Author Topic: An "Not SO new" Problem...  (Read 2731 times)

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An "Not SO new" Problem...
Hello!

I have an Problem with fs2_open again ;)
And I'm having this problem since a while... A month or so...

1. In the FS2-Mission "Their finest hour", FS2 crashes at random points... Sometime it crashes the whole Computer

And 2. In FS1Port (Uhm... don't exactly know the mission now...) and Derelict ("Scorched Earth") FS2_Open Crashes to Desktop with the error: "ERROR: "Could not load shockwave '}�5'" at weapon/shockwave.cpp:737"

The name of the shockwave varies...

Oh... And by the way:
MANTIS still isn't working for me... Since MONTHS...
Well... To be honest: It never worked here...

Hey... I just realized, that it could have something to do with "kamikaze"...
The FS1Port and Derelict missions that crash are both having kamikaze-Fighters...
« Last Edit: November 15, 2005, 03:01:08 pm by Mr_Maniac »

 
Re: An "Not SO new" Problem...
Okay... It IS Kamikaze...
I deleted the kamikaze-flags in the Derelict-Mission and voila...
It works... No crashes...

Ah... I saw a change in gropengltexture.cpp with the comment:
"umm, no one saw that, right? :)"

Did you mean this little "bug", where ships went white? ;)

 

Offline taylor

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Re: An "Not SO new" Problem...
Okay... It IS Kamikaze...
I deleted the kamikaze-flags in the Derelict-Mission and voila...
It works... No crashes...

Hmm.  Ok, I'll have a look at that later today.


Ah... I saw a change in gropengltexture.cpp with the comment:
"umm, no one saw that, right? :)"

Did you mean this little "bug", where ships went white? ;)
The ships went white?  Haven't noticed that one yet.  The change in question was that I had left a debugging message in there by mistake.  I had remembered to remove it originally from the diff but had made a newer diff against current CVS before commit and forgot the second time. It was rather annoying to keep getting "flushing!" spit out on the command line. :)

 
Re: An "Not SO new" Problem...
Oh... That Flushing!-Thing... Yeah... I had this too...
But that wasn't that bad ;)
I had/have the Problem, that sometimes (when I played a few missions) ships and weapons go white...
They lose their Textures...

Not all Ships.. Only a few (mostly capships...)

 

Offline Amon_Re

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Re: An "Not SO new" Problem...
Oh... That Flushing!-Thing... Yeah... I had this too...
But that wasn't that bad ;)
I had/have the Problem, that sometimes (when I played a few missions) ships and weapons go white...
They lose their Textures...

Not all Ships.. Only a few (mostly capships...)

Is that with or without the media vp's?
Sig? What sig?

 

Offline taylor

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Re: An "Not SO new" Problem...
The "flushing!" message showed up a lot more for me since it was part of other testing code.  Luckily that other code didn't find it's way into CVS since the game in OGL almost becomes unplayable when that stuff gets hit. :)

Anyway, the kamikazee crash bug is fixed and should hit CVS after I give it one final test.