I've run into a problem, maybe you can help me
I'm using my method to fill up the bank account as introduced here:
https://www.hard-light.net/forums/index.php?topic=93605.0 and I'm using Axems tutorial for checkpoints here:
http://wiki.hard-light.net/index.php/Tutorial_-_Mission_InfrastructureBoth of them are working fine alone.
But I don't know how to put them into one mission.
An example:
Mission starts, you have to fight 12 fighters. My counter counts the ships the player killed to pay a specific amount of money at the end of the mission.
After the first wave, the checkpoint saves. but it only saves the data from the ship (hull, shields, weapons, position etc). If I restart and jump to the saved checkpoint (aka stage 2), the number of kills/ the variable that counted the kills does not get transferred with the saved data from the ship (because the script doesn't read this).
Does anyone have an idea how to transfer the information for the kills over with the checkpoint? Because when you start again and jump to the checkpoint aka stage 2, the enemy wings do not appear like intended, but the kill count is still at 0 and so your hard earned money you get at the end of the mission is gone
Any help would be appreciated