I'd like to try and wire up FS to a free speech synthesizer, probably Festival.
Since the game engine itself is a little to complex for me, I'd like to do most of the work outside.
What support I require within the engine would be the following:
a) Check for the existence of a UNIX socket file data/voice/tts.socket OR
b) add a command line argument to pass any path to such a file
for every message write/cat/netcat/...
the following to it:
1. (fs-persona <here goes Message Persona as per FRED>)
2. (fs-say <Here Goes Message Text>)
3. flush socket .
I hope this can be implemented without too much work.