Hard Light Productions Forums

Hosted Projects - FS2 Required => Series Resurrecta => Topic started by: General Battuta on December 13, 2020, 07:33:33 pm

Title: [Split] Interpersonal affairs
Post by: General Battuta on December 13, 2020, 07:33:33 pm
Sooooo beautiful~ <3

Are you going to apologize, or is your commitment to civility one-way


Note: topic split from SR Eyecandy Thread.
Title: Re: Interpersonal affairs
Post by: Nightmare on December 13, 2020, 07:40:07 pm
Sooooo beautiful~ <3

Are you going to apologize, or is your commitment to civility one-way

 :confused:
Title: Re: Interpersonal affairs
Post by: General Battuta on December 13, 2020, 08:52:32 pm
You told an SCP coder with a bunch of commits that they 'don't contribute'.
Title: Re: Interpersonal affairs
Post by: Nyctaeus on December 13, 2020, 09:38:52 pm
Afaik the individual mentioned here is a tester. He's not badged here nor ranked on Discord. I'm not aware about any significant contributions he commited, but also I never checked his activity in this regard and neither was interested in.

Okay guys, sit down, do 3 or 4 breaths and continue this in designated sandpit if you wish. Eyecandy is not a place for dramas. Not on my watch. Any derailing content in Eyecandy won't be split anymore, but straightforward deleted.
Title: Re: Interpersonal affairs
Post by: General Battuta on December 13, 2020, 10:24:50 pm
I honestly thought we were in the other thread, oops.

Still! Point stands. This was the post I was challenging — 

i thought this was fair enough but the fact that these aren't official award categories and you actually placed number 161 and had to basically restrict the selection to find any reason to call yourself number 1 is really pretty pathetic :/

LMFAO, says a guy who does not contribute :wakka: :wakka:
Title: Re: Interpersonal affairs
Post by: Novachen on December 14, 2020, 03:04:36 am
I would be surprised, that anyone here on HLP is apologizing, or that someone would accept an apology in the first place  :D
As my impression is, that everyone seems to be for themselves :o
Title: Re: [Split] Interpersonal affairs
Post by: Mito [PL] on December 14, 2020, 05:00:51 am
Just FYI, Phantom Hoover did recently contribute a lot to the SCP project in general. Not only the aforementioned glide/thrust issues, but also notably for me, he currently basically leads the investigation into game performance degrading over mission replays. It is extremely unfair to call him not contributing.

In fact, it is risky and unfair to assume any member of the community is "not contributing", as you have no way of knowing whether the member in question is not working on a project, assisting other community members or even just providing feedback without mentioning that publicly.

Also, should we really make an opinion less valued just because they don't contribute? The viewpoint of an outsider might be important to consider too.


I personally decided to just comment this in an encouraging fashion and wait with my personal opinion until the awards are fully disclosed.
Title: Re: [Split] Interpersonal affairs
Post by: Mobius on December 14, 2020, 06:03:05 am
wait with my personal opinion until the awards are fully disclosed.

Positions 101+ are frozen and pretty much settle what's been said in the other thread, regardless of the final ranking of Crossfire (the 2015 Freelancer mod that ranks 1st in the Futuristic Sim / Sci-Fi genre). If anything I'd personally be even happier if Crossfire ended up in the Top 10 after the second contest which, as I said at least two times, is now restricted to Top 100 mods and doesn't change any of the statements which have been already verified by ModDB's administrationship.

Now, if you are somehow saying we are making stuff up and are hereby waiting for "verification", it's your problem.  :rolleyes:
Title: Re: [Split] Interpersonal affairs
Post by: Mito [PL] on December 14, 2020, 09:59:46 am
I am not. I have merely suggested that I am withholding publicly commenting on the result itself until it's been officially disclosed (which is reasonable to say that it has been, in case of Series Resurrecta).
For one, that's because I'm not necessarily personally invested into the project, therefore I'm not anticipating the results with extreme fascination, but that's a "me" thing. I understand the feelings you have towards the project and its reception, that you absolutely need reassurance that your creation is done well and  That's why I have a couple more reasons.

For two, given the nature of the announcement and quite low amount of interest in the genre (thus: scarce competition), I imagined that such an event might happen and I refrained from preemptively accepting and commenting on any results to not fuel the flames of uncivilised discussion.

Three, I am of a general belief that such awards are a contest of popularity, not quality. Therefore I have decided that if I wanted to check whether the mod is worthy of awards, I would simply download and play it. Popular vote means nothing more than a suggestion to me.

Four, I wanted to have a full picture of what this mod has competed with and also how did these stack up against each other, not only a dry three digit number. I have decided that I won't waste time to sit there and be anxious about how it all turns out, and instead I will just browse through the category this mod was submitted in once everything is revealed. Also, a much, much important number for me would be exactly how many votes it got.


And ultimately, I absolutely disagree with general battuta and phantom hoover in terms of their approach to your happiness of recognition by a wider audience and self-realisation. While I find publishing such results preemptively... a tad distasteful, I am quite disgusted by the attacks you (and presumably - your team) were experiencing in that topic. Robbing your happiness.
Title: Re: [Split] Interpersonal affairs
Post by: Mobius on December 14, 2020, 11:08:45 am
I am not. I have merely suggested that I am withholding publicly commenting on the result itself until it's been officially disclosed (which is reasonable to say that it has been, in case of Series Resurrecta).
For one, that's because I'm not necessarily personally invested into the project, therefore I'm not anticipating the results with extreme fascination, but that's a "me" thing. I understand the feelings you have towards the project and its reception, that you absolutely need reassurance that your creation is done well and  That's why I have a couple more reasons.

It is unlikely that more details on rankings will be revealed; I've been in touch with ModDB's founder and he states that detailed statistics are no longer shown to the public, though they were however shown during past editions of MotYA. They provided the info because we requested it and claimed they were fine with public pimping, but other than this, we are unlikely to get some "expanded scoreboard" or similar stuff. Once again, it's not my problem if people don't trust the SerRes Team and debate over the genuineness of these claims - I think ModDB's founder should be considered a quite reliable source. Let's not forget that he has also approved (https://www.moddb.com/mods/series-resurrecta/news/series-resurrecta-is-the-best-2020-futuristic-sim-sci-fi-in-moddbs-motya) the news article showing the exact same content as the one shown on the other thread.

Three, I am of a general belief that such awards are a contest of popularity, not quality. Therefore I have decided that if I wanted to check whether the mod is worthy of awards, I would simply download and play it. Popular vote means nothing more than a suggestion to me.

If you say so I assume you haven't read one of my comments on the other thread; this is not about "being the best FreeSpace campaign ever" but doing a great job on a platform where FreeSpace doesn't get the pimping it deserves and, despite the odds and the overwhelming competition, still coming out with outstanding results. MotYA is a MoDB contest, not a HLP contest, and I believe everyone here is smart enough to understand the difference. If you've come here to underline the nature of similar contests and claim that they don't point to absolute quality, you're not adding anything tangible and meaningful to this discussion.

If you don't have a ModDB account for your mod, it can't be voted. If you don't update it frequently enough to keep the fans' attention on it constant, it will not get that many votes. The nature of the contest is intrinsically tied to the effort required to maintain an active ModDB profile. Again, ModDB. There's no independent committee analyzing all mods of all games, so don't expect some stranger to come on HLP and get a full list of all campaigns because he has to play through them all and "choose a winner". It's up to the people, the fans, to vote for whatever mod they want and it turns out SerRes was the most voted Futuristic Sim / Sci-Fi mod released in 2020.

See, under normal circumstances, this news would get the opposite feedback it got. We have promoted FreeSpace modding in a context other than HLP, so the standard drill wouldn't normally match the absurdities we have seen in these two threads. I honestly believe the community's support for SerRes and other recently developed campaigns is far more genuine than what we've read over here. We have seen overreactions from several community members because they injected "interpersonal affairs" into the equation.
Title: Re: [Split] Interpersonal affairs
Post by: Nyctaeus on December 14, 2020, 11:51:28 am
FYI all FS mods accounted on ModDB participy in the contest by the mere fact of being registered. I've seen Procyon Insurgency, The Antagonist and Shadow Genesis on the list. Some of them like BP still had a chance to be included in 2020 release of the year cathegory due to the fact of being constantly updated. That's why Crossfire was also allowed to contest.

The position of SR comes from the fact that our team invested some effort into promoting SR in the contest and SR page on ModDB are one of few [among FS mods] that's still being updated. The fact that other mod teams didn't commence such actions does not exclude other mods from contest.

So yeah, our position comes from the fact that other teams doesn't care about ModDB much. But it still does not diminish our efforts at promoting SR in the contest, nor all the hard work we put into the project... So what? The little things we won, we won legitimately. And I think SR, as modding debut was worth the votes.

It may be a small win, with small smiles it caused on our faces. We never expected even Top100, being the niche community modding niche game. I doubt if even the largest mods here like Inferno or BP would realistically count on some very high note, if they decide to invest serious efforts into the contest. Meanwhile we counted on small victory important mostly for us, and we achieved what we counted on. People expressing naysaying opinions sounds like expectations of SR team are disproportionate towards the reallity.
Title: Re: [Split] Interpersonal affairs
Post by: Mobius on December 14, 2020, 11:59:23 am
Yeah if you take a look at Twisted Infinities' profile on ModDB, for instance, it doesn't even mention the release of this mod, which occurred a while ago. These profiles are not self-maintained and uploading stuff, as well as answering to sporadic fan comments, requires time and effort.
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 02:20:41 pm
It may be a small win, with small smiles it caused on our faces. We never expected even Top100, being the niche community modding niche game. I doubt if even the largest mods here like Inferno or BP would realistically count on some very high note, if they decide to invest serious efforts into the contest. Meanwhile we counted on small victory important mostly for us, and we achieved what we counted on. People expressing naysaying opinions sounds like expectations of SR team are disproportionate towards the reallity.

Hmmm

On behalf of the SerRes Team I'm proud to announce to the public the astounding results of Series Resurrecta (https://www.moddb.com/mods/series-resurrecta) in ModDB's Mod of the Year Awards, 2020 Edition.

As you all probably know, this is a rather niche genre so we did not expect an overall major result in a world that is dominated by RTS and FPS games, but within the Futuristic Sim / Sci-Fi genre, we achieved the following results. Again, thanks for voting SerRes!


(https://media.moddb.com/images/mods/1/48/47552/kn_banner.png)

1) Best Futuristic Sim / Sci-Fi Mod of the Year released in 2020;

2) Second Futuristic Sim / Sci-Fi Mod of the Year, right behind Crossfire, a 2015 Freelancer mod;

3) Best Mod of the Year based on the FreeSpace Open Engine;

4) Overall, 161st out of 43,950 mods hosted by the website;

This does sound a bit disproportionate to the reality to me. If something is 'astounding' it doesn't sound like something you exepected. There is no 'Best [whatever] Released in 2020' category; that's just adding filters until you're in a category of one. "Right behind Crossfire" isn't true in terms of absolute vote counts. There is no "Best Mod of the Year based o the FreeSpace Open Engine' category; that's just adding filters until you're in a category where you have the most votes.

Creating categories to declare yourself winner in is vain and silly. Placing 161 out of such a huge mod pool is actually cool and testament to an effective outreach campaign, even if I haven't seen any evidence it wasn't just HLP discord voting.

I agree with your post but it doesn't match the quoted post at all.

I'm just disagreeing for the sake of disagreeing at this point, since I'm irritated you decided to call it 'naysaying'. We've already had all the conversation that needs to be had on this topic at this point.
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 02:21:27 pm
Also I have no idea what your mod is about. You need a log line.
Title: Re: [Split] Interpersonal affairs
Post by: Mobius on December 14, 2020, 02:26:06 pm
We've created an entire FS Wiki portal which is linked both here and on ModDB. You can find detailed stuff such as why ship XXX has its name and where it comes from; the info is well within the reach of all users.
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 02:28:36 pm
Yes, but you still need a log line. I'm not interested in finding out details until I have a hook (this is how readers in general behave).
Title: Re: [Split] Interpersonal affairs
Post by: Mobius on December 14, 2020, 02:34:45 pm
All basic details are available right where they're supposed to.  :nod:

You can't read the announcement thread without taking a look at this board and, in a similar fashion, you can't stumble on the news article we posted on ModDB without reading basic information concerning the mod.

Both interfaces are set in a way that makes learning more about SR very easy.  :yes:
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 02:36:56 pm
Í
You can't read the announcement thread without taking a look at this board

(https://i.imgur.com/JUEK7Kj.png)

RIP
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 02:37:57 pm
Quote
SR, from limbo to release
At what point does it become "too late" to release a mod or project? One week, a couple of months, three years? What about 4965 days, 22 hours, 1 minute, and 53 seconds? Well, listen to Series Resurrecta's story. On March 13th, 2007, at precisely 10:22pm, I started working on a campaign that was meant to be an unofficial expansion for Inferno Alliance Standalone, the upgrade to the main INFA release which was also meant to feature a number of satellite campaigns, each with its own story.

Many years have passed since then, and so many things have happened. Recently, I managed to recover these old files and save them from oblivion. Soon afterwards, I also managed to group a team of devoted contributors, and we worked together on getting this stuff in working conditions. Now, what has officially become the SerRes Team is proud to announce the release of two campaigns, Gehenna's Gate and The Spirit of Ptah, plus the modpack which will serve as root for future releases. You're right - this is just the beginning of this "resurrection" effort!

What's in SerRes-1.0.6?
The first release of SR features two campaigns, Gehenna's Gate [GehG] and The Spirit of Ptah [TSoP], as well as the main SR modpack, which will be shared by future releases. Both campaigns are grouped under the Shadows of the Great War brand.

What's featured?
- Two campaigns, comprised of 14 missions;
- Revamped versions of pre-existing models;
- Detailed fiction texts adding extra lore to the FreeSpace continuity;
- Exclusive soundtracks created by professional artists;


Download




(Please note that the ModDB version may not be up to date, and its installation may result in a number of issues.)

Recommended FSO Builds
SerRes-1.0.0 has been tested to work properly on the latest Nightlies, released in October. Earlier builds may expose bugs. Nightly 20201015+ is recommended.


Credits

Author and Mission Designer: Mobius

Asset Design: Nyctaeus
Testers: Admiral Nelson, Aspidochelone, Fusion, lordhood117, Nightmare, Nyctaeus
Exclusive music: Bloodstalker, Daddy Warhol / Electric Trojan, Georgios Savvinidis, Rich Douglas
Proofreaders: Admiral Nelson, Iain 'Nomad' Baker, lordhood117

Additional contributions:
Admiral Nelson (Command Briefing ANIs, table polishing)
Aspidochelone (Modpack improvements)
Nyctaeus (Loading screens, banners, modpack and model improvements)
Wistler (Testing support)
Wombat (Testing support)

Additional credit goes to development teams behind Scroll of Atankharzim and Ancient-Shivan War for some of the CB animations used in this modpack. MjnMixael also helped out in the effort. Community member Black Wolf is to be credited for the set of Vasudan anis.

Finally, very special thanks to Woomeister who supported the creation and development of unofficial INFASA minicampaigns back in the day.

Updates
1.0.6 - minor bug and packaging issues.
1.0.5 - same as below.
1.0.4 - packaging issue solved.
1.0.3 - more fixes to HUD issues.
1.0.2 - packaging issue solved.
1.0.1 - fix for a reported scaling HUD issue with specific resolutions.

So, uh, what's this mod about?
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 02:39:18 pm
Quote
I always wanted to have such thing. This is the place where all of the updates regarding our upcoming projects set withing SR setting will be congregated. Usually with some [I hope so] pretty pictures or walls of text? Well, we will see.

The first post of this development blog is also available on the Official Series Resurrecta Profile on ModDB.



I'm Nyx, right? My job is to keep things shiny :]. So I have several shiny things for you!

I'm happy to announce, that development of third campaign set within the setting of Series Resurrecta is being launched. Although we still work on improvements on Gehenna's Gate and The Spirit of Ptah, we also have modpack required for the third installment mostly assembled. Mobius begun freding of M01, and in the meantime I assemble some cosmetic things which are not critical but certainly nice to have :].

The title of the next campaign is classified, but so far I will refer to this project as: Srdp

I can officially reveal, that the next campaign will feature several, original factions. Some of them are canon, others are not. Some of them are terran, others are not. The first two I can reveal are: Adhara Coalition - one of major, terran blocks formed after the collapse of GTA. Player character is a pilot in service of Adharan Navy, onboard ACD Uhuru. The second faction is Regulus Syndicate. As a small reminder, both are canon to Freespace universe just like Luyten New Alliance and Antares Federation.

One of the staples of Series Resurrecta is large and fancy modpack, featuring several, new, carefully picked classes of starships. Srdp is no different in this regard, and as your local provider of polygons covered in shiny bitmaps, I feel obliged to not disappoint you :].

So let's start with Adhara Coalition assets:

So, uh, what's this mod about?
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 02:40:09 pm
Quote
SerRes has its operational base on ModDB as well! Right here, you can find direct links to key downloads, releases and articles.

Official ModDB Profile

SerRes v.1.0.0 release announcement

Additional content, not strictly related to new releases, can be found here:

Arachnas installation overhaul

Insights on the Adharan Coalition and Regulus Syndicate



We're proud to announce the creation of a dedicated Discord channel as well! Come in and talk to the developers.

Discord Channel



Looking for information concerning SerRes' lore and details? Here, we've got direct links to the various SR articles on the Wiki. This page will be expanded as more articles are created. Be advised that the following content is to be considered spoiler to the plot of Series Resurrecta campaigns.

Main FreeSpace Wiki Article

Do you want to learn more on SerRes' mods? Right here, you'll find all dedicated articles.

SerRes Campaigns Walkthroughs

Shadows of the Great War

Gehenna's Gate

The Spirit of Ptah

There's a specific section of the Wiki devoted to the vast Series Resurrecta lore.

Series Resurrecta Fictions

Complete Ship Database

SR Weapons

Famous Persons

Squadrons List

"Tales of a Reporter" lost texts
« Last Edit: November 06, 2020, 05:05:00 am by Mobius »

So, uh, what's this mod about?
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 02:43:08 pm
(https://i.imgur.com/HevSX6T.png)

So, uh, what's this mod about?
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 02:44:16 pm
My point made rather dickishly I do think this is cool but I think you need a log line/hook other than "it took a long time to release so it's like they're resurrected." All the public information is just "here's a history of Series Resurrecta, the mod about releasing old mods."
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 02:50:25 pm
If you're doing all Reconstruction era campaigns you could even tie the overall anthology theme to the post-war 'resurrection' of Terran and Vasudan society (and the resurrection of conflicts within said).
Title: Re: [Split] Interpersonal affairs
Post by: Mobius on December 14, 2020, 03:16:10 pm
The "resurrected" part of the name is tied to the fact that these campaigns were mostly FREDded between 2007 and 2009, but entered a limbo phase and never saw the light. Well, until 2020.  :)

The next release will feature even older concepts. Resurrected, but still older in their basic structure. I'm referring to mid-late 2006 concepts and missions that also entered a limbo back then.
Title: Re: [Split] Interpersonal affairs
Post by: Nyctaeus on December 14, 2020, 03:39:44 pm
What BP is about is stated by a single line:
Quote
Now we look homeward. The GTVA 14th Battlegroup will spearhead the effort to re-establish contact with Earth.
Which tells me exactly nothing about content of BP, but "it's about the same stuff as every other post-capella campaign". Rest is a list of features and generic advertisement battutaspeech. I wrote tons of similar stuff in my life... What's the situation of Series Ressurecta? It's exactly the same.

Why?

Because we certainly want to avoid straightforward explaining what's the content of SR campaigns. Instead, we provide hints for potential players to gather, then take their individual guessing games. But if you insist, I'm glad to explain. In Eyecandy thread, we show FS1 ships, weapons with some new things like new shivan assets. On the logo, potential player see HoL emblem and second, potentially shivan shape suggesting one campaign centered around HoL and second centered around Shivans. Pictures often say more then words.

In Development Blog I announced some things: Uhuru in service of Adhara Coalition and ship designs of Regulus Syndicate. The possible implication for this campaign are: There will be 2 terran factions interacting somehow. I posted Shivan screenshots... So Shivans will be involved. Description is purposely vague, because obvious descriptions are spoilers.

To summarize our promotion model: We have cool stuff, come, play and see for yourself.

And you sound like you don't understand. As you call it "rather dickishly". In fact I know that you exactly understand this way of introduction because it's similar to BP model. For this reason your manner of posting seems to be provocative... But I bet you are're also aware about it. Pardon me, but I do not wish shinenigans of dicktutta here. Cooltutta with his usually valuable merits is, on the other hand, welcome with open hands. Just like input, feedback or meritoric critique of every human being in the world.
Title: Re: [Split] Interpersonal affairs
Post by: Mobius on December 14, 2020, 03:42:57 pm
Another key factor in SR is that it shouldn't be considered a continuity in the classical sense, instead it's a set of independent stories that don't necessarily contradict each other but are definitely not part of the same timeline. There are sporadic references to what's described in other campaigns but we're not building up a "continuity". The collection started with this setting and will keep developing it; the next release will consolidate it even more.
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 03:45:33 pm
Why are you constantly bringing up BP, dude?

But, sure, here's the BP log line: we're going back to Earth. When you play the game, you'll go back to Earth. That's what happens. There's the hook, you get to see what happened to Earth.

Nothing in what I've posted here gives me any idea what happens when I play Series Resurrecta. It's just paragraphs about behind the scenes out of game stuff. You need a log line, you need a hook.

Nobody will give a **** about anything you post unless you give them a reason to care. Nobody clicks on links. Nobody reads. People are cognitive misers, they will ignore anything they can ignore. You need to grab them.

Just like input, feedback or meritoric critique of every human being in the world.


This is good and valuable feedback. Use it, don't fight it. Dismissing it out of hand is being a dick.
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 03:45:53 pm
So: what the **** is this mod about?
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 03:46:53 pm
Not "how was it made" or "how is it being marketed" or "who's working on it" or "what is our PR plan."

What is it about?
Title: Re: [Split] Interpersonal affairs
Post by: Nyctaeus on December 14, 2020, 04:02:42 pm
It's about Shivans and HoL :]. At least first release. If you take a look at logo, your questions are answered. You will fight shivans in one campaign, you will fight HoL in second one.

Why bringing up BP? Because description of BP release gives me exactly no clue what the campaign is about on the same manner.
Description of Scroll also gives me no clue about it's story content. Goober once said "It's about vasudans.". Lots of mods purposely provide no descriptions, but more interesting content to invite players into... And you know what? I don't want to know more :]. And it's good that I don't know. What's the point of playing if I don't know?

Do I sell beer here? No. I sell exactly something that should be cat in the bad.

Contrary to you, I think our community is composed from actually very passionate people and majority of them are around exactly because they are interested in new stuff instead of being "cognitive misers". Otherwise this place would be dead long time ago.

I do not dismiss it. I disagree with it.
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 04:16:07 pm
I think you want to argue rather than make an effort to do better at a new skill. Which, well, I can't talk you out of.
Title: Re: [Split] Interpersonal affairs
Post by: Nyctaeus on December 14, 2020, 04:29:00 pm
I do not want to argue. I know the skill you're talking about. I advertised Exile the way you describe, but I purposely take different route and from 2 posts I'm explaining why... Despite the fact that I don't think I need to explain.

If in your opinion it's a mistake, I respect it. But still disagree.
Title: Re: [Split] Interpersonal affairs
Post by: JSRNerdo on December 14, 2020, 04:44:50 pm
I do feel I've kind of dragged the energy here down a bit.

THEN STOP

My point made rather dickishly

Then just stop! There's no need to make 6 chain posts with the exact same content just to prove some point about FS mod marketing! You had a point, that's great! This doesn't help prove your point or do anything except rile people up even further!

Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 04:48:04 pm
It's actually a really good and important point that needs to be made. Almost no one is good at pitching stories. It's a skill that has to be learned and practiced.
Title: Re: [Split] Interpersonal affairs
Post by: JSRNerdo on December 14, 2020, 04:50:41 pm
It's actually a really good and important point that needs to be made. Almost no one is good at pitching stories. It's a skill that has to be learned and practiced.

I agree! Please try to make it constructively and in a way that doesn't put the person you're trying to make the point to on the defensive!
Title: Re: [Split] Interpersonal affairs
Post by: Mito [PL] on December 14, 2020, 04:52:29 pm
It was a good and important suggestion the first time it was mentioned in a civil fashion. Right now it's mostly just hammering in the nail even more without ever accepting anything but an immediate and full surrender to your "suggestion".

Treat others like you want to be treated, yes?
Title: Re: [Split] Interpersonal affairs
Post by: Nyctaeus on December 14, 2020, 04:56:22 pm
Pfff...

Okay xD.

I'll add token descriptions for GehG and TSoP. Just to cut this pointless discussion off.
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 04:57:29 pm
It's actually a really good and important point that needs to be made. Almost no one is good at pitching stories. It's a skill that has to be learned and practiced.

I agree! Please try to make it constructively and in a way that doesn't put the person you're trying to make the point to on the defensive!

It was a good and important suggestion the first time it was mentioned in a civil fashion. Right now it's mostly just hammering in the nail even more without ever accepting anything but an immediate and full surrender to your "suggestion".

Treat others like you want to be treated, yes?

As usual, you are leaping in without bothering to actually read what happened. My posts are a response to a response. The suggestion was made; it was dismissed with a "We already did it." They manifestly have not already done it. I have now pointed out this out. Nyctaeus has replied with "We think it's good enough." I concede I can't get them to stop thinking this.

Now for some reason you two feel the need to re-open the topic.

Your constant backseat posting while ignoring context and what's actually being said is exhausting and pointless. Stop it.
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 04:59:29 pm
It is manifestly bad that not one of the threads, wiki articles, or ModDB posts about this campaign actually says what it is about and I am glad that Nyc is changing that.
Title: Re: [Split] Interpersonal affairs
Post by: JSRNerdo on December 14, 2020, 05:12:13 pm
What the **** are you talking about?

I'm telling you to stop making your points like a dick all the time because you absolutely must be proven right in every discussion, which is exactly what you do every time you open your mouth anywhere.
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 05:13:36 pm
If you can't enter a discussion without launching into personal attacks, please don't.
Title: Re: [Split] Interpersonal affairs
Post by: Mito [PL] on December 14, 2020, 05:20:50 pm
It is manifestly bad that you cannot muster the basic common decency to let people think over your suggestions and claims and not immediately attack them, even if they are objectively wrong in your presence.

I am starting getting the haunting feeling that this hostility and complete lack of any leeway for this fellow modder isn't just by random chance.
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 05:23:05 pm
I can't see anything in this thread would which would qualify as indecent or an attack. I don't even know which 'fellow modder' you're taking about.

If you are so upset by disagreements, please don't participate in them. You'll lose nothing and we can stay focused on the actual topic.
Title: Re: [Split] Interpersonal affairs
Post by: General Battuta on December 14, 2020, 05:24:18 pm
Before you get more angry and make more posts, please consider that this thread has already resolved constructively. Ask yourself what more you want to get out of participating in it, and whether posting more will help you get that.
Title: Re: [Split] Interpersonal affairs
Post by: Nyctaeus on December 14, 2020, 05:42:55 pm
Lel, I completely forgot that we actually do have individual mod descriptions in respective topics of GehG and TSoP. That makes all the discussion pointess. I highlighted them in case if somebody misses them, or purposely ignore. For example, to start another drama.

...And I see that this place turned into another pit of drama, insults and bull****. So I say E-nough. If anybody is still interested, you can continue your dramas anywhere, but not here. New topics set to contine this drama will straightforward removed. You've been warned.