Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 17, 2018, 02:43:25 pm
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Here is the nightly for 17 January 2018 - Revision 8ba05c1
At least one of the nightly builds failed!
Group: Win64
nightly_20180117_8ba05c1-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20180117_8ba05c1/nightly_20180117_8ba05c1-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180117_8ba05c1/nightly_20180117_8ba05c1-builds-Win64.zip))
Group: Win32
nightly_20180117_8ba05c1-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20180117_8ba05c1/nightly_20180117_8ba05c1-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180117_8ba05c1/nightly_20180117_8ba05c1-builds-Win32.zip))
Group: MacOSX
nightly_20180117_8ba05c1-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180117_8ba05c1/nightly_20180117_8ba05c1-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180117_8ba05c1/nightly_20180117_8ba05c1-builds-MacOSX.tar.gz))
Group: Linux
nightly_20180117_8ba05c1-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180117_8ba05c1/nightly_20180117_8ba05c1-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180117_8ba05c1/nightly_20180117_8ba05c1-builds-Linux.tar.gz))
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commit eab5b8b
Author: SamuelCho <Mon Jan 15 22:15:04 2018 -0800>
Commit: SamuelCho <Mon Jan 15 22:15:04 2018 -0800>
Allocate additional immutable storage for glGenerateMipMap when generating cube map mip levels if there's only one level
code/graphics/opengl/gropengltexture.cpp | 7 +++++++
1 file changed, 7 insertions(+)