Author Topic: Cutscene Upgrade Project  (Read 381827 times)

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Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Ok, so it is an issue with the files, but the issue is that they're meant for an even more powerful computer than mine. That explains it. Though it did help that I got newer ogg codecs. Sorry for being so grouchy about it the other day.

Well, to be correct, it's not an issue with the files. The files do exactly what they are made to do. The problem is more that the decoder isn't efficient with high bit-rates and that your computer isn't powerful enough to compensate for that. Playing the file through the decoder via FSO bogs it down even more. (Probably in the same way that you'll get different performance with different media players because in this case FSO is acting as the media player.)

This is one reason why I would like to see an alternative video format implemented.. however at this time there are no candidates that meet the required criteria.

I guess the other option is for me to give in and deal with compression artifacts...
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
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Offline CaptJosh

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
To be fair, the amount of artifact you'd introduce would still be FAR less than the original cutscene had. Still, yes, the decoder does need to be more efficient. but it could take some time before the video codec has been sufficiently optimized for that. The vorbis audio codec has actually been around quite a bit longer than theora video, and so is much more mature.
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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Considering my i7 4gz (only 6gb ram though) is having trouble with it.... :P

It can handle dual screening any 1080p movie, including ones with much faster on screen changes than this vid.. while playing games like Civilisation V or Battlefield Bad Company 2.... with no problems.. including a massive 14GB singular video, it can also handle my own fraps videos which are what... 3.9gb/1m with no compression at all?

Those are mostly AVC/x264/h264 at anything between 2 and 10 times the bit rate of endgame... :I
Is theora really that much more stressful, even than no compression at all?
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Offline The E

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Problem is, video streams in FSO get bottlenecked by a few things. One of them being the theora codec, which in our implementation is single-threaded, thus putting all the decoding business in the hands of just one core. h264, AVC etc are decoded on the GPU nowadays, making decoding them very easy.


Hmm...... One of these days, we should really take a look at using libAVC to decode video...
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Offline jr2

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Decoders can make all the difference in the world... I remember when .mp3 audio files would not play (i.e., they stuttered and froze the computer until you ended the task) on an AMD DX4 100MHz 486 I was using; however, when I tried using Winamp to decode the files, they played fine with excellent quality.  Also, you could use .mp3s on a 33 MHz 486 (or was it a 66Mhz? I forget) if you lowered the decoding to half quality in Winamp.  Back then, that was huge.

But anyways, all of that to point out that your decoding software can be (no pun intended) a showstopper.

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
 :nervous:

Images Deleted

(Not happy with that nebula yet.. but uh.. you get the idea..)
« Last Edit: August 01, 2020, 12:39:02 pm by mjn.mixael »
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline T-LoW

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
You're redoing the intro? That's propably the most complex cutscene of all, wow. Good luck there!
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Offline MatthTheGeek

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
wut

Hallfight is definitely the most complex cutscene. You don't even have character animation in the intro.
People are stupid, therefore anything popular is at best suspicious.

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Offline Deadly in a Shadow

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
THe FS2 intro turned in something I would call "high definition"?

You're awesome man, I loved this intro.
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Offline sigtau

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
For the FS2 intro, all I ask is that you include credit to Volition, but instead of crediting Interplay as well, credit the SCP... Interplay hasn't done **** to help FS since they asked Volition to stop releasing patches for FS2.
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Offline Mongoose

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
They made it available at retail again through their deal with GOG.  I'd personally count that as "helping."

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
I'll probably do what I've done with the FS1 intro and simply extend the opening to include the HLP logo.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 
Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
All I can is.........wow! A massive wow! That's an impressive start you've got there, Mixael. I would really love to see more of it!

Knowing the FS2 intro is being reduxed just made my day. :D
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Offline Rodo

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
prepare your jaws people.
el hombre vicio...

 

Offline yuezhi

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
you changed the planet color a bit? hmm, doesn't look to habitable now.
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Offline MatthTheGeek

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
wat

Deneb has always been that color in the FS2 intro.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
The colors are close enough. If you call for an exact replica, I will murder a small Alaskan puppy and leave it in the trunk of your car.

[attachment deleted by ninja]
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline yuezhi

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
forget i said that then. Its been a long time since i bothered looking at that cutscene anyways.
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░░░░░░███████ ]▄▄▄▄▄▄▄▄        ︻╦╤─   Bob is building an army.
    ▂▄▅█████████▅▄▃▂          ☻/         This tank & Bob are against Google+
Il███████████████████].       /▌          Copy and Paste this all over
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Offline Cobra

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
The colors are close enough. If you call for an exact replica, I will murder a small Alaskan puppy and leave it in the trunk of your car.

:(
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Offline yuezhi

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
how are the skeletons looking? any at all?
ϟIn Neo-Terra we Trustϟ
ϟGreat Tin Can Run (Download
☭Gods and Conquerors  - mission design, tech descriptions, sounds; currently 5% Book of Invasions(reserved)☭


░░░░░░███████ ]▄▄▄▄▄▄▄▄        ︻╦╤─   Bob is building an army.
    ▂▄▅█████████▅▄▃▂          ☻/         This tank & Bob are against Google+
Il███████████████████].       /▌          Copy and Paste this all over
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