Author Topic: Cutscene Upgrade Project  (Read 378579 times)

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Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
They look like skeletons? It's the destroyed city that is taking some time. (Granted that between BtA, Scroll, FSU, & FSPort, I don't spend as much time on these as I'd like. But they are coming along.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
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Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Charismatic

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Blonde question here but what is the recommended program or plugin to read .ogg files (or a converter?).

I tried looking up the plugin for windows media player and didn't see any sites that i trusted.. as Microsoft discontinued handing out the plugins.
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Offline niffiwan

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
You could try VLC - does both ogg vorbis (audio) & ogg theora (video)
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Offline Zacam

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Or the Combined Community Codec Pack, which would add theora capability to pretty much anything.

Media Player Classic (Home Cinema) Edition is included.

In either case, it's called a Codec, not a plugin.
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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
He calls it a plugin because he uses WMP... all the problems start there :P
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Offline jr2

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Go to http://www.filehippo.com and look under the Audio and Video section.. I recommend K-Lite ATM, it includes ffdshow, Media Player Home Cinema, and several others..

 

Offline Flaser

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Or the Combined Community Codec Pack, which would add theora capability to pretty much anything.

Media Player Classic (Home Cinema) Edition is included.

In either case, it's called a Codec, not a plugin.


Nitpick: FFDShow (a Direct Show implementation of FFMpeg) & LAV video decoder supplied with CCCP, K-Lite, Mplayer, etc. are actually *filters* in classical nomenclature as they're incapable of encoding video.

To make matters *more* complicated, the pack usually also includes a VFW codec that *can* be used for encoding, but which is usually *not* used for decoding as the the filters are more optimized and therefore better for that purpose.

I only point this out, in case someone ever tries to go into video editing/mastering, in which case you need the appropriate codecs, which are usually - aside from the encoder I mentioned  - *not* supplied in these pack.
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Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
 :wtf:

This whole discussion was about playing the videos back...
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Cobra

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
OH MAH GAWD
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Offline The Dagger

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
 :eek: I WANT MOAR!!!  :yes: :yes:

 

Offline An4ximandros

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
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Offline StarSlayer

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
I'm getting that for anything on the tube atm.
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Offline headdie

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
i think the tech monkeys have had enough and taken the whole lot down, www.youtube.com gives the same responce.

edit

correction it's back up
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Offline niffiwan

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Only 48 secs? Oh you huge tease!!!  Looks awesome and I can't wait to see the rest of it :D
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
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Offline Mongoose

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
My body is ready.

 

Offline sigtau

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
HNNNNNNG
Who uses forum signatures anymore?

 

Offline Oddgrim

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Great start mjnmixael!  c:
For those not on #freespace heres a shot of the pilot wip:

Terran Pilot Wip (View in 3D)
« Last Edit: October 22, 2012, 06:13:36 am by Oddgrim »
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Offline headdie

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
that is some damn good work
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

  

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)] (56kers be warned!)
Mentlegen. This requires discussion. This scene is a mess. There are planets/moons all over the place, which I can probably solve. The hard part is this little number.

These three scenes take place between approx. 1:54-2:03. So 10 seconds of flight time.



You'll notice in the third shot which is again from behind Lt. Ash is that the Arcadia, fleet, planets and moons are all missing. Clearly this is for dramatic effect for the subspace warp opening. Now, there are a few options I can think of...

A: Add the Arcadia, fleet, planets, and moons back into the shot. (Not preferable. Short-hands the emotion of the shot, and makes things a little weird because the Lucifer is now implied to be facing away from the fleet.)

B: Leave it. Let V's (accidental or deliberate) mistake remain.

C: Imply that Lt. Ash makes a 90ish turn using the smoke trail. Perhaps he does this because he's freaking out and Shivans just warped in behind him? NOTE: the brown nebula in the second shot is behind Lt. Ash throughout the whole scene.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.