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Archived Boards => The 158th Banshee Squadron => The Archive => Archived The 158th Banshee Squadron Threads => Topic started by: LtNarol on March 03, 2003, 09:29:00 pm

Title: Yali revised
Post by: LtNarol on March 03, 2003, 09:29:00 pm
Minor update on the Yali, comments if you will.
Title: Yali revised
Post by: ShadowWolf_IH on March 03, 2003, 09:40:47 pm
sweet......
Title: For easy Comparing refrence
Post by: Knight Templar on March 03, 2003, 09:44:13 pm
Quote


before...

 (http://www.3dap.com/hlp/hosted/the158th/dev/narol/yali.png)



 


:p

Looks better :nod:
Title: Yali revised
Post by: StratComm on March 03, 2003, 10:03:21 pm
glow maps too? ;)
Title: Yali revised
Post by: LtNarol on March 03, 2003, 10:23:55 pm
No, we're not going to use glowmaps, we're not using the SCP until it develops a bit further.  We'll probably see the switch around the time that Exposition is released.
Title: sweet
Post by: TrashMan on March 04, 2003, 01:49:26 am
sweet... Alltough I would put something like a gun or beam openig in the middle of the claw-thingy.
Title: Yali revised
Post by: Alikchi on March 04, 2003, 07:17:54 am
the back  section needs some more red, imho..
Title: Yali revised
Post by: pyro-manic on March 04, 2003, 03:31:46 pm
*dribble*

:yes: :yes: :yes:

:)
Title: Yali revised
Post by: LtNarol on March 07, 2003, 01:25:54 am
some Yali screenshots, these were taken during a "simple" raid by a wing of Yalis on an Eris class corvette.  The corvette didn't last long; and anyone on the team who's ever flown against a fully armed Eris (although I think I'm the only one foolish enough to do so) can tell you those things pack more anti-fighter firepower than even a Hecate.

Anyhow, enjoy.

A Yali bomber giving the corvette a full platter.
Title: Yali revised
Post by: LtNarol on March 07, 2003, 01:26:39 am
Numero dos

Glows are never a good sign, especially red glows.  These bombers press on through the deadly anti-bomber fire.
Title: Yali revised
Post by: LtNarol on March 07, 2003, 01:27:18 am
y tres

More beams, mmm...
Title: Yali revised
Post by: LtNarol on March 07, 2003, 01:27:54 am
la ultima

The Eris returns the favor with a beam of its own, a bit late but better late than never.
Title: Yali revised
Post by: Hudzy on March 07, 2003, 06:23:44 am
That is one sweet bomber. :yes: Can you target those beam cannons like you can on the larger ship types?
Title: Yali revised
Post by: LtNarol on March 07, 2003, 07:24:12 am
Quote
Originally posted by Hudzy
That is one sweet bomber. :yes: Can you target those beam cannons like you can on the larger ship types?
Unfortunately yes, although it doesn't do you any good, those things are damn impossible to shoot out without a pair of Stiletto IIIs
Title: Yali revised
Post by: J.F.K. on March 07, 2003, 07:26:44 am
A beam bomber. Damn stylish. :yes:
Title: Yali revised
Post by: StratComm on March 07, 2003, 08:49:17 am
here's where you need that :jaw: smily...

Anyway, as for the glow maps, you can make them and include them without necessitating the source code; it is almost 100% backwards compatable right now and a lot of stuff can be added without upsetting table work or mission design.
Title: Yali revised
Post by: Black Wolf on March 07, 2003, 10:09:51 am
While I'm not a fan of the ships class and specs (seems waay overpowered to me) I do like the design. :yes:
Title: Yali revised
Post by: Stealth on March 07, 2003, 11:03:12 am
very nice... a bomber with beams, ilike a lot! :yes:
Title: Yali revised
Post by: LtNarol on March 07, 2003, 08:24:03 pm
A wing of Yali's arrive and raise hell
Title: Yali revised
Post by: LtNarol on March 07, 2003, 08:24:46 pm
More openning shots
Title: Yali revised
Post by: LtNarol on March 07, 2003, 08:25:55 pm
A lone Yali evades anti-fighter fire from the Agamemnon
Title: Yali revised
Post by: LtNarol on March 07, 2003, 08:26:55 pm
Presents from an old friend
Title: Yali revised
Post by: LtNarol on March 07, 2003, 08:28:34 pm
A bit slow on that last turn, this is what happens if you don't know how to use countermeasures.