Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 25, 2021, 01:35:24 am
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Here is the nightly for 25 July 2021 - Revision 3c487f81f
Group: Win32-SSE2
nightly_20210725_3c487f81f-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210725_3c487f81f/nightly_20210725_3c487f81f-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210725_3c487f81f/nightly_20210725_3c487f81f-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20210725_3c487f81f-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210725_3c487f81f/nightly_20210725_3c487f81f-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210725_3c487f81f/nightly_20210725_3c487f81f-builds-x64-SSE2.zip))
Group: Linux
nightly_20210725_3c487f81f-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210725_3c487f81f/nightly_20210725_3c487f81f-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210725_3c487f81f/nightly_20210725_3c487f81f-builds-Linux.tar.gz))
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commit 878dd4b31
Author: Goober5000
Commit: Goober5000
this makes sense too
code/parse/parselo.cpp | 1 +
1 file changed, 1 insertion(+)
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commit 74d95f01b
Author: Goober5000
Commit: Goober5000
fix WEAPON_LIST_TYPE parsing for -1
code/parse/parselo.cpp | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
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Something introduced in this build, likely due to the "fix WEAPON_LIST_TYPE parsing for -1", has caused an possible error message to disappear, resulting in an CTD with no explanation given.
Discussed in THIS (https://www.hard-light.net/forums/index.php?topic=97725.msg1911679;topicseen#msg1911679) thread, builds before this will give an error message, even outside a debug build, if a ship has more primary banks in the model than in the table. Builds July 25 and later will just CTD, with no error message.