Author Topic: Post old FSOpen/FSPort bugs here  (Read 17171 times)

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Re: Post FSOpen/FSPort bugs here!
@HVD:
What VPs or data from the VPs do you have installed for fsport?
Maybe you have extracted the models, too? Or just copied a VP that you shouldn't have copied?
Your game crashes at the same point where my crashed with the mdisk.vp...
Because it contains the old FS1-Models for the Loki, the Zeus, and the Seraphim...

Try to open these ships in the Tech Room and see what happens...

 

Offline HVD

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Re: Post FSOpen/FSPort bugs here!
I can't check ships in the Tech Room because the game crashes as soon as I enter the Tech Room.  I have a folder named fsport in my FS2 root directory.  Inside this I have:

fsport2_3.vp
fsport_glow.vp
fsport_hi-res.vp
fsport_shine.vp
sparky_hi_fs1.vp
stu_fs1.vp
tango_fs1.vp
warble_fs1.vp

and a data folder with voices etc extracted from the FS1 CDs.

 

Offline HVD

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Re: Post FSOpen/FSPort bugs here!
Oh wait, it seems removing the "data" folder from within the fsport folder fixed the crash.  What are the correct paths to install voices etc?

 

Offline HVD

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Re: Post FSOpen/FSPort bugs here!
****, I just realised what the problem was.  I had freespace.vp sitting inside my data folder all this time.  Sorry guys, my own stupidity was causing the issue.

 

Offline HVD

  • 24
Re: Post FSOpen/FSPort bugs here!
Apologies guys, I'm now getting another error message.  When I try to load the mission where the Plato id destryoed, i get a crash with the following message:

Error: Invalid weapon name.

In sexpression: ( when
   ( has-arrived-delay 3 "Unknown 4" )
   ( send-message
      "Alpha 3"
      "High"
      "Unknowns in area"
   )
   ( good-secondary-time
      "Hostile"
      100
      "Unknown Bomb"
      "PVC Taurus"
   )
)
(Error appears to be: Unknown Bomb)
File:\fs2_open\code\mission\missionparse.cpp
Line: 4942
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------

 

Offline Cobra

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Re: Post FSOpen/FSPort bugs here!
:bump:

dunno where to post this. :o i'm getting some stuttering in the voice files. doesn't happen with any of the other mods or main FS2 though.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline WMCoolmon

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Re: Post FSOpen/FSPort bugs here!
Where does one go to download the port these days? The link on the site seems to go to fileplanet.
-C

 

Offline Goober5000

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Re: Post FSOpen/FSPort bugs here!
Fileplanet is pretty much it.  I still can't set FTP permissions, and my existing permissions don't work for hosted projects. :sigh:

 

Offline T_A

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Re: Post FSOpen/FSPort bugs here!
i got a bug in very early mission when you are escorting that science ship
and encounter the shivans for the first time
the problem is that im not suppose to be able to save that ship but only its
escape pod , but i can pretty easiely (which never happend to me in FS1...)
kil all the shivan bombs,bombers and fighters
then the ship i was escorting just reaches the jump nod and nothing happend

only way i could fix this is by doing the mission again and letting the shivans kill
the ship

 

Offline Cobra

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Re: Post FSOpen/FSPort bugs here!
it's not a bug, actually.

i think you're just using all your furies in Infinite Ammo mode and killing them that way. :p

on a serious note, it's actually slightly easier in FS2. dunno why.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline T_A

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Re: Post FSOpen/FSPort bugs here!
it's not a bug, actually.

i think you're just using all your furies in Infinite Ammo mode and killing them that way. :p

on a serious note, it's actually slightly easier in FS2. dunno why.

well all i remeber from freespace was that this was a pretty hard mission for first chapter
i was pretty happy when i managed to kill just one shiva , so i didnt even image all of them and saving the big ship

 

Offline Fineus

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Re: Post FSOpen/FSPort bugs here!
Hey guys.. I have a bug. Though I'm not sure I installed correctly.

I've downloaded all relevant files from the website. (11 .vps in all) and put them in a new folder "FS_Port" in my FreeSpace 2 directory. Using the SCP launcher I "select mod" and then point it at the FS_Port folder and press "run".

It's at this point that I get this error message, followed by several others like it. Any ideas?

[attachment deleted by admin]

 

Offline Wanderer

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Re: Post FSOpen/FSPort bugs here!
You are using old builds that do not have proper XMT (extentable modular table) support. Use more recent builds.
Though if you take post 29/12 build leave the 3.7.6 mediavp patch nro 3 out. Or take the new 3.6.8 deltas.
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline Fineus

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Re: Post FSOpen/FSPort bugs here!
Cheers, any idea where I can find those? I was fairly sure I got the latest build as I downloaded it only a week or so ago.

 

Offline Wanderer

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Re: Post FSOpen/FSPort bugs here!
If you took the stuff from the SCP webpage... from the downloads section you can IIRC only find the 3.6.7 build (=old). Up-to-date builds you can get either from recent builds thread or if you want to have bit older ones then search them from here (including folders).
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline Fineus

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Re: Post FSOpen/FSPort bugs here!
Fantastic, It's now working. Thanks for your help :)

 

Offline HotShot

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Re: Post FSOpen/FSPort bugs here!
hey gus
got my fs1_open running and its great! but i got a problem with the AI.
 especially in the mission where you got to protect the plato, either my wingmates or the evil ones have serious problems. for example flying in formation no matter they are attacked or what their mission goals are.
before the hlp-forum crash i read about that some cvs have proplems with the ai, can someone tell me a cvs that works stable and offers proper ai?

thanks'n'cheers