explain it. Ok, imagine the legendary Monty Python joke "Ministry of Silly Walks", just replace John Cleece with Vincent. That should be quite accurate.

Ok so that's my own experience. Your turn.

Oh and here's a one YouTube video that actually made me start this whole topic.
http://www.youtube.com/watch?v=6MF_6OgwGNg
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Al Tarket on July 22, 2008, 06:47:05 am
at first i didnt understand the topic point, but after watching that vid i now see what you were saying.

in freelancer, i have noted some odd bugs.
1. when in multiplayer or single player by just randomness, the large freighters are planet side, the thing is that for some strange piloting reason they always want to go "planet hugging" and blow up in the process.
2. ai paths are also weird, the ai ships are always ordered in a minefield!  :lol:.
3. the best one is where your at gammu, passed the first sun and the other one is about 150k away and you get to the sun and you do not get a corona warning you just bounce off the sun!.

in GTA:SA,
1. you use your sniper rifle at night then the moon is in orbit, zoom and fire your sniper round directly at the moon, it gets bigger.
2. push an ai car off the rich district up on the hill near the beach, clothes stores, the bridge to red neck county and the road to the pier and feris wheel. and in your car wouldn't be able to get up a 75 degree angle, however you watch the ai car go up the hill and bump it back down and see the same thing again.

mean while enjoy this: http://www.youtube.com/watch?v=X62pk_s7WhA (http://www.youtube.com/watch?v=X62pk_s7WhA)
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: NGTM-1R on July 22, 2008, 09:11:43 am
In the PC edition in Morrowind, I've discovered that some of the ramps on the Vivic Arena Canton are actually incorporal. You can fall right through them if the right circumstances are met, I'm just not sure what they are. Similarly, the silt strider guy in Gnisis somehow fell through the boarding ramp in one of my games and spent the rest of his time down by the giant bug's legs, about twenty or twenty five feet directly below where he was supposed to be.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: CP5670 on July 22, 2008, 11:28:47 am
I could write up about 20 pages of this stuff if I had time, especially since I go through every game actively looking for things like this. :D

I finished Crysis a few days ago, so I will describe some things in that:

1: If you pick up any of the animals, move them somewhere slightly far away and put them down, they will start flying or walking in odd ways. For example, putting a bird on a tree or a person orients it sideways and makes it walk upwards, as if it's scaling a wall. This works with turtles, birds, chickens and frogs. The turtle in particular moves like a rocket if you toss it instead of putting it down. This glitch is well documented on Youtube.
2: In the last level, if you spend enough time outside before going in with Psycho, the bot paths get messed up and he gets stuck on a stairwell with another guy, who is trying to go the other way on the stairs. I don't know exactly how I got this to occur, but it looked pretty hilarious so I kept a save game of it.
3: In the last level, there is one black soldier who looks somewhat drunk, and if you stare at him for a while, he starts saying stuff to you. The odd thing about this guy is he seemingly keeps doing it after you move away. When the nuke went off, I could still hear him saying things like "you got a problem?" or "you lost?" from downstairs.
4: You can occasionally make moving characters slide (this effect is described in the next link and appears in many games) by standing in front of them or putting stuff in their way. I did this with a few running guys at various points in the game, as well as a few people in the last level who the game lets you push around, such as the guy in the hazmat suit.

There is also my Deus Ex glitch list (http://www.hard-light.net/forums/index.php/topic,41662.20.html), as well as numerous ragdoll-related glitches in Deus Ex: Invisible War. I have several saved games of weird stuff in both of these titles.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Inquisitor on July 22, 2008, 11:47:08 am
Quote
Similarly, the silt strider guy in Gnisis somehow fell through the boarding ramp in one of my games and spent the rest of his time down by the giant bug's legs, about twenty or twenty five feet directly below where he was supposed to be.

That happened on the Xbox as well :)

Title: Re: Bugs/glitches in games... funny ones preferably
Post by: BloodEagle on July 22, 2008, 01:50:44 pm
I don't think you can count anything in a Bethesda game as a bug.  :p

-------

Crysis (demo) bugs:

If you stand in the corner of one of the first huts, and open the door to the refrigerator, it will kill you.

Once, I picked up the turtle at the beginning and tossed it at a boulder. It bounced back at me, and I died from the force of the impact.

One time, I changed the game resolution, and character textures (among other insane things) failed to load. The result of this was that I saw eyeballs talking to me during the introduction.

Another interesting thing that occurred (due to the above bug) was that I could see the... thing... smack into me at the beginning.

-----

I'll try to remember some more bugs later.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Colonol Dekker on July 22, 2008, 02:25:38 pm
Grand Theft Auto 4. There's a park/playground in firefly projects, park a car just nudging it don't get out and wait. . . That's all i'm saying. Lol. Works with pretty much any vehicle.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Roanoke on July 22, 2008, 02:42:14 pm
I've often exited GTA SanAnfreas buildings and had a plane immediatly crashed somewhere close by.

I think they spawn at a set speed, in the air and with no pilot.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: CP5670 on July 22, 2008, 03:55:27 pm
Quote
Once, I picked up the turtle at the beginning and tossed it at a boulder. It bounced back at me, and I died from the force of the impact.

This is surprisingly easy to do with certain objects, such as tires. I've killed myself many times while trying to stack tires on top of other people.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Retsof on July 22, 2008, 04:39:14 pm
I get ones (most memorably in Jedi Acedimy) where for no reason my charicter will start spining at high speed.  You have to move the mouse around to get yourself back under controll.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: NGTM-1R on July 22, 2008, 07:55:39 pm
I don't think you can count anything in a Bethesda game as a bug.  :p

There's a fish out of water in along the Sheogorad coast in northern Vvardenfell, that has to be a bug. :p

I have a huge collection of EVE character renderer errors, for which I have some vague plan to assemble them into a collage. :p
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Ace on July 22, 2008, 10:09:06 pm
I don't think you can count anything in a Bethesda game as a bug.  :p

Well not according to Todd Howard at least. Remember kids: RPGs are based on the collection of knickknacks in your lair as opposed to dialog quality. :rolleyes:

As for funny bug:
In Starsiege Tribes if you kept jumping while moving down a cliff you kept accelerating and could build speed to the point that you had enough momentum to jet over the next hill.

It was exploited to the point that it was declared a 'feature' to the detriment of the original balance.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Stormkeeper on July 22, 2008, 10:30:59 pm
In KotOR, my PC was walking, and his body started "flipping" back and forth, and at an angle. Which was damn weird. His hands, feet and head were still in postition and moving correctly, but his body ...

My Sword of Jyggalag still hasn't appeared.

Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Al Tarket on July 23, 2008, 02:28:08 am
check that, add assassins creed to that list. you use a dagger or sword and attack a archer from behind and kill em, he falls to the edge of a roof and slowly that dead body creeps further off the edge until the body drops when that happens. legs, arms, head and the body all fly around in very strage positions before it hits the ground, however it doesn't stop their it still moves a lot.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Jeff Vader on July 23, 2008, 02:41:15 am
I get ones (most memorably in Jedi Acedimy) where for no reason my charicter will start spining at high speed.  You have to move the mouse around to get yourself back under controll.
But that sounds more like the typical optical mouse bug, where the mouse freaks out and the cursor jumps to a corner of the screen. In FPS games this indeed shows up as the character spinning around to no end.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Al Tarket on July 23, 2008, 02:44:24 am
that only happens when a bit of dust, more like a dead hair wonders into the optical part, lift the mouse up turn in upside down and blow at the area to remove the hair, clean your surface and try again with your mouse.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Hellstryker on July 23, 2008, 07:34:25 am
Getting a probe to hold sprites in SC is easily my favorite. You can even get it to hold a rotating missle turret and the protoss building warp in texture, which seems to be surprisingly high res (512x512 or somthing, O_o)
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Herra Tohtori on July 23, 2008, 08:30:34 am
check that, add assassins creed to that list. you use a dagger or sword and attack a archer from behind and kill em, he falls to the edge of a roof and slowly that dead body creeps further off the edge until the body drops when that happens. legs, arms, head and the body all fly around in very strage positions before it hits the ground, however it doesn't stop their it still moves a lot.

Yeah, Assassin's Creed does some hilarious things with the ragdoll physics. Most interesting things happened when I was in the practice fighting circle and started pushing the two dudes against the railing, they stumbled, fell, and then their body parts started zipping all over the place like some kind of deranged version of Sue from the Fantastic Four... they bounced around like that for a while, then they kinda warped themselves back together T-1000 style and re-appeared as normal human beings.

One hilarious "glitch" you kinda get when you first save a citizen from a bunch of soldiers, kill them, then don't immediately talk to the saved citizen but walk around a bit and let things calm down... then come back to the citizen, wait until a beggar starts fooling around saying those retarded lines about being sick and tired and hungry and me not understanding that she has nothing. Kill the beggar woman, then talk to the saved citizen, and you get the speech about how they can't thank you enough for saving them... it's rather hilarious (http://www.youtube.com/watch?v=_NxV5YhFchs) even though it's more of a player-induced nonsense than a game glitch, but whatever. Morbid, but hilarious.

Other gems offered by the same game:

Front Wheel Drive (http://www.youtube.com/watch?v=5n6kc1wyaDY)
Rear Wheel Drive (http://www.youtube.com/watch?v=Fb3G3L0auxQ)
A couple of guards raving it on (http://www.youtube.com/watch?v=9R12QeTFuI8)
Horse Skydiving (http://www.youtube.com/watch?v=UEqrVmlBd_0)
A Guard at Duty (http://www.youtube.com/watch?v=QlpdyvwGe-s)
No Guards were harmed in making of this game (http://www.youtube.com/watch?v=zUHIY55DzGE)

...and many, many others.

This game is fun to play through at least oncy, but sometimes it kinda reminds me of Big Rigs... with the distinction that Assassin's Creed is a game with goals and can actually be played. :p
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Jeff Vader on July 23, 2008, 08:39:09 am
This game is fun to play through at least oncy, but sometimes it kinda reminds me of Big Rigs... with the distinction that Assassin's Creed is a game with goals and can actually be played. :p
Does it say "You're winner" after each successful assassination?
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Androgeos Exeunt on July 23, 2008, 08:50:40 am
Pokemon Yellow. Cut a sapling, save the game, restart the Game Boy and re-load the game. You find your player character standing on a sapling. :wtf:

Duke Nukem 3D Demo. Once, I had full health and I tried to open the back doors to the theatre on Level 1 from the inside. The doors swung in AND KILLED ME!!! :eek2: :mad: :hopping: :mad2:
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Herra Tohtori on July 23, 2008, 08:52:09 am
Does it say "You're winner" after each successful assassination?

No, but it should. :lol:

Just watch the videos, especially the Horse Skydiving, and the Front/Rear wheel drive ones...  :p

EDIT: Here are a few... strange occurrences, if not glitches, in IL-2 Sturmovik 1946. First, a Dornier Do-335 after a mid-air collision with a friendly aircraft... apparently the front section of his plane is just dead weight or something, as the plane just happily continued flying in this condition:

(http://img352.imageshack.us/img352/2876/dornier1ch9.jpg)
(http://img242.imageshack.us/img242/7638/dornier2pu5.png)

A slightly older shot from a multiplayer session, where I managed to get my Brewster B-239 into a rather fascinating position:

(http://img352.imageshack.us/img352/2223/noseplantov9.jpg)
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Androgeos Exeunt on July 23, 2008, 08:58:57 am
Descent 3. There's a reason why the Omega Cannon is never used in most multiplayer games. Sometimes, it doesn't do any damage, but at other times, it gives an instant kill regardless of the victim's shield power. There was one time where I had fun using the Omega with another player. He was using his Omega to peel off the shields of my ship bit by bit. Then, out of nowhere, I gave a short burst of my Omega to him and he died. He told me that he had 131 shields (out of 200) at that point. I had 67. :wtf:
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: CP5670 on July 23, 2008, 10:03:47 am
That weapon could occasionally cause some strange effects but I don't remember seeing anything quite so bad with it, at least back in 1999 when I used to play the game a lot online. If anything, it was much more balanced than D2's overpowered version.

Quote
Most interesting things happened when I was in the practice fighting circle and started pushing the two dudes against the railing, they stumbled, fell, and then their body parts started zipping all over the place like some kind of deranged version of Sue from the Fantastic Four... they bounced around like that for a while, then they kinda warped themselves back together T-1000 style and re-appeared as normal human beings.

This is standard fare in most Havok-powered games. :D Deus Ex: Invisible War still has the most extreme examples I've seen of this effect though.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Al Tarket on July 23, 2008, 10:18:20 am
one strange bug on assassins creed, you need to scale a building in acre to discover the layout. after you have discovered the layout ned need to find a way off the ledge your on however the game creators made a big mistake, i jump off like normal and end up dead next to a hay pile.

on su-25 on the other hand :rolleyes:, i can fly through buildings (the big green and orange pentagon shapes sticking out of the ground) with my jet fighter, was strange :lol:.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: NGTM-1R on July 23, 2008, 12:52:37 pm
Falcon 3.0 Gold had an odd bug in the physics engine that would result in taking damage to your landing gear and being unable to raise them after takeoff every third mission of the day. Perhaps more fascinating yet, if you punched AB up to the point the slipstream should have ripped off your gear, this is exactly what would happen...

...only if you allowed the autopilot to handle the landing as I usually did (I was pretty good at the whole dogfighting thing, but I never did manage to learn to land...), it would mysteriously drop magically repaired landing gear!
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Ghostavo on July 23, 2008, 01:47:42 pm
Anyone remember The Babylon Project's slingshot maneuver?

You go inside the EA station and then proceed to bang yourself against a wall, then you'll be thrown at the other side, and again, and again, ad infinity, each time going faster until the game can't handle all the colisions and suddently you'll be flying away from the station at a speed measured in the thousands of m/s!  :D
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Colonol Dekker on July 23, 2008, 05:06:48 pm
Nope but i insist som3eone duplicate it an dstick it on youtube... :yes:
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: blackhole on July 23, 2008, 11:16:54 pm
Quote
when in multiplayer or single player by just randomness, the large freighters are planet side, the thing is that for some strange piloting reason they always want to go "planet hugging" and blow up in the process.

I will never forget a most epic demonstration of this at planet Berlin. A battleship, along with its entire convoy of 4 cruisers and 12 fighters, apparently decided that it could dock with the planet via the docking ring. After slamming into the docking ring at full speed and twitching around as the physics engine cried out for mercy, it finally went straight through the docking ring, and into the planet. The rest of its convey faithfully followed to their deaths.

Quote
the best one is where your at gammu, passed the first sun and the other one is about 150k away and you get to the sun and you do not get a corona warning you just bounce off the sun!.

Few people seem to know this, but the yellow sun in tau-31 is missing a deathzone as well.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Androgeos Exeunt on July 23, 2008, 11:51:13 pm
Quote
when in multiplayer or single player by just randomness, the large freighters are planet side, the thing is that for some strange piloting reason they always want to go "planet hugging" and blow up in the process.

I will never forget a most epic demonstration of this at planet Berlin. A battleship, along with its entire convoy of 4 cruisers and 12 fighters, apparently decided that it could dock with the planet via the docking ring. After slamming into the docking ring at full speed and twitching around as the physics engine cried out for mercy, it finally went straight through the docking ring, and into the planet. The rest of its convey faithfully followed to their deaths.

Quote
the best one is where your at gammu, passed the first sun and the other one is about 150k away and you get to the sun and you do not get a corona warning you just bounce off the sun!.

Few people seem to know this, but the yellow sun in tau-31 is missing a deathzone as well.

Really? I've never tried ramming a sun before. I don't dare to.

There seems to be a 300m/s cap in FreeSpace 2, because the GVF Ennead of INFR1 cannot exceed that.

Back to Freelancer...if you park your ship in the Von Rohe Belt, you can watch as the Red Hessians attempt to fly by the sun. Target them and watch their shield and hull integrity drop from full to nothing.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Al Tarket on July 24, 2008, 02:41:15 am
that stone cold star at tau 61, you should sit their for a while next to a extremely dense minefield and watch some fighters head into them at full speed :D.

in the glasgow system, you want to dock at a mollys base, but after your cleared to dock you get a CTD, and it happens everytime.


so every game that runs the havok engine has that dead body problem... :lol:. does or will farcry 2 have this problem :rolleyes:
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Androgeos Exeunt on July 24, 2008, 02:58:35 am
Glasgow? Tau-61? Are you running the Discovery Mod? ;)
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Al Tarket on July 24, 2008, 03:01:25 am
how did you guess..  :D. anyhow, does theif 3 use the havok engine?
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Androgeos Exeunt on July 24, 2008, 03:03:36 am
how did you guess..  :D.

Because I went to the Glasgow system once. ;)

The Rebalance Mod has a few errors, especially since my computer had a tendency to crash whenever I was near Planet Leeds in the Leeds system.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Al Tarket on July 24, 2008, 03:12:26 am
come to think of it i think it was Edinburgh  :lol:. oh well
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Androgeos Exeunt on July 24, 2008, 03:21:27 am
Tyrian 2000. Occasionally, in levels with those orb things that push your ship in one direction, you might see a few slide out from the side of the screen that you can pick up.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: BloodEagle on July 27, 2008, 09:03:46 pm
I just remembered another bug.

In C&C: Generals - Zero Hour, one of the super-sonic bombers (controlled by the AI) glitched itself into flying in a circle. Now, because it's invulnerable until it drop its payload, my gatling turrets kept firing (uselessly) at it. This led to an army of infantry walking right past my defenses.  :ick:
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: CP5670 on July 27, 2008, 10:47:56 pm
so every game that runs the havok engine has that dead body problem... :lol:. does or will farcry 2 have this problem :rolleyes:

Let's see...I have seen that effect in DX: Invisible War, Half Life 2, FEAR, Oblivion, Splinter Cell: DA and Bioshock. It's almost a standard part of games these days. :D

These screenshots I took are fairly old, but they show how extreme it can get under the right conditions: (although you don't see the rapid vibrations all over the place in them)

(http://home.comcast.net/~cp5670/ragdoll.jpg)

(http://home.comcast.net/~cp5670/ragdoll3.jpg)

(http://home.comcast.net/~cp5670/ragdoll4.jpg)
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Androgeos Exeunt on July 31, 2008, 11:22:52 pm
RollerCoaster Tycoon 3 also has an interesting bug. If you try to drive a buggy up a roller coaster track such as the wooden one, it'll eventually sink into the ground and run about in circles.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Excalibur on August 01, 2008, 12:25:03 am
Freespace 2 can way exceed 300 m/s as far as I know.

There was one for Age of Empires I - I don't know how it happens, but sometimes you attack a cavalry (or hero) and run away (with another cavalry or hero) and the AI one stands there and attacks nothing with its sword. It keeps doing this until it gets attacked again or the computer runs out of army or you build a wonder. You can also get balista towers to make the shooting noise but nothing comes out when you attack it with a horse archer at max. range and run away.

Another one for FS2 - place heaps of capital ships in each other, like cruisers, and watch them fly apart when you start the mission. Also watch the AI sometimes fly into capital ships because they are trying to get you when you are right next to it, or they are trying to escape you.

Return to base right next to a large ship that is about to blow up, and watch your fighter get blasted away from its warp. You don't die since you are invunerable as soon as the camera changes to "subspace drive" view.

As for Elasto Mania - having any wheel between two almost straight polygons and pressing the brakes will blast the wheel towards the wider end. Of course if you sretch too far then you get internal error. Change direction when spinning fast or stretched (use elmaNITRO) and grab a screen shot when your bike disappears or the suspension "detaches" from the wheels and goes anywhere.

FS2 warp in two large capital ship right in front of each other and watch the larger one push the other back into its warp! But then it magically appears at point blank range in front of the other one after its warp time ends.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Androgeos Exeunt on August 01, 2008, 11:20:10 am
In FS2, you might be able to achieve a fake subspace cataclysm if you destroy the NTT Inspiration just as it speeds up to enter subspace. :drevil:
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Topgun on August 01, 2008, 11:36:31 am
This one is CLASSIC! (http://www.youtube.com/watch?v=vGjkN9t0dvw&feature=related)
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: BloodEagle on August 01, 2008, 02:36:45 pm
Diddy Kong's Quest is the best console platformer, ever.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Stormkeeper on August 04, 2008, 07:44:05 am
(http://i15.photobucket.com/albums/a354/sohmingjian/bastila_returns.jpg)
Bastila returns to help the Exile.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: NGTM-1R on August 04, 2008, 07:53:30 am
I was just playing Company of Heros again, and watching the insane flipping spinning guns that go flying through the air when people die, and they bounce too.

It was particularly visible on that map because it spawns enemies at preset points once you've taken most stuff, probably to keep you on your toes, but instead I park two-three tanks at each one of those points and it turns into a killing ground. Perversely, you'd get a small stack of bodies building up until one of your tanks scored a direct hit on the pile, then you get between five and ten bodies flipping into air. It's very impressive.

I also noticed that, despite being in a zero-cover area, a road, after awhile the spawning troops recieved a cover bonus despite their very exposed posistion.

The only possible thing that could have been providing them any cover was the bodies of the guys who came before.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Jeff Vader on August 04, 2008, 07:56:06 am
http://www.youtube.com/watch?v=mB1zWEhgrLs
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Stormkeeper on August 04, 2008, 08:02:23 am
I know in TQ, if you hit anything hard enough, it'll go flying. And since skeletons fall into pieces ... :D
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Flipside on August 04, 2008, 05:42:20 pm
I don't know if it is a bug, or if it's funny, but I started installing Neverwinter Nights 2 about 2 hours ago, and it's downloaded over a CD's worth of patches so far. If I actually get to play it tonight, I'll let people know what I thought of it...
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Stormkeeper on August 04, 2008, 10:02:43 pm
I don't know if it is a bug, or if it's funny, but I started installing Neverwinter Nights 2 about 2 hours ago, and it's downloaded over a CD's worth of patches so far. If I actually get to play it tonight, I'll let people know what I thought of it...
I know. Mine did too. It is an awesome game, however. But I never really had patience with its levelling schematic... What are you gonna play?
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: DarthWang on August 04, 2008, 11:46:51 pm
Link Removed.

When done on a large scale, a Rick-Roll can be amusing. When done as Spam in the middle of a thread on an Internet forum, it is trolling.

Don't Troll.

Flipside
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Stormkeeper on August 05, 2008, 01:08:11 am
The best bug  EVER (http://www.youtube.com/watch?v=UnLN6zHp3R0)
Rick roll sense ... tingling.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Scooby_Doo on August 05, 2008, 03:07:38 am
I don't think you can count anything in a Bethesda game as a bug.  :p

There's a fish out of water in along the Sheogorad coast in northern Vvardenfell, that has to be a bug. :p

I have a huge collection of EVE character renderer errors, for which I have some vague plan to assemble them into a collage. :p

I also think there's one of those fish guys in that area too stuck on the land. LOL
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Dark RevenantX on August 11, 2008, 12:18:50 am
The best bug  EVER (http://www.youtube.com/watch?v=UnLN6zHp3R0)

Love that ultra-distorted rickroll you got there.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Androgeos Exeunt on August 11, 2008, 02:44:56 am
Here's an obvious one: the SD Ravana.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Marcus Vesper on August 13, 2008, 12:12:34 pm
The recent patch Blizzard released for Diablo II introduced a rather comedic bug: Without fail, several minutes after firing up the game my system will suddenly power off!

The first time that happened I was freaking out thinking I just had my power supply die on me, and worrying that it might have took some of my components down with it.  The best part was that despite being unequivocally off, the power LED in the front would alternate between green and yellow, and attempting to turn it back on via the power button did nothing.  In the end yanking the power cord, waiting a few seconds, and plugging it back in solved the "won't turn back on" problem.

At that point I hadn't made the connection with Diablo II, so I counted my blessings that my machine still worked, went off to do something else, and forgot about it.  Until a few days later when I tried to fire up Diablo II again.  Hello surprise shutdown!

Considering I'd originally stopped playing the game because it was making me almost incoherent with rage (due to a mishap with corpse retrieval and losing all my stuff), it's like the game wants me to stay mad at it forever.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Flipside on August 14, 2008, 10:00:25 pm
My computer went through a stage of doing that with just about every game I played, problem was the graphics card overheating. Not sure what would cause it to happen with just one game though, that's a pretty nasty 'bug' if that is what it is.

In retrospect, I have seen a slight drop in compatibility between very early versions of Direct X and the most modern ones.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Androgeos Exeunt on August 14, 2008, 11:04:57 pm
My computer went through a stage of doing that with just about every game I played, problem was the graphics card overheating. Not sure what would cause it to happen with just one game though, that's a pretty nasty 'bug' if that is what it is.

In retrospect, I have seen a slight drop in compatibility between very early versions of Direct X and the most modern ones.

My family's most powerful PC always crashes whenever I play a fullscreen application. :mad:
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: NGTM-1R on August 15, 2008, 05:35:35 am
Stack multiple beam weapons in any stock version of EV Nova.

It's just like having one. There is literally no reason to have any more tha one in stock EV:N. This incidentally gives you an awful lot of room to play with on a Manticore, once you remove the extra 7 25-ton Ionic Projection Cannons.

EV:N's prize for both Worst Physics Violation and Most Ridiculous NPC Fit goes to the Pirate Valkyrie IV, which, when stripped down by a player, will have over 200 tons of free space in addition to its 20-tons cargohold. And the ship supposedly only masses 150 tons!
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Stormkeeper on August 16, 2008, 11:40:10 am
EV Nova?

I know Soulstorm has this glitch where if your air unit was on the same elevation level as its ground target, i.e if its target was on a cliff, it would use both its ground weapon and its aerial weapons on its target. Which for the SoB Lightning fighter, is quite a punch.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: TrashMan on August 16, 2008, 11:59:03 am
Quote
Once, I picked up the turtle at the beginning and tossed it at a boulder. It bounced back at me, and I died from the force of the impact.

This is surprisingly easy to do with certain objects, such as tires. I've killed myself many times while trying to stack tires on top of other people.

Didn't you know that a banana is one of the most deadly weapons in Crysis?
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: NGTM-1R on August 16, 2008, 02:06:01 pm
Escape Velocity: Nova?

Yes. Go play it. Right now.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: CP5670 on August 16, 2008, 03:35:31 pm
Quote
Once, I picked up the turtle at the beginning and tossed it at a boulder. It bounced back at me, and I died from the force of the impact.

This is surprisingly easy to do with certain objects, such as tires. I've killed myself many times while trying to stack tires on top of other people.

Didn't you know that a banana is one of the most deadly weapons in Crysis?

Pretty much any object does a lot of damage if you toss it with maximum strength on.

The best one has to be the frying pan though. I love how your guy holds it.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Marcus Vesper on August 24, 2008, 02:55:03 pm
My computer went through a stage of doing that with just about every game I played, problem was the graphics card overheating. Not sure what would cause it to happen with just one game though, that's a pretty nasty 'bug' if that is what it is.

In retrospect, I have seen a slight drop in compatibility between very early versions of Direct X and the most modern ones.
I'd suspect that too, if it weren't for the fact that Diablo 2 is a 2D game and thus shouldn't be using any more graphics power then drawing my desktop does, and of course I've been playing Bioshock, Mass Effect, etc for hours both prior to and after the Diablo 2 crash, with nary a hitch.  I haven't had a random crash of any sort in years, and the machine is pretty much the definition of stability (I spend entirely too much time tweaking it.  Cold booting it only takes 46 seconds to reach the desktop with everything loaded, and it shuts down in 2 seconds.  Yay.)

Other old 2D games like Fallout run just fine, so it's not likely to be some problem with my DirectDraw rendering, so I'm fairly certain Diablo 2 just hates me.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Jeff Vader on August 24, 2008, 03:59:20 pm
I'm sure that 16,572 Splinter Cell Chaos Theory players and a dog have already seen this at least three times, but five minutes ago I experienced it myself.

(http://koti.mbnet.fi/reiler/FunkyFreeSpaceStuff/ctglitch.png)

The perfect place to hide a body. And all I did was hit him once.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: CP5670 on August 24, 2008, 04:07:03 pm
The best thing is one move you can perform in the first level. If you hang off the railing on the lighthouse and go close to the enemy guy, you can actually pull him over it and throw him down. I think this is the only place in the game where it can be done.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Jeff Vader on August 24, 2008, 04:11:12 pm
Ah, that one. Well, that is a "feature" and not a bug/glitch. But I've done it on the next level as well, somewhere between the bridge and the launch. Granted, the guy fell like, what, 4 feet, but luckily was still knocked out.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: CP5670 on August 24, 2008, 04:34:53 pm
Quote
Ah, that one. Well, that is a "feature" and not a bug/glitch.

That's true. I just meant that it "hides" the body rather nicely.

Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Jeff Vader on August 24, 2008, 04:36:55 pm
And it's stylish. But I seem to remember that when I tried that once, the poor fellow died and, more importantly, my rank dropped.
Title: Re: Bugs/glitches in games... funny ones preferably
Post by: Gortef on August 27, 2008, 06:10:03 am
Not much of a bug... just a fun AI.

I was playing Assassin's Creed the other day and I had to mug one target in order to get info from him. I followed him to a more deserted area of the city and began beating him up. There were some bystanders nearby though and when they noticed us fighting one female NPC got in panic. I thought she was going to run away screaming, but instead she began jumping betweeng walls and on top of a pillar like a ninja. She did that for a while and then leaped down to the street and began walking away like nothing ever happened. Cracked me up at the time.