Author Topic: <any wingman> = Delta 1?  (Read 1755 times)

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Offline Lucika

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<any wingman> = Delta 1?
I have multiple messages that are supposed to be sent by a random wingmen. However, it is always Delta 1.

Why is that?
HLP member 2008-2012 and Syrk:TUW project leader ~2010-2012

 

Offline TopAce

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Re: <any wingman> = Delta 1?
It's always the wingman that follows Alpha 1 in the chain of command. If you had a Beta 2, he would be <any wingman>. If he were killed, <any wingman> would be Beta 3, etc.
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Offline Lucika

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Re: <any wingman> = Delta 1?
But I had the whole Alpha, Beta, Gamma and Epsilon wings alive  :wtf:

Anyway, if I want a messaging where it is 100% sure that it isn't the same pilot, what shoul I use? Manual settings or is there sg as <random wingmen>?
HLP member 2008-2012 and Syrk:TUW project leader ~2010-2012

 

Offline TopAce

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Re: <any wingman> = Delta 1?
I'm thinking of a combination of when-argument, rand, invalidate-argument, but I can't provide you with a SEXP tree that I'm 100% sure to work. I've never done *this* kind of randomization.
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Offline FUBAR-BDHR

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Re: <any wingman> = Delta 1?
It's also based on persona.  If you have the message sent from <any wingman> and the persona set to TP-3 (or whatever the names are) it will go through the ships and look for one with TP-3 set as the persona in the ships editor.  Most likely Delta 1 and the message personas match so you always get Delta 1
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Offline Lucika

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Re: <any wingman> = Delta 1?
Oh, I see. And what if I don't add a persona to the message? Will it add the one that belongs to the random wingman?
HLP member 2008-2012 and Syrk:TUW project leader ~2010-2012

 

Offline Dilmah G

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Re: <any wingman> = Delta 1?
On a related note, what does setting persona in the message box actually do?

 

Offline karajorma

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Re: <any wingman> = Delta 1?
I looked into I a while back IIRC it controls who gets picked when you use <any-wingman> :p
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Offline Dilmah G

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Re: <any wingman> = Delta 1?
Ah right. :P