Hi all! Just found out about the btrl split... and I'm so that the project is still going on!
been a long time lurker and even tried a bit of modding on my own
I have a few inputs that I think will help make the mod more like the show, for starters, I think that when you kill a cylon/viper it should instantly explode, with only rare ocassions spinning out and then explodiong...
About flak explosions, add some smoke effect to the animation after the explosion finishes, it will give the battles a more hectic look
Also, if it is possible, if you look on the show, when galactica's cannon/missiles hit a basestar, the explosion is much slower than the normal explosions, and lasts about 8 seconds... that way when round after round hits it gives the impression that the explosions are eating away at the basestar, and when the basestar is finally dead, it has a big and slow explosion, also lasting a long time.
As we all know, in freespace mothership explosions are very fast and leave behind almost nothing, a big contrast to the show
and finally, about the sockwave in freespace, as in BSG there are now shockwaves, its possible to use the 2d shockwave for extra sparks and debries flying off when a cap ship explodes, can be a nice tuch
sorry for all the text
what do you think?