Author Topic: Hi Poly Elysium  (Read 22584 times)

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Offline neoterran

  • 210
what about the medical version of the elysium (in freespace port) ?
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Offline Axem

  • 211
Well you'd think it'd be simple (and it is), but that texture highlights some of the less obvious UV mapping errors on my model. :blah: (but also one large one I can't believe I missed)

I'll tweak mine when I have some time so it lines up better. For the impatient ones though, you can just rename a copy of the Elysium model file to "transport01-medical.pof", and go into modelview or PCS and tack on -med at the end of the texture name (so its transport01-01-med).