Author Topic: Upcomming Space Sims  (Read 11602 times)

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Offline Shade

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Perhaps. But that doesn't mean I don't want it anyway :D
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According to Akella's site Tarr has a 4Q release (at least in East Europe).

 Tarr E3 Trailer - Direct Link

 

Offline Flipside

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LOL Well, I see it only as a matter of time before RTS-Type AI starts to be applied to RPG games, so when two factions are at War, rather than this having little unscripted effect on gameplay, the two sides will actively try to build fleets/armies whatever and invade and capture territory etc. That 'may' end up in a situation where one power dominates all the others, though it's highly unlikely, usually 2 AI's are very hard pressed to achieve anything other than a draw. It could be interesting however if the player were invited along with fleets etc for missions that were in-game generated and could actually effect the outcome of the game.

  

Offline Tolwyn

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Offline Mobius

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Offline Freespace Freak

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I e-mailed the devs for the Tarr chronicles and asked if they knew if it is planned on getting released in English in the US.  He said this: 

Quote
It depends on usa local publishers interest to potential game sales.
I hope it will :)

I hope so, too. :\

 

Offline neoterran

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Yes, it looks like the best successor to freespace yet.
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Offline Sarafan

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That Tarr Chronicles looks to be really good, does anyone here speaks russian? Just so we can know what is it about.

Take a look at these screens:

http://quazar-studio.com/tarr/shot15.htm

http://quazar-studio.com/tarr/shot23.htm
« Last Edit: September 13, 2006, 12:41:32 pm by Sarafan »

 

Offline Bob-san

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Check the financial state of Interplay...

http://www.sec.gov/Archives/edgar/data/1057232/000117091806000770/iec06-005.txt

Any hopes of another FS release or rerelease (or re-re-release since 20th aniversary edition) will lay in Interplay making money and :v: being willing...

Still, good job :v:!
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Offline achtung

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Check the financial state of Interplay...

http://www.sec.gov/Archives/edgar/data/1057232/000117091806000770/iec06-005.txt

Any hopes of another FS release or rerelease (or re-re-release since 20th aniversary edition) will lay in Interplay making money and :v: being willing...

Still, good job :v:!

Uhhh, when was this brought up?

Which of these games are being developed by :v:?  I don't see any.
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Offline Bob-san

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I'm just saying, with this rebirth of the space sim, freespace might be considered once more... not only did FS2 fail because of lack of advertising, but it also lost out because the industry was slowing down. Just now, alot of good sims are comming out, and that is likely a boost of a possible official sequel...

Everyone wants a sequel to FS2 that is made by :v:... we don't give a sh*t about other companies' possible sequel...

Remember :v: is very much alive, but it's interplay, a company that did the game with :v:, that is deep in debt. I personally liked the old games from Interplay...
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Offline Ghostavo

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Well Bob-san, we apreciate your enthusiasm but as you can see, the FS license is in a limbo and most important of all...

Volition will never, EVER as long as they are owned by THQ, make another game with such a niche target such as a space sim... EVER!

:nervous:
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Offline Freespace Freak

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Well Bob-san, we apreciate your enthusiasm but as you can see, the FS license is in a limbo and most important of all...

Volition will never, EVER as long as they are owned by THQ, make another game with such a niche target such as a space sim... EVER!

:nervous:

Yes, it was a sad day in the world when :V: was bought by THQ.  It might be that never again will we see another British or American space sim of the Freespace/Wing Commander genre.

 

Offline Mars

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If :v: hadn't been bought by THQ, would it even exist anymore?

 
Take a look at these screens:

http://quazar-studio.com/tarr/shot15.htm

http://quazar-studio.com/tarr/shot23.htm

 The HUD gives a huge nod to FS   :D

Hmmm, I like this, we dont need mods TC's listed though surely :confused:

 I've cross posted this widely :)


Wing Commander Saga: Prologue. Release Q4

 Done :)

I e-mailed the devs for the Tarr chronicles and asked if they knew if it is planned on getting released in English in the US.

 Thanks, not the best news but hopefully Akella will make an effort.
« Last Edit: September 13, 2006, 10:58:36 pm by IncendiaryLemon »

 

Offline Fury

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I'm just saying, with this rebirth of the space sim, freespace might be considered once more... not only did FS2 fail because of lack of advertising, but it also lost out because the industry was slowing down. Just now, alot of good sims are comming out, and that is likely a boost of a possible official sequel...

Everyone wants a sequel to FS2 that is made by :v:... we don't give a sh*t about other companies' possible sequel...

Remember :v: is very much alive, but it's interplay, a company that did the game with :v:, that is deep in debt. I personally liked the old games from Interplay...

Oh quit it. It is best for all if :v: won't make a sequel even if it gets the chance.

1. Much has changed since :v: made FS1 and FS2, people have come and left.
2. If FS3 would be announced, either by :v: or another company. Do you seriously think it would live up to its expectations?
3. And there is always the possibility that FS3 would genuinely suck as a game.
4. The community has made and is still making unofficial sequels and other mods to FS2 and there is the SCP. Announcement and eventual release of FS3 more than likely would deal a serious blow to the community mod and SCP development.
5. FS2_Open and FRED2_Open is FS3 and much more than that. Because it is open-source, only the skills, time and imagination of the community developers is the limit.

If :v: does have an official continuation to the story, they don't need to develop a new game to tell the story.

 

Offline Ferret

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Check the financial state of Interplay...

http://www.sec.gov/Archives/edgar/data/1057232/000117091806000770/iec06-005.txt

Any hopes of another FS release or rerelease (or re-re-release since 20th aniversary edition) will lay in Interplay making money and :v: being willing...

Still, good job :v:!

Quote
Current debt .................................................   $   1,617,000
*shakes her head*

 

Offline asyikarea51

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On the topic of space sims itself, the main things I didn't like about X2:TT and X3:TR were the sounds, the combat, the lack of afterburners, the demanding requirements, the so-so graphics (especially the cutscenes in X2), and IMO, the difficulty in modding it. Especially X2, that thing has some funny limitation in that one can't have more than six guns up front if the fighter has a back turret... :wtf:

Oops. I think I stated too many. My bad, my bad.  :sigh: :( :blah:

But I'm in with the background story... :nod: ...along with a manual like what you'd find in the games of old... :lol: ...but the X2 and X3 manuals are just inconsistent at times...  :nervous:
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Offline Turey

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Offline starfox

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You said it....  :eek:
That red "spire" in front of the player reminds me of some Shivan structure...with all those eerie and sharp, biomechanical properties....

Looks pretty cool, what is the game, btw ?
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