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RELEASED: DOWNLOAD HERE (http://www.mediafire.com/?8x447msn4fz8m6n) | WIKI (http://www.hard-light.net/wiki/index.php/PVCa_Ramses)
The PVCa Ramses is a Vasudan heavy carrier, first encountered in the early days of the war and now largely retired from their fleet. The Ramses is an old design, probably dating back to at least several decades before first contact. This is best evidenced by its archaic subsystem arrangement, with a network of exposed sensor and navigation blister across its flanks. Their unprotected nature makes them easy to hit, and, despite its distributed nature, many tacticians claim that the Ramses’ navigation system is a better target than its relatively well protected engines when attempting to prevent the vessel from escaping. Despite its massive scale, at over a kilometre in length, the Ramses is relatively weakly armed, and relies primarily on its fighter wing for protection. Estimates are poor as to the capacity of this class, and it may well vary from vessel to vessel, but most Ramses’ appear to hold between forty and eighty strikecraft.
Although not as dangerous as the newer Typhon class, the Ramses is still considered a Class A threat due to its strategic importance and ability to project power through its fighters and bombers. Their elimination should be a priority whenever encountered.
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So, some of you may have been following my other thread here (http://www.hard-light.net/forums/index.php?topic=85256.0), and for you guys, this will be nothing new. For those who haven't, however, well, brand new ship ahoy then! :D This is the Ramses, developed for Frontlines, my WiP series of TV War era minicampaigns. Like a lot of what I've been making lately, it's basically designed to fill an empty niche - in this case, light Vasudan carriers. Yes, technically there are one or two things that kinda-sorta fit that role, but none of them are up to what I think of as modern FSO standards, and none of them look very TV-War era. For all the complaints I've heard about the shape (and I acknowledge it could have been better), I do think that the final looks is at least reasonably FS1-ish.
Probably could have done with a LoD or two, but in the end I wanted to FRED with it more than I wanted to LoD it, so I got a bit lazy there. Anyway, hopefully people will find a use for it - Admiral Nelson has already said TVWP will probably find a spot for it. So I guess... Have at it, fellows. :D
[EDIT]Oh, and for those who will (as usual) complain about the light levels on the screenshots, either use the p3d viewer or DL the thing and look at it on your ridiculously dark monitors in PCS2.