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1
Between the Ashes / Re: BtA Bug Report Thread
« Last post by Dan1 on May 27, 2024, 11:47:08 pm »
Bugs or Features...not sure.  Reporting my experience for issues here.

Version 2.0.1 

Went into Training Simulator and noticed I couldn't move using mouse.  Checked the options window and mouse was selected.  Had to select Joy O to move using my mouse.


Training Simulator where orders are given mid fight.   

Simulated Combat Session SCS-2-Alpha and Beta - Was giving orders to wingmen and the music stopped and I couldn't move and even the enemies stopped moving.  Once order was given the music was back to normal and fighters (even enemies) moved again.   Maybe this is intended since it's "training" but I thought I crashed FSO or something... was kinda jarring.

Guessing this is what Comm Pause is.  Nevermind.

Mission: The Gulnara Heist
Mission screen 3 of 5:
Four has written a program that will overload the systems of the repair drones.  - written
Four has written a program that will allow us to take control of the repair drones in the area. - verbal
2
Between the Ashes / Re: Between the Ashes Development Blog
« Last post by Dan1 on May 27, 2024, 10:33:24 pm »
Haven't even played the latest yet, just downloaded it and I always go to the Techroom first.

A Category for Ships and Galaxy Node Map with clickable items that gives you info about the system.   THANK GOD.

Spent hours just reading everything.     

Only gripe so far and maybe this is an FSO thing is I wish there was a way to make the font bigger in the techroom, like a +   - zoom kinda thing but that's just me.   Having a separate window is super helpful but the font is still pretty tiny for me but that's neither here nor there.

There's a Font Size Multiplyer in the Options screen.  So awesome!   
3
A minor correction to something Colt said in a comment on your recent JAD stream.

He said the upcoming campaigns (on your list) Incursion and Dawn Of Sol were more of a traditional Freespace experience.

The campaign that is the sequel to Incursion which you'll be playing is actually called "Return To Sol".


Dawn Of Sol isn't connected to either of those two campaigns at all; it's a totally different campaign.  "Dawn Of Sol" is also fairly buggy in its current state and I personally wouldn't recommend it.
4
Gaming Discussion / Re: Current FREE Games Promotions
« Last post by Antares on May 27, 2024, 12:39:38 pm »
On Epic, pick up Farming Simulator 22 before Thursday.

Over on GOG, as part of their annual Warhammer event, pick up Warhammer 40K: Gladius - Relics of War for a few days, as well as the accompanying digital goodie bag.
5
Asset Releases / Re: MjnMixael's HD Mainhalls (Released)
« Last post by Trivial Psychic on May 27, 2024, 06:52:53 am »
Thank you.
6
Nightly Builds / Nightly: 27 May 2024 - Revision c6efd0a0a
« Last post by SirKnightly on May 27, 2024, 01:37:46 am »
Here is the nightly for 27 May 2024 - Revision c6efd0a0a



Group: Linux
nightly_20240527_c6efd0a0a-builds-Linux.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20240527_c6efd0a0a-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20240527_c6efd0a0a-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20240527_c6efd0a0a-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20240527_c6efd0a0a-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit c6efd0a0a
Author: Kestrellius
Commit: GitHub

    Makes random life factor of children configurable. (#6166)
 code/weapon/weapon.h    |  2 ++
 code/weapon/weapons.cpp | 11 ++++++++++-
 2 files changed, 12 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit dbac7d125
Author: Asteroth
Commit: Asteroth

    make the options beginner instead of advanced
 code/playerman/playercontrol.cpp | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 16a0268bd
Author: The Force
Commit: The Force

    Missed a bit
 qtfred/src/ui/dialogs/ShipEditor/ShipEditorDialog.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit 73bbc94e5
Author: Asteroth
Commit: Asteroth

    (int) -> fl2i
 code/hud/hudreticle.cpp | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

------------------------------------------------------------------------
commit ad8d9484c
Author: The Force
Commit: The Force

    Hopfully Last ones
 qtfred/src/ui/dialogs/ShipEditor/ShipEditorDialog.cpp | 17 +++++++++--------
 1 file changed, 9 insertions(+), 8 deletions(-)

------------------------------------------------------------------------
commit e93a60c68
Author: The Force
Commit: The Force

    Missed a reference
 qtfred/src/mission/dialogs/ShipEditor/ShipEditorDialogModel.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit d2af199f1
Author: The Force
Commit: The Force

    Address GCC Issues
 .../dialogs/ShipEditor/ShipEditorDialogModel.cpp       | 16 +++++++++-------
 .../ShipEditor/ShipTextureReplacementDialogModel.cpp   |  2 +-
 qtfred/src/ui/dialogs/ShipEditor/ShipEditorDialog.cpp  | 18 +++++++++---------
 3 files changed, 19 insertions(+), 17 deletions(-)

------------------------------------------------------------------------
commit 8e082e729
Author: The Force
Commit: The Force

    Change to size_ts and C++ style casts
 .../dialogs/ShipEditor/PlayerOrdersDialogModel.cpp |  6 +--
 .../dialogs/ShipEditor/PlayerOrdersDialogModel.h   |  6 +--
 .../dialogs/ShipEditor/ShipEditorDialogModel.cpp   | 13 ++++---
 .../ShipEditor/ShipInitialStatusDialogModel.cpp    | 12 +++---
 .../ShipEditor/ShipSpecialStatsDialogModel.cpp     | 18 ++++-----
 .../ShipTextureReplacementDialogModel.cpp          | 44 +++++++++++-----------
 .../ShipEditor/ShipTextureReplacementDialogModel.h | 20 +++++-----
 .../ui/dialogs/ShipEditor/PlayerOrdersDialog.cpp   |  4 +-
 .../src/ui/dialogs/ShipEditor/ShipEditorDialog.cpp | 24 ++++++------
 .../ShipEditor/ShipTextureReplacementDialog.cpp    |  2 +-
 10 files changed, 75 insertions(+), 74 deletions(-)

------------------------------------------------------------------------
commit aa3192aa9
Author: The Force
Commit: The Force

    Remove Code that snuck in from another branch
 qtfred/src/ui/dialogs/ShipEditor/ShipEditorDialog.cpp | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

------------------------------------------------------------------------
commit 6419adfbe
Author: The Force
Commit: The Force

    Move Ship Files To there own folder for legibility
 qtfred/source_groups.cmake                         | 64 +++++++++++-----------
 .../{ => ShipEditor}/PlayerOrdersDialogModel.cpp   |  0
 .../{ => ShipEditor}/PlayerOrdersDialogModel.h     |  2 +-
 .../{ => ShipEditor}/ShipEditorDialogModel.cpp     |  0
 .../{ => ShipEditor}/ShipEditorDialogModel.h       |  2 +-
 .../{ => ShipEditor}/ShipFlagsDialogModel.cpp      |  2 +-
 .../{ => ShipEditor}/ShipFlagsDialogModel.h        |  2 +-
 .../{ => ShipEditor}/ShipGoalsDialogModel.cpp      |  0
 .../{ => ShipEditor}/ShipGoalsDialogModel.h        |  2 +-
 .../ShipInitialStatusDialogModel.cpp               |  0
 .../ShipInitialStatusDialogModel.h                 |  2 +-
 .../ShipSpecialStatsDialogModel.cpp                |  0
 .../{ => ShipEditor}/ShipSpecialStatsDialogModel.h |  2 +-
 .../{ => ShipEditor}/ShipTBLViewerModel.cpp        |  0
 .../dialogs/{ => ShipEditor}/ShipTBLViewerModel.h  |  2 +-
 .../ShipTextureReplacementDialogModel.cpp          |  0
 .../ShipTextureReplacementDialogModel.h            |  2 +-
 qtfred/src/ui/FredView.cpp                         |  2 +-
 .../{ => ShipEditor}/PlayerOrdersDialog.cpp        |  0
 .../dialogs/{ => ShipEditor}/PlayerOrdersDialog.h  |  4 +-
 .../dialogs/{ => ShipEditor}/ShipEditorDialog.cpp  |  5 +-
 .../ui/dialogs/{ => ShipEditor}/ShipEditorDialog.h |  2 +-
 .../dialogs/{ => ShipEditor}/ShipFlagsDialog.cpp   |  0
 .../ui/dialogs/{ => ShipEditor}/ShipFlagsDialog.h  |  2 +-
 .../dialogs/{ => ShipEditor}/ShipGoalsDialog.cpp   |  0
 .../ui/dialogs/{ => ShipEditor}/ShipGoalsDialog.h  |  2 +-
 .../{ => ShipEditor}/ShipInitialStatusDialog.cpp   |  0
 .../{ => ShipEditor}/ShipInitialStatusDialog.h     |  2 +-
 .../{ => ShipEditor}/ShipSpecialStatsDialog.cpp    |  0
 .../{ => ShipEditor}/ShipSpecialStatsDialog.h      |  2 +-
 .../ui/dialogs/{ => ShipEditor}/ShipTBLViewer.cpp  |  0
 .../ui/dialogs/{ => ShipEditor}/ShipTBLViewer.h    |  2 +-
 .../ShipTextureReplacementDialog.cpp               |  0
 .../ShipTextureReplacementDialog.h                 |  2 +-
 34 files changed, 54 insertions(+), 53 deletions(-)

------------------------------------------------------------------------
commit 5d6e68b8f
Author: Asteroth
Commit: Asteroth

    tweaks and fixes
 code/hud/hudreticle.cpp          | 18 +++++++--------
 code/playerman/playercontrol.cpp | 47 +++++++++++++++++++++++-----------------
 code/ship/ship.cpp               |  2 +-
 3 files changed, 37 insertions(+), 30 deletions(-)

------------------------------------------------------------------------
commit 5cb063331
Author: Asteroth
Commit: Asteroth

    fixes
 code/hud/hudparse.cpp   | 2 +-
 code/hud/hudreticle.cpp | 2 +-
 code/ship/ship.cpp      | 2 --
 3 files changed, 2 insertions(+), 4 deletions(-)

------------------------------------------------------------------------
commit 49a1e8458
Author: Asteroth
Commit: Asteroth

    add in game options and adjustments
 code/hud/hud.cpp                 |   2 +-
 code/hud/hudparse.cpp            |   6 +--
 code/hud/hudreticle.cpp          |  84 +++++++++++++++++++----------
 code/hud/hudreticle.h            |   6 +--
 code/localization/localize.cpp   |   2 +-
 code/playerman/player.h          |   9 +++-
 code/playerman/playercontrol.cpp | 114 +++++++++++++++++++++++++++++----------
 code/ship/ship.cpp               |  25 ++++++++-
 code/ship/ship.h                 |   3 ++
 9 files changed, 182 insertions(+), 69 deletions(-)

------------------------------------------------------------------------
commit 46226a6cb
Author: Asteroth
Commit: Asteroth

    tweaks
 code/hud/hud.cpp                 |  4 ----
 code/hud/hudparse.cpp            |  2 +-
 code/hud/hudreticle.cpp          |  3 +--
 code/playerman/playercontrol.cpp | 14 ++++++++++++--
 4 files changed, 14 insertions(+), 9 deletions(-)

------------------------------------------------------------------------
commit 846021870
Author: Asteroth
Commit: Asteroth

    first draft
 code/hud/hud.cpp                 |  2 ++
 code/hud/hudparse.cpp            |  7 ++++++-
 code/hud/hudreticle.cpp          | 37 ++++++++++++++++++++++++++++++++-----
 code/hud/hudreticle.h            |  3 +++
 code/playerman/player.h          |  2 ++
 code/playerman/playercontrol.cpp | 20 ++++++++++++++++++++
 code/ship/ship.cpp               | 16 +++++++++-------
 7 files changed, 74 insertions(+), 13 deletions(-)
7
FreeSpace Discussion / Re: I made a few videos for some reason
« Last post by DefCynodont119 on May 27, 2024, 01:17:06 am »
I have made more: 

(sorry that they are not Freespace related, these are Rainworld and Forza related)


8
Between the Ashes / Re: Between the Ashes Development Blog
« Last post by DefCynodont119 on May 27, 2024, 01:07:24 am »
It's out! go play it!  ;7 ;7
9
Asset Releases / Re: MjnMixael's HD Mainhalls (Released)
« Last post by DefCynodont119 on May 27, 2024, 01:04:09 am »
Right.  Of course.  Sorry.  Are those new ones (aside from the cockpit) related to any particular mod, total conversion, or other universe?

They were made for Between the Ashes, however they can also work for mods in the Freespace universe with similar locations.  :cool:
10
Asset Releases / Re: MjnMixael's HD Mainhalls (Released)
« Last post by Trivial Psychic on May 27, 2024, 12:04:02 am »
Right.  Of course.  Sorry.  Are those new ones (aside from the cockpit) related to any particular mod, total conversion, or other universe?
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