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Hosted Projects - FS2 Required => Inferno => Topic started by: SLICK2K6 on December 15, 2006, 05:27:07 pm

Title: Thought you might be interested...
Post by: SLICK2K6 on December 15, 2006, 05:27:07 pm
One of my favorite Inferno ships is the Peregrine. And for some reason I was in the modeling mood... So...

Here it is:
(http://i53.photobucket.com/albums/g55/Omega99_2006/peragryneT.jpg)

Modeled completely from scratch, and yes I took a lot of artistic licence... If you are interested, I can upload the file, it's in sketchup format. Questions, comments, and opinions would be welcome.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 15, 2006, 05:44:27 pm
Well I don't know if I can convert a sketchup file into something I can use, but I'll give it a go if you can upload the file.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 15, 2006, 06:06:36 pm
Ok, here it is.

[attachment deleted by admin]
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 17, 2006, 05:06:55 pm
Any more opinions? Woomeister, any luck converting it?
Title: Re: Thought you might be interested...
Post by: Woomeister on December 17, 2006, 05:17:08 pm
At the moment it comes out heavily corrupted (in 3ds, obj etc) and my attempts to fix it have been unsuccessful.
Title: Re: Thought you might be interested...
Post by: Shadow0000 on December 17, 2006, 05:41:47 pm
Quote
Any more opinions? Woomeister, any luck converting it?

It looks quite good, I have only a question, there is an intersection in the thrusters, I don't know if that is because there are 2 different subsystem, if so it is ok, but if not, wouldn't be better to get rid of the intersection ?. See:

http://i29.photobucket.com/albums/c254/Shadow0000/peregrine_thruster.jpg

I have converted it to 3ds, hope it helps.

EDIT: (I removed the attachment)
Title: Re: Thought you might be interested...
Post by: Woomeister on December 17, 2006, 05:55:41 pm
If you open that 3ds file in something you'll see the problem.
Title: Re: Thought you might be interested...
Post by: Shadow0000 on December 17, 2006, 06:17:45 pm
I can see that some faces are flipped, is there something else corrupted in the geometry ?

When I open the 3DS file in Deep Exploration there aren't any problems with the faces, however Max seems to have problems with the model or the convertion.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 17, 2006, 07:58:48 pm
Yeah, I was having trouble with the thrusters at one point, they arent supposed to be 2 subsystems, but when I tried to get rid of one intersection, the whole face dissapeared. I'll try to fix that, and the flipped faces. I will upload the updated version as soon as I can.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 17, 2006, 08:10:59 pm
Alright, fixed it already. Everything should be ok now.

[attachment deleted by admin]
Title: Re: Thought you might be interested...
Post by: MetalDestroyer on December 18, 2006, 02:47:19 pm
pretty good skill. I don't see any default except those technical issue.
Title: Re: Thought you might be interested...
Post by: Mobius on December 19, 2006, 04:33:32 pm
I think a new modeller is about to join the team...
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 20, 2006, 01:27:08 pm
Any progress?
Title: Re: Thought you might be interested...
Post by: Woomeister on December 20, 2006, 01:29:52 pm
No, but the 2nd one you posted looks like it'll work at the moment.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 20, 2006, 06:41:03 pm
Great. I hope you can use it. I would also be interested in doing some other ships if this one works.
Title: Re: Thought you might be interested...
Post by: Woolie Wool on December 21, 2006, 12:59:08 pm
No, but the 2nd one you posted looks like it'll work at the moment.

Will this replace the old model or complement it (as in an HTL pack)?

*lusts after the old model's new textures*
Title: Re: Thought you might be interested...
Post by: Mobius on December 22, 2006, 05:12:09 pm
Well new model or not with another modeller everything should be better :)
Title: Re: Thought you might be interested...
Post by: neoterran on December 22, 2006, 05:16:11 pm
keep doing more dude, it looks great and we don't have hardly any modellers
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 22, 2006, 06:00:21 pm
 I definately will, but I am a little unsure which ship to do next...

Here is a list of Inferno ships I plan to re-model:

GTF Vesuvius*
GTB Danaus
GTF Hercules III*
GTF Alves
EAB Gagana
GTB Ursa II
GTB Notus*
GTB Jotun

*COMPLETE redesign…

EDIT: a couple of the above ships weren't even in R1, but I saw them in the "Glory shots" thread.
Title: Re: Thought you might be interested...
Post by: Snail on December 23, 2006, 03:17:46 am
The Vesuvius is scrapped.

AND DONT REDESIGN THE HERCULES III OR I WILL KILL YOU.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 23, 2006, 04:17:01 am
Just a note that complete redesigns may not be used, as we keep the low poly ones avaliable for those with lower end systems and both models need to match up enough. This was an issue at first with the HTL Lindos as the model was too different from the old low poly version.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 23, 2006, 07:20:42 am
Ok.... but I do have to say that IMO, the Herc 3 does NOT look like a hercules AT ALL! And, I'm glad the vesuvius is scrapped because...um...that was about the ugliest fighter I've ever seen. :ick: Also, with the Notus, its too bad that the ultimate bomber has to look like a shoebox. :( But I'm not here to put down your designs, I just wish some were different. Actually, I love most of Inferno's ships, I just think they are way too low poly. BTW, I am now able to export sketchup files to 3ds or obj if you would prefer that for future models. I am also trying to learn to texture... Is it possible to just paint the model's faces with a texture, or do  I have to map them? And If I do texture the Peregrine, do you prefer the old style of brown and tan and black, or do you want somthing lighter?
Title: Re: Thought you might be interested...
Post by: Woomeister on December 23, 2006, 09:04:56 am
The Peregrine has to use the EA style maps the rest of them now use. All EA ships use either the exact same textures, or ones that are similar.
Title: Re: Thought you might be interested...
Post by: Snail on December 23, 2006, 10:33:14 am
Hey, man can you redo the Succubus? It's lower than the standard IMO. It can be found in the OTT Modpack.
Title: Re: Thought you might be interested...
Post by: asyikarea51 on December 23, 2006, 10:53:13 am
TBH I still prefer the current Peregrine (the one that appeared in the Glory Shots thread).
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 23, 2006, 12:46:07 pm
I am trying to cvonvert the model to pof format to test it myself, but none of the programs I tried work. (cob2pof, cob2fs2, pof constructer suite) they all give me errors, say its too high poly, etc... What do you use?
Title: Re: Thought you might be interested...
Post by: Woomeister on December 23, 2006, 01:06:41 pm
I'd use the autofacet version of PCS. It should convert that model if the mesh is ok as the polycount is around 5 1/2k and PCS can handle that.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 23, 2006, 01:30:06 pm
There is definately somthing wrong. I finally got it to convert, and now it looks like this:
(http://i53.photobucket.com/albums/g55/Omega99_2006/modelproblem.jpg)
Title: Re: Thought you might be interested...
Post by: Woomeister on December 23, 2006, 01:38:48 pm
(http://inferno.hard-light.net/perehtl.jpg)
Looks ok here.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 23, 2006, 01:46:34 pm
hmm...I must not have the right version of pofconstructor or somthing because it dosent work for me... can you upload that and give me a link to whatever version you used? I would like to figure out what I am doing wrong.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 23, 2006, 01:50:13 pm
I don't have a link to PCS now since everything moved, you might have better luck in the main modding forum.

I've attached the pof from the screenshot.

[attachment deleted by admin]
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 23, 2006, 02:10:42 pm
I downloaded the file, and model view doesnt load it, I just get a blank screen. And, it seems that I do have the most up-to-date version of pof constructor... Maybe I should get back to modeling and leave the conversion to people who know what they are doing. :doubt:
Title: Re: Thought you might be interested...
Post by: Woomeister on December 23, 2006, 02:15:52 pm
Search for Vasudan Admirals higher limits modelview if you don't have it.

My Truespace doesn't like me editing this mesh though and randomly flips faces and doesn't let me fix them, so I'll have to use max for both mapping and adding a cockpit mesh, so this will take quite some time to attempt as I'm not as good when using max for editing.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 23, 2006, 02:50:44 pm
I can't seem to find a link to the higher limits build. Oh well. But if you want to upload the cockpit file (just about any format will do), I will try to put it into the model in sketchup, and then I should be able to export it as a 3ds file, and maybe that will save you the trouble of using max or w/e.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 23, 2006, 04:51:32 pm
Ok I've spent the last 2 hours trying to stabilise the mesh in Truespace, here's the result:
(http://inferno.hard-light.net/PerehtlTS.jpg)

I had to remove the round parts used for the engines and missile tubes as they were totally corrupted, on the plus side removing them drastically reduced the polycount. I had to rebuild several parts of the mesh as TS deleted them so it's not 100% accurate to the original, however it seems to be totally stable.

Polycount is down from 4960-1350
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 23, 2006, 06:43:40 pm
Still, it looks a lot better than the origional one!
Title: Re: Thought you might be interested...
Post by: Mobius on December 24, 2006, 02:50:53 am
Me likes. How about the textures?
Title: Re: Thought you might be interested...
Post by: Woomeister on December 24, 2006, 04:41:55 am
After Christmas when I have more time :)
Title: Re: Thought you might be interested...
Post by: Mobius on December 24, 2006, 10:57:13 am
:)

SLICK2L6,there are many things you can do for Inferno. It's all on Woo's shoulders and I hardly accept it...
Title: Re: Thought you might be interested...
Post by: Woomeister on December 24, 2006, 10:59:27 am
Actually I'd like to see some HTL versions of INF:A capships more than INF SCP ones. The Tyr and Vidar could really use it the most.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 24, 2006, 11:18:18 am
ok, I'll try to see what I can do with those. But first I want to finish high poly-ing the Danaus. I might even finish it today.
Title: Re: Thought you might be interested...
Post by: Mobius on December 24, 2006, 11:31:49 am
Woomeister:create a list with the models that could be HTL;

SLICK2K6:The Danaus,uh? Please post a link when you have completed it(obvious reasons)!
Title: Re: Thought you might be interested...
Post by: Dysko on December 24, 2006, 11:33:36 am
I have Google SketchUp too, but I can't model spaceships :(
Title: Re: Thought you might be interested...
Post by: Woomeister on December 24, 2006, 11:43:20 am
Woomeister:create a list with the models that could be HTL
Well there is already a list for INF:A
http://www.hard-light.net/forums/index.php/topic,40690.0.html

There's over 150 ships for INF SCP, so I'm not doing a list for that now.
Title: Re: Thought you might be interested...
Post by: Mobius on December 25, 2006, 05:43:56 pm
New modellers of the team should know which models have to be re-made or they could waste their time with something already done or scrapped.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 26, 2006, 04:38:17 am
Well usually the modellers are interested in doing specific ships, they tell me what ones, and I say if it's done or isn't used anymore. If we need it then they make it.
Title: Re: Thought you might be interested...
Post by: Snail on December 26, 2006, 04:45:59 am
If SlickWhatever makes a completely new Herc3, will it replace the old one? I REALLY LIKED THE OLD ONE!!!!!!!!!!!!!!!!!!!! :( :( :( :(

Unless you make it the same as the lo-poly one... :( :(
Title: Re: Thought you might be interested...
Post by: Woomeister on December 26, 2006, 04:51:22 am
If it's too different it can't be used.
Title: Re: Thought you might be interested...
Post by: Mobius on December 26, 2006, 04:52:55 am
Actually I don't think he will create new design, he will just make HTL versions of models we can see.
Title: Re: Thought you might be interested...
Post by: Snail on December 26, 2006, 05:01:22 am
Here is a list of Inferno ships I plan to re-model:

GTF Vesuvius*
GTB Danaus
GTF Hercules III*
GTF Alves
EAB Gagana
GTB Ursa II
GTB Notus*
GTB Jotun

*COMPLETE redesign…

EDIT: a couple of the above ships weren't even in R1, but I saw them in the "Glory shots" thread.

Since the Vesuvius is scrapped, that's no problem, but even if it was I'd be happy since the design and everything was horrible. The Herc III is one of my favourite ships, plus, it does actually have a sort of resemblance to the older three (Ares) designs. The original and second generation Hercs had a little spike on the underside, the Herc III has that. You can see the Herc III's resemblance to the Ares, which is good. The Herc III, in my opinion, is a great next-gen Hercules. Redesigning the Notus is a very bad idea since it was in the Volition concept art, making it more... 'authentic' than any other fan-made design. However, redesigning the Notus' maps would also be a good idea IMO since they look a bit weird currently.
Title: Re: Thought you might be interested...
Post by: Mobius on December 26, 2006, 05:09:03 am
Uh why you don't add more turrets to the Notus?

The Vesuvius has been scrapped? When?
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 26, 2006, 08:22:05 am
Ok, dont worry I'm not going to go crazy and re-design anything without permission, I was just making a suggestion, and I had no Idea that the Vesuvius had been scrapped anyway. So... Im guessing that the Ezechiel will replace it? I hope so, because that ship is awesome! it looks great, and I dont even think a higher poly version is needed. Im about 90% done with the Danaus, I will post a picture and the file soon. Rather than modeling it from scratch, (which I wish I had done) I imported the old pof to as a cob, then exported it to 3DS, then imported it to sketchup, and I am trying to add details, armor plating, etc, without affecting it too much. but its hard because  few of the faces are actually true rectangles, the entire model seems to be a collection of jumbled triangles. :rolleyes: But I will post it as soon as Im done.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 26, 2006, 09:01:36 am
Uh why you don't add more turrets to the Notus?

The Vesuvius has been scrapped? When?
That would be counted as breaking the model, as I would have to scrap the non HTL one and change the tables

It was scrapped early after R1.5


Snail I already changed the Notus maps when I last redid the model. They're far better quality than the original Notus maps


The Ezechiel is a HTL model, so it would be pointless to redo it. The Mihos replaces the Vesuvius as the primary fighter you start with.
Title: Re: Thought you might be interested...
Post by: Mobius on December 26, 2006, 03:33:18 pm
With the Vesuvius scrapped, Inferno is less 'Italian'. :(

The Ezechiel is a better design, without a doubt. Its HTL must be even better!
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 26, 2006, 05:16:07 pm
Here is my HTL Danaus:
(http://i53.photobucket.com/albums/g55/Omega99_2006/danaus_htl_pic1.jpg)

Comments? Questions? Suggestions?

Also, here is the RAR file containing it in sketchup and 3ds format.

[attachment deleted by admin]
Title: Re: Thought you might be interested...
Post by: Woomeister on December 27, 2006, 03:39:18 am
That 3ds seems to be perfect, TS seems to have no issues with it, good job :)
Title: Re: Thought you might be interested...
Post by: Woomeister on December 27, 2006, 07:42:42 am
Danaus test version
(http://inferno.hard-light.net/Danauswip.jpg)
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 27, 2006, 08:26:18 am
Looks good! Maybe you could change the maps to show the armored and set-in places a little more, (and of course add that cockpit) but other than that it looks great. Could someone upload the cockpit model? then I could add it while modeling and save you some trouble. BTW, I just started working on the Tyr.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 27, 2006, 10:32:30 am
I can't change the maps, I'm not good with textures :)
I'll do the cockpit once it's done, I have to customise the cockpit for each ship anyway and then I have to attach it to the final mesh.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 27, 2006, 08:00:49 pm
I know I'm probably modeling ships faster than you can convert and edit them... but... Here is the htl Tyr:
(http://i53.photobucket.com/albums/g55/Omega99_2006/tyr_htl_shadoz.jpg)

As always, any feedback is appreciated.

[attachment deleted by admin]
Title: Re: Thought you might be interested...
Post by: Woomeister on December 28, 2006, 04:14:49 am
I thought you said the Danaus was scrapped, Woo.
No?
Title: Re: Thought you might be interested...
Post by: Woomeister on December 28, 2006, 11:54:01 am
(http://inferno.hard-light.net/Tyrhtl_wip.jpg)
Title: Re: Thought you might be interested...
Post by: Mobius on December 28, 2006, 12:33:44 pm
So? What are you waiting for? Release that model!

SLICK are you good with TrueSpace? I need help with three turrets,it should be easy for an experienced modeller like you.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 28, 2006, 12:35:41 pm
Uh the white parts aren't mapped yet, and those will be the most difficult part to do.
Title: Re: Thought you might be interested...
Post by: Mobius on December 28, 2006, 01:04:12 pm
Don't really care. Seriously.


This new model will be added in the Extra VP or you will upload a new INFA pack?
Title: Re: Thought you might be interested...
Post by: Woomeister on December 28, 2006, 01:12:48 pm
I can upload it now if you really want it, but a half complete cob file would be useless to you as the current working version is only half the ship, I mirrored it in max to take that shot :p

 :wtf: Why would I be adding it to the additional fleet stuff?

It'll go in a new updated HTL pack.
Title: Re: Thought you might be interested...
Post by: Mobius on December 28, 2006, 01:22:07 pm
It'll go in a new updated HTL pack.

Right.


Anyway SLICK's Danaus doesn't have the 'wood'cockpit...
Title: Re: Thought you might be interested...
Post by: Woomeister on December 28, 2006, 01:26:51 pm
It doesn't have a cockpit at all since it's not done yet. The cockpit is only done after the ship is complete as I need to import it into max and attach it to the fully mapped mesh.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 28, 2006, 04:31:36 pm
 :D The Tyr looks great with textures!

Quote
SLICK are you good with TrueSpace? I need help with three turrets,it should be easy for an experienced modeller like you.
TBH, Im really not that experienced, people just seem to like my models. ;7 I really don't like TS much (at least not since I got sketchup. ::)) What exactly are you trying to do?

And what is a "wood" cockpit?



Title: Re: Thought you might be interested...
Post by: MetalDestroyer on December 29, 2006, 03:17:51 am
I know I'm probably modeling ships faster than you can convert and edit them... but... Here is the htl Tyr:
http://i53.photobucket.com/albums/g55/Omega99_2006/tyr_htl_shadoz.jpg

As always, any feedback is appreciated.

OMG, you really love beveling model ^^
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 29, 2006, 08:13:30 am
Yeah, I think that Terran ships (especially EA ones) should have a very boxy, armored , tough look.
Title: Re: Thought you might be interested...
Post by: asyikarea51 on December 29, 2006, 08:36:49 am
Excuse my n00bness since I'm not a modeler. :(

Is beveling making parts of the model "stick out", extrusion or whatever, to make it look tougher and more armoured? :)
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 29, 2006, 09:31:37 am
Yeah.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 29, 2006, 09:43:27 am
Done
(http://inferno.hard-light.net/TyrHTL_Fin.jpg)
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 29, 2006, 11:21:43 am
 :yes: :yes: :yes: Looks great! Good job with the textures. :)
Title: Re: Thought you might be interested...
Post by: Mobius on December 29, 2006, 11:43:50 am
TBH, Im really not that experienced, people just seem to like my models. ;7 I really don't like TS much (at least not since I got sketchup. ::)) What exactly are you trying to do?

And what is a "wood" cockpit?


Just add three turrets to the Telemus,and possibly add a nameplate texture. I had trouble doing it with TS,but you could do it even with Max,as long as you send me a pof file.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 29, 2006, 03:10:42 pm
You mean you want me to extract the pof from Inferno R1, then convert it and add 3 turrets anywhere?... or in specific places, and what kind of turrets? :wtf:
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 29, 2006, 04:13:51 pm
I have completed the Vidar:
(http://i53.photobucket.com/albums/g55/Omega99_2006/vidar_htl_sz.jpg)
...

[attachment deleted by admin]
Title: Re: Thought you might be interested...
Post by: Woomeister on December 29, 2006, 05:08:30 pm
You have a lot of extra inverted faces in the back of the model which are corrupting the proper faces when I try to edit it
(http://inferno.hard-light.net/vidarprob.jpg)

EDIT: Nevermind Truespaces "fix bad geometry" button seems to fix most of it. I'll try mapping it now.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 29, 2006, 05:22:23 pm
Thats odd... the faces seemed ok in sketchup... I think I will start on the Zagreus, if thats ok...
Title: Re: Thought you might be interested...
Post by: Woomeister on December 29, 2006, 05:28:10 pm
It's caused by some of the armour not being attached to the main hull, the parts that aren't seem to flip their normals and random faces get deleted or flipped near these pieces.

I'm hoping I can stabilise it enough to map.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 29, 2006, 05:48:48 pm
Quote
It's caused by some of the armour not being attached to the main hull

Oh, now I remember, some of those parts were copied from the other side then flipped... weird because I did the same thing on the Tyr and you never mentioned any problems. Well, from now on, I will try to model each part seperately. 
Title: Re: Thought you might be interested...
Post by: Woomeister on December 29, 2006, 05:52:56 pm
There were a few probs with the Tyr, but they were minor compared to this one.

I noticed that if I move the bits that aren't attached away from the hull there's semi incomplete and flipped versions of what I just moved attached to the main hull, since these have the same co-ords as the lose bits this might be what's causing TS to panic when they are all counted as one mesh. You seem to have quite a bit of duplication like this on this model.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 29, 2006, 06:33:20 pm
Do you want me to try to fix it?
Title: Re: Thought you might be interested...
Post by: Woomeister on December 29, 2006, 06:35:03 pm
Not right now, I think the version I have should be useable, but for future models it's something to look into :)

I'll start texturing it in the morning.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 29, 2006, 06:37:36 pm
Ok, in the future I will try to model everything seperately.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 29, 2006, 06:41:24 pm
Actually it may be best to make sure the mesh is one object. Sketchup seems to combine the seperate parts anyway so that may not prevent the problem, though you could try the Zagreus in that way and I'll see how it goes if you want, though it'll be harder to map the ship if it's in 50 pieces or so.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 29, 2006, 08:01:55 pm
Ok. :)
Title: Re: Thought you might be interested...
Post by: asyikarea51 on December 30, 2006, 12:07:54 am
How the heck does one convert a 2D image to become a 3D model anyway... Or is that impossible...

Taking a look at Sketchup - sucks that I don't have one of those fancy pen-tablet-combo monitors. At least I got my laser mouse working again, but the buttons are still busted and the laser unresponsive.
Title: Re: Thought you might be interested...
Post by: Snail on December 30, 2006, 01:24:33 am
I still think the Succubus looks crap right now. It doesn't have enough detail.
Title: Re: Thought you might be interested...
Post by: Mobius on December 30, 2006, 04:06:14 am
That model is old...

I can give you two pof files:the pof you have to modify and the pof you have to look at when adding the turrets. Something really simple.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 30, 2006, 07:52:12 am
Ok, give me the models and I'llsee what I can do...
Title: Re: Thought you might be interested...
Post by: Woomeister on December 30, 2006, 01:41:49 pm
(http://inferno.hard-light.net/Vidar_htl.jpg)
Title: Re: Thought you might be interested...
Post by: DrewToby on December 30, 2006, 01:49:23 pm
The awesome makes my eyes bleed, Woo.

What is that, five anti-capship bombs at once? Ouchies. Poor cruiser. Except not really, because it's so freakin' cool.

By the way, is there a chance we're going to get to fly the Peregrine in any campaign? I love its look, not to mention the fact that it's killed what I've been protecting several times. Melikes its firepower.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 30, 2006, 01:52:46 pm
By the way, is there a chance we're going to get to fly the Peregrine in any campaign?
INF:A2
Title: Re: Thought you might be interested...
Post by: Snail on December 30, 2006, 05:45:52 pm
As the awesome kill-all bomber or is the Holler that one? I dont think they would have the Holler in production that early on, though. What time is INFA2 set, anyway?
Title: Re: Thought you might be interested...
Post by: Woomeister on December 31, 2006, 03:32:47 am
The Holler, the later Claymores, and the more advanced EA fighters are not avaliable in INF:A2.
Title: Re: Thought you might be interested...
Post by: Snail on December 31, 2006, 03:37:48 am
What time is INFA2 set, anyway?

Let me guess... Around 2380?
Title: Re: Thought you might be interested...
Post by: Woomeister on December 31, 2006, 03:43:37 am
Date isn't finalised yet.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 31, 2006, 07:14:07 am
I'm trying to work on the Zagreus, but its very hard. First of all, as usual, I have to un-triangulate it, which is harder, because it is higher-poly than the Tyr or Vidar. Second, it isn't even symmetrical, though it's supposed to be. :wtf: I'm not sure whether to change it around to make it even (which would involve moving turrets significantly :ick:) or to leave it the same (which would make it look bad :doubt:)
Title: Re: Thought you might be interested...
Post by: Woomeister on December 31, 2006, 07:43:14 am
The lod0 hull of the Zagreus should be symmetrical, it was sliced down the middle.

Really you only need to worry about one side of the ship, since I'll be slicing it in half anyway to texture it.
Title: Re: Thought you might be interested...
Post by: Snail on December 31, 2006, 08:51:03 am
The Zagreus is HTL already, right? No point hi-polifying something already hi-poly. Try some of the ****tier models. Like the Apis or Pakhet (the latter is available in one of Aldo's modelpacks).
Title: Re: Thought you might be interested...
Post by: Woomeister on December 31, 2006, 09:04:24 am
No it's not HTL. None of the INF:A capships were.

Vasudan ships probably won't look good with this type of modelling technique, as they are supposed to look more round and organic. Also neither of those are in INF:A, and the more INF:A stuff that gets done, the faster I release a new HTL pack for it :p
Title: Re: Thought you might be interested...
Post by: Snail on December 31, 2006, 09:57:08 am
But its above the FS2 Retail level, correct?
Title: Re: Thought you might be interested...
Post by: Woomeister on December 31, 2006, 10:06:08 am
The Zagreus is 1170, so it's over the retail limit, but if it was 'true' HTL it would be 4000-6000.
Title: Re: Thought you might be interested...
Post by: Snail on December 31, 2006, 10:17:35 am
Ever seen one of those stupidly high-poly models which crash your system even when playing on a new one with a dedicated graphics card and all that? Like the 50,000 poly ones? I hate those.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 31, 2006, 10:20:53 am
Highest polygon model INF uses is about 9k (HTL Lucifer) I don't see the point of anything higher except maybe for the Gigas and Icanus.

I've updated the Alliance HTL Support thread. Has the current INF:A HTL status as well as the current status for INF:A2
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on December 31, 2006, 10:25:26 am
Don't worry, you won't be seeing any 50k poly models from me. ::) And as for the Vasudan ships... well don't even ask me to do those. Im not even going to try. I can't make rounded, delicate models, I prefer the angular Terran designs.
Title: Re: Thought you might be interested...
Post by: Woomeister on December 31, 2006, 10:26:36 am
I wouldn't want to map a 50k model :D
Title: Re: Thought you might be interested...
Post by: Snail on December 31, 2006, 09:59:26 pm
Some people do it polygon by polygon. :D
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on January 01, 2007, 10:37:36 am
Happy New Year! Its not much, but I did the Centaur (it was on the list). Im not even going to post a pic, but here's the file:

[attachment deleted by admin]
Title: Re: Thought you might be interested...
Post by: Woomeister on January 01, 2007, 04:19:25 pm
(http://inferno.hard-light.net/support.jpg)
Title: Re: Thought you might be interested...
Post by: Trivial Psychic on January 01, 2007, 07:37:29 pm
There's another one for my hack-into-FSPort list.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on January 01, 2007, 08:41:39 pm
As you can see, I tried to add details that matched the origional textures. Looks good Woo. :yes:
Title: Re: Thought you might be interested...
Post by: Woomeister on January 02, 2007, 04:04:06 am
The mapping isn't a 100% match to the original model as there are some differences between them, but I'd say it's an 85% or better match. I also merged all 3 of its texture file into one file when I mapped it.
The cockpit isn't that great but the Centaurs cockpit is huge for a ship its size. The guy in it is scaled quite well to the one in the HTL Herc though.
Title: Re: Thought you might be interested...
Post by: Woomeister on January 02, 2007, 04:57:45 am
I've attached a version for the FS Port, this version might need slight modification to work correctly with INF:A.
You might already have the cockpit and glass textures in some format or another but I've included them anyway. You need the new textures for the main hull though.

[attachment deleted by admin]
Title: Re: Thought you might be interested...
Post by: Trivial Psychic on January 02, 2007, 11:49:41 pm
Installed and it works.  I just needed to rename the model file for INF:A though.
Title: Re: Thought you might be interested...
Post by: Mobius on January 06, 2007, 11:31:58 am
Me likes.
Title: Re: Thought you might be interested...
Post by: Snail on January 06, 2007, 12:06:10 pm
[idiotic Borat accent]Is nice. I like.[/idiotic Borat accent]
Title: Re: Thought you might be interested...
Post by: Trivial Psychic on January 06, 2007, 03:17:30 pm
It looks like that antenna just behind the cockpit could use a blinking light glowpoint.
Title: Re: Thought you might be interested...
Post by: Mobius on January 06, 2007, 03:22:27 pm
Is like
I nice

:D
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on January 06, 2007, 05:16:55 pm
 :wtf: Snail... are you....okay?
Title: Re: Thought you might be interested...
Post by: Mobius on January 06, 2007, 05:38:49 pm
He is ok but many times writes strange things.
Title: Re: Thought you might be interested...
Post by: Snail on January 07, 2007, 02:35:19 am
Yush.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on January 07, 2007, 08:32:35 am
Could someone please upload the cockpit model? Thanks. :)
Title: Re: Thought you might be interested...
Post by: asyikarea51 on January 07, 2007, 08:49:49 am
(Link removed)

Hope you don't mind checking to see if it's correct, thanks. :)
Title: Re: Thought you might be interested...
Post by: Snail on January 07, 2007, 09:10:59 am
Maybe on the HLP installation i should have drawn you hitting you head against a wall...
Title: Re: Thought you might be interested...
Post by: asyikarea51 on January 07, 2007, 11:18:10 am
Umm, no thanks. :blah:

(in a bit of a car mood as at the time of typing)

Btw Slick, if you've successfully gotten the cockpit, drop a message here. Thanks
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on January 07, 2007, 01:28:39 pm
Huh? Nobody uploaded anything yet... :confused:
Title: Re: Thought you might be interested...
Post by: Woomeister on January 07, 2007, 01:32:16 pm
If I'm doing a fighter or smaller bomber I usually grab it off the herc, otherwise I use the Ursas. I just extract the model when I need it by converting them back to cob.

Those two don't work on all ships though.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on January 07, 2007, 01:40:53 pm
Ok. :)
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on January 07, 2007, 05:12:06 pm
Presenting........The Jotun!!! (now uber high poly)
(http://i53.photobucket.com/albums/g55/Omega99_2006/jotunhtl_pic1.jpg)
Its nearly 6000 polys. :nervous: If I have to, I will make a slightly lower poly one (I will replace those awesome triple barrel guns, if I have to. :( :sigh:)

[attachment deleted by admin]
Title: Re: Thought you might be interested...
Post by: Woomeister on January 07, 2007, 05:35:18 pm
(http://inferno.hard-light.net/jotunhtl.jpg)
Quite a few issues with this one. Missing faces, mirrored faces and faces that shouldn't be there. Also the front turret has been welded to the cockpit and so can't be used unless I can edit the mesh in TS to unattach it.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on January 07, 2007, 07:11:43 pm
Wow. Sketchup really doesn't seem to work well with other programs. But its weird, because I imported it to ts 3.2, and I didn't see any problems... I moved the turret because it was sticking up weird, and looked ugly. I will try to see what I can do to fix some of these issues.
Title: Re: Thought you might be interested...
Post by: asyikarea51 on January 07, 2007, 10:33:24 pm
Huh? Nobody uploaded anything yet... :confused:

Whoops. I forgot to mention clicking the bang wall emote in the earlier post... ahwell I'm changing it now.

Link is in the earlier post, should still be valid...
Title: Re: Thought you might be interested...
Post by: Mobius on January 08, 2007, 01:20:28 pm
SLICK, what will follow the Jotun? Are you going to do some EA stuff?
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on January 08, 2007, 03:35:50 pm
@ asyikarea51:
Thanks, I got the file and it seems ok.

@ LieutenantGeneralMobius:
I don't konw... Any suggestions?
Title: Re: Thought you might be interested...
Post by: Trivial Psychic on January 08, 2007, 09:32:41 pm
How about the 2 older Claymores?
Title: Re: Thought you might be interested...
Post by: asyikarea51 on January 08, 2007, 10:35:17 pm
@ asyikarea51:
Thanks, I got the file and it seems ok.

Alright, thanks for the message. :)

The link above is now invalid.
Title: Re: Thought you might be interested...
Post by: Mobius on January 09, 2007, 01:29:00 am
Claymores? No.

There's an HTL Aesacus but not an HTL Eclipse.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on January 26, 2007, 04:50:17 pm
Hi.... no, I haven't been abducted by shivans, I've just been having some computer (and real life) issues, and have been busy lately. But i will return to my HTL-ifying rampage.... eventually.
Title: Re: Thought you might be interested...
Post by: Mobius on January 27, 2007, 11:39:31 am
So, how about the Eclipse?
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on January 28, 2007, 10:02:14 am
Yeah, I guess I could do that. :)
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on February 07, 2007, 02:53:05 pm
Here are 2comparison shots comparing the new Eclipse to the old one:
(http://i53.photobucket.com/albums/g55/Omega99_2006/eclipse3pix1-1.jpg)
(http://i53.photobucket.com/albums/g55/Omega99_2006/eclipse3pix2.jpg)
...




[attachment deleted by admin]
Title: Re: Thought you might be interested...
Post by: Woomeister on February 07, 2007, 03:09:18 pm
Would you be interested in helping us finnish a near complete HTL Terran fleet for INFA. So far I need the following:
GTF Enceladus
GTF Ulysses
GTCv Erinome*
GTD Zagreus
GTD Megaera
GTD Hades
GTI Aristotle*
Better HTL Asteroid Base

*I'll need to send you those as they aren't readily avaliable

If I can get those done we basically have a full HTL ship list except for things like a few freighters and the Arcadia and its extensions.
Title: Re: Thought you might be interested...
Post by: Snail on February 07, 2007, 03:42:25 pm
The Aristotle is available, it's the Terran station in OTT.
Title: Re: Thought you might be interested...
Post by: Woomeister on February 07, 2007, 03:45:59 pm
Yeah but I re-uvmapped it and re-turreted so he would need our version for reference.
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on February 07, 2007, 07:02:44 pm
Yeah, I could probably do those, but it may take a while, as I am a little busy lately..... And a few more things:
~The Zagreus I started on, but gave up in disgust because the model was asymetrical in places it wasn't supposed to be.
~With the asteroid base, do you mean you want the existing model left the same, but higher poly, or can I change it a little?
Title: Re: Thought you might be interested...
Post by: Rampage on February 07, 2007, 08:04:51 pm
Something I need for INF SCP is an HTL EACv Darkness.  It's more of my pet peeve, but if it's HTL it'll help us out a lot.

- Rampage
Title: Re: Thought you might be interested...
Post by: Admiral Nelson on February 07, 2007, 09:46:47 pm
I'd offer hero worship for an HTL Ulysses and Hades. :)
Title: Re: Thought you might be interested...
Post by: Woomeister on February 08, 2007, 11:09:53 am
Yeah, I could probably do those, but it may take a while, as I am a little busy lately..... And a few more things:
~The Zagreus I started on, but gave up in disgust because the model was asymetrical in places it wasn't supposed to be.
~With the asteroid base, do you mean you want the existing model left the same, but higher poly, or can I change it a little?
Well detailing one side of the Zagreus would be fine, since I could just mirror to the other side during mapping

Don't worry too much about the asteroid base right now since we really need the Erinome, Zagreus and Megaera first, since they are our primary capship fleet. Enceladus, Ulysses and Hades would be a bonus, but are not as needed as the other models.
Title: Re: Thought you might be interested...
Post by: neoterran on February 08, 2007, 11:12:17 am
you didn't answer his question about whether he can have artistic license with it.
Title: Re: Thought you might be interested...
Post by: Woomeister on February 15, 2007, 01:01:05 pm
(http://inferno.hard-light.net/HTLEclipse.jpg)
Title: Re: Thought you might be interested...
Post by: Snail on February 15, 2007, 01:02:14 pm
Purty, I musht say. (misspelling intentional)
Title: Re: Thought you might be interested...
Post by: SLICK2K6 on April 09, 2007, 07:26:10 pm
Hey guys, I just wanted to say that I'm still around, I've just been busy lately, and the time that I have been spending on the computer has mostly been playing Battlefield 2142. :nervous: So..... I havent worked on any models lately. I am still interested in Freespace, but I'm just taking a break from it for a while. I hope everything is going well. :)
Title: Re: Thought you might be interested...
Post by: takashi on April 09, 2007, 09:57:09 pm
dear lord look at the detail!
Title: Re: Thought you might be interested...
Post by: Woomeister on April 10, 2007, 10:45:20 am
I hope everything is going well. :)
Yup, most of the INFA Terran fleet is high poly models now :)
Title: Re: Thought you might be interested...
Post by: takashi on April 12, 2007, 05:53:54 pm
the herc 3 and symetry-less paper plane? why?