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FS2 Open Tools / Re: PUBLIC BETA: Knossos 0.12.3 (combined launcher/installer)
« Last post by PIe on August 19, 2018, 04:59:25 am »
That's a known issue with the latest FSO nightlies and is not a Knossos bug.  See https://github.com/scp-fs2open/fs2open.github.com/issues/1828.
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FS2 Open Tools / Re: PUBLIC BETA: Knossos 0.12.3 (combined launcher/installer)
« Last post by SamVision on August 19, 2018, 03:58:04 am »
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The Scroll of Atankharzim / Re: Going into this campaign completely blind
« Last post by Assassin714 on August 19, 2018, 01:16:34 am »
Well that's it for the campaign. Overall very good with a few frustrating parts, and it left me wanting more.

The next one I'll be playing is Twilight (I just hope it doesn't involve any sparkling vampires).

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Blue Planet / Re: The Blue Planet Oracle (full BP2/3 spoilers within!)
« Last post by General Battuta on August 19, 2018, 01:08:42 am »
I don't remember right now! Is there a particular word that seems to match up in the NEM.NOW files? Maybe just 'crew'?
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FS2 Open Tools / Re: PUBLIC BETA: Knossos 0.12.3 (combined launcher/installer)
« Last post by ngld on August 19, 2018, 01:07:09 am »
@SamVision: Please post your fs2_open.log file.  Instructions on how to do this can be found in this post.

@deathspeed: Exactly. :)
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The FreeSpace Upgrade Project / Re: MediaVPs 3.8 Discussion Thread
« Last post by ngld on August 19, 2018, 01:03:10 am »
Uh, the 2014 release AKA 3.7.2 is newer than 3.6.12. I'm not sure what you mean by older models. In any case, you should only use one MediaVPs release at a time.
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The Scroll of Atankharzim / Re: Going into this campaign completely blind
« Last post by Assassin714 on August 19, 2018, 12:27:28 am »
Mission 7 (Military Branch): The beginning of this mission was very tense and difficult. I had a very hard time targeting and hitting enemy beam cannons, and I got a message that one of the installation's beam cannons was still active but I spent so much time trying to find it by pressing k while being attacked by fighters. The dialogue said it was the dorsal cannon, but I forgot whether that means top or bottom, and the installation is pretty much symmetrical so telling the bottom apart from the top is difficult to begin with. I lost lots of fighters and cruisers to enemy ships but somehow eventually managed to win the mission. Overall the mission was very fun though and the music was great too.

Also since I was playing these from the tech room I couldn't see the new medal, and I also just realized there is an option in the campaign room to start the campaign again from the branch point, but it's too late for that now.
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Blue Planet / Re: The Blue Planet Oracle (full BP2/3 spoilers within!)
« Last post by starlord on August 19, 2018, 12:19:39 am »
Actually in regards to the tech descriptions, a number of shivan organisms are describes like anodes, killers etc... According to this model, what are the shivans encountered in the FS1 captured azrael?
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FS2 Open Tools / Re: PUBLIC BETA: Knossos 0.12.3 (combined launcher/installer)
« Last post by niffiwan on August 19, 2018, 12:08:46 am »


You can choose the directory where the mods are installed. In fact, people really shouldn't use C:\Program Files for that since it complicates a few things. Please note that this directory is separate from the location where Knossos is installed. You can select both, one during installation and the other on first run. You should also use a new directory since Knossos has a different directory structure. It will copy the retail VPs from your old directory if you point Knossos towards it when it asks you to.



Regarding the bold text above, you mean the Knossos "data path" under Settings should be separate from my existing installation, right? 
So I have the the Knossos folder (E:\Program Files (x86)\Knossos), my existing folder (E:\games\FreeSpace2), and I will create a new folder for Knossos downloads?
Thanks!

Correct - the knossos downloads dir could be something like E:\games\FS2Knossos
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The Scroll of Atankharzim / Re: Going into this campaign completely blind
« Last post by Assassin714 on August 18, 2018, 11:57:01 pm »
Mission 5 (Military Branch): Simple and straightforward mission, although fairly challenging. Again though it felt like it ended too soon.

Mission 6 (Military Branch): I knew I was going to hate this mission as soon as I read the briefing. Escorting warheads by firing EMP missiles sounded impossible, and indeed that was my experience in the mission. Nothing I did could stop the missiles from being shot down, it was pure luck that any of them survived, and even when they did they did hardly any damage to the turret. I failed the mission tons of times and eventually had to cheat and destroy the turrets with cheat codes. Even when I did that, though, there was an error when the AWACs ship showed up, Delta wing arrived shortly before I destroyed the ship and the mission ended successfully (as I cheated again to destroy the last turret) but the debriefing gave both the successful text and text saying that one turret wasn't destroyed and I didn't signal Delta wing. I have no idea what was going on there.
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