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Quality work, dude, much respect. Atmospheric stuff that reminds me of Freelancer.

That being said, Bringer of Death has a synth line that kicks in around 1:55 and gradually increases in both pitch and volume. It's pretty nice up to about 2:30-2:45, but it keeps reaching into higher registers, and by the time it stops at 3:30, it's doing painful things to my ears and I don't want to hear that sound anymore.
Added two more in-flights (Vasudan Assault, Shivan Heavy Bomber), three more briefings (Rakshasa, Fenris, Leviathan) and a mainhall (Sathanas). I have a new virtual instrument that is making the new Shivan tracks in particular more nostalgic...
Maxims are precisely what I'm using for the bombers, myself included. Taking out cruisers and subsystems at a range isn't an issue, it's the limited window in which to take out a dozen subsystems across a destroyer and a corvette while also not getting eaten by 5 wings of fighters.
If maxims are available...

Maxims eat subsystems at long range.
General Discussion / Re: Anybody had a LastPass Premium subscription?
« Last post by The E on July 23, 2021, 03:03:20 am »
AFAIK the price increase was across the board for every user.
General Discussion / Anybody had a LastPass Premium subscription?
« Last post by Sandwich on July 23, 2021, 02:15:04 am »
I had a premium subscription (it was the combo one, for both LastPass and Xmarks) for years, when it was $12 yearly. At some point there was a SNAFU on their end and my auto-renewing subscription was allowed to expire. :doubt:

Now their premium subscriptions have increased 3x, to $36 yearly.

What I want to know is if there is anyone here who had a premium subscription years ago, when it was cheaper, and if so, did the cost increase for you as well, or were you "grandfathered" and allowed to retain the old price point? Thanks!
Nightly Builds / Nightly: 23 July 2021 - Revision 985506273
« Last post by SirKnightly on July 23, 2021, 01:38:06 am »
Here is the nightly for 23 July 2021 - Revision 985506273

Group: Win64-SSE2 (Mirror)

Group: Win32-SSE2 (Mirror)

Group: Linux
nightly_20210723_985506273-builds-Linux.tar.gz (Mirror)

Code: [Select]
commit 13c410e86
Author: JohnAFernandez
Commit: GitHub

    Remove extra AI Profiles call (#3566)
 fred2/management.cpp          | 1 -
 qtfred/src/mission/Editor.cpp | 1 -
 2 files changed, 2 deletions(-)

commit 9e6e1ef12
Author: Baezon
Commit: Baezon

    clang tidy
 code/ship/ship.cpp | 9 +++++----
 1 file changed, 5 insertions(+), 4 deletions(-)

commit 2e4e9855b
Author: Baezon
Commit: Baezon

    ensure p_objp is not null
 code/ship/ship.cpp | 32 +++++++++++++++++---------------
 1 file changed, 17 insertions(+), 15 deletions(-)
The Scroll of Atankharzim / Re: First scanning mission
« Last post by Goober5000 on July 23, 2021, 01:05:48 am »
I never ran into that problem.  However that mission has a lot of random moving parts, so it's possible you rolled an unlucky combination.
The Scroll of Atankharzim / First scanning mission
« Last post by ShivanSlayer on July 23, 2021, 12:51:39 am »
In the first scanning mission, does anyone else have problems with the mission being impossible to complete if you start from checkpoint 2?  No gas miner docks with a container until it is too late
Gaming Discussion / Re: What are you playing right now?
« Last post by Androgeos Exeunt on July 23, 2021, 12:13:31 am »
I've started playing Grim Dawn again - been taking a promising Death Knight build for a romp, and it's clearly proving its salt when it comes to damage, but the HP evaporates really quickly under ranged fire. Definitely a cut above all the other builds I tried out in the past, and I quite like it.

I acquainted myself with GrimTools last night, so I might start a new game with this Conjurer build.
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