Author Topic: [WIP] Shadow of the Colossus  (Read 3268 times)

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Offline Strygon

  • 28
  • So long, and thanks for all the fish!
    • Steam
[WIP] Shadow of the Colossus
Hey ho, it's good to be back in the modding seat. After 2 years of hiatus (caused by real life, massive modding burnout and countless hours of wrestling with the game to make carpet bombing a thing) I've decided to start things off with yet another mini-campaign, before I get back to work on A Cold Day in Hell.

Shadow of the Colossus takes place some time after the events of Freespace 2, though it's only loosely trying to be canon, as many things in this campaign are... let's say, "creatively fabricated" for the sake of making logical sense. J-just watch the pretty explosions, don't pay attention to the questionable plot please!

With that warning out of the way:

During a time of peace and stagnation, conflict is sure to arise quickly and brutally. A group of former NTF Officers and pilots, now known as the "Neo-Terran Remnant" have broken into a GTVI Blacksite and retrieved stolen plans for some kind of superweapon. But due to the economic impacts following the loss of Capella, the forced downsizing of the GTVA Fleet Command has lead to a rather chaotic system where nothing gets done due to never ending bickering between various parties.

Meanwhile, during a regular pirate hideout raid, your squadron, the 28th Bloodhounds, stumble upon a strange relay beacon coded for an NTR Frequency. The message transmitted on it is brief but haunting.

"Hades has awoken again."


Yet another quick n easy 7 mission campaign. Not placing a release deadline this time because I want to avoid pulling triple allnighters like last time.
« Last Edit: June 11, 2020, 05:34:01 pm by Strygon »
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

[05:56] Strigon: If I had to take a shot for each time I randomly decided to change the UI sounds, I'd have died of alcohol poisoning by now

[17:36] qazwsxal: time to have some fun
[17:41] z64555: VC++5 is not my idea of fun

[EatThePath] do your missiles do anything absurd?
[Strigon] describe absurd
[Strigon] the entire mod is absurd

 

Offline starlord

  • 210
Re: [WIP] Shadow of the Colossus
Oh hey. Welcome back.

 
Re: [WIP] Shadow of the Colossus
Sounds promising, will play~ :D

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Re: [WIP] Shadow of the Colossus
Welcome back, I'll be following this.  :)
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline Nyctaeus

  • The Slavic Engineer
  • 212
  • My "FS Ships" folder is 582gb.
    • Minecraft
    • Exile
Re: [WIP] Shadow of the Colossus
Stryggie, mah boi! You're alive :]

Pics! Gimme pics!
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Strygon

  • 28
  • So long, and thanks for all the fish!
    • Steam
Re: [WIP] Shadow of the Colossus
Stryggie, mah boi! You're alive :]

Pics! Gimme pics!

Ask and ye shall receive.



Testing out a way of putting down turrets via Reinforcements.



Look at this tiny thing. Would be a real shame if you had to defend it from several waves of fighters.



A beefed up Hippocrates with flaks and beam cannons defending a depot.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

[05:56] Strigon: If I had to take a shot for each time I randomly decided to change the UI sounds, I'd have died of alcohol poisoning by now

[17:36] qazwsxal: time to have some fun
[17:41] z64555: VC++5 is not my idea of fun

[EatThePath] do your missiles do anything absurd?
[Strigon] describe absurd
[Strigon] the entire mod is absurd

 

Offline Nyctaeus

  • The Slavic Engineer
  • 212
  • My "FS Ships" folder is 582gb.
    • Minecraft
    • Exile
Re: [WIP] Shadow of the Colossus
Looks promising :yes: . So far I can say: Don't buy asteroids on sell-outs :P
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Strygon

  • 28
  • So long, and thanks for all the fish!
    • Steam
Re: [WIP] Shadow of the Colossus
Hmm, I've hit a bit of a planning-related snag. I've got a mission planned involving a boarding team, but I'm not sure if it's going to be fun. So to this extent, I want to ask:

Would you rather have:

A. Boarding mission where you defend the transport from waves of fighters until the team returns and the transport departs?

OR

B. Boarding mission where you defend the boarding team itself by blowing up the boarded ship's subsystems, thus killing the enemy troops in these areas?
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

[05:56] Strigon: If I had to take a shot for each time I randomly decided to change the UI sounds, I'd have died of alcohol poisoning by now

[17:36] qazwsxal: time to have some fun
[17:41] z64555: VC++5 is not my idea of fun

[EatThePath] do your missiles do anything absurd?
[Strigon] describe absurd
[Strigon] the entire mod is absurd

 
Re: [WIP] Shadow of the Colossus
Depending on how long the mission is going to take, it might be interesting to have both. You could have A and B alternating, or at the same time to make it more challenging.

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
Re: [WIP] Shadow of the Colossus
B. Boarding mission where you defend the boarding team itself by blowing up the boarded ship's subsystems, thus killing the enemy troops in these areas?

That.
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
Re: [WIP] Shadow of the Colossus
Suggestion: Combine it with subsystem scanning.
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline Strygon

  • 28
  • So long, and thanks for all the fish!
    • Steam
Re: [WIP] Shadow of the Colossus
Quick update to show that this project has not died.

I've managed to complete about 3 missions and partially finish 2 more, but the first mission I ultimately ended up unhappy with, so I dumped it in favor of a better one, which is what's been the workload for the past few days.
I can attach the dumped mission if anyone wants to play it. It's a bit... ehhh, quality wise but it's pretty much complete from command briefing, to backgrounds, to debriefing.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

[05:56] Strigon: If I had to take a shot for each time I randomly decided to change the UI sounds, I'd have died of alcohol poisoning by now

[17:36] qazwsxal: time to have some fun
[17:41] z64555: VC++5 is not my idea of fun

[EatThePath] do your missiles do anything absurd?
[Strigon] describe absurd
[Strigon] the entire mod is absurd

 

Offline Su-tehp

  • Devil in the Deep Blue
  • 210
Re: [WIP] Shadow of the Colossus
Did you need an editor for your briefings, debriefings and mission dialogue? I have some experience in that area. :D

(Don't look at me like that, Nyct! The Exile work is still ongoing, albeit slowly! Another 7 missions to my workload won't take too much longer! :p )
REPUBLICANO FACTIO DELENDA EST

Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 

Offline Strygon

  • 28
  • So long, and thanks for all the fish!
    • Steam
Re: [WIP] Shadow of the Colossus
No thanks, but I appreciate the offer. I was talking more in regards to quality of that one phased out mission. I think what I've got for writing right now is sufficently adequate for this small scale campaign.

I will certainly keep your offer in mind though, for when I might actually need an editor.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

[05:56] Strigon: If I had to take a shot for each time I randomly decided to change the UI sounds, I'd have died of alcohol poisoning by now

[17:36] qazwsxal: time to have some fun
[17:41] z64555: VC++5 is not my idea of fun

[EatThePath] do your missiles do anything absurd?
[Strigon] describe absurd
[Strigon] the entire mod is absurd

 

Offline Su-tehp

  • Devil in the Deep Blue
  • 210
Re: [WIP] Shadow of the Colossus
No problem at all, just holler if you need me. (And by "holler," I mean a PM or something. :p )
REPUBLICANO FACTIO DELENDA EST

Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 

Offline Strygon

  • 28
  • So long, and thanks for all the fish!
    • Steam
Re: [WIP] Shadow of the Colossus
Really? I thought you meant I should go to your neighbourhood and just repeatedly shout "HELP ME SU-TEHP, I CAN'T WRITE THIS BRIEFING PROPERLY"  :P

But yeah, I'll shoot ya a PM, no worries.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

[05:56] Strigon: If I had to take a shot for each time I randomly decided to change the UI sounds, I'd have died of alcohol poisoning by now

[17:36] qazwsxal: time to have some fun
[17:41] z64555: VC++5 is not my idea of fun

[EatThePath] do your missiles do anything absurd?
[Strigon] describe absurd
[Strigon] the entire mod is absurd

 

Offline Su-tehp

  • Devil in the Deep Blue
  • 210
Re: [WIP] Shadow of the Colossus
Really? I thought you meant I should go to your neighbourhood and just repeatedly shout "HELP ME SU-TEHP, I CAN'T WRITE THIS BRIEFING PROPERLY"  :P

Dude, I live in Washington, DC. That would the least crazy thing thing being shouted in this city, especially when you take into account all the exhortations emanating from 1600 Pennsylvania Avenue for the last 3 and a half years...so go right ahead and shout it if you feel the need, I won't mind. :D (I can't speak for any of my neighbors, though... :nervous:)

But yeah, I'll shoot ya a PM, no worries.

Cool, I await your convenience. :)
REPUBLICANO FACTIO DELENDA EST

Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 

Offline Strygon

  • 28
  • So long, and thanks for all the fish!
    • Steam
Re: [WIP] Shadow of the Colossus
Here's a sneak peek at a lil fun feature I've been working on for this entire day for this mission. A simple carrier landing + loadout change.


Was it worth it? Probably not, but I wanted to see if I could do it anyway.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

[05:56] Strigon: If I had to take a shot for each time I randomly decided to change the UI sounds, I'd have died of alcohol poisoning by now

[17:36] qazwsxal: time to have some fun
[17:41] z64555: VC++5 is not my idea of fun

[EatThePath] do your missiles do anything absurd?
[Strigon] describe absurd
[Strigon] the entire mod is absurd

 

Offline Strygon

  • 28
  • So long, and thanks for all the fish!
    • Steam
Re: [WIP] Shadow of the Colossus
All missions save for one is "complete" in terms of gameplay, all that is needed is some extra polish and dialogue. Expect a release next week.
The mod is also open for anyone who wishes to playtest it.



EDIT 22/07/2020: I'll still try to aim for a release sometime this week but during playtesting the plot has turned out to be in dire need of a serious re-writing, and a couple major elements may need changing.
« Last Edit: July 22, 2020, 03:33:43 pm by Strygon »
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

[05:56] Strigon: If I had to take a shot for each time I randomly decided to change the UI sounds, I'd have died of alcohol poisoning by now

[17:36] qazwsxal: time to have some fun
[17:41] z64555: VC++5 is not my idea of fun

[EatThePath] do your missiles do anything absurd?
[Strigon] describe absurd
[Strigon] the entire mod is absurd

 
Re: [WIP] Shadow of the Colossus
Oh that's VERY cool! :yes: :yes:
Looking forward to play it! :nod: